06:49:332 EmuThread.cpp:120 I[BOOT]: Done.
06:58:337 Config.cpp:803 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
06:58:340 Config.cpp:815 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
07:06:990 System.cpp:319 I[BOOT]: PPSSPP v0.9.8-55-g66bf54e Windows 64 bit
07:06:994 PSPLoaders.cpp:102 D[LOAD]: HDRemaster mode is false
07:06:994 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000CB80000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
07:07:054 PSPLoaders.cpp:145 I[LOAD]: ULUS10350 : WALL•E
07:07:055 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
07:07:056 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
07:07:056 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/
07:07:056 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/
07:07:056 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\flash0/
07:07:056 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\flash0/
07:07:057 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
07:07:057 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-55-g66bf54e-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
07:07:099 Util\PPGeDraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
07:07:099 HLE\sceKernel.cpp:147 I[KERNEL]: Kernel initialized.
07:07:126 HLE\sceKernelModule.cpp:819 D[MODULE]: Decrypting ~PSP file
07:07:348 ELF\ElfReader.cpp:352 D[LOAD]: String section: 59
07:07:348 ELF\ElfReader.cpp:413 D[LOAD]: Relocatable module
07:07:348 ELF\ElfReader.cpp:419 D[LOAD]: 2 segments:
07:07:348 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 004c8118 Memsz: 004c8118 
07:07:352 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 004c8118
07:07:352 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 004c8118 Filesz: 00003b5c Memsz: 0001b6f4 
07:07:352 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 08ccc118, size 0001b6f4
07:07:352 Util\BlockAllocator.cpp:381 I[HLE]: -----------
07:07:353 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
07:07:353 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
07:07:353 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08ce7900 - 0c000000 size 03318700 taken=0 tag=(untitled)
07:07:353 Util\BlockAllocator.cpp:387 I[HLE]: -----------
07:07:353 ELF\ElfReader.cpp:450 D[LOAD]: 60 sections:
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 003fd11c
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000efcd0) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08c0111c, size 00000010
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08c0112c, size 00000070
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 08c0119c, size 00000020
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08c011bc, size 00000010
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 08c011cc, size 00000028
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 08c011f4, size 00000038
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 08c0122c, size 000000f8
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08c01324, size 00000048
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08c0136c, size 00000018
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 08c01384, size 00000028
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 08c013ac, size 00000010
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 08c013bc, size 00000080
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceRtc     Sitting at 08c0143c, size 00000008
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 08c01444, size 00000050
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 08c01494, size 00000028
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 08c014bc, size 00000018
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceWlanDrv     Sitting at 08c014d4, size 00000010
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 08c014e4, size 00000018
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDmac     Sitting at 08c014fc, size 00000008
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 08c01504, size 000000c8
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08c015cc, size 00000018
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08c015e4, size 00000038
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 08c0161c, size 000000d0
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08c016ec, size 00000048
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08c01734, size 00000048
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 08c0177c, size 00000004
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 08c01780, size 00000010
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 08c01790, size 00000004
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 08c01794, size 00000004
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 08c01798, size 000001f4
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000258) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08c0198c, size 00000004
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08c01990, size 00000034
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 08c019c4, size 000001ec
07:07:353 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
07:07:353 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08c01bb0, size 00000330
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 08c01ee0, size 000291f8
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00003c90) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 08c2b100, size 000a0f91
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00034aa8) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .eh_frame     Sitting at 08ccc094, size 00000074
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 08ccc108, size 00000008
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 08ccc110, size 00000008
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .cplinit     Sitting at 08ccc118, size 00000218
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000210) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .psp_lib_mark_     Sitting at 08ccc330, size 00000060
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .psp_lib_markimport_     Sitting at 08ccc390, size 00000018
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.psp_lib_markimport_     Ignoring (size=00000030) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08ccc3a8, size 000038cc
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=000036d8) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 08ccfc80, size 00017b8c
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .symtab     Ignoring (size=00000010) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .strtab     Ignoring (size=00000001) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000449) (flags=00000000)
07:07:354 ELF\ElfReader.cpp:471 D[LOAD]: Relocations:
07:07:354 ELF\ElfReader.cpp:495 D[LOAD]: .rel.text: Performing 122778 relocations on .text : offset = 004cca98
07:07:354 ELF\ElfReader.cpp:57 D[LOAD]: Loading 122778 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 005bc768
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 75 relocations on .lib.stub : offset = 005bc770
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 75 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 005bc9c8
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 4 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 005bc9e8
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 6 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata: Performing 1938 relocations on .rodata : offset = 005bca18
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1938 relocations...
07:07:369 ELF\ElfReader.cpp:495 D[LOAD]: .rel.data: Performing 26965 relocations on .data : offset = 005c06a8
07:07:369 ELF\ElfReader.cpp:57 D[LOAD]: Loading 26965 relocations...
07:07:372 ELF\ElfReader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 005f5150
07:07:372 ELF\ElfReader.cpp:57 D[LOAD]: Loading 2 relocations...
07:07:372 ELF\ElfReader.cpp:495 D[LOAD]: .rel.cplinit: Performing 66 relocations on .cplinit : offset = 005f5160
07:07:372 ELF\ElfReader.cpp:57 D[LOAD]: Loading 66 relocations...
07:07:372 ELF\ElfReader.cpp:495 D[LOAD]: .rel.psp_lib_markimport_: Performing 6 relocations on .psp_lib_markimport_ : offset = 005f5370
07:07:372 ELF\ElfReader.cpp:57 D[LOAD]: Loading 6 relocations...
07:07:372 ELF\ElfReader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 1755 relocations on .linkonce.d : offset = 005f53a0
07:07:372 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1755 relocations...
07:08:256 HLE\sceKernelModule.cpp:982 I[LOAD]: Module Wall_E: 00000000 08c01780 08c01798
07:08:256 HLE\sceKernelModule.cpp:1012 D[LOAD]: ===================================================
07:08:256 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceAudio, stubs at 08c01734
07:08:256 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputBlocking : 08c01734
07:08:256 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08c0173c
07:08:256 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChReserve : 08c01744
07:08:256 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChRelease : 08c0174c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelConfig : 08c01754
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioGetChannelRestLength : 08c0175c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelVolume : 08c01764
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioSetChannelDataLen : 08c0176c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPanned : 08c01774
07:08:257 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:257 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08c016ec
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetData : 08c016ec
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08c016f4
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracReleaseAtracID : 08c016fc
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracDecodeData : 08c01704
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetDataAndGetID : 08c0170c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracAddStreamData : 08c01714
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetLoopNum : 08c0171c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetRemainFrame : 08c01724
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 08c0172c
07:08:257 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:257 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceSasCore, stubs at 08c0161c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSR : 08c0161c
07:08:257 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 08c01624
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevParam : 08c0162c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetPauseFlag : 08c01634
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevType : 08c0163c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasInit : 08c01644
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVolume : 08c0164c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCoreWithMix : 08c01654
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSL : 08c0165c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEndFlag : 08c01664
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08c0166c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOn : 08c01674
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPause : 08c0167c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoice : 08c01684
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSRmode : 08c0168c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOff : 08c01694
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCore : 08c0169c
07:08:258 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPitch : 08c016a4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetNoise : 08c016ac
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetGrain : 08c016b4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSimpleADSR : 08c016bc
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetGrain : 08c016c4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevEVOL : 08c016cc
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetOutputmode : 08c016d4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetOutputmode : 08c016dc
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevVON : 08c016e4
07:08:259 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:259 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceUtility, stubs at 08c015e4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityLoadModule : 08c015e4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataInitStart : 08c015ec
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08c015f4
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08c015fc
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08c01604
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataUpdate : 08c0160c
07:08:259 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityUnloadModule : 08c01614
07:08:260 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:260 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceUmdUser, stubs at 08c015cc
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdGetDriveStat : 08c015cc
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStat : 08c015d4
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdActivate : 08c015dc
07:08:260 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:260 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceMpeg, stubs at 08c01504
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecode : 08c01504
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferDestruct : 08c0150c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInitAu : 08c01514
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamOffset : 08c0151c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferConstruct : 08c01524
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRegistStream : 08c0152c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegUnRegistStream : 08c01534
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegDelete : 08c0153c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamSize : 08c01544
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInit : 08c0154c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFlushAllStream : 08c01554
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecodeStop : 08c0155c
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAtracDecode : 08c01564
07:08:260 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFinish : 08c0156c
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecodeMode : 08c01574
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 08c0157c
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferPut : 08c01584
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 08c0158c
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryMemSize : 08c01594
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 08c0159c
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08c015a4
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegCreate : 08c015ac
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAtracAu : 08c015b4
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryAtracEsSize : 08c015bc
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAvcAu : 08c015c4
07:08:261 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:261 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceDmac, stubs at 08c014fc
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDmacMemcpy : 08c014fc
07:08:261 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:261 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module scePower, stubs at 08c014e4
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePowerRegisterCallback : 08c014e4
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePowerGetPllClockFrequencyInt : 08c014ec
07:08:261 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePower_EBD177D6 : 08c014f4
07:08:262 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:262 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceWlanDrv, stubs at 08c014d4
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceWlanGetEtherAddr : 08c014d4
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceWlanGetSwitchState : 08c014dc
07:08:262 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:262 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceNet, stubs at 08c014bc
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetTerm : 08c014bc
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetInit : 08c014c4
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetEtherNtostr : 08c014cc
07:08:262 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:262 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08c01494
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpCreate : 08c01494
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocTerm : 08c0149c
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpSend : 08c014a4
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPdpRecv : 08c014ac
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocInit : 08c014b4
07:08:262 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:262 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08c01444
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlScan : 08c01444
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08c0144c
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08c01454
07:08:262 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlJoin : 08c0145c
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08c01464
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetScanInfo : 08c0146c
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetPeerInfo : 08c01474
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlTerm : 08c0147c
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlInit : 08c01484
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlCreate : 08c0148c
07:08:263 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:263 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceRtc, stubs at 08c0143c
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetCurrentTick : 08c0143c
07:08:263 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:263 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08c013bc
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWrite : 08c013bc
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDevctl : 08c013c4
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRead : 08c013cc
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRename : 08c013d4
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoClose : 08c013dc
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpenAsync : 08c013e4
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoReadAsync : 08c013ec
07:08:263 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDopen : 08c013f4
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsync : 08c013fc
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDread : 08c01404
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDclose : 08c0140c
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoCloseAsync : 08c01414
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpen : 08c0141c
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseek : 08c01424
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoPollAsync : 08c0142c
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsyncCB : 08c01434
07:08:264 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:264 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module LoadExecForUser, stubs at 08c013ac
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitGame : 08c013ac
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelRegisterExitCallback : 08c013b4
07:08:264 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:264 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08c01384
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnloadModule : 08c01384
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08c0138c
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleId : 08c01394
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 08c0139c
07:08:264 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopModule : 08c013a4
07:08:264 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:264 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module StdioForUser, stubs at 08c0136c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdin : 08c0136c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdout : 08c01374
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStderr : 08c0137c
07:08:265 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:265 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08c01324
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPrintf : 08c01324
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing SysMemUserForUser_FE707FDF : 08c0132c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08c01334
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompiledSdkVersion380_390 : 08c0133c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08c01344
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelMaxFreeMemSize : 08c0134c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreePartitionMemory : 08c01354
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing SysMemUserForUser_DB83A952 : 08c0135c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompilerVersion : 08c01364
07:08:265 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:265 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module ThreadManForUser, stubs at 08c0122c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetVTimerTimeWide : 08c0122c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartVTimer : 08c01234
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThread : 08c0123c
07:08:265 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetEventFlag : 08c01244
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateSema : 08c0124c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateCallback : 08c01254
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateVTimer : 08c0125c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteEventFlag : 08c01264
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartThread : 08c0126c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEnd : 08c01274
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteMutex : 08c0127c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteSema : 08c01284
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadId : 08c0128c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCheckCallback : 08c01294
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08c0129c
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSignalSema : 08c012a4
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitEventFlag : 08c012ac
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateThread : 08c012b4
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateEventFlag : 08c012bc
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPollSema : 08c012c4
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLockMutexCB : 08c012cc
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTerminateThread : 08c012d4
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThreadCB : 08c012dc
07:08:266 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnlockMutex : 08c012e4
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitSemaCB : 08c012ec
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelChangeThreadPriority : 08c012f4
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08c012fc
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEndCB : 08c01304
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteThread : 08c0130c
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitThread : 08c01314
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateMutex : 08c0131c
07:08:267 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:267 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module UtilsForUser, stubs at 08c011f4
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetGPO : 08c011f4
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcGettimeofday : 08c011fc
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08c01204
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcClock : 08c0120c
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08c01214
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcTime : 08c0121c
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08c01224
07:08:267 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:267 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08c011cc
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerTick : 08c011cc
07:08:267 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerUnlock : 08c011d4
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemTryLock : 08c011dc
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08c011e4
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerLock : 08c011ec
07:08:268 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:268 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceCtrl, stubs at 08c011bc
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingMode : 08c011bc
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlReadBufferPositive : 08c011c4
07:08:268 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:268 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceDisplay, stubs at 08c0119c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetMode : 08c0119c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetFrameBuf : 08c011a4
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStart : 08c011ac
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayGetVcount : 08c011b4
07:08:268 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:268 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module sceGe_user, stubs at 08c0112c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListSync : 08c0112c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeUnsetCallback : 08c01134
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeRestoreContext : 08c0113c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueueHead : 08c01144
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetSize : 08c0114c
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeSaveContext : 08c01154
07:08:268 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeContinue : 08c0115c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeSetCallback : 08c01164
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueue : 08c0116c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeDrawSync : 08c01174
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramSetAddrTranslation : 08c0117c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeGetCmd : 08c01184
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListUpdateStallAddr : 08c0118c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetAddr : 08c01194
07:08:269 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:269 HLE\sceKernelModule.cpp:1032 D[LOAD]: Importing Module Kernel_Library, stubs at 08c0111c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08c0111c
07:08:269 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuResumeIntr : 08c01124
07:08:269 HLE\sceKernelModule.cpp:1103 D[LOAD]: -------------------------------------------------------------
07:08:269 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named Wall_E, 2 funcs, 4 vars, resident 08c01b80
07:08:269 HLE\sceKernelModule.cpp:1270 D[LOAD]: Module SDK: 03080010
07:08:273 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 08a39f08
07:08:556 root         N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/PSP-Wall-E_USA.iso...
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:557 root         D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:558 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1191 sceKernelSetCompiledSdkVersion380_390(03080010)
07:08:558 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1299 sceKernelSetCompilerVersion(00030306)
07:08:558 root         I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08a3a01c, prio=20, stacksize=262144)
07:08:558 root         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
07:08:558 root         I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
07:08:558 root         D[KERNEL]: HLE\sceKernelThread.cpp:1589 sceKernelGetThreadExitStatus(275)
07:08:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: root -> user_main (275->276, pc: 08000034->08a3a01c, returned from module) +144us
07:08:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2400 sceKernelDeleteThread(275)
07:08:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:439 Freeing thread stack root
07:08:559 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:381 -----------
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08ce7900 - 08cf8000 size 00010700 taken=1 tag=UserSbrk
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08cf8000 - 0bfbfc00 size 032c7c00 taken=0 tag=(untitled)
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
07:08:559 user_main    I[HLE]: Util\BlockAllocator.cpp:387 -----------
07:08:559 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1014 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 65536, addr= 00001000)
07:08:559 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1032 08ce8000 = sceKernelGetBlockHeadAddr(277)
07:08:596 user_main    D[CPU]: Mips\MIPS.cpp:292 FCR31 read
07:08:596 user_main    D[CPU]: Mips\MIPS.cpp:292 FCR31 read
07:08:596 user_main    D[CPU]: Mips\MIPS.cpp:288 FCR31 written to, value 00000000
07:08:596 user_main    D[CPU]: Mips\MIPS.cpp:288 FCR31 written to, value 00800000
07:08:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2551 sceKernelChangeThreadPriority(276, 111)
07:08:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> user_main (276->276, pc: 08b98c34->08b98c34, change thread priority) +1637us
07:08:597 user_main    D[KERNEL]: HLE\sceKernel.cpp:320 sceKernelSetGPO(00)
07:08:597 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 278=sceKernelCreateThread(name=PowerCallbackThread, entry=08b989ac, prio=10, stacksize=4096)
07:08:597 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08b98a44->08b989ac, thread started) +144us
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2942 279=sceKernelCreateCallback(name=exit, entry=08b9881c, callbackArg=00000000)
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3677 sceKernelRegisterExitCallback(279)
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2942 280=sceKernelCreateCallback(name=power, entry=08b9883c, callbackArg=00000000)
07:08:597 PowerCallbac D[HLE]: HLE\scePower.cpp:129 0=scePowerRegisterCallback(-1, 280)
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:1006 sceKernelDelayThreadCB: Suspending delay for callback
07:08:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 1
07:08:598 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
07:08:598 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 280 - power
07:08:598 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:1034 sceKernelDelayThreadCB: Resuming delay after callback
07:08:598 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> user_main (278->276, pc: 08b98a00->08b98a44, return from callback) +0us
07:08:598 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2942 281=sceKernelCreateCallback(name=CheckMemCard, entry=08b98a50, callbackArg=00000000)
07:08:598 user_main    D[IO]: HLE\sceIo.cpp:1280 sceIoDevctl("fatms0:", 02415821, 0bfff670, 4, 00000000, 0)
07:08:598 user_main    D[IO]: HLE\sceIo.cpp:1477 sceIoDevCtl: Memstick FAT callback 281 registered, notifying immediately.
07:08:598 user_main    I[HLE]: HLE\scePower.cpp:356 scePowerSetClockFrequency(333,333,166)
07:08:598 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:958 032c6c00 (dec 53242880)=sceKernelMaxFreeMemSize()
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:381 -----------
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08ce7900 - 08cf8000 size 00010700 taken=1 tag=UserSbrk
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 08cf8000 - 0bf0fc00 size 03217c00 taken=1 tag=MemoryManager_Z
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf0fc00 - 0bfbec00 size 000af000 taken=0 tag=(untitled)
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbec00 - 0bfbfc00 size 00001000 taken=1 tag=stack/PowerCallbackThread
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
07:08:598 user_main    I[HLE]: Util\BlockAllocator.cpp:387 -----------
07:08:598 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1788 0000011a=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(MemoryManager_Z, 0, 03217c00, 00000000)
07:08:598 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1802 GetMemoryBlockPtr(0000011a, 08cd5af0) = 08cf8000
07:08:625 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
07:08:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98b94->08000000, utility module loaded) +1091us
07:08:625 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 0
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:658 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:659 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:659 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:659 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:659 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 0
07:08:659 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +12241us
07:08:659 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:659 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 1
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:674 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:675 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:675 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98b94, idle) +12758us
07:08:675 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
07:08:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98ba4->08000000, utility module loaded) +0us
07:08:675 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 1
07:08:675 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +7241us
07:08:675 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:675 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 2
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:691 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:692 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:692 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 2
07:08:692 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98ba4, idle) +17758us
07:08:692 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
07:08:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98bb4->08000000, utility module loaded) +0us
07:08:692 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2241us
07:08:692 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:692 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 3
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:708 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:709 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:709 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 3
07:08:709 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +20000us
07:08:709 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:709 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 4
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:724 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bb4, idle) +2758us
07:08:725 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771)
07:08:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98bc4->08000000, utility module loaded) +0us
07:08:725 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 4
07:08:725 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 5
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:741 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:742 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:742 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +17241us
07:08:742 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:742 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 5
07:08:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bc4, idle) +7758us
07:08:742 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(256)
07:08:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98bd4->08000000, utility module loaded) +0us
07:08:742 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 6
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:758 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:759 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:759 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 6
07:08:759 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +12241us
07:08:759 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:759 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98bd4, idle) +12758us
07:08:759 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(257)
07:08:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98be4->08000000, utility module loaded) +0us
07:08:759 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 7
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:774 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:775 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:775 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 7
07:08:775 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +7241us
07:08:775 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:775 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 8
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:791 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:792 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:792 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:792 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:792 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:792 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:792 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 8
07:08:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98be4, idle) +17758us
07:08:822 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 9
07:08:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bd423c->08000000, interrupt) +8408us
07:08:822 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 9
07:08:822 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:822 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:823 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:823 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> user_main (278->276, pc: 08b98a00->08bd423c, thread delayed) +0us
07:08:840 user_main    D[HLE]: HLE\scePower.cpp:244 sceKernelVolatileMemTryLock(0, 0bfff5b0, 0bfff5b4) - success
07:08:840 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 10
07:08:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f230->08000000, interrupt) +17409us
07:08:840 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 10
07:08:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f230, idle) +30us
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8b000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8c000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8d000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8e000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c5000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: ca000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: da000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dc000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:843 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08c31600, stall=00000000, cbid=ffffffff, param=00000000)
07:08:843 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08c31600 - stall = 00000000
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 08c31658
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 08c3165c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 08c31660
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 08c31664
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 08c31810
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 08c31814
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 08c31928
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 08c3192c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 08c319f8
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 08c319fc
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 08c31a00
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 08c31a04
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 08c31a08
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 08c31a0c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 08c31a10
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 08c31a14
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000000 @ 08c31ad4
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 08c31ad8
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08c31adc
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 08c31ae0
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 08c31ae4
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08c31aec
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8000001 @ 08c31af0
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 08c31af8
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 08c31afc
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08c31b00
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d0000000 @ 08c31b10
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d7000000 @ 08c31b28
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 08c31b2c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 08c31b30
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 08c31b34
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 08c31b3c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 08c31b40
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 08c31b64
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08c31b68
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 08c31b6c
07:08:843 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 08c31b70
07:08:844 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192448 enqueued.
07:08:844 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:08:844 user_main    D[SCEGE]: HLE\sceGe.cpp:433 sceGeSetCallback(struct=08cda154)
07:08:844 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:474 sceKernelRegisterSubIntrHandler(25, 1, 08bc28d4, 00000000)
07:08:844 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:502 sceKernelEnableSubIntr(25, 1)
07:08:844 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:474 sceKernelRegisterSubIntrHandler(25, 0, 08bc2828, 00000000)
07:08:844 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:502 sceKernelEnableSubIntr(25, 0)
07:08:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc4c94->08000000, interrupt) +26us
07:08:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc4c94, left interrupt) +0us
07:08:845 user_main    D[SCEGE]: HLE\sceGe.cpp:390 sceGeListSync(dlid=35000000, mode=00000000)
07:08:845 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:08:845 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:08:845 user_main    D[SCEGE]: HLE\sceGe.cpp:324 00200000 = sceGeEdramGetSize()
07:08:845 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=0,sync=1)
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:658 - screen off
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:640 sceDisplaySetMode(0, 0, 0)
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=0,sync=1)
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:658 - screen off
07:08:846 user_main    D[DISP]: HLE\sceDisplay.cpp:640 sceDisplaySetMode(0, 480, 272)
07:08:852 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:08:852 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:08:852 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192449 enqueued.
07:08:852 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48d03b24)
07:08:852 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b24
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 0bfff258
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 0bfff268
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 0bfff26c
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 0bfff284
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 0bfff298
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 0bfff31c
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 0bfff320
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0bfff324
07:08:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 0bfff328
07:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:08:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3300->08000000, GeDrawSync) +21us
07:08:853 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:08:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3300, left interrupt) +0us
07:08:853 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:08:862 user_main    D[CTRL]: HLE\sceCtrl.cpp:399 sceCtrlSetSamplingMode(1)
07:08:865 user_main    D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000007, 000001c0, 00000000)
07:08:865 user_main    D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000006, 00000100, 00000000)
07:08:866 user_main    D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000005, 00000100, 00000000)
07:08:866 user_main    D[AUDIO]: HLE\sceAudio.cpp:223 sceAudioChReserve(00000004, 00000100, 00000000)
07:08:866 user_main    D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000004, 00000100)
07:08:866 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08cd2b00, 256, 32, 0, 44100)
07:08:866 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 283=sceKernelCreateEventFlag("SceWaveMainEvf", 00000200, 00000000, 00000000)
07:08:867 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=SceWaveMain, entry=08bca640, prio=5b, stacksize=4096)
07:08:867 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=12, argPtr=08cd2a9c)
07:08:867 SceWaveMain  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> SceWaveMain (276->284, pc: 08bca308->08bca640, thread started) +1575us
07:08:867 SceWaveMain  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(283, 00000001, 32, 00000000, 00000000): waiting
07:08:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: SceWaveMain -> user_main (284->276, pc: 08bca7f8->08bca308, event flag waited) +33us
07:08:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(10000 usec)
07:08:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bca354->08000000, thread delayed) +0us
07:08:867 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +900us
07:08:868 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:08:868 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bca354, idle) +9099us
07:08:869 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 285=sceKernelCreateThread(name=Music Stream, entry=08bc54f4, prio=5c, stacksize=65536)
07:08:869 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=285, argSize=4, argPtr=08d77994)
07:08:869 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Music Stream (276->285, pc: 08bc5088->08bc54f4, thread started) +3052us
07:08:869 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:08:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> user_main (285->276, pc: 08bc5ef8->08bc5088, thread delayed) +0us
07:08:870 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 11
07:08:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +483us
07:08:870 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:08:873 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 11
07:08:873 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:873 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:874 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:874 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:08:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> user_main (285->276, pc: 08bc5f78->08be03e0, thread delayed) +0us
07:08:875 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=Dialog Stream, entry=08bc54f4, prio=5d, stacksize=65536)
07:08:875 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=286, argSize=4, argPtr=08d9fb64)
07:08:875 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc5088->08bc54f4, thread started) +2569us
07:08:875 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:08:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5ef8->08bc5088, thread delayed) +0us
07:08:876 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 287=sceKernelCreateThread(name=Effects Stream, entry=08bc551c, prio=5e, stacksize=65536)
07:08:876 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Dialog Stream (276->286, pc: 08bc5210->08bc5ef8, thread created) +3089us
07:08:876 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:08:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5f78->08bc5210, thread delayed) +0us
07:08:876 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=287, argSize=4, argPtr=08dc7d34)
07:08:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bc522c->08bc551c, thread started) +0us
07:08:877 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:08:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc522c, sas core) +0us
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 0)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 1)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 2)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 3)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 4)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 5)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 6)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 7)
07:08:877 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 8)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 9)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 10)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 11)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 12)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 13)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 14)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08cd2b00, 15)
07:08:878 user_main    D[SCESAS]: HLE\sceSas.cpp:172 sceSasSetVoice: invalid size 0
07:08:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 288=sceKernelCreateMutex(SharedResource, 00000000, 0, 00000000)
07:08:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 289=sceKernelCreateMutex(SharedResource, 00000000, 0, 00000000)
07:08:883 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 290=sceKernelCreateSema(EventSema, 00000000, 1, 1, 00000000)
07:08:883 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 291=sceKernelCreateSema(EventSema, 00000000, 1, 1, 00000000)
07:08:883 user_main    D[IO]: HLE\sceUmd.cpp:254 0=sceUmdActivate(1, disc0:)
07:08:883 user_main    D[IO]: HLE\sceUmd.cpp:374 0=sceUmdWaitDriveStat(stat = 00000020)
07:08:884 user_main    D[IO]: HLE\sceIo.cpp:1905 sceIoDopen("disc0:/")
07:08:884 user_main    D[IO]: HLE\sceIo.cpp:1930 sceIoDread( 292 0bfff470 ) - end of the line
07:08:884 user_main    D[IO]: HLE\sceIo.cpp:1955 sceIoDclose(292)
07:08:884 user_main    D[IO]: HLE\sceIo.cpp:1905 sceIoDopen("disc0:/")
07:08:885 user_main    D[IO]: HLE\sceIo.cpp:1930 sceIoDread( 293 0bfff470 ) - end of the line
07:08:885 user_main    D[IO]: HLE\sceIo.cpp:1955 sceIoDclose(293)
07:08:885 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 294=sceKernelCreateThread(name=StreamMgr, entry=08b95e8c, prio=51, stacksize=8192)
07:08:885 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=294, argSize=4, argPtr=0bfff630)
07:08:885 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b960ac->08b95e8c, thread started) +167us
07:08:885 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:08:886 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:08:887 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:08:887 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:08:887 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:08:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95dfc->08b960ac, sema waited) +1us
07:08:891 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 12
07:08:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +10124us
07:08:894 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +44us
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:894 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:895 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:895 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:895 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:08:895 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:08:895 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:08:895 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:08:896 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 12
07:08:899 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 13
07:08:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16638us
07:08:901 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 13
07:08:901 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:902 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:902 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:08:902 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:08:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:08:906 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 14
07:08:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:08:909 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +50us
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:909 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:910 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:910 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:08:910 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:08:910 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:08:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:08:910 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 14
07:08:913 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 15
07:08:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16632us
07:08:916 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 15
07:08:916 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:916 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:917 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:08:917 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:08:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:08:926 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 16
07:08:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +15951us
07:08:929 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +56us
07:08:929 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:08:930 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:08:930 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:08:930 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:08:930 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:08:930 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:08:930 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be03e0, sas core) +0us
07:08:931 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 16
07:09:021 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 17
07:09:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16626us
07:09:024 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:025 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:026 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:026 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:09:026 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:026 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:09:030 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 17
07:09:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:221 sceKernelCreateVTimer(maintimer, 00000000)
07:09:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:385 sceKernelStartVTimer(00000127)
07:09:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:102 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 281 into pending mipscall
07:09:102 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:296 sceKernelLockMutexCB: Suspending lock wait for callback
07:09:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 2
07:09:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
07:09:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 281 - CheckMemCard
07:09:103 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:103 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08b95da8->08b98a00, semaphore signaled) +4538us
07:09:103 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:103 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b95dfc, thread delayed) +0us
07:09:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:103 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b95d64->08bc5ef8, mutex waited) +0us
07:09:103 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:103 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:09:103 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:103 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b95da8, sas core) +0us
07:09:103 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:103 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:105 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:106 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/USER.TSC, 00000001, 00000000)
07:09:106 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:09:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:09:107 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:108 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:108 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:111 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:124 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:145 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:150 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:150 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08ba09a0, vblank start waited) +118us
07:09:151 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:151 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:09:151 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:09:151 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 509 = sceIoLseek(4, 0, 2)
07:09:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:09:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +17us
07:09:151 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:151 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +82us
07:09:151 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:09:151 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:152 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +0us
07:09:152 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +695us
07:09:152 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:152 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:09:152 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:152 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4452us
07:09:152 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:152 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:152 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:152 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 18
07:09:152 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5500us
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000103 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff03 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:156 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:157 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:157 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:157 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:157 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400384
07:09:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003d8
07:09:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 084003e4
07:09:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084003e8
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084003ec
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084003fc
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400400
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840041c
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400420
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400430
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400434
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 08400480
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400484
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400494
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400498
07:09:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084004a0
07:09:216 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:216 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:216 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192450 enqueued.
07:09:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f694->08000000, interrupt) +1us
07:09:217 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f694, left interrupt) +0us
07:09:219 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:219 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:220 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:221 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:221 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:221 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +0us
07:09:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:222 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:222 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +37us
07:09:222 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:222 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +55us
07:09:222 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:09:222 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:09:222 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:222 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:222 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08f9a7c0, 1fd): deferring result
07:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +4us
07:09:222 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +79us
07:09:222 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:222 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +19us
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:223 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:09:223 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 18
07:09:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
07:09:223 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:224 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:224 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:224 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +105us
07:09:224 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5030us
07:09:224 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:224 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:224 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:224 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2379us
07:09:224 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:224 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3184us
07:09:224 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:224 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:224 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:224 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 19
07:09:224 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:227 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4771us
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:228 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:228 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:228 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:228 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:237 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:237 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:237 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:238 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192451 enqueued.
07:09:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:238 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:238 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:238 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:238 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:238 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:09:238 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:238 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:239 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:239 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:09:239 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:239 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:239 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:239 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:239 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:239 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:09:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:09:239 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +93us
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:09:240 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:240 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 19
07:09:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +620us
07:09:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:248 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:248 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +706us
07:09:248 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:248 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95d64->08bca56c, mutex waited) +0us
07:09:248 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b95da8, sas core) +0us
07:09:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:248 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:248 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:249 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:249 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/PARAM/PP001.TSC, 00000001, 00000000)
07:09:249 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:09:249 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:09:249 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:249 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:249 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:249 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +27us
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:249 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:09:249 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 3955 = sceIoLseek(4, 0, 2)
07:09:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:09:249 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +34us
07:09:249 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:249 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +65us
07:09:249 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:250 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4751us
07:09:250 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:250 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:250 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4967us
07:09:250 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +595us
07:09:250 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:250 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:250 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 20
07:09:250 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4043us
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:253 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:254 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:254 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:254 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:254 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:263 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:264 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:264 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192452 enqueued.
07:09:264 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:264 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:264 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:264 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:264 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:265 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:265 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:265 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:09:265 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +93us
07:09:265 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:265 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:265 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08facaa0, f73): deferring result
07:09:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +4us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:265 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:09:266 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 20
07:09:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
07:09:266 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:266 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:266 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:266 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +690us
07:09:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:266 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1751us
07:09:266 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:266 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 21
07:09:266 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1562us
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:270 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:279 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192453 enqueued.
07:09:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:279 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:279 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:280 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:09:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:09:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +93us
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:09:280 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:280 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 21
07:09:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +619us
07:09:285 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:285 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:285 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:285 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +4473us
07:09:285 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:285 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:286 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2608us
07:09:286 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:286 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:286 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:286 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:286 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:286 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:286 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:286 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 22
07:09:286 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2585us
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:290 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:290 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:290 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:290 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:290 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:299 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:299 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:299 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192454 enqueued.
07:09:299 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:299 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:299 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:299 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:299 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:299 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
07:09:299 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 22
07:09:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +716us
07:09:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:300 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +143us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:300 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:300 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:300 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/INIT.TSC, 00000001, 00000000)
07:09:300 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:09:300 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:09:300 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:300 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:300 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:300 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +27us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:300 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:09:300 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 341 = sceIoLseek(4, 0, 2)
07:09:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:09:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:09:301 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:301 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:301 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +473us
07:09:301 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1223us
07:09:301 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:301 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:301 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:301 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:301 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:301 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:301 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 23
07:09:301 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1857us
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:305 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:305 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:305 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:305 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:305 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:314 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:314 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:314 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192455 enqueued.
07:09:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:315 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:315 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:315 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:315 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:09:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +93us
07:09:315 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:315 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:315 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08facaa0, 155): deferring result
07:09:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +4us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:315 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:09:316 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 23
07:09:316 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
07:09:316 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:316 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:316 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:316 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2876us
07:09:316 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:316 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:316 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1123us
07:09:316 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:316 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +0us
07:09:316 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:316 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:316 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:316 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1119us
07:09:316 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:316 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:09:316 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2920us
07:09:316 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:316 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:316 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:316 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:316 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:316 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 24
07:09:317 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1128us
07:09:319 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:319 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:319 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:319 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:320 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:320 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:320 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:329 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:329 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:330 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192456 enqueued.
07:09:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:330 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:330 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:330 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:330 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:330 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:09:330 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:330 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:330 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:330 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:330 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:330 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:09:331 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:09:331 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:331 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +93us
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:331 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:331 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 24
07:09:331 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +619us
07:09:331 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +133us
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:331 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:331 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:331 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:332 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/LANGDEF.TSC, 00000001, 00000000)
07:09:332 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:09:332 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:09:332 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:332 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:332 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:332 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +27us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:332 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:09:332 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 212 = sceIoLseek(4, 0, 2)
07:09:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:09:332 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:332 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:333 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:333 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:333 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:333 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3164us
07:09:333 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:333 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:333 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3711us
07:09:333 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1851us
07:09:333 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:333 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:333 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:333 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:333 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:333 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 25
07:09:333 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +399us
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:336 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:337 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:337 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:337 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:345 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:345 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:345 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:346 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192457 enqueued.
07:09:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:346 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:346 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:346 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:346 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:09:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:346 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +93us
07:09:346 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:346 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:346 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08facc20, d4): deferring result
07:09:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +4us
07:09:346 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:347 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:09:347 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 25
07:09:347 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +403us
07:09:347 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:347 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:347 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:347 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:09:347 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4333us
07:09:347 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:347 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:347 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:347 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:347 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:347 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:347 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:347 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +495us
07:09:347 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:347 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 26
07:09:347 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4979us
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:351 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:351 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:351 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:351 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:351 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:360 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:360 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:360 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:360 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192458 enqueued.
07:09:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:360 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:360 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:360 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:360 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:360 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:09:360 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:360 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:360 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:360 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:360 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:360 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:09:361 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:09:361 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:361 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +71us
07:09:361 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +21us
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:09:361 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:361 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +217us
07:09:361 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:361 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 26
07:09:361 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +402us
07:09:364 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:364 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:364 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:364 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +444us
07:09:364 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4716us
07:09:364 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:364 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:364 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:364 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:364 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:364 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:364 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:364 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3083us
07:09:364 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:364 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 27
07:09:364 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1662us
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:368 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:368 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:368 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:368 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:368 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:377 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:377 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:377 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:377 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192459 enqueued.
07:09:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:377 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:377 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:377 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:377 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
07:09:377 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 27
07:09:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +716us
07:09:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:378 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +192us
07:09:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:378 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95d64->08bca56c, mutex waited) +0us
07:09:378 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b95da8, sas core) +0us
07:09:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:378 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/INPUT/INPUT.PSP, 00000001, 00000000)
07:09:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:09:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:09:379 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:379 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:379 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:379 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +27us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:09:379 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2117 = sceIoLseek(4, 0, 2)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:09:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +35us
07:09:379 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +64us
07:09:379 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:379 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5290us
07:09:379 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:379 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:380 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:380 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:380 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 28
07:09:380 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4017us
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:383 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:383 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:384 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:384 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:393 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:393 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:393 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:393 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192460 enqueued.
07:09:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:393 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:394 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:394 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:394 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:09:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:09:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +93us
07:09:394 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:09:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:394 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:394 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08f952c0, 845): deferring result
07:09:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +4us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:09:394 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:09:394 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 28
07:09:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +402us
07:09:395 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:395 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:395 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:395 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +715us
07:09:395 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:395 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +107us
07:09:395 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +132us
07:09:395 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:395 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:395 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:395 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:395 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:395 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 29
07:09:395 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:398 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3289us
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:399 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:399 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:399 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:399 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:09:408 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:09:409 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:09:409 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:09:409 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:09:409 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:409 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:409 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192461 enqueued.
07:09:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:409 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:409 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:409 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:09:409 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:09:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:409 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:09:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:409 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:09:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:09:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:409 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +6us
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +93us
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:09:410 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:09:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:09:410 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 29
07:09:410 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +619us
07:09:414 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:414 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:414 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:414 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:414 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +3923us
07:09:414 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:414 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:414 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:414 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +75us
07:09:414 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:414 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +200us
07:09:414 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:414 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:414 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1119us
07:09:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:09:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1388us
07:09:415 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:415 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:415 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 30
07:09:415 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2560us
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:418 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:419 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:419 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:419 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:419 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:419 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:09:428 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:09:429 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:429 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:09:429 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192462 enqueued.
07:09:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:09:429 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:429 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:09:429 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:429 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:429 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:429 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:429 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +13us
07:09:429 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 30
07:09:429 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +716us
07:09:431 user_main    D[UTIL]: HLE\sceUtility.cpp:572 sceUtilityGetSystemParamInt(8, 0bffa7e0)
07:09:441 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:443 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:443 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +397us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1874us
07:09:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:443 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5043us
07:09:443 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +519us
07:09:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:443 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 31
07:09:443 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:09:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1831us
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:447 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:447 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:09:447 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:09:447 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:447 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8454
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8458
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8468
07:09:456 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c846c
07:09:456 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192463 enqueued.
07:09:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:09:456 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:09:457 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:457 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:458 user_main    D[CTRL]: HLE\sceCtrl.cpp:461 sceCtrlReadBufferPositive(0bfff630, 1) - waiting
07:09:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba3b68->08000000, ctrl buffer waited) +20us
07:09:458 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 31
07:09:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba3b68, idle) +709us
07:09:460 user_main    I[ME]: HLE\sceMpeg.cpp:394 sceMpegInit()
07:09:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc7224->08000000, mpeg init) +42us
07:09:460 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7224, idle) +750us
07:09:460 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:461 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LOGO.PMF not found
07:09:461 user_main    E[IO]: HLE\sceIo.cpp:1693 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/LOGO.PMF, 00008001, 00000000) - file not found
07:09:461 user_main    D[IO]: HLE\sceIo.cpp:1824 -2147418110 = sceIoWaitAsyncCB(4, 0bfff3e8): waiting
07:09:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba09a0->08000000, io waited) +3us
07:09:461 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba09a0, idle) +99us
07:09:461 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:462 user_main    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP/LOGO.PMF, 00008001, 00000000)
07:09:462 user_main    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bfff3e8): waiting
07:09:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba09a0->08000000, io waited) +4us
07:09:462 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba09a0, idle) +99us
07:09:462 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:09:462 user_main    D[IO]: HLE\sceIo.cpp:1707 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP/LOGO.PMF, 00000001, 00000000)
07:09:462 user_main    D[IO]: HLE\sceIo.cpp:1824 5 = sceIoWaitAsyncCB(5, 0bfff3d8): waiting
07:09:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ba09a0->08000000, io waited) +4us
07:09:462 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ba09a0, idle) +99us
07:09:463 user_main    D[ME]: HLE\sceMpeg.cpp:406 2203648 = sceMpegRingbufferQueryMemSize(1024)
07:09:463 user_main    D[ME]: HLE\sceMpeg.cpp:432 sceMpegRingbufferConstruct(08d62f38, 1024, 084002e0, 0021a000, 08bc63f0, 08d62f28)
07:09:463 user_main    D[ME]: HLE\sceMpeg.cpp:1160 65536 = sceMpegQueryMemSize()
07:09:463 user_main    I[ME]: HLE\sceMpeg.cpp:496 0861a310=sceMpegCreate(08ce77c4, 0861a2e0, 65536, 08d62f38, 512, 0, 0)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc7504->08000000, mpeg create) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1895us
07:09:463 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:463 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:463 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:463 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:463 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1827us
07:09:463 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3735us
07:09:463 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:463 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:463 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:464 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 32
07:09:466 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:466 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:466 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:467 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:467 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 32
07:09:467 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:467 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:467 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:467 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:467 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:467 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:468 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:468 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7504, idle) +3648us
07:09:468 user_main    D[ME]: HLE\sceMpeg.cpp:530 sceMpegAvcDecodeMode(08ce77c4, 0bfff4a0)
07:09:468 user_main    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 0)
07:09:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b984a8->08000000, io seek) +0us
07:09:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b984a8, idle) +100us
07:09:468 user_main    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 1)
07:09:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98500->08000000, io seek) +0us
07:09:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98500, idle) +100us
07:09:468 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 0bffec80, 800): deferring result
07:09:468 user_main    D[IO]: HLE\sceIo.cpp:1786 5 = sceIoWaitAsync(5, 0bfff480): waiting
07:09:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc64f4->08000000, io waited) +0us
07:09:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc64f4, idle) +99us
07:09:468 user_main    D[ME]: HLE\sceMpeg.cpp:555 sceMpegQueryStreamOffset(08ce77c4, 0bffec80, 0bfff4b0)
07:09:471 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
07:09:471 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
07:09:472 user_main    D[ME]: HLE\sceMpeg.cpp:585 sceMpegQueryStreamSize(0bffec80, 08cd1800)
07:09:472 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
07:09:472 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
07:09:472 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 0, 0)
07:09:472 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 1, 0)
07:09:472 user_main    D[ME]: HLE\sceMpeg.cpp:654 sceMpegMallocAvcEsBuf(08ce77c4)
07:09:472 user_main    D[ME]: HLE\sceMpeg.cpp:929 sceMpegInitAu(08ce77c4, 1, 08d62fc4)
07:09:472 user_main    D[ME]: HLE\sceMpeg.cpp:967 sceMpegQueryAtracEsSize(08ce77c4, 0bfff4b4, 0bfff4b8)
07:09:472 user_main    D[ME]: HLE\sceMpeg.cpp:929 sceMpegInitAu(08ce77c4, 140681984, 08ce77c8)
07:09:472 user_main    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(5, 800, 0)
07:09:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b984a8->08000000, io seek) +0us
07:09:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b984a8, idle) +100us
07:09:472 user_main    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(5, 0, 1)
07:09:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98500->08000000, io seek) +0us
07:09:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98500, idle) +100us
07:09:473 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:474 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:474 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:474 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +37us
07:09:474 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +229us
07:09:474 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:474 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1147us
07:09:474 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:474 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:474 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:474 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 33
07:09:474 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:09:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +374us
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:477 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:478 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:478 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:478 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:478 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:478 user_main    D[ME]: HLE\sceMpeg.cpp:992 1024=sceMpegRingbufferAvailableSize(08d62f38)
07:09:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:479 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 33
07:09:479 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5131us
07:09:479 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:479 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:479 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:479 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:479 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:479 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:479 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:479 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 34
07:09:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5449us
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:483 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:483 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:483 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:483 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192464 enqueued.
07:09:483 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48d03b54)
07:09:483 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:483 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:483 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:492 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:492 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:492 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:492 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:492 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 1024)
07:09:492 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 3
07:09:492 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:492 user_main    D[IO]: HLE\sceIo.cpp:1786 2048 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:493 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +92us
07:09:493 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:493 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:493 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +321us
07:09:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:493 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
07:09:493 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
07:09:498 user_main    D[ME]: HW\MediaEngine.cpp:77 FF: Current profile doesn't provide more RBSP data in PPS, skipping
07:09:509 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to rgba.
07:09:511 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 32 packetsTotal: 1024
07:09:511 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:09:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:09:511 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 34
07:09:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:09:511 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 08d03ac0
07:09:511 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to bgr565le.
07:09:512 user_main    D[ME]: HW\MediaEngine.cpp:77 FF: Current profile doesn't provide more RBSP data in PPS, skipping
07:09:518 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:09:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:09:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +777us
07:09:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2822us
07:09:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:519 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:519 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:519 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1504us
07:09:519 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:519 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:519 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:519 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:519 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:519 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:519 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:519 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 35
07:09:519 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4721us
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:523 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:523 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:523 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:523 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:524 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:524 user_main    D[ME]: HLE\sceMpeg.cpp:992 1016=sceMpegRingbufferAvailableSize(08d62f38)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:524 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 35
07:09:524 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +785us
07:09:524 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:524 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:524 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:524 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3788us
07:09:524 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:524 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +400us
07:09:524 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:524 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:524 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:524 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1119us
07:09:524 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:524 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +56us
07:09:524 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:524 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +143us
07:09:524 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:09:525 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:525 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +95us
07:09:525 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:525 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +4us
07:09:525 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 1)
07:09:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:525 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
07:09:526 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:526 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2559us
07:09:526 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:526 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:526 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:526 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 36
07:09:529 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3992us
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:530 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:530 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:530 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192465 enqueued.
07:09:530 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48d03b54)
07:09:530 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:530 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:530 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:539 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:539 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:539 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:539 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 1016)
07:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 4
07:09:539 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:539 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:539 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 64 packetsTotal: 1024
07:09:539 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:09:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:09:539 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 36
07:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:09:539 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 086b2b50, *init = 08d03ac0
07:09:540 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:09:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +794us
07:09:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4364us
07:09:540 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:540 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:540 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1162us
07:09:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:540 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +572us
07:09:540 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4991us
07:09:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:541 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:541 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:541 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 37
07:09:541 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:544 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3263us
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:545 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:545 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:545 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:545 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:545 user_main    D[ME]: HLE\sceMpeg.cpp:992 984=sceMpegRingbufferAvailableSize(08d62f38)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:545 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 37
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2242us
07:09:545 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:545 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:545 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:545 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:545 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3160us
07:09:545 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2403us
07:09:545 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:545 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:545 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:545 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 38
07:09:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2535us
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:548 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:549 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:549 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:549 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192466 enqueued.
07:09:549 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48d03b54)
07:09:549 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:549 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:549 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:558 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:558 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:558 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:558 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 984)
07:09:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 5
07:09:558 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:558 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:558 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 96 packetsTotal: 1024
07:09:558 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:09:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:09:558 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 38
07:09:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:09:558 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0873ab50, *init = 08d03ac0
07:09:559 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
07:09:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:09:559 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2252us
07:09:559 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:559 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:559 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +2907us
07:09:559 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:559 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:559 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:559 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2619us
07:09:559 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:560 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:560 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:560 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:560 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:560 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +184us
07:09:560 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:560 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +55us
07:09:560 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:560 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 39
07:09:560 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:563 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1806us
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:564 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:564 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:564 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:564 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:564 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:564 user_main    D[ME]: HLE\sceMpeg.cpp:992 956=sceMpegRingbufferAvailableSize(08d62f38)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:564 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 39
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3699us
07:09:564 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:564 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:564 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:564 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:564 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:564 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:564 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:564 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 40
07:09:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1077us
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:568 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:568 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:568 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192467 enqueued.
07:09:568 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48d03b54)
07:09:568 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:568 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:568 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:577 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:577 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:577 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:577 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 956)
07:09:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 6
07:09:577 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:577 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:577 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 128 packetsTotal: 1024
07:09:578 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:578 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:578 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:578 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 40
07:09:578 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +741us
07:09:578 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3031us
07:09:578 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:578 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:578 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:578 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:578 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:578 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:578 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 41
07:09:578 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:581 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +349us
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:582 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:582 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:582 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:582 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:582 user_main    D[ME]: HLE\sceMpeg.cpp:992 924=sceMpegRingbufferAvailableSize(08d62f38)
07:09:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:582 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 41
07:09:582 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4713us
07:09:582 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:582 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +443us
07:09:582 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:583 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +156us
07:09:583 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +83us
07:09:583 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:583 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +116us
07:09:583 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:583 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +4220us
07:09:583 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:583 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:09:583 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1127us
07:09:583 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:583 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:583 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1632us
07:09:584 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:584 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 42
07:09:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3791us
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:587 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192468 enqueued.
07:09:588 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48d03b54)
07:09:588 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:588 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:588 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:596 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:596 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:596 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:596 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 924)
07:09:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 7
07:09:596 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:596 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:596 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +118us
07:09:596 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:596 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:596 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +296us
07:09:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:596 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 160 packetsTotal: 1024
07:09:596 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:597 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:597 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:597 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 42
07:09:597 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5230us
07:09:597 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:597 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:597 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1904us
07:09:597 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:597 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3659us
07:09:597 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:597 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:597 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:597 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 43
07:09:597 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:600 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4695us
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:600 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:601 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:601 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:601 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:601 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:601 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:601 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:601 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:601 user_main    D[ME]: HLE\sceMpeg.cpp:992 892=sceMpegRingbufferAvailableSize(08d62f38)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:601 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 43
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +810us
07:09:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:601 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4492us
07:09:601 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1071us
07:09:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:601 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 44
07:09:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3967us
07:09:604 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:605 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:605 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:605 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192469 enqueued.
07:09:605 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48d03b54)
07:09:605 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:605 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:605 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:614 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:614 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:614 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:614 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:614 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 892)
07:09:614 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 8
07:09:615 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:615 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:615 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 192 packetsTotal: 1024
07:09:615 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:615 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:615 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:615 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 44
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +883us
07:09:615 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:615 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:615 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:615 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:615 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:615 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:615 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:615 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1276us
07:09:615 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:615 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 45
07:09:615 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1962us
07:09:618 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:618 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:619 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:619 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:619 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:619 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:619 user_main    D[ME]: HLE\sceMpeg.cpp:992 860=sceMpegRingbufferAvailableSize(08d62f38)
07:09:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:620 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 45
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2267us
07:09:620 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:620 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:620 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:620 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:620 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:620 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:620 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:620 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 46
07:09:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2509us
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:623 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:624 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:624 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:624 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:624 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192470 enqueued.
07:09:624 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48d03b54)
07:09:624 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:624 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:624 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:632 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:633 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:633 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:633 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 860)
07:09:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 9
07:09:633 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:633 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:633 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 224 packetsTotal: 1024
07:09:633 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:633 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:633 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:633 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 46
07:09:633 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +641us
07:09:633 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1699us
07:09:633 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:633 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:633 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:633 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:633 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:633 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:633 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:634 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 47
07:09:634 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1781us
07:09:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:637 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:637 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:637 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:637 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:637 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:637 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:637 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:638 user_main    D[ME]: HLE\sceMpeg.cpp:992 828=sceMpegRingbufferAvailableSize(08d62f38)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:638 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 47
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3725us
07:09:638 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:638 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:638 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +648us
07:09:638 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:638 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +799us
07:09:638 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:638 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:638 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3915us
07:09:638 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:638 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:638 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +2964us
07:09:638 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:638 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:09:638 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2498us
07:09:638 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:639 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:639 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +260us
07:09:639 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:639 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 48
07:09:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +791us
07:09:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:642 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:642 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:642 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:642 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192471 enqueued.
07:09:642 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48d03b54)
07:09:642 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:642 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:642 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:654 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:654 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:654 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:654 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 828)
07:09:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 10
07:09:655 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:655 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:655 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 256 packetsTotal: 1024
07:09:655 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:655 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:655 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:655 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 48
07:09:655 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3798us
07:09:655 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:655 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:655 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:655 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3236us
07:09:655 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:655 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2327us
07:09:655 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:655 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:655 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:655 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:655 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:656 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:656 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:656 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 49
07:09:656 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:659 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +323us
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:659 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:660 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:660 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:660 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:660 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:660 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:660 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:660 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:660 user_main    D[ME]: HLE\sceMpeg.cpp:992 796=sceMpegRingbufferAvailableSize(08d62f38)
07:09:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:660 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 49
07:09:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5182us
07:09:660 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:661 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:661 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:661 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:661 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:661 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:661 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +20us
07:09:661 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:661 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 50
07:09:664 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5378us
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:668 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:669 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:669 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:669 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:669 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192472 enqueued.
07:09:669 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48d03b54)
07:09:669 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:669 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:669 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:678 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:678 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:678 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:678 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 796)
07:09:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 11
07:09:678 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:678 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:678 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +143us
07:09:678 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:678 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:678 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +271us
07:09:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:678 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 288 packetsTotal: 1024
07:09:678 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:678 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:678 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:679 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 50
07:09:679 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5255us
07:09:679 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:679 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:679 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:679 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:679 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:679 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:679 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:679 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2608us
07:09:679 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:679 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 51
07:09:679 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:682 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2062us
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:682 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:683 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:683 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:683 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:683 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:683 user_main    D[ME]: HLE\sceMpeg.cpp:992 764=sceMpegRingbufferAvailableSize(08d62f38)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:683 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 51
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +835us
07:09:683 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:683 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:683 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:683 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:683 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:683 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:683 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:683 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 52
07:09:698 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3941us
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:698 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:698 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:699 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192473 enqueued.
07:09:699 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48d03b54)
07:09:699 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:699 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:699 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:707 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:708 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:708 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:708 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 764)
07:09:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 12
07:09:708 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:708 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:708 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 320 packetsTotal: 1024
07:09:708 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:708 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:708 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:708 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 52
07:09:708 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +541us
07:09:708 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +367us
07:09:708 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:708 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:708 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:708 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:708 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:709 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:709 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:709 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 53
07:09:709 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:715 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3213us
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:715 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:715 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:715 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:715 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:716 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:716 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:716 user_main    D[ME]: HLE\sceMpeg.cpp:992 732=sceMpegRingbufferAvailableSize(08d62f38)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:716 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 53
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2293us
07:09:716 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:716 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:716 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1980us
07:09:716 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:716 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +999us
07:09:716 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:716 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:716 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2383us
07:09:716 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:716 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:716 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:716 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:716 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:716 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +1592us
07:09:716 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:716 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:09:716 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:09:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:717 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 54
07:09:732 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +791us
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:733 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:733 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:733 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:733 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192474 enqueued.
07:09:733 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48d03b54)
07:09:733 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:733 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:733 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:742 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:742 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:742 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:742 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 732)
07:09:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 13
07:09:742 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:742 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:742 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 352 packetsTotal: 1024
07:09:742 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:742 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:742 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:742 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 54
07:09:742 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1495us
07:09:742 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:742 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +870us
07:09:742 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:742 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:742 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:742 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4568us
07:09:742 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:742 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +995us
07:09:742 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:742 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:742 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:743 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:743 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:743 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:743 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:743 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 55
07:09:743 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1755us
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:748 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:749 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:749 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:749 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:749 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:749 user_main    D[ME]: HLE\sceMpeg.cpp:992 700=sceMpegRingbufferAvailableSize(08d62f38)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:749 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 55
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3750us
07:09:749 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:749 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:749 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:749 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:749 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1352us
07:09:749 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4211us
07:09:749 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:749 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:749 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:749 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 56
07:09:765 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1027us
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:766 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:766 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:766 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192475 enqueued.
07:09:766 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48d03b54)
07:09:766 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:766 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:766 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:776 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:776 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:776 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:776 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 700)
07:09:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 14
07:09:776 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:776 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:776 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 384 packetsTotal: 1024
07:09:776 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:776 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:776 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:776 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 56
07:09:776 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3823us
07:09:776 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:776 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:776 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:776 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:776 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:776 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:776 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:777 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3940us
07:09:777 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1623us
07:09:777 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:777 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:777 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 57
07:09:777 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +298us
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:783 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:783 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:783 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:783 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:783 user_main    D[ME]: HLE\sceMpeg.cpp:992 668=sceMpegRingbufferAvailableSize(08d62f38)
07:09:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:783 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 57
07:09:783 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5207us
07:09:783 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:783 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:783 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:783 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:783 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:783 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:783 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:783 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 58
07:09:798 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5373us
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:799 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:799 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:799 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:799 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:799 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:799 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:799 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192476 enqueued.
07:09:799 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48d03b54)
07:09:799 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:799 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:799 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:808 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:808 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:808 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:808 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 668)
07:09:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 15
07:09:808 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:808 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +168us
07:09:809 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:809 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +245us
07:09:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:809 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 416 packetsTotal: 1024
07:09:809 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:809 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:809 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:809 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 58
07:09:809 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +441us
07:09:809 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4839us
07:09:809 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:809 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:809 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:809 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:809 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:809 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 59
07:09:809 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:815 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4645us
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:816 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:816 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:816 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:816 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:816 user_main    D[ME]: HLE\sceMpeg.cpp:992 636=sceMpegRingbufferAvailableSize(08d62f38)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:816 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 59
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +861us
07:09:816 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:816 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:816 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3312us
07:09:816 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:816 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1199us
07:09:816 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:816 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:816 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +851us
07:09:816 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:816 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:816 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:816 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:816 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:817 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 60
07:09:832 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3916us
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:833 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:833 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:833 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192477 enqueued.
07:09:833 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48d03b54)
07:09:833 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:842 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:842 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:842 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:842 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 636)
07:09:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 16
07:09:842 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:842 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:842 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 448 packetsTotal: 1024
07:09:842 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:842 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:842 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:842 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 60
07:09:842 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +934us
07:09:842 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:842 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:842 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:842 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +221us
07:09:842 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:842 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:09:842 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:843 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
07:09:843 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2242us
07:09:843 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:843 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:843 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +96us
07:09:843 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5467us
07:09:843 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:843 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:843 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 61
07:09:843 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:849 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3187us
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:850 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:850 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:850 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:850 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:850 user_main    D[ME]: HLE\sceMpeg.cpp:992 604=sceMpegRingbufferAvailableSize(08d62f38)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:850 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 61
07:09:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2318us
07:09:850 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:850 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:850 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:850 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:850 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2684us
07:09:850 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2879us
07:09:850 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:851 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:851 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 62
07:09:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2459us
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:866 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:866 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:866 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:866 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192478 enqueued.
07:09:866 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48d03b54)
07:09:866 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:866 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:866 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:875 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:875 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:875 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:875 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 604)
07:09:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 17
07:09:875 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:875 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:876 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 480 packetsTotal: 1024
07:09:876 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:876 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:876 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:876 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 62
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2391us
07:09:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:876 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:876 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:876 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5272us
07:09:876 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +291us
07:09:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:876 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:876 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 63
07:09:876 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:882 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1730us
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:882 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:883 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:883 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:883 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:883 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:883 user_main    D[ME]: HLE\sceMpeg.cpp:992 572=sceMpegRingbufferAvailableSize(08d62f38)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:883 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 63
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3775us
07:09:883 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:883 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:883 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:883 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:883 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:883 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:883 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:883 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 64
07:09:899 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +1001us
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:899 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:900 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:900 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:900 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:900 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192479 enqueued.
07:09:900 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48d03b54)
07:09:900 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:900 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:900 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:909 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:909 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:909 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:909 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:909 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 572)
07:09:909 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 18
07:09:909 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:909 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:910 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 512 packetsTotal: 1024
07:09:910 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:910 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:910 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:910 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 64
07:09:910 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +341us
07:09:910 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3507us
07:09:910 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:910 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:910 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:910 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:910 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:910 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:910 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:910 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 65
07:09:910 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:915 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +273us
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:915 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:916 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:916 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:916 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:916 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:916 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:916 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:916 user_main    D[ME]: HLE\sceMpeg.cpp:992 540=sceMpegRingbufferAvailableSize(08d62f38)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:916 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 65
07:09:916 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4313us
07:09:916 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:916 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +919us
07:09:916 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:916 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:916 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:916 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +240us
07:09:916 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:09:916 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:09:916 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:09:916 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5123us
07:09:916 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:916 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:916 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:916 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 66
07:09:932 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5348us
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:933 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:933 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:933 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:933 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192480 enqueued.
07:09:933 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48d03b54)
07:09:933 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:933 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:933 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:942 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:942 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:942 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:942 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 540)
07:09:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 19
07:09:942 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:942 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:942 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +194us
07:09:942 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:942 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:942 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +220us
07:09:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:942 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 544 packetsTotal: 1024
07:09:942 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:942 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:942 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:942 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 66
07:09:942 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +4396us
07:09:942 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:09:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:09:942 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:09:942 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:09:943 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +809us
07:09:943 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:943 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:943 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:943 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1428us
07:09:943 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:943 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +521us
07:09:943 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:09:943 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3613us
07:09:943 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:943 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:943 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:943 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 67
07:09:943 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:949 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4619us
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:949 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:950 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:950 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:950 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:950 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:950 user_main    D[ME]: HLE\sceMpeg.cpp:992 508=sceMpegRingbufferAvailableSize(08d62f38)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:950 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 67
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +886us
07:09:950 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:950 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:950 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:950 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:950 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4016us
07:09:950 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1547us
07:09:950 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:950 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:950 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:950 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 68
07:09:965 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3891us
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:965 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:966 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:966 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:09:966 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:09:966 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192481 enqueued.
07:09:966 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48d03b54)
07:09:966 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:09:966 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:09:966 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:09:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:09:976 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:09:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:09:976 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:09:976 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:09:976 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 508)
07:09:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 20
07:09:976 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:09:976 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:09:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:09:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:09:976 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 576 packetsTotal: 1024
07:09:976 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:09:976 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:09:976 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:09:976 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 68
07:09:976 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +959us
07:09:976 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:976 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:976 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:976 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:976 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:976 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:976 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:976 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:976 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:977 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:977 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:977 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +800us
07:09:977 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:09:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:09:977 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 69
07:09:977 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:09:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2361us
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:09:982 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:09:982 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:09:982 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:09:982 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:09:982 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:09:983 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:09:983 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:09:983 user_main    D[ME]: HLE\sceMpeg.cpp:992 476=sceMpegRingbufferAvailableSize(08d62f38)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:09:983 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 69
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2343us
07:09:983 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:983 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:983 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:983 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:09:983 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:09:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:09:983 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:09:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:09:983 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 70
07:09:999 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2433us
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:09:999 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:000 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:000 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:000 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:000 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192482 enqueued.
07:10:000 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48d03b54)
07:10:000 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:000 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:000 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:008 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:009 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:009 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:009 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 476)
07:10:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 21
07:10:009 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:009 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:009 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 608 packetsTotal: 1024
07:10:009 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:009 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:009 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:009 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 70
07:10:009 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +241us
07:10:009 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2175us
07:10:009 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:009 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:009 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:009 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:009 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:009 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:010 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:010 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 71
07:10:010 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1705us
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:015 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:016 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:016 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:016 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:016 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:016 user_main    D[ME]: HLE\sceMpeg.cpp:992 444=sceMpegRingbufferAvailableSize(08d62f38)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:016 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 71
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3801us
07:10:016 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:016 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:016 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +172us
07:10:016 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:016 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1599us
07:10:016 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:016 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:016 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3591us
07:10:016 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:016 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:016 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:016 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:017 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:017 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 72
07:10:032 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +976us
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:032 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:033 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:033 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:033 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:033 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192483 enqueued.
07:10:033 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48d03b54)
07:10:033 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:033 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:033 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:042 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:042 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:042 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:042 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 444)
07:10:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 22
07:10:042 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:042 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:042 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 640 packetsTotal: 1024
07:10:042 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:042 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:042 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:042 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 72
07:10:042 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3874us
07:10:042 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:042 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:042 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:042 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2760us
07:10:042 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:042 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +521us
07:10:043 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:10:043 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2281us
07:10:043 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:043 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:043 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:043 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:043 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:043 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:043 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:043 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 73
07:10:043 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:049 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +247us
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:049 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:050 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:050 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:050 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:050 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:050 user_main    D[ME]: HLE\sceMpeg.cpp:992 412=sceMpegRingbufferAvailableSize(08d62f38)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:050 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 73
07:10:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5258us
07:10:050 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:050 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:050 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5348us
07:10:050 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +215us
07:10:050 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:050 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:050 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 74
07:10:065 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5323us
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:065 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:066 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:066 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:066 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:066 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192484 enqueued.
07:10:066 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48d03b54)
07:10:066 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:066 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:066 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:074 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:074 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:074 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:074 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 412)
07:10:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 23
07:10:074 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:074 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:074 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +219us
07:10:074 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:074 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:074 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +195us
07:10:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:074 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 672 packetsTotal: 1024
07:10:074 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:074 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:074 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:074 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 74
07:10:074 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5331us
07:10:074 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:074 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:074 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:075 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:075 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:075 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:075 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:075 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2132us
07:10:075 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:075 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 75
07:10:075 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:082 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2461us
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:083 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:083 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:083 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:083 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:083 user_main    D[ME]: HLE\sceMpeg.cpp:992 380=sceMpegRingbufferAvailableSize(08d62f38)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:083 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 75
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +911us
07:10:083 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:083 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:083 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:083 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 76
07:10:099 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3865us
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:099 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:100 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:100 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:100 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192485 enqueued.
07:10:100 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48d03b54)
07:10:100 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:100 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:100 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:110 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:110 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:110 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:110 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 380)
07:10:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 24
07:10:110 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:110 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:110 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 704 packetsTotal: 1024
07:10:110 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:110 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:110 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:110 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 76
07:10:110 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +142us
07:10:110 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +843us
07:10:110 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:110 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:110 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:111 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:111 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:111 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:111 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:111 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:111 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 77
07:10:111 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3137us
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:115 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:115 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:115 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:115 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:116 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:116 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:116 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:116 user_main    D[ME]: HLE\sceMpeg.cpp:992 348=sceMpegRingbufferAvailableSize(08d62f38)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:116 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 77
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2369us
07:10:116 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:116 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:116 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1504us
07:10:116 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:116 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1799us
07:10:116 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:116 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:116 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2059us
07:10:116 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:116 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:116 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:116 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:116 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:116 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 78
07:10:132 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2408us
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:132 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:133 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:133 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:133 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:133 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192486 enqueued.
07:10:133 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48d03b54)
07:10:133 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:133 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:133 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:142 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:142 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:142 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:142 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:142 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 348)
07:10:142 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 25
07:10:142 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:142 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:142 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:142 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:142 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 736 packetsTotal: 1024
07:10:142 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:142 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:142 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:142 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 78
07:10:142 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2442us
07:10:142 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:142 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:142 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:142 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4092us
07:10:142 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:142 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +521us
07:10:142 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:10:143 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +949us
07:10:143 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:143 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:143 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:143 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:143 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:143 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:143 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:143 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 79
07:10:143 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1679us
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:149 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:150 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:150 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:150 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:150 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:150 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:150 user_main    D[ME]: HLE\sceMpeg.cpp:992 316=sceMpegRingbufferAvailableSize(08d62f38)
07:10:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:150 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 79
07:10:150 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3826us
07:10:151 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:151 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:151 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:151 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:151 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +876us
07:10:151 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4686us
07:10:151 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:151 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:151 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 80
07:10:165 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +951us
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:165 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:166 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:166 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:166 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:166 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:166 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:166 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192487 enqueued.
07:10:166 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48d03b54)
07:10:166 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:166 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:166 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:175 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:175 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:175 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:175 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:175 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 316)
07:10:175 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 26
07:10:175 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:175 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:175 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:175 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:175 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 768 packetsTotal: 1024
07:10:175 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:175 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:175 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:175 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 80
07:10:175 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3899us
07:10:175 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:175 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:175 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:175 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:176 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:176 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:176 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:176 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3464us
07:10:176 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:176 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2098us
07:10:176 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:176 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:176 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:176 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 81
07:10:176 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +222us
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:183 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:183 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:183 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:183 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:183 user_main    D[ME]: HLE\sceMpeg.cpp:992 284=sceMpegRingbufferAvailableSize(08d62f38)
07:10:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:183 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 81
07:10:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5283us
07:10:183 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:183 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:183 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:183 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:183 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 82
07:10:199 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5297us
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:199 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:200 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:200 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:200 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:200 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192488 enqueued.
07:10:200 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48d03b54)
07:10:200 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:200 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:200 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:210 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:210 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:210 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:210 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 284)
07:10:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 27
07:10:210 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:210 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:210 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +244us
07:10:210 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:210 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:210 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +169us
07:10:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:210 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 800 packetsTotal: 1024
07:10:210 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:210 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:210 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:210 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 82
07:10:210 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +42us
07:10:210 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:210 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5314us
07:10:210 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:210 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:210 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:211 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:211 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:211 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:211 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:211 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 83
07:10:211 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4569us
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:217 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:217 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:217 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:217 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:217 user_main    D[ME]: HLE\sceMpeg.cpp:992 252=sceMpegRingbufferAvailableSize(08d62f38)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:217 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 83
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +937us
07:10:217 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:217 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:217 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2836us
07:10:217 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:217 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1999us
07:10:217 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:217 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:217 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +527us
07:10:217 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:217 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:217 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:217 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:217 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 84
07:10:232 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3840us
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:233 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:233 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:233 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192489 enqueued.
07:10:233 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48d03b54)
07:10:233 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:233 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:233 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:242 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:242 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:242 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:242 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:242 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 252)
07:10:242 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 28
07:10:242 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:243 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:243 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 832 packetsTotal: 1024
07:10:243 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:243 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:243 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:243 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 84
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1010us
07:10:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:243 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5424us
07:10:243 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +138us
07:10:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:243 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +142us
07:10:243 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5421us
07:10:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:243 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 85
07:10:243 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:249 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3111us
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:250 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:250 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:250 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:250 user_main    D[ME]: HLE\sceMpeg.cpp:992 220=sceMpegRingbufferAvailableSize(08d62f38)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:250 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 85
07:10:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2394us
07:10:250 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:250 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:250 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:250 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:250 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2208us
07:10:250 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:250 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3354us
07:10:250 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:251 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 86
07:10:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2383us
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:266 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:267 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:267 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:267 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:267 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192490 enqueued.
07:10:267 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48d03b54)
07:10:267 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:267 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:267 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:275 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:276 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:276 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:276 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 220)
07:10:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 29
07:10:276 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:276 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:276 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 864 packetsTotal: 1024
07:10:276 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:276 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:276 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:276 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 86
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2467us
07:10:276 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:276 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:276 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:276 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:276 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4796us
07:10:276 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +766us
07:10:276 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:277 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:277 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 87
07:10:277 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1654us
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:282 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:283 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:283 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:283 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:283 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:283 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:283 user_main    D[ME]: HLE\sceMpeg.cpp:992 188=sceMpegRingbufferAvailableSize(08d62f38)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:283 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 87
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3851us
07:10:283 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:283 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:283 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:283 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:283 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:283 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:283 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 88
07:10:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +925us
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:300 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:300 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:300 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192491 enqueued.
07:10:300 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48d03b54)
07:10:300 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:300 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:300 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:310 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:310 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:310 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:310 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 188)
07:10:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 30
07:10:310 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:310 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:310 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +634us
07:10:310 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +20us
07:10:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:310 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 896 packetsTotal: 1024
07:10:310 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:310 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:310 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:310 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 88
07:10:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3925us
07:10:310 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:311 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:311 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:311 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:311 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:311 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:311 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:311 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:311 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:311 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:311 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:311 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 89
07:10:311 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:316 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +197us
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:317 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:317 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:317 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:317 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:317 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:317 user_main    D[ME]: HLE\sceMpeg.cpp:992 156=sceMpegRingbufferAvailableSize(08d62f38)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:317 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 89
07:10:317 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3914us
07:10:317 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1394us
07:10:317 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:317 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:317 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +564us
07:10:317 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:317 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:317 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4799us
07:10:317 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:317 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:317 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 90
07:10:332 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5272us
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:332 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:333 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:333 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:333 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:333 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192492 enqueued.
07:10:333 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48d03b54)
07:10:333 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:333 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:333 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:343 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:343 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:343 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:343 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 156)
07:10:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 31
07:10:343 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:343 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:343 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +270us
07:10:343 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:343 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:343 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +144us
07:10:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:343 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 928 packetsTotal: 1024
07:10:343 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:343 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:343 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:343 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 90
07:10:343 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5382us
07:10:343 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:343 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:344 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:344 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +952us
07:10:344 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:344 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +521us
07:10:344 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:10:344 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4089us
07:10:344 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:344 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:344 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:344 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 91
07:10:344 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:349 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4543us
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:349 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:350 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:350 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:350 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:350 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:350 user_main    D[ME]: HLE\sceMpeg.cpp:992 124=sceMpegRingbufferAvailableSize(08d62f38)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:350 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 91
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +962us
07:10:350 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:350 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:350 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:350 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:350 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3540us
07:10:350 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2022us
07:10:350 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:350 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:350 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 92
07:10:366 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3815us
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:367 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:367 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:367 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192493 enqueued.
07:10:367 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48d03b54)
07:10:367 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:376 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:376 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:376 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:376 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 124)
07:10:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 32
07:10:376 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:376 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:377 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 960 packetsTotal: 1024
07:10:377 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:377 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:377 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:377 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 92
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1035us
07:10:377 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:377 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:377 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:377 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:377 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:377 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:377 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:377 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +325us
07:10:377 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:377 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 93
07:10:377 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2761us
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:382 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:382 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:383 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:383 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:383 user_main    D[ME]: HLE\sceMpeg.cpp:992 92=sceMpegRingbufferAvailableSize(08d62f38)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:383 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 93
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2419us
07:10:383 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:383 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:383 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:383 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:383 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:383 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:383 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 94
07:10:399 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +2357us
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:400 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:400 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:400 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192494 enqueued.
07:10:400 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48d03b54)
07:10:400 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:400 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:400 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:409 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:409 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:409 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:409 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 92)
07:10:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 33
07:10:409 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:409 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:409 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +534us
07:10:409 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +120us
07:10:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:409 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 992 packetsTotal: 1024
07:10:409 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:409 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:409 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:409 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 94
07:10:409 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2493us
07:10:409 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:409 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:409 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:409 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:409 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:409 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:409 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:410 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:410 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:410 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:410 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:410 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 95
07:10:410 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1629us
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:417 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:417 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:417 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:417 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:417 user_main    D[ME]: HLE\sceMpeg.cpp:992 60=sceMpegRingbufferAvailableSize(08d62f38)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:417 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 95
07:10:417 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3814us
07:10:417 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:417 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +62us
07:10:417 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:417 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:417 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:417 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2096us
07:10:417 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:417 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:417 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:417 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3266us
07:10:417 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:417 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:417 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:417 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:417 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:418 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:418 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:418 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 96
07:10:432 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +900us
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:433 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:433 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:433 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192495 enqueued.
07:10:433 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48d03b54)
07:10:433 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:433 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:433 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:442 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:442 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:442 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:442 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:442 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 60)
07:10:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 34
07:10:443 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 10000): deferring result
07:10:443 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +654us
07:10:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000020
07:10:443 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 32 packetsRead: 1024 packetsTotal: 1024
07:10:443 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:443 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:443 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 96
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3950us
07:10:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:443 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2285us
07:10:443 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:443 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +521us
07:10:443 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc605c->08000000, thread delayed) +0us
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2756us
07:10:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:443 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:443 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:443 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:443 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 97
07:10:443 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:449 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +171us
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:450 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:450 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:450 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:450 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:450 user_main    D[ME]: HLE\sceMpeg.cpp:992 28=sceMpegRingbufferAvailableSize(08d62f38)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:450 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 97
07:10:450 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5334us
07:10:450 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:450 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:450 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:450 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4873us
07:10:450 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:450 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +690us
07:10:450 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:450 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:450 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:450 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 98
07:10:466 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +5247us
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:466 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:467 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:467 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:467 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192496 enqueued.
07:10:467 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48d03b54)
07:10:467 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:467 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:467 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:476 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:476 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:476 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:476 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 28)
07:10:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 35
07:10:476 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, e000): deferring result
07:10:476 user_main    D[IO]: HLE\sceIo.cpp:1786 65536 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +7us
07:10:476 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +295us
07:10:476 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:476 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:476 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +37us
07:10:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 0000001c
07:10:476 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 28 packetsRead: 1052 packetsTotal: 1024
07:10:476 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:476 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:476 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +36us
07:10:476 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 98
07:10:476 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5489us
07:10:476 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:477 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:477 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:477 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:477 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:477 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:477 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:477 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1657us
07:10:477 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:477 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 99
07:10:477 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2861us
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:482 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:483 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:483 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:483 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:483 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:483 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe634->08000000, vblank start waited) +57us
07:10:483 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 99
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +987us
07:10:483 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:483 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:483 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:483 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:483 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:483 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:483 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:483 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 100
07:10:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe634, idle) +3789us
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:499 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:499 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=48d03b00, stall=48d03b00, cbid=00000000, param=08cda6b4)
07:10:499 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b00
07:10:500 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192497 enqueued.
07:10:500 user_main    D[SCEGE]: HLE\sceGe.cpp:384 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48d03b54)
07:10:500 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 08d03b54
07:10:500 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:10:500 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:10:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbe660->08000000, interrupt) +13us
07:10:509 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:10:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbe660, left interrupt) +0us
07:10:509 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:10:509 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:510 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:510 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=0862ab50, size=278528)
07:10:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +15us
07:10:510 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +425us
07:10:510 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:510 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 100
07:10:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +754us
07:10:510 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:510 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +535us
07:10:510 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:510 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:511 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:511 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:511 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:511 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:511 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 101
07:10:511 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04000000)
07:10:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3060us
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:517 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:517 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:517 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:517 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:517 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:517 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:517 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 08f50440
07:10:517 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:10:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:517 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 101
07:10:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2338us
07:10:518 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:518 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1029us
07:10:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1791us
07:10:521 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 102
07:10:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
07:10:533 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +329us
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:533 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:534 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:534 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:534 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:10:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:534 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:534 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:534 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:534 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +191us
07:10:534 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +40us
07:10:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:534 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 102
07:10:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:534 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:534 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:534 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:10:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:534 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +715us
07:10:534 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:534 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc605c, idle) +521us
07:10:534 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:534 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:534 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:10:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:535 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
07:10:535 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:535 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
07:10:535 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:536 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:536 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
07:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:536 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1125us
07:10:536 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:536 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:536 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:536 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1633us
07:10:536 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:536 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
07:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:536 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 103
07:10:536 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2871us
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:549 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:550 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:550 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:550 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:550 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:550 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 103
07:10:554 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 104
07:10:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:566 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +332us
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:566 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:567 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:10:567 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:567 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:567 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:567 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:567 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:567 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 104
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:567 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:567 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:567 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:10:567 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:567 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:567 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:567 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:567 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:568 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 105
07:10:568 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4499us
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:584 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:584 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:584 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:584 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:584 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:584 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:584 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:584 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:584 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:584 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 105
07:10:588 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 106
07:10:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:599 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +338us
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:599 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:600 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:600 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
07:10:600 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:600 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
07:10:600 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:600 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:600 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:600 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
07:10:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:600 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
07:10:600 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
07:10:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:600 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +140us
07:10:600 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:600 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:600 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 106
07:10:600 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:600 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:600 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:601 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:601 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:601 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
07:10:601 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:601 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
07:10:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:601 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 107
07:10:601 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4492us
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:616 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:616 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:616 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:617 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:617 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:617 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 107
07:10:621 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 108
07:10:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:633 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +344us
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:633 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:634 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:634 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:10:634 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:634 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:634 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:634 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +72us
07:10:634 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:634 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +159us
07:10:634 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:634 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:634 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +40us
07:10:634 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:634 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 108
07:10:634 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +199us
07:10:634 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:634 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:634 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:634 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1684us
07:10:635 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:635 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:635 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:635 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
07:10:635 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:635 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
07:10:635 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:635 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:635 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +41us
07:10:635 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:635 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:635 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:635 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:635 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:635 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 109
07:10:635 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:649 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4486us
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:649 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:649 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:650 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:650 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:650 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:650 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 086b2b50, *init = 08f50440
07:10:650 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
07:10:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:650 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 109
07:10:650 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +913us
07:10:650 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:650 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:651 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:651 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:10:651 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1898us
07:10:651 user_main    D[ME]: HLE\sceMpeg.cpp:992 4=sceMpegRingbufferAvailableSize(08d62f38)
07:10:651 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 4)
07:10:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 36
07:10:651 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 2000): deferring result
07:10:651 user_main    D[IO]: HLE\sceIo.cpp:1786 57344 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
07:10:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
07:10:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000004
07:10:651 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 4 packetsRead: 1056 packetsTotal: 1024
07:10:651 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:10:654 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 110
07:10:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
07:10:666 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +353us
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:666 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:666 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:666 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:666 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:667 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:667 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:667 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 110
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:667 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:667 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:667 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:10:667 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:667 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +582us
07:10:667 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
07:10:667 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:667 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +4112us
07:10:667 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:667 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:667 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
07:10:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:668 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 111
07:10:668 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +267us
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:683 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:684 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:684 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:684 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:684 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 111
07:10:688 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 112
07:10:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:699 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +357us
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:699 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:699 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:699 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
07:10:699 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:700 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
07:10:700 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:700 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:700 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:700 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:700 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:700 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:700 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 112
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:700 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:700 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:700 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:700 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:10:700 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:700 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:700 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:700 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:700 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:700 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 113
07:10:700 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4473us
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:716 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:716 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:717 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:717 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:717 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:717 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0873ab50, *init = 08f50440
07:10:717 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
07:10:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:717 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 113
07:10:717 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +925us
07:10:717 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:717 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:717 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:717 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:10:717 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1886us
07:10:720 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 114
07:10:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
07:10:733 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +367us
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:733 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:734 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:734 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:734 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
07:10:734 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:734 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:734 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
07:10:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:734 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
07:10:734 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
07:10:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:734 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +61us
07:10:734 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:734 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +78us
07:10:734 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:734 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:734 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +121us
07:10:734 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:734 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 114
07:10:734 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +118us
07:10:735 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:735 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:735 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:735 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
07:10:735 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:735 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:735 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
07:10:735 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:735 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:735 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:735 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +582us
07:10:735 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:735 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
07:10:735 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:735 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:735 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:735 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 115
07:10:735 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:749 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4467us
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:750 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:750 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:750 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:750 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:750 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 08f50440
07:10:750 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:10:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:751 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 115
07:10:751 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +932us
07:10:751 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:751 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:751 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4227us
07:10:753 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 116
07:10:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
07:10:766 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +373us
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:766 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:767 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:10:767 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:767 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:767 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:767 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:767 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:767 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:767 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 116
07:10:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:767 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:767 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:767 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:767 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:10:767 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:767 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:767 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +2661us
07:10:767 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:767 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:767 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:10:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:768 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2801us
07:10:768 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:768 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +198us
07:10:768 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:768 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
07:10:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:768 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +41us
07:10:768 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:768 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 117
07:10:768 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4461us
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:783 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:783 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:784 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:784 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:784 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:784 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 086b2b50, *init = 08f50440
07:10:784 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
07:10:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:784 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 117
07:10:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +938us
07:10:784 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:784 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:784 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:10:784 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1873us
07:10:785 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:10:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:785 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 086b2b50, *init = 00000001
07:10:785 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
07:10:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1242us
07:10:785 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:785 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3917us
07:10:785 user_main    D[ME]: HLE\sceMpeg.cpp:992 4=sceMpegRingbufferAvailableSize(08d62f38)
07:10:785 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 4)
07:10:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 37
07:10:785 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 2000): deferring result
07:10:786 user_main    D[IO]: HLE\sceIo.cpp:1786 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
07:10:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
07:10:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000004
07:10:786 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 4 packetsRead: 1060 packetsTotal: 1024
07:10:786 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:10:787 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 118
07:10:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
07:10:799 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +375us
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:799 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:800 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:800 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:800 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:800 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=0873ab50, size=278528)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:800 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 118
07:10:800 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +948us
07:10:800 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:800 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
07:10:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:800 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4935us
07:10:800 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
07:10:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:801 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:801 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:801 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:801 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 119
07:10:801 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +3003us
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:816 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:816 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:817 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:817 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:817 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 119
07:10:821 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 120
07:10:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:833 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +382us
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:833 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:834 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bca56c, thread delayed) +0us
07:10:834 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
07:10:834 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:834 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:834 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
07:10:834 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +140us
07:10:834 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:834 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:834 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2us
07:10:834 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:834 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 120
07:10:834 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:10:834 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +37us
07:10:834 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:835 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:835 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:835 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
07:10:835 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:835 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
07:10:835 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:835 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:835 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:835 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:835 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 121
07:10:835 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:849 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4448us
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:850 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:850 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:850 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:850 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:850 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:850 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:850 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0873ab50, *init = 08f50440
07:10:851 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
07:10:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:851 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 121
07:10:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +951us
07:10:851 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:851 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:851 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:10:851 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1860us
07:10:851 user_main    D[ME]: HLE\sceMpeg.cpp:992 4=sceMpegRingbufferAvailableSize(08d62f38)
07:10:851 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 4)
07:10:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 38
07:10:851 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 2000): deferring result
07:10:851 user_main    D[IO]: HLE\sceIo.cpp:1786 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
07:10:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
07:10:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000004
07:10:851 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 4 packetsRead: 1064 packetsTotal: 1024
07:10:851 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:10:854 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 122
07:10:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11013us
07:10:866 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +391us
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:866 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:867 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:867 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:867 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:867 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:867 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:867 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:867 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:867 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 122
07:10:867 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:867 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:867 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:867 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:867 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +233us
07:10:867 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:867 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:867 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
07:10:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:868 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
07:10:868 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:868 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:868 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
07:10:868 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:868 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:868 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:868 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +582us
07:10:868 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:868 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4980us
07:10:868 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:868 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:868 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:868 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 123
07:10:868 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4442us
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:883 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:883 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:883 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:884 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:884 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:884 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:884 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 08f50440
07:10:884 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:10:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:884 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 123
07:10:884 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +957us
07:10:884 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:884 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:884 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4202us
07:10:885 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:10:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:885 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 00000001
07:10:885 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:885 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1261us
07:10:885 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:885 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:885 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:885 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3170us
07:10:885 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +727us
07:10:885 user_main    D[ME]: HLE\sceMpeg.cpp:992 4=sceMpegRingbufferAvailableSize(08d62f38)
07:10:885 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 4)
07:10:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 39
07:10:885 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 2000): deferring result
07:10:885 user_main    D[IO]: HLE\sceIo.cpp:1786 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:10:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
07:10:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
07:10:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000004
07:10:886 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 4 packetsRead: 1068 packetsTotal: 1024
07:10:886 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:10:887 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 124
07:10:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
07:10:899 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +394us
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:899 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:900 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:900 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:900 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:900 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:900 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:900 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:900 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 124
07:10:900 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +948us
07:10:900 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:900 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
07:10:900 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:900 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:900 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:900 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:900 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:900 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:900 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +194us
07:10:900 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:901 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +45us
07:10:901 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:901 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1210us
07:10:901 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:10:901 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:10:901 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dbfd20, 0)
07:10:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:901 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 125
07:10:901 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:916 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1673us
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:916 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:917 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:917 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:917 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:917 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:917 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:917 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:917 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:917 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:917 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 125
07:10:921 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 126
07:10:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +16686us
07:10:933 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +283us
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:933 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:934 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:934 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc6c58, thread delayed) +0us
07:10:934 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:934 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dbfd20)
07:10:934 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bca56c->08bca56c, blocking audio) +0us
07:10:934 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:934 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:934 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:934 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=086b2b50, size=278528)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:934 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:10:934 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:934 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:934 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +202us
07:10:934 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:10:934 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 126
07:10:934 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +37us
07:10:934 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:934 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +162us
07:10:934 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:10:934 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +545us
07:10:934 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:934 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:934 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4705us
07:10:934 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:935 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:935 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:935 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:935 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:10:935 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:935 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:935 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:935 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:935 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:935 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 127
07:10:935 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:10:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4429us
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:950 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:951 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:951 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:951 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:951 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:951 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:951 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:951 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:951 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:951 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:951 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 086b2b50, *init = 08f50440
07:10:951 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab44, 0bfff5b0)
07:10:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:951 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 127
07:10:951 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +970us
07:10:951 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:952 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:952 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:952 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2228us
07:10:952 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1960us
07:10:954 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 128
07:10:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
07:10:966 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +411us
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:966 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:967 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:967 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:967 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:967 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:967 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:10:967 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc6c38->08bca56c, mpeg get atrac) +0us
07:10:967 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:967 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:10:967 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:10:967 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=0873ab50, size=278528)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:10:967 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +91us
07:10:967 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc1d20, 0)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:10:967 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +140us
07:10:967 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:967 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:967 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 128
07:10:967 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:967 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:967 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:10:967 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:10:967 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:10:967 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +1882us
07:10:967 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:10:967 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc1d20)
07:10:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:968 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2703us
07:10:968 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:968 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:968 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:968 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +463us
07:10:968 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:10:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:10:968 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5099us
07:10:968 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:10:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:968 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:968 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:10:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:968 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 129
07:10:968 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:10:983 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4423us
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:10:983 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:10:984 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:10:984 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:10:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:10:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:10:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:10:984 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:10:984 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:10:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:10:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:10:984 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0873ab50, *init = 08f50440
07:10:984 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab48, 0bfff5b0)
07:10:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:10:984 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 129
07:10:984 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +976us
07:10:984 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:10:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:10:984 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:10:984 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:10:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:10:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +4183us
07:10:987 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 130
07:10:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +11119us
07:11:000 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +417us
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:000 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:001 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:001 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:11:001 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:11:001 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:001 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04044000, src=0862ab50, size=278528)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:11:001 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:11:001 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:001 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:001 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 130
07:11:001 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:001 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +708us
07:11:001 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:001 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:11:001 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4586us
07:11:001 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:001 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:001 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:001 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1210us
07:11:001 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1222 0=sceMpegGetAtracAu(08ce77c4, 00000002, 08ce77c8, 0bfada40)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c38->08000000, mpeg get atrac) +0us
07:11:001 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c38, idle) +100us
07:11:001 Dialog Strea D[ME]: HLE\sceMpeg.cpp:1396 sceMpegAtracDecode(08ce77c4, 08ce77c8, 08dc3d20, 0)
07:11:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc6c58->08000000, mpeg atrac decode) +0us
07:11:002 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc6c58, idle) +3000us
07:11:002 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000005, 00000800)
07:11:002 Dialog Strea D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000005, 00006000, 00006000, 08dc3d20)
07:11:002 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:002 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1252us
07:11:002 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:002 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:002 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:002 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:002 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:002 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 131
07:11:002 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:11:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +4416us
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:016 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:017 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:017 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:017 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:017 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:017 user_main    D[HLE]: HLE\scePower.cpp:209 UNIMPL 0=sceKernelPowerTick(6)
07:11:017 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:11:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +63us
07:11:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:11:017 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 08f50440
07:11:018 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:11:018 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 131
07:11:018 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +983us
07:11:018 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:018 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:018 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:018 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:11:018 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +1828us
07:11:018 user_main    D[ME]: HLE\sceMpeg.cpp:1138 0=sceMpegGetAvcAu(08ce77c4, 00000001, 08d62fc4, 0bfff5b4)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ed0->08000000, mpeg get avc) +0us
07:11:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ed0, idle) +100us
07:11:018 user_main    D[ME]: HLE\sceMpeg.cpp:720 *buffer = 0862ab50, *init = 00000001
07:11:018 user_main    D[ME]: HLE\sceMpeg.cpp:741 sceMpegAvcDecode(08ce77c4, 08d62fc4, 512, 0862ab40, 0bfff5b0)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6efc->08000000, mpeg decode) +0us
07:11:018 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1286us
07:11:018 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:019 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:019 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6efc, idle) +3872us
07:11:019 user_main    D[ME]: HLE\sceMpeg.cpp:992 4=sceMpegRingbufferAvailableSize(08d62f38)
07:11:019 user_main    D[ME]: HLE\sceMpeg.cpp:1033 sceMpegRingbufferPut(08d62f38, 32, 4)
07:11:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 40
07:11:019 user_main    D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(5, 084002e0, 2000): deferring result
07:11:019 user_main    D[IO]: HLE\sceIo.cpp:1786 8192 = sceIoWaitAsync(5, 0bfff5d0): waiting
07:11:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6424->08000000, io waited) +6us
07:11:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6424, idle) +99us
07:11:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000004
07:11:019 user_main    D[ME]: HLE\sceMpeg.cpp:1024 packetAdded: 4 packetsRead: 1072 packetsTotal: 1024
07:11:019 user_main    D[ME]: HLE\sceMpeg.cpp:992 0=sceMpegRingbufferAvailableSize(08d62f38)
07:11:020 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 132
07:11:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6b98->08000000, interrupt) +5516us
07:11:033 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +420us
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:033 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:034 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:034 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bc6b98, sas core) +0us
07:11:034 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:034 user_main    D[HLE]: HLE\sceDmac.cpp:87 sceDmacMemcpy(dest=04000000, src=086b2b50, size=278528)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc6ae4->08000000, dmac copy) +8us
07:11:034 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +231us
07:11:034 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:034 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 132
07:11:034 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +165us
07:11:034 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:11:034 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:11:034 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:11:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc6ae4, idle) +583us
07:11:034 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:034 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +28us
07:11:034 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +233us
07:11:034 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:034 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:034 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:034 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4935us
07:11:034 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:034 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
07:11:034 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:034 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:035 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:035 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:035 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:035 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:035 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:035 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 133
07:11:035 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:11:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +2959us
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:051 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:051 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:051 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:051 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc53fc->08000000, thread delayed) +51us
07:11:053 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 133
07:11:053 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2552us
07:11:053 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:054 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:054 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bca56c, idle) +1210us
07:11:054 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:11:054 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:11:054 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:11:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4152us
07:11:054 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:054 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:054 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1719us
07:11:054 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3843us
07:11:054 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:054 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:054 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 134
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:066 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:067 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:067 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 134
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:067 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:067 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:067 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:067 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:067 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4307us
07:11:067 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1255us
07:11:067 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:067 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:067 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:067 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 135
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:083 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:084 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:084 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 135
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:084 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:084 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:084 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:084 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:084 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:084 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:084 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 136
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:100 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:101 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1091us
07:11:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:101 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 136
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4471us
07:11:101 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:101 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:101 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:101 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:101 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:101 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:101 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 137
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:116 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:117 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:117 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 137
07:11:117 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3679us
07:11:117 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:117 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1883us
07:11:117 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:117 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:117 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:117 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:117 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:117 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:117 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:117 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 138
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:133 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:134 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:134 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:134 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:134 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 138
07:11:134 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +246us
07:11:134 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:11:134 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:11:134 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5117us
07:11:134 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:134 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:134 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +463us
07:11:134 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5099us
07:11:134 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:134 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:134 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc53fc, idle) +4343us
07:11:135 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:11:135 user_main    D[ME]: HLE\sceMpeg.cpp:764 sceMpegAvcDecodeStop(08ce77c4, 00000200, 0bfff5d4, 0bfff5d0)
07:11:135 user_main    W[ME]: HLE\sceMpeg.cpp:1339 UNIMPL sceMpegFlushAllStream(08ce77c4)
07:11:135 user_main    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(5)
07:11:135 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b98554->08000000, file closed) +0us
07:11:135 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 139
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:150 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:151 idle0        D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98554, idle) +100us
07:11:151 user_main    D[ME]: HLE\sceMpeg.cpp:675 sceMpegFreeAvcEsBuf(08ce77c4, 1)
07:11:151 user_main    D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferDestruct(08d62f38)
07:11:151 user_main    D[ME]: HLE\sceMpeg.cpp:508 sceMpegDelete(08ce77c4)
07:11:158 user_main    I[ME]: HLE\sceMpeg.cpp:1151 sceMpegFinish(...)
07:11:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc7128->08000000, mpeg finish) +0us
07:11:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc7128, idle) +250us
07:11:159 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 139
07:11:189 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 140
07:11:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be03e0->08000000, interrupt) +16380us
07:11:192 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +449us
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:192 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:193 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:193 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:193 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:193 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:193 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:11:193 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:193 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be03e0, sas core) +0us
07:11:194 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 140
07:11:201 user_main    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:11:201 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Dialog Stream (276->286, pc: 08b98554->08bc5ef8, file closed) +3696us
07:11:201 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:201 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:201 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:201 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:201 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:201 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b98554, idle) +99us
07:11:202 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:202 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:202 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:11:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf618->08000000, vblank start waited) +34us
07:11:202 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +106us
07:11:202 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:202 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4769us
07:11:202 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:202 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:202 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:202 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:203 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:203 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:203 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:203 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 141
07:11:203 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:11:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf618, idle) +1483us
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:207 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:207 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:207 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:207 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:207 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:222 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 141
07:11:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:236 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:237 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +2720us
07:11:237 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1045us
07:11:237 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
07:11:237 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:237 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:237 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:237 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:237 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:237 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:237 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:237 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 142
07:11:237 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:11:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +754us
07:11:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:241 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:241 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:11:241 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:11:241 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:241 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 08400414
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400418
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400428
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 0840042c
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400434
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400438
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400448
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0840044c
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 08400498
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840049c
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084004ac
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084004b0
07:11:250 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084004b8
07:11:250 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:250 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:11:251 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192498 enqueued.
07:11:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
07:11:251 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:11:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
07:11:251 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:251 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:252 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:252 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:252 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:252 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:11:252 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +149us
07:11:252 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 142
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4658us
07:11:252 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:252 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:252 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2033us
07:11:252 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3529us
07:11:252 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:252 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:252 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:252 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:253 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 143
07:11:253 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:11:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +25us
07:11:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:256 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:11:256 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:11:256 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:256 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:11:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:11:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:11:265 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192499 enqueued.
07:11:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:11:265 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:11:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:11:265 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:265 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:266 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +200us
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:11:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:266 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:11:266 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/TRTEXT/TT01.PSP, 00000001, 00000000)
07:11:266 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:11:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:11:266 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:266 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:266 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:11:266 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:11:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +26us
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:266 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:11:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:11:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:11:266 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 103591 = sceIoLseek(4, 0, 2)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:11:267 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:11:267 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:11:267 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 143
07:11:267 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4929us
07:11:267 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:267 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:267 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:267 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4621us
07:11:267 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:267 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +941us
07:11:267 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:267 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:267 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:267 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 144
07:11:267 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:11:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5101us
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:271 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:271 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:11:271 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:11:271 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:271 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:11:280 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:11:280 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:280 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:11:280 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192500 enqueued.
07:11:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:11:280 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:11:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:11:281 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:281 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:11:281 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:11:281 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:11:281 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:281 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:11:281 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:281 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:11:281 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +115us
07:11:281 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:11:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:11:281 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:281 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:11:281 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08fb4f00, 194a7): deferring result
07:11:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +223us
07:11:282 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:282 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:282 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 144
07:11:282 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +327us
07:11:282 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:11:282 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:11:282 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +43us
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:11:282 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4988us
07:11:282 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:282 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:11:282 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:11:282 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:11:282 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:11:282 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1405us
07:11:282 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:11:282 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 145
07:11:283 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:11:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2966us
07:11:285 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:285 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:285 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:11:286 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:11:286 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:286 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:11:295 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:11:295 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:11:295 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:11:296 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192501 enqueued.
07:11:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:11:296 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:11:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:11:296 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:11:296 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:11:296 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:11:296 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:296 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:11:296 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:296 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:11:296 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:11:296 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:296 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:11:299 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 145
07:11:306 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 146
07:11:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16673us
07:11:308 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +349us
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:309 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:309 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:309 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:11:309 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:11:310 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:11:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:11:310 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:310 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 146
07:11:313 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 147
07:11:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16331us
07:11:316 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 147
07:11:316 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +731us
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:316 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:317 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:317 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:317 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:317 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:321 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 148
07:11:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:324 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +475us
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:324 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:325 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:325 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:325 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:325 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:325 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:325 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:325 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:325 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 148
07:11:328 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 149
07:11:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16207us
07:11:331 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 149
07:11:331 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:331 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:332 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:332 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:332 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:332 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:335 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 150
07:11:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:338 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +481us
07:11:338 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:338 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:338 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:339 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:339 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:339 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:339 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:339 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 150
07:11:343 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 151
07:11:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16201us
07:11:350 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 151
07:11:350 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +731us
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:350 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:350 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:350 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:351 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:351 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:354 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 152
07:11:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:367 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +487us
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:367 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:367 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:367 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:368 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:368 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:368 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:368 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 152
07:11:371 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 153
07:11:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16195us
07:11:383 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 153
07:11:383 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:383 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:384 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:384 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:387 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 154
07:11:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a4d854->08000000, interrupt) +15951us
07:11:400 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +375us
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:400 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:401 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:401 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:401 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:401 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:401 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:401 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a4d854, sas core) +0us
07:11:401 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 154
07:11:404 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 155
07:11:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16307us
07:11:417 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 155
07:11:417 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:417 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:418 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:418 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:418 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:418 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:418 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:421 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 156
07:11:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:433 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +500us
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:433 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:433 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:433 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:433 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:434 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:434 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 156
07:11:437 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 157
07:11:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16182us
07:11:450 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 157
07:11:450 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:450 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:451 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:451 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:454 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 158
07:11:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:467 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +387us
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:467 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:468 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:468 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:468 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:468 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:468 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:468 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:468 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:468 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 158
07:11:471 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 159
07:11:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16295us
07:11:483 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 159
07:11:483 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:483 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:484 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:484 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:484 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:484 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:484 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:487 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 160
07:11:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:500 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +513us
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:500 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:501 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:501 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:501 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:501 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:501 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 160
07:11:504 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 161
07:11:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16169us
07:11:517 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:517 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:518 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:518 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:518 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:518 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:518 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 161
07:11:521 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 162
07:11:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16051us
07:11:533 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +519us
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:533 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:534 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:534 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:534 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:534 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0370, sas core) +0us
07:11:534 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 162
07:11:537 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 163
07:11:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16163us
07:11:550 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 163
07:11:550 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:550 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:551 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:551 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:554 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 164
07:11:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:567 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +525us
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:567 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:568 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:568 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:568 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:568 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:568 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:568 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 164
07:11:571 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 165
07:11:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16157us
07:11:584 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:584 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:585 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:585 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:585 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:585 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:585 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 165
07:11:588 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 166
07:11:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +16051us
07:11:600 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +532us
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:600 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:601 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:601 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:601 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:601 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:601 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:601 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:601 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be04e8, sas core) +0us
07:11:601 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 166
07:11:604 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 167
07:11:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16150us
07:11:617 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 167
07:11:617 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:617 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:618 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:618 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:621 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 168
07:11:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5b978->08000000, interrupt) +15951us
07:11:634 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +419us
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:634 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:635 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:635 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:635 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:635 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:635 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:635 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:635 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5b978, sas core) +0us
07:11:635 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 168
07:11:638 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 169
07:11:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16263us
07:11:650 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 169
07:11:650 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:650 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:651 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:651 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:651 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:651 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:651 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:654 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 170
07:11:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:667 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +544us
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:667 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:668 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:668 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:668 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:668 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:668 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:668 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 170
07:11:671 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 171
07:11:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16138us
07:11:684 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +69us
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:684 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:685 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:685 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:685 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 171
07:11:688 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 172
07:11:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16613us
07:11:700 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +432us
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:700 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:701 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:701 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:701 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:701 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:701 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:701 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:701 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:701 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 172
07:11:704 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 173
07:11:704 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16250us
07:11:717 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 173
07:11:717 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:717 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:718 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:718 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:718 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:718 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:718 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:721 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 174
07:11:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41d08->08000000, interrupt) +15951us
07:11:734 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +557us
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:734 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:735 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:735 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:735 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:735 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a41d08, sas core) +0us
07:11:735 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 174
07:11:738 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 175
07:11:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16125us
07:11:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:750 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:751 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:751 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:751 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:751 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:751 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:751 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:751 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0370, sas core) +0us
07:11:751 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 175
07:11:754 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 176
07:11:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:11:767 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +563us
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:767 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:768 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:768 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:768 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:768 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:768 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:768 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:768 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:768 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 176
07:11:771 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 177
07:11:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16119us
07:11:784 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 177
07:11:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:784 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:785 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:785 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:788 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 178
07:11:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:800 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +570us
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:800 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:801 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:801 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:801 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:801 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:801 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:801 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 178
07:11:804 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 179
07:11:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16112us
07:11:817 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:817 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:818 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:818 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:818 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:818 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:818 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:818 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 179
07:11:821 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 180
07:11:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:11:834 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +576us
07:11:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:834 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:835 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:835 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:11:835 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:835 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:835 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:835 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:835 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 180
07:11:839 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 181
07:11:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16106us
07:11:850 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 181
07:11:850 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:850 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:851 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:851 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:854 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 182
07:11:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:867 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +464us
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:867 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:868 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:868 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:868 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:868 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:868 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:868 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:868 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:868 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 182
07:11:871 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 183
07:11:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16218us
07:11:884 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 183
07:11:884 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:884 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:885 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:885 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:885 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:885 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:885 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:888 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 184
07:11:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +15951us
07:11:900 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +589us
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:900 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:901 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:901 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:901 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:901 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:901 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0370, sas core) +0us
07:11:901 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 184
07:11:904 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 185
07:11:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16093us
07:11:917 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 185
07:11:917 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:917 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:918 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:918 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:921 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 186
07:11:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:11:934 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +476us
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:934 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:935 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:935 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:11:935 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:935 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:935 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:935 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:935 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 186
07:11:938 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 187
07:11:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16206us
07:11:950 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +142us
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:950 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:951 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:951 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:11:951 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:11:951 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:951 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:951 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 187
07:11:954 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 188
07:11:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16540us
07:11:967 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +602us
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:967 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:968 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:11:968 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:11:968 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:11:968 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:11:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:968 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 188
07:11:971 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 189
07:11:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16081us
07:11:984 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:11:984 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:11:985 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:11:985 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:11:985 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:11:985 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:11:985 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:11:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:11:985 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 189
07:11:988 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 190
07:11:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:001 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +608us
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:001 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:001 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:001 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:002 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:002 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:002 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:002 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:002 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 190
07:12:005 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 191
07:12:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16074us
07:12:017 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 191
07:12:017 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:017 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:018 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:018 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:021 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 192
07:12:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:034 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +614us
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:034 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:035 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:035 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:035 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:035 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:035 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:035 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 192
07:12:038 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 193
07:12:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16068us
07:12:051 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +43us
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:051 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:051 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:051 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:051 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:051 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:052 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 193
07:12:055 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 194
07:12:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16639us
07:12:067 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +621us
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:067 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:068 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:068 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:068 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:068 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:068 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:068 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:068 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 194
07:12:071 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 195
07:12:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16061us
07:12:084 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 195
07:12:084 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:084 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:085 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:085 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:088 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 196
07:12:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +508us
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:101 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:101 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:102 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:102 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:102 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 196
07:12:105 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 197
07:12:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b973a4->08000000, interrupt) +16174us
07:12:117 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 197
07:12:117 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:117 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:118 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:118 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:118 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:118 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:118 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b973a4, sas core) +0us
07:12:121 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 198
07:12:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:134 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +633us
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:134 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:135 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:135 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:135 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:135 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:135 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:135 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 198
07:12:138 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 199
07:12:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16049us
07:12:151 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 199
07:12:151 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:151 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:151 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:152 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:155 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 200
07:12:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +15951us
07:12:167 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +521us
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:167 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:167 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:168 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:168 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:168 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:168 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:168 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0370, sas core) +0us
07:12:168 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 200
07:12:171 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 201
07:12:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16161us
07:12:184 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 201
07:12:184 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:184 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:185 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:185 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:185 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:185 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:185 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:185 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:185 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:188 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 202
07:12:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:201 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +646us
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:201 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:201 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:201 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:202 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:202 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:202 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 202
07:12:205 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 203
07:12:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16036us
07:12:217 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +216us
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:217 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:218 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:218 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:218 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:218 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 203
07:12:221 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 204
07:12:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16466us
07:12:234 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +652us
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:234 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:235 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:235 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:235 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:235 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:235 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 204
07:12:238 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 205
07:12:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16030us
07:12:251 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 205
07:12:251 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:251 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:251 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:252 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:252 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:255 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 206
07:12:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:268 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +659us
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:269 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:269 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:269 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:269 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:269 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 206
07:12:272 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 207
07:12:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16023us
07:12:284 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:284 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:285 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:285 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:285 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:285 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 207
07:12:288 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 208
07:12:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:301 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +665us
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:301 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:301 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:301 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:301 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:301 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:302 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:302 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:302 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:302 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 208
07:12:305 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 209
07:12:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16017us
07:12:317 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 209
07:12:317 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:317 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:318 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:318 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:321 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 210
07:12:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:334 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +671us
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:335 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:335 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:335 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:335 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:335 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 210
07:12:338 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 211
07:12:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16011us
07:12:351 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:351 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:352 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:352 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:352 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:352 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:352 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 211
07:12:355 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 212
07:12:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:368 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +678us
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:368 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:369 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:369 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:369 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:369 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:369 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:369 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:369 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 212
07:12:372 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 213
07:12:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16004us
07:12:384 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 213
07:12:384 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:384 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:385 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:385 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:388 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 214
07:12:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:401 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +565us
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:401 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:401 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:402 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:402 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:402 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:402 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:402 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:402 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:402 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 214
07:12:405 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 215
07:12:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16117us
07:12:418 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 215
07:12:418 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:418 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:419 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:419 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:419 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:419 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:419 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:422 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 216
07:12:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:434 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +690us
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:434 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:435 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:435 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:435 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:435 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:435 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:435 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 216
07:12:438 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 217
07:12:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15992us
07:12:451 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 217
07:12:451 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:451 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:451 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:451 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:455 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 218
07:12:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:468 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +578us
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:468 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:469 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:469 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:469 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:469 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:469 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:469 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:469 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 218
07:12:472 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 219
07:12:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16104us
07:12:484 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +290us
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:484 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:485 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:485 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:485 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:485 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:485 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:485 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 219
07:12:488 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 220
07:12:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16392us
07:12:501 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +703us
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:501 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:501 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:501 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:502 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:502 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:502 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:502 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 220
07:12:505 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 221
07:12:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15979us
07:12:518 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:518 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:519 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:519 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:519 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:519 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:519 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:519 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 221
07:12:522 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 222
07:12:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:534 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +709us
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:534 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:535 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:535 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:535 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:535 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:535 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:535 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:535 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:535 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 222
07:12:538 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 223
07:12:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15973us
07:12:551 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 223
07:12:551 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:551 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:552 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:552 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:554 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 224
07:12:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:568 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +716us
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:568 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:569 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:569 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:569 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:569 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:569 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 224
07:12:572 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 225
07:12:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15966us
07:12:584 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +190us
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:584 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:585 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:585 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:585 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:585 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:585 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:585 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 225
07:12:588 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 226
07:12:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16492us
07:12:601 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:601 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:601 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:601 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:602 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:602 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:602 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:602 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:602 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 226
07:12:605 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 227
07:12:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15960us
07:12:618 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +0us
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:618 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:619 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:619 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:619 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 227
07:12:622 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 228
07:12:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16682us
07:12:635 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +609us
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:636 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:636 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:636 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:636 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:636 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:636 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 228
07:12:639 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 229
07:12:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16073us
07:12:651 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +6us
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:651 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:652 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:652 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:652 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:652 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 229
07:12:655 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 230
07:12:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16676us
07:12:668 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 230
07:12:668 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:668 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:669 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:669 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:669 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:669 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:672 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 231
07:12:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:685 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +12us
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:685 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:685 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:686 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:686 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 231
07:12:689 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 232
07:12:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16670us
07:12:701 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +622us
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:701 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:701 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:702 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:702 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:702 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:702 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:702 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:702 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 232
07:12:705 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 233
07:12:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16060us
07:12:718 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +19us
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:718 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:719 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:719 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:719 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:719 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:719 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:719 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 233
07:12:722 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 234
07:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16663us
07:12:735 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 234
07:12:735 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:735 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:736 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:736 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:736 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:736 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:739 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 235
07:12:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:751 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +25us
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:751 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:751 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:751 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:752 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:752 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:752 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 235
07:12:755 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 236
07:12:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16657us
07:12:768 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 236
07:12:768 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:768 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:769 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:769 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:769 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:769 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:769 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:769 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:772 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 237
07:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +31us
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:785 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:786 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:786 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:786 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 237
07:12:789 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 238
07:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16651us
07:12:801 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 238
07:12:801 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:801 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:802 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:802 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:802 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:802 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:802 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:805 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 239
07:12:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:818 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +38us
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:818 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:818 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:819 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:819 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 239
07:12:822 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 240
07:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16644us
07:12:835 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 240
07:12:835 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:835 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:836 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:836 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:12:836 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:836 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:836 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:836 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:839 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 241
07:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +44us
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:851 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:851 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:851 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:852 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 241
07:12:855 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 242
07:12:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16638us
07:12:868 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:868 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:869 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:869 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:869 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:869 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:869 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:869 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:869 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 242
07:12:872 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 243
07:12:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:885 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +50us
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:885 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:886 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:886 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:886 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:886 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:886 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:886 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 243
07:12:889 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 244
07:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16632us
07:12:901 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 244
07:12:901 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:901 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:901 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:902 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:902 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:902 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:902 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:905 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 245
07:12:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:918 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +57us
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:918 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:919 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:919 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:919 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:919 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 245
07:12:922 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 246
07:12:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16625us
07:12:935 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:935 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:936 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:936 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:12:936 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:936 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:936 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:936 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:936 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 246
07:12:939 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 247
07:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:12:952 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +63us
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:952 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:953 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:953 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:12:953 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:12:953 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:953 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:953 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 247
07:12:956 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 248
07:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16619us
07:12:968 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 248
07:12:968 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:968 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:969 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:12:969 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:12:969 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:12:969 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:12:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:972 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 249
07:12:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:12:985 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +69us
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:12:985 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:12:986 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:12:986 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:12:986 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:12:986 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:12:986 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:12:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:12:986 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 249
07:12:989 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 250
07:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16613us
07:13:002 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 250
07:13:002 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:003 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:003 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:003 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:003 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:003 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:003 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:006 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 251
07:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:018 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +76us
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:018 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:019 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:019 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:019 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:019 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 251
07:13:022 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 252
07:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16606us
07:13:035 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 252
07:13:035 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:035 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:036 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:036 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:036 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:036 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:036 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:039 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 253
07:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:052 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +82us
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:052 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:053 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:053 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:053 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:053 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:053 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:053 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 253
07:13:056 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 254
07:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16600us
07:13:068 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 254
07:13:068 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:069 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:069 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:069 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:069 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:069 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:072 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 255
07:13:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:085 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +88us
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:085 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:086 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:086 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:086 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:086 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 255
07:13:089 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 256
07:13:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16594us
07:13:102 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:103 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:103 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:103 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:103 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:103 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:103 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:103 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 256
07:13:106 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 257
07:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:118 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +95us
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:118 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:119 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:119 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:119 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:119 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:119 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:119 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 257
07:13:122 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 258
07:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16587us
07:13:135 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 258
07:13:135 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:135 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:136 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:136 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:136 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:136 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:136 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:139 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 259
07:13:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:152 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +101us
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:152 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:153 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:153 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:153 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:153 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 259
07:13:156 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 260
07:13:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16581us
07:13:168 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:168 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:169 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:169 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:169 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:169 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:169 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:169 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:169 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:169 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 260
07:13:172 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 261
07:13:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:185 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +107us
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:185 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:186 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:186 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:186 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:186 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:186 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:186 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 261
07:13:189 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 262
07:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16575us
07:13:202 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 262
07:13:202 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:203 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:203 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:203 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:203 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:206 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 263
07:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:218 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +114us
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:218 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:219 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:219 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:219 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:219 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:219 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 263
07:13:222 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 264
07:13:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16568us
07:13:235 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 264
07:13:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:235 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:236 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:236 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:236 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:236 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:236 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:239 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 265
07:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:252 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +120us
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:252 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:253 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:253 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:253 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:253 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 265
07:13:256 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 266
07:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16562us
07:13:268 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 266
07:13:268 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:268 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:269 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:269 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:269 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:269 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:269 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:272 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 267
07:13:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:285 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +7us
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:285 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:286 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:286 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:286 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:286 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:286 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:286 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 267
07:13:289 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 268
07:13:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16675us
07:13:302 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 268
07:13:302 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:302 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:303 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:303 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:303 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:303 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:303 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:303 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:303 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:303 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:306 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 269
07:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:318 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +133us
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:318 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:319 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:319 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:319 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:319 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 269
07:13:322 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 270
07:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16549us
07:13:335 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:336 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:336 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:336 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:336 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:336 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:336 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:336 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 270
07:13:339 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 271
07:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:352 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +139us
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:352 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:353 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:353 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:353 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:353 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:353 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 271
07:13:356 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 272
07:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16543us
07:13:369 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 272
07:13:369 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:369 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:370 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:370 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:370 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:370 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:370 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:373 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 273
07:13:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:385 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +145us
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:385 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:386 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:386 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:386 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:386 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 273
07:13:389 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 274
07:13:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16537us
07:13:402 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:402 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:403 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:403 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:403 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:403 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:403 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:403 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:403 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:403 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 274
07:13:406 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 275
07:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:419 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +152us
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:419 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:420 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:420 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:420 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:420 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:420 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:420 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 275
07:13:423 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 276
07:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16530us
07:13:435 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 276
07:13:435 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:435 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:436 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:436 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:436 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:436 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:436 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:439 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 277
07:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:452 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +39us
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:452 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:453 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:453 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:453 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:453 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:453 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:453 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 277
07:13:456 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 278
07:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16643us
07:13:469 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 278
07:13:469 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:469 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:470 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:470 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:470 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:470 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:470 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:470 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:470 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:473 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 279
07:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:485 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +164us
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:485 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:486 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:486 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:486 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:486 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 279
07:13:489 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 280
07:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16518us
07:13:502 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 280
07:13:502 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:502 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:503 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:503 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:503 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:503 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:503 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:506 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 281
07:13:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:519 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +52us
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:519 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:520 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:520 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:520 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:520 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:520 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:520 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 281
07:13:523 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 282
07:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16630us
07:13:535 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 282
07:13:535 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:535 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:536 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:536 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:536 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:536 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:536 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:536 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:536 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:539 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 283
07:13:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:552 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +177us
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:552 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:553 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:553 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:553 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:553 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 283
07:13:556 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 284
07:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16505us
07:13:569 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:569 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:570 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:570 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:570 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:570 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:570 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:570 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:570 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:570 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 284
07:13:573 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 285
07:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:585 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +183us
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:585 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:586 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:586 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:586 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:586 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:586 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:586 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:586 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 285
07:13:589 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 286
07:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16499us
07:13:602 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 286
07:13:602 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:602 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:603 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:603 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:603 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:603 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:603 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:603 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:606 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 287
07:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:619 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +190us
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:619 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:620 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:620 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:620 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:620 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 287
07:13:623 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 288
07:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16492us
07:13:635 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:635 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:636 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:636 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:636 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:636 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:636 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:636 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:636 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 288
07:13:639 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 289
07:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0370->08000000, interrupt) +16051us
07:13:652 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +196us
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:652 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:653 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:653 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:653 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:653 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:653 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0370, sas core) +0us
07:13:653 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 289
07:13:656 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 290
07:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16486us
07:13:669 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 290
07:13:669 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:669 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:670 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:670 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:670 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:670 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:670 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:670 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:670 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:670 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:673 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 291
07:13:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:685 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +84us
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:685 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:686 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:686 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:686 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:686 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:686 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:686 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 291
07:13:689 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 292
07:13:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16599us
07:13:702 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 292
07:13:702 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:702 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:703 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:703 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:703 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:703 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:703 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:703 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:703 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:706 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 293
07:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:719 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +209us
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:719 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:720 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:720 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:720 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:720 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 293
07:13:723 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 294
07:13:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16473us
07:13:736 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 294
07:13:736 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:736 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:737 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:737 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:737 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:737 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:740 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 295
07:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:752 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +96us
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:752 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:753 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:753 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:753 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:753 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:753 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:753 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 295
07:13:756 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 296
07:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16586us
07:13:769 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 296
07:13:769 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:769 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:770 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:770 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:770 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:770 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:770 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:770 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:770 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:773 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 297
07:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:786 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +221us
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:786 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:787 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:787 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:787 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:787 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:787 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:787 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:787 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 297
07:13:790 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 298
07:13:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16461us
07:13:802 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:802 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:803 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:803 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:803 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:803 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:803 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:803 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:803 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:803 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 298
07:13:806 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 299
07:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:819 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +228us
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:819 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:820 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:820 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:820 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:820 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:820 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:820 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 299
07:13:823 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 300
07:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16454us
07:13:836 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 300
07:13:836 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:836 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:837 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:837 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:837 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:837 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:837 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:840 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 301
07:13:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:852 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +234us
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:852 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:853 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:853 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:853 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:853 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 301
07:13:856 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 302
07:13:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16448us
07:13:869 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +631us
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:869 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:870 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:870 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:870 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:13:870 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:870 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:870 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:870 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:870 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 302
07:13:873 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 303
07:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16051us
07:13:886 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +241us
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:886 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:887 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:887 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:887 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:887 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:887 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:887 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 303
07:13:890 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 304
07:13:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16442us
07:13:902 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 304
07:13:902 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:902 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:903 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:903 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:903 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:903 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:903 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:906 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 305
07:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:919 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +128us
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:919 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:920 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:920 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:920 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:920 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:920 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:920 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 305
07:13:923 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 306
07:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16554us
07:13:936 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 306
07:13:936 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:936 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:937 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:937 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:13:937 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:13:937 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:13:937 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:937 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:940 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 307
07:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:952 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +253us
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:952 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:953 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:953 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:953 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:953 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 307
07:13:956 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 308
07:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16429us
07:13:969 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 308
07:13:969 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:969 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:970 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:970 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:13:970 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:13:970 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:13:970 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:13:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:973 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 309
07:13:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:13:986 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +141us
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:13:986 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:13:987 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:13:987 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:13:987 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:13:987 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:13:987 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:13:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:13:987 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 309
07:13:990 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 310
07:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16541us
07:14:002 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 310
07:14:002 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:002 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:003 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:003 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:003 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:14:003 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:003 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:14:003 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:003 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:14:005 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:005 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:005 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:005 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bcb0b4, vblank start waited) +12523us
07:14:005 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:005 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:005 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:006 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 311
07:14:006 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3187us
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:019 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:020 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:020 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:020 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:020 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:029 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:029 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:029 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:029 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192502 enqueued.
07:14:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:029 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:029 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:029 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:029 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:029 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:030 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:030 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:030 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +145us
07:14:030 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 311
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1570us
07:14:030 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:030 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:030 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2090us
07:14:030 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3473us
07:14:030 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:030 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:030 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:030 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:030 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:030 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 312
07:14:030 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3117us
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:037 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:037 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:037 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:037 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:037 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:046 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:046 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:046 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:046 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192503 enqueued.
07:14:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:046 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:046 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:046 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:047 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:047 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:047 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:047 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +136us
07:14:047 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +493us
07:14:047 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:047 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 312
07:14:047 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:047 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1614us
07:14:047 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:047 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:047 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4678us
07:14:047 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +885us
07:14:047 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:047 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:047 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:047 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:048 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:048 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 313
07:14:048 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2389us
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:053 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:054 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:054 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:054 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:054 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:063 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:063 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:063 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192504 enqueued.
07:14:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:063 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:063 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:063 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:064 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:064 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:064 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:064 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:064 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +152us
07:14:064 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 313
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3020us
07:14:064 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:064 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:064 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:064 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:064 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1462us
07:14:064 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4101us
07:14:064 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:064 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:064 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:064 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 314
07:14:065 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1660us
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:069 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:070 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:070 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:070 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:070 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:079 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:079 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:079 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:080 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192505 enqueued.
07:14:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:080 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:080 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:080 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:080 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:080 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:080 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:081 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:081 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:081 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +149us
07:14:081 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 314
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3751us
07:14:081 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:081 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:081 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:081 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:081 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4050us
07:14:081 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1513us
07:14:081 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:081 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:081 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:081 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 315
07:14:081 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +931us
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:086 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:087 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:087 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:087 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:087 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:095 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:095 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:095 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:096 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192506 enqueued.
07:14:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:096 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:096 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:096 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:096 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:096 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:096 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:096 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:096 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:096 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:096 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +151us
07:14:096 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 315
07:14:096 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4478us
07:14:096 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:096 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:096 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:097 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:097 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:097 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:097 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:097 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:097 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:097 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:097 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:097 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 316
07:14:097 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +203us
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:103 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:104 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:104 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:104 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:104 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:113 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:113 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:113 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192507 enqueued.
07:14:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:113 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:113 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:113 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:114 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:114 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:114 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:114 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:114 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +153us
07:14:114 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +475us
07:14:114 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:114 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +0us
07:14:114 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:114 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 316
07:14:114 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +199us
07:14:114 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:114 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4529us
07:14:114 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:114 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:114 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:114 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:114 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:114 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:114 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:114 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 317
07:14:114 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5278us
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:119 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:120 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:120 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:120 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:120 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:120 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:129 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:129 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:130 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192508 enqueued.
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:130 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:130 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:130 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:130 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:130 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:130 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:130 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:130 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:130 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:130 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:130 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +142us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +141us
07:14:130 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:130 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:130 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 317
07:14:130 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3422us
07:14:130 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2141us
07:14:130 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:130 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:130 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:130 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:130 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:131 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:131 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 318
07:14:131 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4549us
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:136 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:137 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:137 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:137 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:137 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:145 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:145 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:145 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192509 enqueued.
07:14:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:145 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:145 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:145 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:145 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:145 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:146 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:146 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:146 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:146 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +151us
07:14:146 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 318
07:14:146 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +578us
07:14:146 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:146 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:146 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +82us
07:14:146 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:146 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:146 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:146 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:146 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +206us
07:14:146 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5357us
07:14:146 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:146 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:146 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:146 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 319
07:14:146 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3821us
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:154 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:154 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:154 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:163 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:163 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:163 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192510 enqueued.
07:14:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:163 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:163 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:163 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:163 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:163 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:163 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:163 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:164 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:164 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:164 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:164 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +173us
07:14:164 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 319
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1567us
07:14:164 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:164 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:164 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:164 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:164 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2794us
07:14:164 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2769us
07:14:164 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:164 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:164 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:164 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 320
07:14:164 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3092us
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:169 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:170 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:170 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:170 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:179 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:179 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:179 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192511 enqueued.
07:14:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:179 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:179 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:179 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:180 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:180 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +208us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:180 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:180 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:180 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/INITLIB.TSC, 00000001, 00000000)
07:14:180 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:14:180 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:14:180 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:180 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:180 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:180 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +26us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:180 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:14:180 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 691 = sceIoLseek(4, 0, 2)
07:14:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:14:180 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:180 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:181 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:14:181 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 320
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1855us
07:14:181 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:181 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:181 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:181 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:181 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5382us
07:14:181 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +181us
07:14:181 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:181 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:181 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:181 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 321
07:14:181 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2363us
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:186 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:186 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:187 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:196 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:196 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:196 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192448 enqueued.
07:14:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:196 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:196 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:196 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:196 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:196 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:196 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:196 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:196 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:197 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:197 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:197 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:197 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:197 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:197 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:197 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +116us
07:14:197 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:197 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:197 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08d62a20, 2b3): deferring result
07:14:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:197 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:197 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 321
07:14:197 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2855us
07:14:198 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:198 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:198 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:198 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 322
07:14:198 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1634us
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:203 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:203 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:204 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:213 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:213 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:213 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:213 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192449 enqueued.
07:14:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:213 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:213 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:213 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:214 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:14:214 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:214 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:214 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:214 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:14:214 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:14:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:214 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:215 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:216 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:217 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:217 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:217 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +174us
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:217 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:217 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAS/FONTES.DPP, 00000001, 00000000)
07:14:217 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:14:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08ba09a0->08000000, io waited) +5us
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +99us
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:217 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:14:217 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 73728 = sceIoLseek(4, 0, 2)
07:14:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:14:217 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:14:217 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:14:217 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +41us
07:14:217 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +58us
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:218 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +2us
07:14:218 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 322
07:14:218 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +138us
07:14:218 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:218 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:14:218 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:218 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2997us
07:14:218 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:218 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:218 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:218 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:218 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:218 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:218 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:218 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:218 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:219 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:219 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:219 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 323
07:14:219 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +906us
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:222 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:222 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:222 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:222 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:222 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:232 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:233 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:233 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192450 enqueued.
07:14:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:233 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:233 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:233 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:233 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:233 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:233 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:233 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:233 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +58us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:234 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:234 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:234 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:234 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:234 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +26us
07:14:234 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:234 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:234 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08cd8d40, 800): deferring result
07:14:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:14:234 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:235 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:235 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:235 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 323
07:14:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3478us
07:14:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +808us
07:14:235 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:235 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:235 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:235 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:235 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:235 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:235 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 324
07:14:235 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +177us
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:238 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:239 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:239 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:239 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:239 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:248 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:248 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:248 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:249 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192451 enqueued.
07:14:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:249 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:249 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:249 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:249 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:249 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:251 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:251 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:251 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:251 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +137us
07:14:251 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 324
07:14:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +692us
07:14:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4354us
07:14:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:251 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1538us
07:14:251 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4024us
07:14:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:251 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 325
07:14:251 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5252us
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:255 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:255 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:255 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:255 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:263 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:263 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:263 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:264 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192452 enqueued.
07:14:264 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:264 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:264 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:264 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:264 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:264 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +59us
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:264 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:264 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:264 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:265 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 800, 0)
07:14:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:265 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:265 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:265 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:265 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +73us
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +26us
07:14:265 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 0, 1)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:265 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:265 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf01300, 4800): deferring result
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:265 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +43us
07:14:265 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +140us
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:265 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:265 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +95us
07:14:265 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:265 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 325
07:14:265 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:265 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:265 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:266 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4126us
07:14:266 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1436us
07:14:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:266 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 326
07:14:266 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4524us
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:270 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:279 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192453 enqueued.
07:14:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:279 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:279 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:279 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:279 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:280 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:280 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:280 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:280 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 20480 = sceIoLseek(4, 5000, 0)
07:14:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:284 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:284 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:284 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:284 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +539us
07:14:284 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 20480 = sceIoLseek(4, 0, 1)
07:14:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:284 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:284 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:284 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:285 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0befca80, 4800): deferring result
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:285 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 326
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +184us
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:285 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +143us
07:14:285 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:285 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:285 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:285 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:285 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:285 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:285 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:285 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +910us
07:14:285 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:285 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 327
07:14:285 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2884us
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:288 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:289 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:289 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:289 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:289 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:289 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:298 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:298 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:298 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:299 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192454 enqueued.
07:14:299 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:299 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:299 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:299 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:299 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:299 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:299 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 38912 = sceIoLseek(4, 9800, 0)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:299 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:299 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:299 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:300 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +481us
07:14:300 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 38912 = sceIoLseek(4, 0, 1)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:300 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:300 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bef8200, 4800): deferring result
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:300 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 327
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +184us
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:300 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +929us
07:14:300 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:300 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:300 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:300 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:300 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:300 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:300 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:300 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 328
07:14:300 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3066us
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:303 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:304 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:304 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:304 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:304 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:304 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:313 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:313 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:314 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192455 enqueued.
07:14:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:314 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:314 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:314 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:314 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:314 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 57344 = sceIoLseek(4, e000, 0)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:314 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:314 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:314 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:315 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:315 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +482us
07:14:315 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:14:315 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 57344 = sceIoLseek(4, 0, 1)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:315 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:315 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bef4180, 4000): deferring result
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:315 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 328
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +163us
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:315 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:315 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +13us
07:14:315 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:315 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:14:315 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1464us
07:14:315 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:315 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:315 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:315 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:315 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:315 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:315 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:316 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 329
07:14:316 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2338us
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:320 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:320 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:321 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:321 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:321 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:330 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:331 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:331 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:331 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:331 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192456 enqueued.
07:14:331 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:331 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:331 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:331 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:331 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:332 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:332 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:332 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:334 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 329
07:14:335 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:336 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:336 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +1374us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1848us
07:14:336 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:336 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:336 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +397us
07:14:336 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5166us
07:14:336 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:336 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:336 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:336 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:336 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 330
07:14:336 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1609us
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:340 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:340 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:340 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:340 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:340 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:350 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:350 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:350 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:350 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192457 enqueued.
07:14:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:350 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:350 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:350 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:351 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:351 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:352 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:353 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:353 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +168us
07:14:353 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 330
07:14:353 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +761us
07:14:353 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:353 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:353 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2822us
07:14:353 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:353 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:353 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2985us
07:14:353 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2578us
07:14:353 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:353 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:353 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:353 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:353 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:353 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 331
07:14:353 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +880us
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:356 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:357 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:357 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:357 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:357 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:357 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:367 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192458 enqueued.
07:14:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:367 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:367 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:367 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:367 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:367 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:367 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:368 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:368 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +154us
07:14:368 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 331
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4526us
07:14:368 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:368 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:368 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:368 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +9us
07:14:368 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +230us
07:14:368 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:368 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:368 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:368 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:368 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 332
07:14:368 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +152us
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:371 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:372 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:372 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:372 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:372 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:372 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:381 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:381 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:381 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:381 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:381 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:382 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:382 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:382 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192459 enqueued.
07:14:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:382 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:382 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:382 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:382 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:382 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +81us
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:383 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:383 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:14:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:14:383 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:385 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:385 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:385 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:385 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +90us
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +9us
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:14:385 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:14:385 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 332
07:14:385 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5225us
07:14:385 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:385 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:385 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:385 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:385 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:385 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:385 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:385 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2357us
07:14:385 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:385 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 333
07:14:385 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2869us
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:388 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:389 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:389 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:389 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:389 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:389 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:398 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:398 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:398 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192460 enqueued.
07:14:398 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:398 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:398 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:398 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:398 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:398 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:398 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:398 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:400 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:400 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:400 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:400 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +168us
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +165us
07:14:400 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:400 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:400 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 333
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:400 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:400 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:400 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:400 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:400 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:400 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 334
07:14:400 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4498us
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:403 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:404 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:404 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:404 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:404 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:404 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:413 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:413 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:413 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:414 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192461 enqueued.
07:14:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:414 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:414 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:414 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:414 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:414 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:414 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:414 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:414 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +150us
07:14:414 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +294us
07:14:414 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:414 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 334
07:14:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +485us
07:14:414 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:414 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +132us
07:14:414 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:415 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +66us
07:14:415 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +173us
07:14:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:415 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:415 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:415 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 335
07:14:415 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3770us
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:420 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:420 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:421 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:421 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:421 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:430 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:430 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:430 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:430 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192462 enqueued.
07:14:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:430 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:430 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:430 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:430 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:430 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:430 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:430 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:430 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:431 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:431 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:431 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +101us
07:14:431 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:431 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:431 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:431 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:431 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:431 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:431 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAS/SHARED.DPP, 00000001, 00000000)
07:14:431 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:14:432 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:14:432 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:432 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:432 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:432 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +27us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:14:432 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 342016 = sceIoLseek(4, 0, 2)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:14:432 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:432 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:14:432 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 335
07:14:432 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1283us
07:14:432 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:432 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:432 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:432 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1729us
07:14:432 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:432 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:432 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3833us
07:14:433 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:433 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:433 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:433 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:433 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:433 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:433 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:433 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 336
07:14:433 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3041us
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:437 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:437 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:437 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:437 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:437 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:446 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:446 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:446 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:447 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192463 enqueued.
07:14:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:447 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:447 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:447 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +58us
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:447 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:447 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:447 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:447 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:14:447 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +27us
07:14:447 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:448 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:448 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08cd8d40, 800): deferring result
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:448 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:448 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 336
07:14:448 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +661us
07:14:448 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:448 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:448 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1290us
07:14:448 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:448 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:448 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4317us
07:14:448 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1245us
07:14:448 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:448 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:448 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:448 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:448 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:448 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 337
07:14:448 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2312us
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:454 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:454 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:454 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:454 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:454 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:454 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:463 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:463 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:463 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192464 enqueued.
07:14:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:463 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:463 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:463 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:463 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:463 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:463 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:463 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:464 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:464 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:464 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +135us
07:14:464 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 337
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3113us
07:14:464 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:464 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:464 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:464 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:464 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1101us
07:14:464 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4461us
07:14:464 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:464 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:464 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:464 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 338
07:14:464 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1584us
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:470 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:470 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:471 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:471 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:480 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:480 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:480 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:480 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192465 enqueued.
07:14:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:480 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:480 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:481 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:481 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:481 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 800, 0)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:481 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:481 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:481 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:481 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +72us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +27us
07:14:481 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 0, 1)
07:14:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:481 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:481 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf06300, 3000): deferring result
07:14:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:481 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:482 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:482 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:482 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:482 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:482 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:482 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 338
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3585us
07:14:482 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:482 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:482 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:482 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:482 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3689us
07:14:482 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1873us
07:14:482 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:482 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:482 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:482 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 339
07:14:482 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +855us
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:486 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:487 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:487 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:487 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:495 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:495 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:495 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192466 enqueued.
07:14:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:495 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:495 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:495 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:495 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:495 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:495 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:495 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:495 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:495 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:496 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:496 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:496 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:496 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:496 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 14336 = sceIoLseek(4, 3800, 0)
07:14:496 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:503 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +506us
07:14:503 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 14336 = sceIoLseek(4, 0, 1)
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:503 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:503 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf03a80, 2800): deferring result
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:503 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 339
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:503 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:503 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3926us
07:14:503 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:503 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:503 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:503 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:503 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:503 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:504 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:504 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:504 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:504 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:504 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:504 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 340
07:14:504 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +126us
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:507 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:507 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:507 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:508 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:508 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:516 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:516 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:516 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:516 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192467 enqueued.
07:14:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:516 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:516 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:516 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:517 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:517 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 24576 = sceIoLseek(4, 6000, 0)
07:14:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:518 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:518 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:518 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:518 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +402us
07:14:518 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:14:518 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 24576 = sceIoLseek(4, 0, 1)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:518 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:518 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf00a00, 3000): deferring result
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:518 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:518 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 340
07:14:518 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +334us
07:14:518 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:518 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:14:518 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4204us
07:14:518 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:518 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:518 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:518 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:519 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:519 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 341
07:14:519 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5202us
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:522 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:522 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:522 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:522 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:522 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:531 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:531 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:531 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:531 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192468 enqueued.
07:14:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:531 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:531 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:531 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:531 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:531 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:531 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 36864 = sceIoLseek(4, 9000, 0)
07:14:531 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:532 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:532 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:532 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:532 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +497us
07:14:532 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 36864 = sceIoLseek(4, 0, 1)
07:14:532 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:14:532 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:532 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:532 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0befe180, 2800): deferring result
07:14:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:532 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 341
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:532 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:532 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +29us
07:14:532 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:532 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2981us
07:14:532 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:533 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2381us
07:14:533 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:533 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:533 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:533 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:533 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:533 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:533 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:533 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 342
07:14:533 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4473us
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:536 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:537 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:537 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:537 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:537 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:545 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:545 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:545 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:546 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192469 enqueued.
07:14:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:546 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:546 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:546 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:546 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:546 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 47104 = sceIoLseek(4, b800, 0)
07:14:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:547 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:547 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:547 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:547 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +666us
07:14:547 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 47104 = sceIoLseek(4, 0, 1)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:547 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 342
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:547 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:547 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0befb100, 3000): deferring result
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:547 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:547 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +129us
07:14:547 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:547 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +41us
07:14:547 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:547 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +198us
07:14:547 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:547 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +1us
07:14:547 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:547 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5562us
07:14:547 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:547 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +206us
07:14:547 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:547 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +33us
07:14:547 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:548 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:548 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:548 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 343
07:14:548 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3744us
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:553 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:553 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:554 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:554 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:563 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:563 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:563 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:564 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192470 enqueued.
07:14:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:564 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:564 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:564 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:564 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:564 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:564 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 59392 = sceIoLseek(4, e800, 0)
07:14:564 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:564 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 343
07:14:565 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:565 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:565 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:565 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1055us
07:14:565 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 59392 = sceIoLseek(4, 0, 1)
07:14:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:565 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:565 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bef8880, 2800): deferring result
07:14:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:565 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:565 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +488us
07:14:565 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:565 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:565 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:566 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:566 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:566 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:566 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:566 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2554us
07:14:566 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:566 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3009us
07:14:566 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:566 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:566 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:566 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 344
07:14:566 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3016us
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:569 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:570 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:570 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:570 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:570 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:579 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:579 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:579 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:579 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192471 enqueued.
07:14:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:579 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:579 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:579 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:579 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:579 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:579 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:579 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:580 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:580 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 69632 = sceIoLseek(4, 11000, 0)
07:14:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:582 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:582 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:582 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:582 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +380us
07:14:582 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 69632 = sceIoLseek(4, 0, 1)
07:14:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:582 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:582 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bef5800, 3000): deferring result
07:14:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:582 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:583 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 344
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1872us
07:14:583 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:583 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:583 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:583 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:583 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5142us
07:14:583 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +421us
07:14:583 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:583 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:583 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:583 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 345
07:14:583 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2287us
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:586 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:587 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:587 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:587 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:587 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:587 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:596 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:596 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:597 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192472 enqueued.
07:14:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:597 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:597 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:597 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:597 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:597 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:597 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 81920 = sceIoLseek(4, 14000, 0)
07:14:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:598 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 345
07:14:598 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:598 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:598 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:598 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1287us
07:14:598 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 81920 = sceIoLseek(4, 0, 1)
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:598 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:598 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bef2f80, 2800): deferring result
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:598 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:598 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1713us
07:14:598 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:598 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:598 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:598 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:598 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:598 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:598 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:599 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:599 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:599 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:599 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:599 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 346
07:14:599 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1558us
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:603 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:604 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:604 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:604 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:612 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:612 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:612 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192473 enqueued.
07:14:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:612 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:612 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:612 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:613 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:613 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:613 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 92160 = sceIoLseek(4, 16800, 0)
07:14:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:616 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 346
07:14:616 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:616 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:616 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:616 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:616 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1196us
07:14:616 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:14:616 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 92160 = sceIoLseek(4, 0, 1)
07:14:616 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Dialog Stream (294->286, pc: 08b98500->08bc5f78, io seek) +0us
07:14:616 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:616 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:616 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beeff00, 3000): deferring result
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:616 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +96us
07:14:616 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +25us
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:616 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:616 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2513us
07:14:616 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:616 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:616 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:616 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:616 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:617 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:617 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:617 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:617 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:617 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:617 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:617 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 347
07:14:617 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +830us
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:621 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:621 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:621 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:621 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:629 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:629 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:629 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:629 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192474 enqueued.
07:14:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:629 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:629 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:629 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:629 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:629 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:629 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:629 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:629 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:629 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:629 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:629 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:630 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:630 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:630 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 104448 = sceIoLseek(4, 19800, 0)
07:14:630 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:630 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 347
07:14:630 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:630 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:630 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:630 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:630 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1192us
07:14:630 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 104448 = sceIoLseek(4, 0, 1)
07:14:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:631 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:631 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beed680, 2800): deferring result
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:631 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:631 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3110us
07:14:631 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +156us
07:14:631 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:631 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:631 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:631 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:631 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:631 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:631 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:631 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 348
07:14:631 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +101us
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:637 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:637 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:637 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:645 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:645 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:645 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:646 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192475 enqueued.
07:14:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:646 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:646 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:646 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:646 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +61us
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:646 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:646 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 114688 = sceIoLseek(4, 1c000, 0)
07:14:646 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:647 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:647 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:647 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:647 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +512us
07:14:647 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 114688 = sceIoLseek(4, 0, 1)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:647 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:647 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beea600, 3000): deferring result
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:647 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 348
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:647 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:647 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +425us
07:14:647 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:647 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:647 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:647 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4030us
07:14:647 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:647 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:647 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:647 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2191us
07:14:647 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:647 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3372us
07:14:647 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:647 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:648 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:648 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 349
07:14:648 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5176us
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:653 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:654 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:654 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:654 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:654 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:654 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:654 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:662 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:662 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:662 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:662 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192476 enqueued.
07:14:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:662 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:662 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:662 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:662 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:662 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:662 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:662 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:663 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:663 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:663 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:663 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:663 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:663 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:663 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 126976 = sceIoLseek(4, 1f000, 0)
07:14:663 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:675 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:675 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:675 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:675 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +647us
07:14:675 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 126976 = sceIoLseek(4, 0, 1)
07:14:675 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:14:675 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:675 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 349
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:675 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:675 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bee7d80, 2800): deferring result
07:14:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:675 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:675 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +29us
07:14:675 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:675 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5239us
07:14:675 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:675 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:676 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:676 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4779us
07:14:676 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:676 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +784us
07:14:676 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:676 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:676 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:676 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 350
07:14:676 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:679 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4448us
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:680 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:680 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:680 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:680 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:680 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:680 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:680 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:680 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:689 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:689 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:689 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:690 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192477 enqueued.
07:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:690 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:690 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:690 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:690 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:690 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 137216 = sceIoLseek(4, 21800, 0)
07:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:691 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 350
07:14:691 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:691 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:691 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:691 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +931us
07:14:691 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 137216 = sceIoLseek(4, 0, 1)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:691 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:691 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bee4d00, 3000): deferring result
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:691 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +15us
07:14:691 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +106us
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:691 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:691 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +129us
07:14:691 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:691 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:691 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:691 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:691 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:691 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:692 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:692 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:692 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:692 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1563us
07:14:692 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:692 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 351
07:14:692 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:695 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2155us
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:695 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:696 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:696 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:696 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:696 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:704 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:704 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:704 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:705 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192478 enqueued.
07:14:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:705 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:705 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:705 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:705 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:705 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:705 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 149504 = sceIoLseek(4, 24800, 0)
07:14:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:706 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 351
07:14:706 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:706 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:706 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:706 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1276us
07:14:706 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 149504 = sceIoLseek(4, 0, 1)
07:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:706 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:706 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bee2480, 2800): deferring result
07:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:706 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:706 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +293us
07:14:706 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:707 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:707 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:707 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:707 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:707 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:707 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 352
07:14:707 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:710 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2990us
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:710 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:711 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:711 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:711 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:711 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:711 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:719 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:720 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:720 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:720 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192479 enqueued.
07:14:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:720 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:720 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:720 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:720 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:720 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:720 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:720 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:721 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:721 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 159744 = sceIoLseek(4, 27000, 0)
07:14:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:722 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 352
07:14:722 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:723 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:723 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:723 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:723 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1335us
07:14:723 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:14:723 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 159744 = sceIoLseek(4, 0, 1)
07:14:723 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Dialog Stream (294->286, pc: 08b98500->08bc5f78, io seek) +0us
07:14:723 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:723 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:723 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bedf400, 3000): deferring result
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:723 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +96us
07:14:723 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +25us
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:723 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +943us
07:14:723 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:723 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:723 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:723 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:723 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:723 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:724 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 353
07:14:724 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:726 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2262us
07:14:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:727 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:727 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:727 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:727 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:737 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:737 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:737 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:737 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:737 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:738 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:738 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:738 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:738 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192480 enqueued.
07:14:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:738 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:738 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:738 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:738 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:738 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:738 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:739 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:739 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:739 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 172032 = sceIoLseek(4, 2a000, 0)
07:14:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:746 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 353
07:14:746 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:746 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:746 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:746 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +877us
07:14:746 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 172032 = sceIoLseek(4, 0, 1)
07:14:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:746 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:746 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bedcb80, 2800): deferring result
07:14:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:746 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:747 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:747 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:747 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:747 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2149us
07:14:747 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:747 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:747 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1174us
07:14:747 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4389us
07:14:747 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:747 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:747 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:747 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:747 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:747 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 354
07:14:747 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1533us
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:750 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:751 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:751 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:751 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:751 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:751 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:760 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:760 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:760 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:761 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192481 enqueued.
07:14:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:761 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:761 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:761 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:761 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:761 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:761 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 182272 = sceIoLseek(4, 2c800, 0)
07:14:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:762 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:762 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:763 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:763 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +495us
07:14:763 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 182272 = sceIoLseek(4, 0, 1)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:763 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:763 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bed9b00, 3000): deferring result
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:763 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 354
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:763 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:763 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +542us
07:14:763 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:763 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:763 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2497us
07:14:763 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:763 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:763 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3762us
07:14:763 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1801us
07:14:763 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:763 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:763 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:763 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:764 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 355
07:14:764 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:766 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +804us
07:14:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:766 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:767 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:767 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:767 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:767 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:776 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192482 enqueued.
07:14:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:776 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:776 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:776 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:776 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:776 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:776 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:776 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:777 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:777 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:777 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:777 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:777 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 194560 = sceIoLseek(4, 2f800, 0)
07:14:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:778 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:778 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:778 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:778 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +553us
07:14:778 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 194560 = sceIoLseek(4, 0, 1)
07:14:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:778 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:778 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bed7280, 2800): deferring result
07:14:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:778 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 355
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:778 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:779 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3930us
07:14:779 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:779 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:779 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:779 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:779 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +546us
07:14:779 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5017us
07:14:779 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:779 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:779 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:779 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 356
07:14:779 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +76us
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:783 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:783 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:783 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:783 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:783 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:792 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:792 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:792 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:792 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192483 enqueued.
07:14:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:792 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:793 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:793 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:793 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:793 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 204800 = sceIoLseek(4, 32000, 0)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:793 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:793 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:793 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:793 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +498us
07:14:793 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 204800 = sceIoLseek(4, 0, 1)
07:14:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:793 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:793 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:793 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bed4200, 3000): deferring result
07:14:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:793 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 356
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:794 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:794 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4694us
07:14:794 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:794 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:794 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:794 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:794 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:794 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:794 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:794 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3134us
07:14:794 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:794 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 357
07:14:794 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2017us
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:797 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:798 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:798 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:798 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:798 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:807 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:807 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:807 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:808 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192484 enqueued.
07:14:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:808 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:808 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:808 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:808 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:808 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:808 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 217088 = sceIoLseek(4, 35000, 0)
07:14:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:812 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 357
07:14:812 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:812 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:812 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:812 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1337us
07:14:812 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 217088 = sceIoLseek(4, 0, 1)
07:14:812 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:14:812 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:812 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:812 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bed1980, 2800): deferring result
07:14:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:812 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:812 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +29us
07:14:812 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:813 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4574us
07:14:813 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:813 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:813 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:813 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:813 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:813 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:813 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:813 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 358
07:14:813 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4422us
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:816 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:817 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:817 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:817 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:817 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:817 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:817 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:825 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:826 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:826 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:826 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:826 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:826 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:826 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:826 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:826 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192485 enqueued.
07:14:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:826 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:826 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:826 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:826 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:826 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:826 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:826 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:826 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:827 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:827 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:827 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 227328 = sceIoLseek(4, 37800, 0)
07:14:827 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:827 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 358
07:14:827 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:827 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:827 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:827 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +993us
07:14:827 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 227328 = sceIoLseek(4, 0, 1)
07:14:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:827 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +83us
07:14:827 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +16us
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:827 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:827 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bece900, 3000): deferring result
07:14:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:827 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:828 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:828 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +11us
07:14:828 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:828 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +81us
07:14:828 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:828 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +118us
07:14:828 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:828 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:14:828 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:828 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5245us
07:14:828 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:828 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:828 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:828 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:828 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:828 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:828 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:828 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 359
07:14:828 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:831 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3694us
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:831 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:832 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:832 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:832 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:832 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:841 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:841 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:841 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:842 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192486 enqueued.
07:14:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:842 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:842 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:842 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:842 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:842 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:842 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:843 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 239616 = sceIoLseek(4, 3a800, 0)
07:14:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:843 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 359
07:14:843 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:843 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:843 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:843 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +774us
07:14:843 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 239616 = sceIoLseek(4, 0, 1)
07:14:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:843 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:843 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0becc080, 2800): deferring result
07:14:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:843 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +820us
07:14:843 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:843 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:843 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:844 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2506us
07:14:844 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:844 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3057us
07:14:844 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:844 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:844 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:844 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:844 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:844 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:844 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:844 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 360
07:14:844 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:847 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2965us
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:848 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:848 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:848 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:848 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:848 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:857 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:857 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:857 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:857 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192487 enqueued.
07:14:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:857 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:857 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:857 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:857 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:858 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:858 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:858 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 249856 = sceIoLseek(4, 3d000, 0)
07:14:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:858 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 360
07:14:858 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:858 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:858 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:858 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +902us
07:14:858 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 249856 = sceIoLseek(4, 0, 1)
07:14:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:858 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:858 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:858 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bec9000, 3000): deferring result
07:14:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:859 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:859 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +235us
07:14:859 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:859 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:859 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +965us
07:14:859 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:859 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:859 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5094us
07:14:859 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +469us
07:14:859 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:859 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:859 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:859 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:859 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:859 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 361
07:14:859 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:862 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2236us
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:862 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:863 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:863 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:863 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:863 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:863 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:871 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:871 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:872 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:872 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192488 enqueued.
07:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:872 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:872 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:872 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:872 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:872 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:872 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:873 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 262144 = sceIoLseek(4, 40000, 0)
07:14:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:873 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 361
07:14:873 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:873 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:873 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:873 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +930us
07:14:873 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 262144 = sceIoLseek(4, 0, 1)
07:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:873 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:873 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bec6780, 2800): deferring result
07:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:873 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:874 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2122us
07:14:874 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:874 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:874 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:874 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:874 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1878us
07:14:874 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3685us
07:14:874 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:874 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:874 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 362
07:14:874 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1508us
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:877 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:878 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:878 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:878 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:878 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:878 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:887 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:887 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:887 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:888 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192489 enqueued.
07:14:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:888 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:888 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:888 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:888 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:888 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 272384 = sceIoLseek(4, 42800, 0)
07:14:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:889 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 362
07:14:889 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:889 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:889 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:889 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +755us
07:14:889 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 272384 = sceIoLseek(4, 0, 1)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:889 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:889 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bec3700, 3000): deferring result
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:889 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:889 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3006us
07:14:889 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:889 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:889 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:889 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:889 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:889 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:889 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:889 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4466us
07:14:889 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:890 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1097us
07:14:890 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:890 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:890 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:890 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 363
07:14:890 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +779us
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:893 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:893 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:894 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:894 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:894 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:903 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:903 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:903 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192490 enqueued.
07:14:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:903 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:903 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:903 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:903 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:903 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:903 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:903 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:903 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:904 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:904 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 284672 = sceIoLseek(4, 45800, 0)
07:14:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:904 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 363
07:14:904 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:904 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:904 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:904 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1172us
07:14:904 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 284672 = sceIoLseek(4, 0, 1)
07:14:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:904 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:905 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:905 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bec0e80, 2800): deferring result
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:905 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3337us
07:14:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:905 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 364
07:14:905 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +50us
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:909 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:909 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:909 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:909 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:918 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:918 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:918 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192491 enqueued.
07:14:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:918 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:918 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:918 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:918 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:919 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:919 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:919 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:919 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 294912 = sceIoLseek(4, 48000, 0)
07:14:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:919 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 364
07:14:923 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:923 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:923 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:923 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:923 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +1192us
07:14:923 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:14:923 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 294912 = sceIoLseek(4, 0, 1)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:923 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:923 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bebde00, 3000): deferring result
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:923 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:923 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +112us
07:14:923 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:923 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:14:923 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:923 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3713us
07:14:923 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:923 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:923 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:923 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:923 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:923 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:923 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:924 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 365
07:14:924 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:926 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5126us
07:14:926 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:926 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:926 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:927 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:927 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:927 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:927 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:927 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:937 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:937 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:937 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:937 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192492 enqueued.
07:14:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:937 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:937 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:937 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:937 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:937 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:937 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:937 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:938 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:938 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:938 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 307200 = sceIoLseek(4, 4b000, 0)
07:14:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:938 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 365
07:14:938 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:938 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:938 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:938 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:938 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1732us
07:14:939 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 307200 = sceIoLseek(4, 0, 1)
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:14:939 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:939 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:939 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bebb580, 2800): deferring result
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:939 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +29us
07:14:939 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:939 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2536us
07:14:939 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1668us
07:14:939 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:939 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:939 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:939 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:939 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:939 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 366
07:14:939 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4397us
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:942 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:943 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:943 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:943 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:943 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:943 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:952 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:952 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:952 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192493 enqueued.
07:14:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:953 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:953 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:953 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:953 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:953 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 317440 = sceIoLseek(4, 4d800, 0)
07:14:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:953 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 366
07:14:954 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:954 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:954 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:954 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1060us
07:14:954 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 317440 = sceIoLseek(4, 0, 1)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:954 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +41us
07:14:954 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +58us
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:954 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:954 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beb8500, 3000): deferring result
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +122us
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:954 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:954 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +51us
07:14:954 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:954 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +125us
07:14:954 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:14:954 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:14:954 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:14:954 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5237us
07:14:954 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:954 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:954 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:955 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +679us
07:14:955 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:955 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4884us
07:14:955 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:955 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:955 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:955 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 367
07:14:955 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3668us
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:958 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:958 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:959 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:959 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:959 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:14:967 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:14:967 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:967 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:968 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192494 enqueued.
07:14:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:968 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:968 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:968 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:968 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:968 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:968 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 329728 = sceIoLseek(4, 50800, 0)
07:14:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:969 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 367
07:14:971 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:971 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:971 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:971 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:14:971 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +2346us
07:14:971 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 329728 = sceIoLseek(4, 0, 1)
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:14:972 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:972 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:972 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beb5c80, 2800): deferring result
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +102us
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:972 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +29us
07:14:972 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5048us
07:14:972 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:972 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:972 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3267us
07:14:972 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2296us
07:14:972 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:972 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:972 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:972 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 368
07:14:972 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:14:975 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2940us
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:975 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:976 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:976 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:976 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:976 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:976 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:14:985 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:14:985 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:985 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192495 enqueued.
07:14:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:14:986 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:14:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:14:986 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:14:986 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +60us
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:14:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:986 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:14:986 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 339968 = sceIoLseek(4, 53000, 0)
07:14:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:14:988 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 368
07:14:989 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:14:989 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:989 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:14:989 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +2530us
07:14:989 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 339968 = sceIoLseek(4, 0, 1)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:14:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +28us
07:14:989 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +71us
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:989 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:14:989 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beb5400, 800): deferring result
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:14:989 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:14:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +60us
07:14:989 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:989 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:989 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:14:989 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:14:990 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:14:990 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:14:990 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +51us
07:14:990 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:14:990 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 369
07:14:990 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:14:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2160us
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:14:993 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:14:994 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:14:994 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:14:994 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:14:994 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:14:994 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:14:994 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:14:994 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:002 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:003 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:003 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192496 enqueued.
07:15:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:003 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:003 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:003 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:003 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:003 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:005 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:005 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:005 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:005 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +325us
07:15:005 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 369
07:15:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3024us
07:15:005 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:005 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:005 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:005 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:005 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:006 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:006 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:006 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:006 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:006 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 370
07:15:006 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1482us
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:009 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:009 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:009 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:009 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:009 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:018 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:018 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:018 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:018 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192497 enqueued.
07:15:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:019 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:019 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:019 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:019 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:020 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:021 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 370
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:023 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:024 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:025 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:026 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:027 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:028 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:029 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:030 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:031 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:032 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:044 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:045 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:046 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:047 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:048 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:049 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:050 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:050 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:050 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:050 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +5923us
07:15:050 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:050 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:15:050 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:15:050 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:050 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +199us
07:15:050 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +40us
07:15:050 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3719us
07:15:050 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:050 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:050 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:050 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:050 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:050 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 371
07:15:050 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +754us
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:054 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:054 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:054 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:054 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:054 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:063 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:063 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:063 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:064 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192498 enqueued.
07:15:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:064 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:064 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:064 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:064 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:064 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:064 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:065 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:066 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:067 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 371
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:070 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:071 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:072 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:073 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:074 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:074 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:074 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:075 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:076 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:077 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:078 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:079 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:080 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:080 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:080 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +3143us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1663us
07:15:080 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:080 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:080 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4191us
07:15:080 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1371us
07:15:080 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:080 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:080 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:080 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:080 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:080 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 372
07:15:081 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:083 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +25us
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:084 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:084 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:084 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:084 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:084 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:093 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:093 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:093 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:093 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192499 enqueued.
07:15:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:093 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:093 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:093 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:093 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:096 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:097 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:098 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 372
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:099 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:100 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:102 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:103 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:104 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:105 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:106 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:107 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:108 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +2523us
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b95d64->08bc5f78, mutex waited) +0us
07:15:109 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> user_main (285->276, pc: 08bc5ef8->08b95da8, thread delayed) +0us
07:15:109 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:109 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:109 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:109 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:109 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +2us
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:109 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:15:110 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:110 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +98us
07:15:110 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2812us
07:15:110 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:110 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:110 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:110 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:110 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +975us
07:15:110 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:110 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 373
07:15:110 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4124us
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:113 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:114 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:114 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:114 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:114 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:123 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:123 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:123 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:123 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192500 enqueued.
07:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:123 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:123 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:123 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:123 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:125 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:125 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:125 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:125 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +236us
07:15:125 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +225us
07:15:125 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:125 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:126 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:126 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 373
07:15:126 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:126 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:126 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:126 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:126 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:126 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:126 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:126 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:126 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3563us
07:15:126 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:126 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 374
07:15:126 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:129 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +808us
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:129 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:130 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:130 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:130 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:130 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:130 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:138 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:138 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:139 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192501 enqueued.
07:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:139 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:139 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:139 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:139 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:139 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:139 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:140 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:140 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:140 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:140 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +203us
07:15:140 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 374
07:15:140 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +985us
07:15:140 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:140 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:140 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:140 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:140 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:140 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:140 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:141 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:141 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:141 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:141 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:141 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 375
07:15:141 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:143 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3643us
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:144 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:145 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:145 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:145 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:145 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:145 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:155 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:155 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:155 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192502 enqueued.
07:15:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:155 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:155 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:155 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:155 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:158 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 375
07:15:167 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:167 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:167 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:167 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:167 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +4271us
07:15:167 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:167 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:15:167 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:167 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:167 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:167 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:167 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:167 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3210us
07:15:167 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:167 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:167 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:168 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:168 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:168 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:168 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:168 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:168 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 376
07:15:168 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2914us
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:172 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:172 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:172 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:172 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:181 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:181 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:181 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:181 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192503 enqueued.
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:182 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:182 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:182 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:182 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:182 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:182 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:182 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:182 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:182 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 376
07:15:182 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2470us
07:15:182 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:182 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:182 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:182 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3135us
07:15:182 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:182 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:182 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:182 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1365us
07:15:182 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +862us
07:15:183 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:183 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:183 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:183 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:183 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:183 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 377
07:15:183 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2186us
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:186 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:187 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:187 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:187 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:187 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:187 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:196 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:196 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:196 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:197 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192504 enqueued.
07:15:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:197 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:197 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:197 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:197 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:197 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:197 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +138us
07:15:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:197 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:197 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:197 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:197 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:197 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:198 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/RESGIGD.TSC, 00000001, 00000000)
07:15:198 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:15:198 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:15:198 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:198 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:198 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:198 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:15:198 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 574 = sceIoLseek(4, 0, 2)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:15:198 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:198 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:198 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 377
07:15:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2831us
07:15:198 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:199 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:199 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:199 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:199 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:199 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1485us
07:15:199 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:199 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4078us
07:15:199 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:199 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:199 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:199 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 378
07:15:199 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1457us
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:203 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:203 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:203 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:212 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:212 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:212 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192505 enqueued.
07:15:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:212 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:212 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:212 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:212 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:212 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:212 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:213 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:213 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:213 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:213 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:213 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:15:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:213 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:213 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:213 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 09046160, 23e): deferring result
07:15:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:214 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:214 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 378
07:15:214 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2251us
07:15:214 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:214 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:214 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1280us
07:15:214 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:214 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:214 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4073us
07:15:214 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1490us
07:15:214 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:214 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 379
07:15:214 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +728us
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:218 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:218 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:218 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:228 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:228 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:228 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:229 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192506 enqueued.
07:15:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:229 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:229 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:229 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:229 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:229 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:15:229 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:229 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:229 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:229 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:15:229 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:15:229 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:229 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:231 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 379
07:15:250 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:250 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:251 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:251 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +3895us
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:15:251 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +928us
07:15:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:251 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 380
07:15:251 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +0us
07:15:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:254 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:255 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:255 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:255 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:255 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:255 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:264 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:264 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:264 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:264 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:265 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192507 enqueued.
07:15:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:265 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:265 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:265 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:265 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:265 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:265 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:265 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:265 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:265 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:265 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:265 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 380
07:15:265 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +677us
07:15:265 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:265 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4706us
07:15:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:266 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:266 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:266 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:266 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 381
07:15:266 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5075us
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:269 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:270 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:270 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:270 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:278 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:278 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:278 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:278 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:279 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:279 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:279 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192508 enqueued.
07:15:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:279 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:279 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:279 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:279 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:279 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:279 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:279 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:279 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +163us
07:15:279 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +322us
07:15:279 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:279 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:279 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:279 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 381
07:15:280 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3445us
07:15:280 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:280 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2118us
07:15:280 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:280 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:280 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:280 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:280 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:280 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:280 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:280 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 382
07:15:280 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4346us
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:284 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:284 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:284 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:284 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:284 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:294 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:294 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:294 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:294 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192509 enqueued.
07:15:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:294 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:294 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:294 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:294 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:294 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:294 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:294 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:294 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:294 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:294 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +265us
07:15:294 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:294 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:294 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:294 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:295 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/RESBGIGD.TSC, 00000001, 00000000)
07:15:295 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:15:295 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:15:295 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:295 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:295 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:295 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +1us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:15:295 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 1702 = sceIoLseek(4, 0, 2)
07:15:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:15:295 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:295 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:295 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 382
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +543us
07:15:296 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:296 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:296 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4667us
07:15:296 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:296 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:296 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +695us
07:15:296 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:296 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:296 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +229us
07:15:296 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5334us
07:15:296 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:296 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:296 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:296 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 383
07:15:296 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:299 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3618us
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:299 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:300 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:300 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:300 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:300 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:300 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:310 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:310 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:310 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:310 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192510 enqueued.
07:15:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:311 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:311 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:311 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:311 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:311 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:311 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:311 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:311 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:311 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +147us
07:15:311 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:311 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:311 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:311 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0904d980, 6a6): deferring result
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:312 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:312 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 383
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1570us
07:15:312 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:312 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:312 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:312 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:312 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2817us
07:15:312 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2746us
07:15:312 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:312 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:312 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:312 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 384
07:15:312 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2889us
07:15:315 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:315 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:316 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:316 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:316 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:316 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:316 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:325 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:326 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:326 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:326 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:326 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192511 enqueued.
07:15:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:326 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:326 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:326 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:326 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:326 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:15:326 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:326 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:326 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:326 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:15:326 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:15:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:326 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:327 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 384
07:15:334 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:335 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:335 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:335 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +5540us
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:15:335 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:335 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b95dfc->08bc5f78, sema waited) +1us
07:15:335 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:15:335 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:335 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +199us
07:15:335 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +40us
07:15:335 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2685us
07:15:335 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:335 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:335 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5405us
07:15:335 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +158us
07:15:335 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:336 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:336 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:336 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 385
07:15:336 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2160us
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:339 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:339 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:339 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:340 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:340 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:348 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:348 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:348 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:348 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192448 enqueued.
07:15:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:348 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:348 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:349 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:349 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:349 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:349 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:349 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:349 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:349 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 385
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3223us
07:15:349 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:349 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:349 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:349 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:349 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:349 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:349 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:349 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 386
07:15:349 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1432us
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:352 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:353 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:353 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:353 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:362 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:362 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:362 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:362 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192449 enqueued.
07:15:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:362 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:362 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:362 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:362 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:363 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:363 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:363 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:363 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:363 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:363 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:363 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +181us
07:15:363 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 386
07:15:363 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +573us
07:15:363 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3374us
07:15:363 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:363 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:363 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:363 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:363 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:363 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:363 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:363 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 387
07:15:363 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:366 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +703us
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:366 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:367 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:367 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:367 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:376 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:376 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:376 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:376 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192450 enqueued.
07:15:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:376 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:376 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:376 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:377 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:377 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:377 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:377 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +107us
07:15:377 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:377 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:377 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:377 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAS/RTCSYS.DPP, 00000001, 00000000)
07:15:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:15:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:15:378 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:378 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:378 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:378 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +86us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +13us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:15:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 20480 = sceIoLseek(4, 0, 2)
07:15:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:15:378 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:378 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:378 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 387
07:15:378 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3557us
07:15:378 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +786us
07:15:379 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:379 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:379 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:379 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:379 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:379 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 388
07:15:379 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +214us
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:382 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:383 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:383 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:383 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:383 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8454
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8458
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8468
07:15:392 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c846c
07:15:392 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192451 enqueued.
07:15:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:392 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:392 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:392 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:392 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +65us
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:392 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95d64->08bcb0b4, mutex waited) +0us
07:15:392 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b95da8, blocking audio) +0us
07:15:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:392 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:393 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:393 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:393 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:393 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:393 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +14us
07:15:393 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:393 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:393 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08cd8d40, 800): deferring result
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:393 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:393 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 388
07:15:393 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5212us
07:15:393 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:393 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:393 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:393 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +396us
07:15:393 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:393 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:393 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:394 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +965us
07:15:394 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:394 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4002us
07:15:394 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:394 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:394 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:394 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 389
07:15:394 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:397 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5050us
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:397 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:398 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:398 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:398 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:398 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:398 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:407 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:407 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:408 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192452 enqueued.
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:408 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:408 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:408 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:408 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:408 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:408 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:408 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:408 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:408 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:408 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:408 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +154us
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +357us
07:15:408 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:408 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 389
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:408 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:408 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:408 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:408 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4149us
07:15:408 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1414us
07:15:408 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:408 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:408 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 390
07:15:409 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:411 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4321us
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:411 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:412 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:412 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:412 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:412 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:412 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:421 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:421 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:421 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192453 enqueued.
07:15:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:421 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:421 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:421 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +65us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:422 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 800, 0)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:422 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:422 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:422 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:422 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +14us
07:15:422 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 0, 1)
07:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:422 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:422 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0d300, 800): deferring result
07:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:422 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:422 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 390
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +865us
07:15:423 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:423 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:423 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4169us
07:15:423 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:423 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:423 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1193us
07:15:423 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:423 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:423 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:423 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:423 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:423 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +933us
07:15:423 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:423 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 391
07:15:423 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:426 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2659us
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:427 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:427 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:427 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:427 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:436 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192454 enqueued.
07:15:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:436 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:436 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:437 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:437 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:437 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:437 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 4096 = sceIoLseek(4, 1000, 0)
07:15:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:444 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:444 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:444 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:444 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +393us
07:15:444 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 4096 = sceIoLseek(4, 0, 1)
07:15:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:444 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:444 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:445 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:445 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0ca80, 800): deferring result
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:445 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:445 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 391
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1298us
07:15:445 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:445 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:445 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:445 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:445 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:445 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:445 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:445 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 392
07:15:445 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2864us
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:448 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:449 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:449 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:449 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:449 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:449 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:458 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:458 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:458 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192455 enqueued.
07:15:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:458 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:458 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:458 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:459 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 6144 = sceIoLseek(4, 1800, 0)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:459 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:459 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:459 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:459 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +264us
07:15:459 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 6144 = sceIoLseek(4, 0, 1)
07:15:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:459 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:459 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0c200, 800): deferring result
07:15:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:459 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:460 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:460 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:460 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:460 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +114us
07:15:460 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:460 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 392
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2042us
07:15:460 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:460 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:460 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:460 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:460 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:460 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:460 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:460 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 393
07:15:460 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:463 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2135us
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:463 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:464 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:464 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:464 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:464 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:464 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:474 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:474 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:474 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192456 enqueued.
07:15:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:474 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:474 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:474 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:474 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:474 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 8192 = sceIoLseek(4, 2000, 0)
07:15:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:475 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:475 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:475 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:475 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +247us
07:15:475 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 8192 = sceIoLseek(4, 0, 1)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:475 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:475 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0b980, 800): deferring result
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:475 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:475 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 393
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2901us
07:15:475 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:475 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:475 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +305us
07:15:475 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5258us
07:15:475 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:475 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:475 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:475 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:475 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:476 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 394
07:15:476 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1406us
07:15:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:478 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:479 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:479 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:479 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:479 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:479 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:489 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192457 enqueued.
07:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:489 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:489 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:489 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:489 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:489 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:490 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 10240 = sceIoLseek(4, 2800, 0)
07:15:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:490 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:490 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:490 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:490 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +237us
07:15:490 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 10240 = sceIoLseek(4, 0, 1)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:490 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:490 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0b100, 800): deferring result
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:490 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:490 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 394
07:15:490 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3640us
07:15:490 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:490 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:490 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:490 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1928us
07:15:490 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:490 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:490 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:490 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +765us
07:15:490 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:491 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2670us
07:15:491 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:491 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:491 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:491 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:491 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:491 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:491 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:491 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 395
07:15:491 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:494 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +678us
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:494 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:495 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:495 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:495 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:495 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:495 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:504 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:504 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:504 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192458 enqueued.
07:15:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:504 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:504 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:504 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:504 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:504 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:505 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:505 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 12288 = sceIoLseek(4, 3000, 0)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:505 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:505 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:505 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +233us
07:15:505 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 12288 = sceIoLseek(4, 0, 1)
07:15:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:505 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:505 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0a880, 800): deferring result
07:15:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:505 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:506 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 395
07:15:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4372us
07:15:506 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:506 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:506 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5481us
07:15:506 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +82us
07:15:506 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:506 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:506 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:506 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 396
07:15:506 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +189us
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:509 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:510 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:510 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:510 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:510 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:510 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:519 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:519 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:519 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192459 enqueued.
07:15:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:519 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:519 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:519 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:519 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:519 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:519 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:519 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:520 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95d64->08bcb0b4, mutex waited) +0us
07:15:520 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bca56c->08b95da8, blocking audio) +0us
07:15:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:520 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 14336 = sceIoLseek(4, 3800, 0)
07:15:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:520 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:520 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:520 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +232us
07:15:520 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 14336 = sceIoLseek(4, 0, 1)
07:15:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:520 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:520 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf0a000, 800): deferring result
07:15:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:520 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:520 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 396
07:15:520 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5103us
07:15:520 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:521 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +138us
07:15:521 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:521 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +101us
07:15:521 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:521 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +98us
07:15:521 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:521 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5465us
07:15:521 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:521 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:521 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:521 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2265us
07:15:521 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:521 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 397
07:15:521 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2759us
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:525 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:525 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:525 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:525 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:525 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:533 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:533 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:533 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192460 enqueued.
07:15:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:533 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:533 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:533 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:533 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:533 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:533 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:533 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 16384 = sceIoLseek(4, 4000, 0)
07:15:533 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:533 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:534 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:534 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:534 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +564us
07:15:534 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 16384 = sceIoLseek(4, 0, 1)
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:15:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:534 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 397
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:534 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:534 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf09780, 800): deferring result
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:534 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +31us
07:15:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5467us
07:15:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:534 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:534 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:534 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:534 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 398
07:15:534 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4296us
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:537 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:538 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:538 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:538 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:538 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:538 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:546 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:546 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:546 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192461 enqueued.
07:15:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:546 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:547 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:547 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:547 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 18432 = sceIoLseek(4, 4800, 0)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:547 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:547 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:547 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:547 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:547 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +589us
07:15:547 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:547 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:15:547 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 18432 = sceIoLseek(4, 0, 1)
07:15:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:15:547 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 398
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:548 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:548 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bf08f00, 800): deferring result
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:548 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +399us
07:15:548 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:548 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:548 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:548 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:548 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:548 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:548 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:548 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 399
07:15:548 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3567us
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:551 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:552 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:552 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:552 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:552 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:552 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:561 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:561 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:561 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192462 enqueued.
07:15:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:561 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:561 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:561 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:561 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:561 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:561 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:561 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:561 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:561 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:561 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:561 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +202us
07:15:561 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 399
07:15:561 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1791us
07:15:561 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:561 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:561 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:561 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1739us
07:15:561 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:562 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3823us
07:15:562 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:562 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:562 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:562 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:562 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:562 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:562 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:562 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 400
07:15:562 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:565 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2838us
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:565 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:566 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:566 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:566 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:566 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:566 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:566 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:566 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:575 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:575 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:575 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192463 enqueued.
07:15:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:575 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:575 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:575 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:575 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:575 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:575 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:575 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:575 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:576 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:577 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:577 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:577 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +406us
07:15:577 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 400
07:15:577 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2317us
07:15:577 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:577 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:577 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:577 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3460us
07:15:577 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:578 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:578 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:578 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +667us
07:15:578 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1235us
07:15:578 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:578 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:578 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:578 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:578 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:578 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 401
07:15:578 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:581 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2110us
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:581 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:582 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:582 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:582 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:582 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:582 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:591 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:591 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:591 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192464 enqueued.
07:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:591 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:591 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:591 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:591 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:591 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:591 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:592 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:592 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:592 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +321us
07:15:592 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 401
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3130us
07:15:593 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:593 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:593 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:593 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:593 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1111us
07:15:593 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4451us
07:15:593 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:593 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:593 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:593 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 402
07:15:593 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1381us
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:596 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:597 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:597 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:597 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:597 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:597 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:605 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:605 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192465 enqueued.
07:15:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:15:605 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:15:605 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:605 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:605 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:605 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:606 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:15:606 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +231us
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:607 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:15:607 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:607 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:607 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:607 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:607 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +110us
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:15:607 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:607 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 402
07:15:607 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3836us
07:15:607 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:607 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:607 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:607 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1430us
07:15:607 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:608 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:608 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:608 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3933us
07:15:608 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:608 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:608 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:608 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3699us
07:15:608 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:608 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1863us
07:15:608 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:608 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:608 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:608 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 403
07:15:608 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:611 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +652us
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:611 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:612 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:612 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:612 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:612 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:612 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 08400414
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400418
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400428
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 0840042c
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400434
07:15:620 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400438
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400448
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0840044c
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 08400498
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840049c
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084004ac
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084004b0
07:15:621 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084004b8
07:15:621 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:621 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:621 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192466 enqueued.
07:15:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
07:15:621 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
07:15:621 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:621 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:621 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:622 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:622 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:623 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:623 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +194us
07:15:623 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 403
07:15:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4714us
07:15:623 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:623 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:623 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:623 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:623 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:623 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 404
07:15:623 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:626 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +164us
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:626 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:627 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:627 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:627 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:627 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:627 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:636 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:636 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:636 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:637 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192467 enqueued.
07:15:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:637 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:637 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:637 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:637 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:637 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:637 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:637 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:637 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:637 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:637 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:637 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bcb0b4, vblank start waited) +175us
07:15:637 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:637 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +381us
07:15:637 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:637 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 404
07:15:637 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5079us
07:15:637 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:637 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:637 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:638 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:638 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:638 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:638 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 405
07:15:638 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4999us
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:641 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:642 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:642 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:642 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:642 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:651 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:651 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:651 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:651 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192468 enqueued.
07:15:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:651 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:651 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:651 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:651 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:652 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:652 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:652 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:652 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +179us
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +383us
07:15:652 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:652 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 405
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:652 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:652 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3071us
07:15:652 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2491us
07:15:652 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:652 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:652 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:652 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:652 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:652 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 406
07:15:652 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4270us
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:655 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:656 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:656 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:656 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:656 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:656 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:665 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:665 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:665 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:666 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192469 enqueued.
07:15:666 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:666 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:666 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:666 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:666 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:666 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:666 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:666 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:666 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:666 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:666 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:666 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:666 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +175us
07:15:666 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 406
07:15:666 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1115us
07:15:666 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:666 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:666 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:666 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:666 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:666 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +4992us
07:15:666 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:667 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:667 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +371us
07:15:667 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:667 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +96us
07:15:667 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +143us
07:15:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:667 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:667 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:667 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:667 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 407
07:15:667 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3542us
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:670 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:671 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:671 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:671 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:671 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:671 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:679 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:679 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:679 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:679 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192470 enqueued.
07:15:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:679 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:679 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:679 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:679 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:679 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:680 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:680 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:680 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:680 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
07:15:680 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 407
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1836us
07:15:680 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:680 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:680 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:680 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:680 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2443us
07:15:680 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3119us
07:15:680 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:680 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:680 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 408
07:15:680 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2813us
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:683 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:684 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:684 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:684 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:684 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:692 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:692 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:692 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:692 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192471 enqueued.
07:15:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:692 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:692 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:692 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:692 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:692 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:692 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:692 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:693 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:693 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:693 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:693 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
07:15:693 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 408
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2568us
07:15:693 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:693 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:693 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +2962us
07:15:693 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:693 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:693 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2401us
07:15:693 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:693 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:693 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5031us
07:15:693 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +531us
07:15:693 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:693 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:693 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:693 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 409
07:15:693 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:696 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2084us
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:696 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:697 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:697 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:697 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:697 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:697 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:707 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:707 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:707 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:708 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192472 enqueued.
07:15:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:708 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:708 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:708 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:708 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:708 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:708 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:708 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:708 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:708 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:708 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +175us
07:15:708 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 409
07:15:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3301us
07:15:708 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:708 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:708 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:708 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:709 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:709 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:709 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:709 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:709 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:709 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:709 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 410
07:15:709 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:712 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1356us
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:712 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:712 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:713 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:713 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:713 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:722 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:722 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:722 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192473 enqueued.
07:15:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:722 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:722 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:722 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:722 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:722 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:722 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:722 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:722 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:722 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:722 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
07:15:722 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +281us
07:15:722 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:722 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 410
07:15:722 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3747us
07:15:722 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:722 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:722 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:723 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:723 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:723 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:723 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:723 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:723 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 411
07:15:723 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:726 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +627us
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:726 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:727 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:727 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:727 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:727 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:727 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:736 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:736 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:736 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:736 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192474 enqueued.
07:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:736 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:736 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:736 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:736 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:736 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:736 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:736 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:737 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +184us
07:15:737 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 411
07:15:737 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3590us
07:15:737 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1159us
07:15:737 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:737 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:737 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:737 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:737 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:737 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:737 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 412
07:15:737 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +138us
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:740 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:741 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:741 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:741 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:741 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:741 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:749 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:749 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:749 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:749 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192475 enqueued.
07:15:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:749 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:749 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:749 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:749 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:750 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:750 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:750 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bcb0b4, vblank start waited) +176us
07:15:750 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:750 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 412
07:15:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5486us
07:15:750 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:750 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +720us
07:15:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:750 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +267us
07:15:750 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4375us
07:15:750 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:750 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:750 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 413
07:15:750 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4974us
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:753 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:754 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:754 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:754 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:754 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:762 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:762 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:762 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:763 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192476 enqueued.
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:763 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:763 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:763 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:763 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:763 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:763 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:763 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:763 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:763 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:763 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:763 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
07:15:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +407us
07:15:763 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:763 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 413
07:15:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:763 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:763 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:763 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:763 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:763 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3776us
07:15:763 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:764 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1787us
07:15:764 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:764 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:764 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:764 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 414
07:15:764 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:767 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4245us
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:767 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:767 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:767 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:767 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:768 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:777 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192477 enqueued.
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:777 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:777 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:777 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:777 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:777 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:777 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:777 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:777 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:777 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:777 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
07:15:777 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 414
07:15:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1139us
07:15:777 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:777 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:777 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +4494us
07:15:777 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:777 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:777 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +869us
07:15:777 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:777 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:777 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:777 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:778 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:778 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:778 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +560us
07:15:778 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:778 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 415
07:15:778 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2956us
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:782 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:782 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:782 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:782 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:791 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:791 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:791 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:792 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192478 enqueued.
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:792 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:792 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:792 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:792 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:792 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:792 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:792 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:792 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +185us
07:15:792 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 415
07:15:792 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1859us
07:15:792 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:792 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:792 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:792 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:792 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:792 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:792 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:792 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:792 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:793 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:793 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:793 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 416
07:15:793 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:795 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2788us
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:796 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:796 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:796 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:796 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:796 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:804 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:805 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:805 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:805 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192479 enqueued.
07:15:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:805 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:805 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:805 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:805 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:805 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:805 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:805 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:805 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:805 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:805 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:805 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +181us
07:15:805 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:805 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 416
07:15:805 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2415us
07:15:805 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:805 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:805 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:805 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:806 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:806 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:806 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:806 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:806 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:806 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:806 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:806 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 417
07:15:806 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2059us
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:809 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:810 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:810 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:810 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:810 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:810 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:810 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:810 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:818 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:818 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:819 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:819 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192480 enqueued.
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:819 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:819 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:819 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:819 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:819 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:819 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:819 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 417
07:15:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3325us
07:15:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:819 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +172us
07:15:819 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +67us
07:15:819 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:820 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:820 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:820 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:820 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:820 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:820 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 418
07:15:820 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1330us
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:824 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:824 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:824 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:824 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:832 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:833 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192481 enqueued.
07:15:833 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:833 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:833 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:833 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:833 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:833 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:833 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:833 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:833 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:833 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:833 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:833 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:833 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
07:15:833 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 418
07:15:833 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4050us
07:15:833 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:833 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:833 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:833 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:833 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2252us
07:15:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:15:834 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:834 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +67us
07:15:834 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3043us
07:15:834 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:834 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:834 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:834 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:834 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:834 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 419
07:15:834 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +602us
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:837 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:838 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:838 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:838 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:838 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:846 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:846 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:846 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:846 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:846 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:847 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:847 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:847 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:847 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192482 enqueued.
07:15:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:847 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:847 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:847 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:847 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:847 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:847 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:847 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:847 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:847 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +186us
07:15:847 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 419
07:15:847 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4773us
07:15:847 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:847 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:847 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:848 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5108us
07:15:848 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:848 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +455us
07:15:848 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:848 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:848 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:848 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:848 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:848 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 420
07:15:848 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +113us
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:851 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:852 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:852 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:852 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:852 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:852 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:860 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:860 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:860 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:861 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192483 enqueued.
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:861 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:861 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:861 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:861 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:861 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:861 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:861 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:861 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:861 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:861 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:861 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:861 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bcb0b4, vblank start waited) +177us
07:15:861 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:861 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 420
07:15:861 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5511us
07:15:861 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:861 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:861 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:861 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +222us
07:15:861 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:861 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:861 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:861 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5141us
07:15:861 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:861 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:861 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:861 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1892us
07:15:862 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:862 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 421
07:15:862 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3056us
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:865 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:865 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:865 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:866 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:866 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:875 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:875 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:875 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:876 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192484 enqueued.
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:876 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:876 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:876 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:876 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:876 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:876 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:876 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:876 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:876 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:876 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +180us
07:15:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +432us
07:15:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:876 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 421
07:15:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:876 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:876 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:876 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:876 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:877 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:877 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:877 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 422
07:15:877 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4220us
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:880 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:880 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:880 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:881 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:881 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:890 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:890 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:890 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:890 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192485 enqueued.
07:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:890 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:890 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:890 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:890 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:890 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:890 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:890 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:890 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +176us
07:15:890 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +82us
07:15:890 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:891 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 422
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1083us
07:15:891 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:891 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:891 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:891 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:891 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:891 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:891 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 423
07:15:891 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:894 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3491us
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:894 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:895 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:895 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:895 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:895 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:895 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:904 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:904 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:904 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192486 enqueued.
07:15:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:904 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:904 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:904 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:904 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:904 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:904 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:904 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:905 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:905 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:905 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +184us
07:15:905 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 423
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1885us
07:15:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:905 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1264us
07:15:905 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4299us
07:15:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:905 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:905 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:905 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:905 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 424
07:15:905 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2762us
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:908 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:909 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:909 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:909 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:909 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:909 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:918 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:918 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:918 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:919 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192487 enqueued.
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:919 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:919 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:919 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:919 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:919 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:919 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +177us
07:15:919 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 424
07:15:919 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2622us
07:15:919 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:919 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:919 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:919 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +3784us
07:15:919 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:919 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +67us
07:15:919 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:919 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +132us
07:15:919 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:919 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1579us
07:15:919 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:919 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:919 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:919 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:919 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:920 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:920 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:920 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 425
07:15:920 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2034us
07:15:922 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:922 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:923 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:923 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:923 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:923 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:923 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:932 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:932 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:932 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192488 enqueued.
07:15:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:932 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:932 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:932 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:932 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:932 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:932 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:932 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:932 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:933 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:933 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:933 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +268us
07:15:933 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 425
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3259us
07:15:933 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:933 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:933 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:933 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:933 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +636us
07:15:933 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4927us
07:15:933 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:933 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:933 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:933 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 426
07:15:933 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1305us
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:938 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:938 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:938 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:939 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:939 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:947 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:947 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:947 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:947 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192489 enqueued.
07:15:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:948 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:948 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:948 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:948 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:948 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:948 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:948 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:949 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:949 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:949 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:949 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +241us
07:15:949 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 426
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4015us
07:15:949 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:949 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:949 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +1754us
07:15:949 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:15:949 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:15:949 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3609us
07:15:949 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:949 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:949 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3224us
07:15:949 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2339us
07:15:949 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:949 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:949 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:949 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 427
07:15:949 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +576us
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:954 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:954 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:955 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:955 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:964 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:964 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:964 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:965 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192490 enqueued.
07:15:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:965 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:965 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:965 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:965 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:965 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:965 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:965 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:965 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:965 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:965 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +174us
07:15:965 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:965 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:965 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:965 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:965 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:965 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:965 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/CLONE.TSC, 00000001, 00000000)
07:15:965 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:15:965 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:15:965 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:966 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:966 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:966 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:15:966 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 16334 = sceIoLseek(4, 0, 2)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:15:966 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:966 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:15:966 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 427
07:15:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4405us
07:15:966 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:966 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:966 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:966 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:967 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:967 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:967 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 428
07:15:967 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:15:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +88us
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:971 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:971 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:971 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:971 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:972 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:15:981 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:15:981 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:981 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:981 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192491 enqueued.
07:15:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:981 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:981 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:981 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:981 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:981 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:981 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:982 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:15:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:15:982 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:982 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:15:982 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:15:982 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:982 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:15:982 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:15:982 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +146us
07:15:982 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b984a8, thread delayed) +0us
07:15:982 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:15:982 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bcb0b4, io seek) +0us
07:15:982 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:982 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:15:982 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 09053aa0, 3fce): deferring result
07:15:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +163us
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:15:982 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:15:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:15:982 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 428
07:15:982 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5279us
07:15:982 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:15:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:982 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:983 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:15:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:15:983 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:15:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:15:983 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:15:983 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:15:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:15:983 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 429
07:15:983 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:15:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4923us
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:15:988 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:15:988 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:15:988 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:15:988 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:989 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:15:998 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:15:998 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:15:998 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:15:999 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192492 enqueued.
07:15:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:15:999 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:15:999 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:15:999 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:15:999 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:15:999 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:15:999 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:999 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:15:999 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:999 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:15:999 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:15:999 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:15:999 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:001 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 429
07:16:006 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:006 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:006 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:006 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:006 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +15885us
07:16:006 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:006 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:007 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:007 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:16:007 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:007 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:007 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:007 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:007 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:007 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:007 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 430
07:16:007 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:010 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +305us
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:010 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:011 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:011 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:011 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:011 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:011 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:020 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:020 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:020 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:020 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192493 enqueued.
07:16:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:021 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:021 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:021 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:021 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:021 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:021 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +193us
07:16:021 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:021 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:021 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:021 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:021 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/LOADTSC.TSC, 00000001, 00000000)
07:16:021 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:16:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:16:022 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:022 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:022 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:022 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:16:022 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 362 = sceIoLseek(4, 0, 2)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:16:022 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:022 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:16:022 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 430
07:16:022 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3668us
07:16:022 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:022 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:022 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:022 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +2414us
07:16:022 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:16:023 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:16:023 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:16:023 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2949us
07:16:023 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:023 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:023 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:023 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:023 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:023 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:023 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:023 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 431
07:16:023 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +564us
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:026 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:027 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:027 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:027 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:027 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:027 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:027 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:027 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:027 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:027 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:036 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:036 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:036 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:036 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192494 enqueued.
07:16:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:036 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:036 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:036 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:036 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:036 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:036 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:037 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:037 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:037 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:16:037 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:037 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:037 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:037 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:037 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:16:037 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:037 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:037 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08d62aa0, 16a): deferring result
07:16:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:037 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:16:037 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 431
07:16:037 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2154us
07:16:037 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:038 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2470us
07:16:038 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:038 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:038 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:038 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:038 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:038 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:038 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:038 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:038 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:038 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 432
07:16:038 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:041 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +75us
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:041 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:042 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:042 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:042 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:042 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:050 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:050 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:050 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:051 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192495 enqueued.
07:16:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:051 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:051 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:051 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:051 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:16:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:051 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:051 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:16:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:16:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:051 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:053 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:053 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:053 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:053 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +298us
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:053 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:053 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/LEVELS.TSC, 00000001, 00000000)
07:16:053 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:16:053 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08ba09a0->08bcb0b4, io waited) +6us
07:16:053 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +99us
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:053 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:16:053 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 28724 = sceIoLseek(4, 0, 2)
07:16:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:16:053 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:16:053 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:054 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +2us
07:16:054 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 432
07:16:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5010us
07:16:054 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:054 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +117us
07:16:054 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +122us
07:16:054 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:054 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +384us
07:16:054 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:16:054 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:16:054 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:16:054 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4979us
07:16:054 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:055 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:055 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:055 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 433
07:16:055 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4910us
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:058 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:058 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:058 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:058 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:058 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:067 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:067 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:067 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:068 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192496 enqueued.
07:16:068 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:068 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:068 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:068 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:068 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:068 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:068 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:16:068 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:069 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:069 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:069 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:069 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:069 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:16:069 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:069 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:069 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 09053aa0, 7034): deferring result
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +287us
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:069 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:16:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +91us
07:16:069 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:069 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 433
07:16:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:069 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:069 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:069 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:069 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2465us
07:16:069 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:070 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3098us
07:16:070 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:070 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:070 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:070 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 434
07:16:070 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4181us
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:073 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:073 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:073 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:073 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:073 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:082 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:083 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:083 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:083 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:083 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192497 enqueued.
07:16:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:083 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:083 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:083 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:083 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:083 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:16:083 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:083 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:083 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:084 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:084 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:084 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:16:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:16:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:084 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:085 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 434
07:16:099 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 435
07:16:099 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4be0->08000000, interrupt) +16672us
07:16:102 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +659us
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:102 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:103 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:103 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:103 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:103 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:16:103 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4be0, sas core) +0us
07:16:103 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 435
07:16:107 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 436
07:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a414e0->08000000, interrupt) +16022us
07:16:110 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 436
07:16:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:110 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:111 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:111 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:111 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:111 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a414e0, sas core) +0us
07:16:115 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 437
07:16:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4a10->08000000, interrupt) +15951us
07:16:121 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +665us
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:121 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:121 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:121 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:122 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:122 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:122 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:122 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4a10, sas core) +0us
07:16:122 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 437
07:16:125 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 438
07:16:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16017us
07:16:138 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 438
07:16:138 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:138 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:139 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:139 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:139 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:139 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:139 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:142 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 439
07:16:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f98->08000000, interrupt) +15951us
07:16:155 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +672us
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:155 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:156 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:156 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:156 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:156 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:156 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:156 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f98, sas core) +0us
07:16:156 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 439
07:16:159 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 440
07:16:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf134->08000000, interrupt) +16010us
07:16:171 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 440
07:16:171 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:171 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:171 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:172 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:172 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:172 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf134, sas core) +0us
07:16:175 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 441
07:16:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +15951us
07:16:188 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +678us
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:188 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:189 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:189 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:189 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:189 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:16:189 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 441
07:16:193 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 442
07:16:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be23b8->08000000, interrupt) +16004us
07:16:205 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 442
07:16:205 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:205 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:206 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:206 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:206 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be23b8, sas core) +0us
07:16:210 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 443
07:16:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:16:221 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +684us
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:221 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:221 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:221 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:221 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:222 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:222 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 443
07:16:226 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 444
07:16:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15998us
07:16:238 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:238 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:239 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:239 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:239 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:239 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:239 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:16:239 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 444
07:16:243 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 445
07:16:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4890->08000000, interrupt) +16051us
07:16:255 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +691us
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:255 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:256 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:256 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:256 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:16:256 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:256 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:256 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:256 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4890, sas core) +0us
07:16:256 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 445
07:16:260 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 446
07:16:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4890->08000000, interrupt) +15991us
07:16:271 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:272 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:272 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:272 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4890, sas core) +0us
07:16:272 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 446
07:16:275 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 447
07:16:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16051us
07:16:288 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +697us
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:288 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:289 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:289 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:289 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:16:289 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:289 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:289 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:289 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:16:289 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 447
07:16:293 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 448
07:16:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15985us
07:16:305 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 448
07:16:305 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:305 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:306 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:306 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:306 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:310 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 449
07:16:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:16:321 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +703us
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:321 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:321 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:322 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:322 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:322 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:322 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 449
07:16:325 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 450
07:16:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5298->08000000, interrupt) +15979us
07:16:338 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +629us
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:338 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:339 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:339 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:339 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5298, sas core) +0us
07:16:339 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 450
07:16:343 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 451
07:16:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8e44->08000000, interrupt) +16053us
07:16:355 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +591us
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:355 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:356 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:356 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:356 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:356 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:356 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:356 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:356 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8e44, sas core) +0us
07:16:356 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 451
07:16:360 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 452
07:16:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf180->08000000, interrupt) +16091us
07:16:371 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 452
07:16:371 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:371 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:372 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:372 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:372 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:372 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf180, sas core) +0us
07:16:375 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 453
07:16:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3ef8->08000000, interrupt) +15951us
07:16:388 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +597us
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:388 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:389 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:389 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:389 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:389 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:389 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:389 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3ef8, sas core) +0us
07:16:389 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 453
07:16:393 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 454
07:16:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16085us
07:16:405 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 454
07:16:405 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:405 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:406 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:406 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:406 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:406 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:406 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:410 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 455
07:16:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf12c->08000000, interrupt) +15951us
07:16:421 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +722us
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:421 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:421 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:421 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:422 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:422 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf12c, sas core) +0us
07:16:422 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 455
07:16:425 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 456
07:16:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8dec->08000000, interrupt) +15960us
07:16:438 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +0us
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:438 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:439 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:439 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:439 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8dec, sas core) +0us
07:16:439 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 456
07:16:443 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 457
07:16:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf178->08000000, interrupt) +16682us
07:16:455 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +729us
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:455 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:456 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:456 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:456 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:456 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:456 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf178, sas core) +0us
07:16:456 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 457
07:16:460 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 458
07:16:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15953us
07:16:472 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +6us
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:472 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:473 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:473 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:473 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:473 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 458
07:16:477 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 459
07:16:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4258->08000000, interrupt) +16676us
07:16:488 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 459
07:16:488 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:488 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:489 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:489 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:489 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:489 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:489 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:489 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:489 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4258, sas core) +0us
07:16:492 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 460
07:16:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +15951us
07:16:505 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +13us
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:505 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:506 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:506 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:506 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:506 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:506 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:16:506 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 460
07:16:510 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 461
07:16:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be2400->08000000, interrupt) +16669us
07:16:522 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 461
07:16:522 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:522 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:523 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:523 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:523 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:16:523 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:523 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:523 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:523 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be2400, sas core) +0us
07:16:527 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 462
07:16:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5110->08000000, interrupt) +15951us
07:16:538 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +19us
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:538 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:539 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:539 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:539 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:539 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:539 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5110, sas core) +0us
07:16:539 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 462
07:16:543 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 463
07:16:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16663us
07:16:555 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 463
07:16:555 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:555 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:556 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:556 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:556 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:556 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:556 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:16:560 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 464
07:16:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:16:572 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +25us
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:572 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:573 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:573 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:573 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:573 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 464
07:16:577 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 465
07:16:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0528->08000000, interrupt) +16657us
07:16:588 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 465
07:16:588 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:588 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:589 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:589 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:589 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:589 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:589 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0528, sas core) +0us
07:16:593 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 466
07:16:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8e44->08000000, interrupt) +15951us
07:16:605 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +32us
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:605 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:606 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:606 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:606 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:606 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:606 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8e44, sas core) +0us
07:16:606 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 466
07:16:611 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 467
07:16:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8dec->08000000, interrupt) +16650us
07:16:622 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 467
07:16:622 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:622 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:623 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:623 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:623 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:16:623 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:623 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:623 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8dec, sas core) +0us
07:16:627 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 468
07:16:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4900->08000000, interrupt) +15951us
07:16:638 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +38us
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:638 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:639 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:639 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:639 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:639 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:639 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4900, sas core) +0us
07:16:639 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 468
07:16:643 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 469
07:16:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f98->08000000, interrupt) +16644us
07:16:655 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 469
07:16:655 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:655 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:656 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:656 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:656 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:16:656 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:656 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:656 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:656 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f98, sas core) +0us
07:16:660 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 470
07:16:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +15951us
07:16:672 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +44us
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:672 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:673 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:673 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:673 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:16:673 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 470
07:16:677 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 471
07:16:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5074->08000000, interrupt) +16638us
07:16:688 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 471
07:16:688 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +731us
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:688 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:689 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:689 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:689 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:689 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:689 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5074, sas core) +0us
07:16:694 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:694 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:694 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +13967us
07:16:694 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95d64->08bcb0b4, mutex waited) +0us
07:16:695 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:695 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:695 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b95da8, sas core) +0us
07:16:695 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:695 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:695 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/RTC.TSC, 00000001, 00000000)
07:16:695 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:16:695 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:16:695 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:695 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:695 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:695 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +98us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +1us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:695 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:16:695 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 13375 = sceIoLseek(4, 0, 2)
07:16:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:16:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +34us
07:16:695 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +65us
07:16:695 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:16:695 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:696 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:16:696 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 472
07:16:696 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1576us
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:705 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:706 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:706 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:706 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:706 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:706 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:715 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:716 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:716 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:716 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:716 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192498 enqueued.
07:16:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:716 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:716 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:716 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:716 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:716 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +15us
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:716 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:717 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:16:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:717 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:717 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:717 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:717 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:717 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +147us
07:16:717 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:717 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:717 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 090730a0, 343f): deferring result
07:16:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +133us
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:717 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:16:717 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 472
07:16:717 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2545us
07:16:717 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:717 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:718 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:718 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +854us
07:16:718 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:718 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4708us
07:16:718 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:718 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:718 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:718 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:718 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:718 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:718 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:718 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 473
07:16:718 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1881us
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:721 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:722 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:722 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:722 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:722 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:722 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:732 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:732 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:732 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:732 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192499 enqueued.
07:16:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:732 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:732 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:732 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:732 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:732 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:733 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:16:733 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:733 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:733 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:733 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:733 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:16:733 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:16:733 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:733 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:735 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 473
07:16:741 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 474
07:16:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5d5d8->08000000, interrupt) +16673us
07:16:744 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +57us
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:744 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:745 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:745 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:745 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:746 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:746 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:746 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:746 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:746 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:746 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Dialog Stream (294->286, pc: 08b95dfc->08bc5f78, sema waited) +1us
07:16:746 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:746 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:16:746 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5d5d8, sas core) +0us
07:16:746 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 474
07:16:749 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:749 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:749 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:750 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Dialog Stream (276->286, pc: 08bbf598->08bc5ef8, vblank start waited) +12325us
07:16:750 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:750 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:750 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:750 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:750 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:750 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 475
07:16:750 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4058us
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:755 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:756 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:756 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:756 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:756 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:756 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:765 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:765 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:765 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:765 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192500 enqueued.
07:16:765 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:765 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:766 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:766 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:766 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:766 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:766 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:766 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:766 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:766 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:766 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:766 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +247us
07:16:766 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +382us
07:16:766 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:16:766 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 475
07:16:766 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +154us
07:16:766 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:766 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +45us
07:16:766 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:16:766 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +194us
07:16:766 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:766 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2347us
07:16:766 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:766 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3215us
07:16:766 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:766 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:766 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:767 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:767 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:767 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:767 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 476
07:16:767 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4048us
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:772 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:773 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:773 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:773 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:773 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:773 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:781 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:782 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:782 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:782 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:782 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192501 enqueued.
07:16:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:782 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:782 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:782 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:782 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:782 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:783 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:783 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +230us
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:783 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:783 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/ARTE.TSC, 00000001, 00000000)
07:16:783 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:16:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:16:783 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:783 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:783 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:783 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08ba09a0, vblank start waited) +100us
07:16:783 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:783 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:16:784 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 1514 = sceIoLseek(4, 0, 2)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:16:784 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:784 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:16:784 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 476
07:16:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +874us
07:16:784 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:784 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:784 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4935us
07:16:784 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:784 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +627us
07:16:784 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:785 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:785 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:785 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:785 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:785 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 477
07:16:785 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3320us
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:788 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:789 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:789 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:789 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:789 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:789 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:789 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:789 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:789 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:789 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:798 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:798 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:798 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:799 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192502 enqueued.
07:16:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:799 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:799 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:799 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:799 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +17us
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:799 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:799 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:16:799 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:799 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:799 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:799 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:799 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:799 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:799 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +149us
07:16:799 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:800 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:800 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 090730a0, 5ea): deferring result
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:800 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:16:800 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 477
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1865us
07:16:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:800 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1719us
07:16:800 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3843us
07:16:800 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:800 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:800 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:800 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 478
07:16:800 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2591us
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:805 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:806 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:806 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:806 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:806 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:806 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:815 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:815 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:815 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:816 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192503 enqueued.
07:16:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:816 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:816 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:816 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:816 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:16:816 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:816 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:816 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:816 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:16:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:16:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:816 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:818 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 478
07:16:818 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:819 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:819 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:819 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +1979us
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:819 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +981us
07:16:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:819 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:819 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:819 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4307us
07:16:819 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1255us
07:16:819 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:819 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:819 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:819 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 479
07:16:819 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1862us
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:823 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:823 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:823 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:823 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:823 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:833 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:833 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:834 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192504 enqueued.
07:16:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:834 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:834 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:834 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:834 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:834 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:834 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:834 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:834 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:834 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +245us
07:16:834 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:834 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:834 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:834 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:834 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:834 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/CHAPTERS.TSC, 00000001, 00000000)
07:16:834 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:16:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:16:835 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:835 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:835 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:835 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08ba09a0, vblank start waited) +100us
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:16:835 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 13859 = sceIoLseek(4, 0, 2)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:16:835 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:835 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:16:835 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 479
07:16:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3045us
07:16:835 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:835 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:835 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:835 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:836 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:836 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:836 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:836 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:836 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:836 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:836 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1091us
07:16:836 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:16:836 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 480
07:16:836 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:16:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +42us
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:839 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:840 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:840 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:840 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:840 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:840 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:16:849 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:16:850 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:850 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:850 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192505 enqueued.
07:16:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:850 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:850 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:850 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:850 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:850 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:850 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:851 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:16:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:16:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:851 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:16:851 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:851 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:16:851 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +149us
07:16:851 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:851 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:16:851 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 09054120, 3623): deferring result
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +138us
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:16:851 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:16:851 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 480
07:16:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4014us
07:16:851 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:851 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:851 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:16:851 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:852 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:852 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:852 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1811us
07:16:852 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:16:852 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:16:852 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:16:852 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3552us
07:16:852 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:16:852 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:16:852 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:16:852 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 481
07:16:852 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:16:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +405us
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:855 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:856 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:856 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:16:856 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:16:856 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:856 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:16:864 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:16:864 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:16:864 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:16:864 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192506 enqueued.
07:16:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:16:865 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:16:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:16:865 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:16:865 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:16:865 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:16:865 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:865 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:16:865 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:865 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:16:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:16:865 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:865 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:16:869 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 481
07:16:877 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 482
07:16:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdde88->08000000, interrupt) +16673us
07:16:881 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +82us
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:881 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:882 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:16:882 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:16:882 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b95dfc->08bc5f78, sema waited) +1us
07:16:882 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:882 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:16:882 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:882 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdde88, sas core) +0us
07:16:882 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 482
07:16:887 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 483
07:16:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f48->08000000, interrupt) +16598us
07:16:890 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 483
07:16:890 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:16:890 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:890 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:890 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:890 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:890 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:891 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:891 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:891 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:891 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:891 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f48, sas core) +0us
07:16:895 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 484
07:16:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:16:905 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +89us
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:905 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:906 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:906 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:906 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:906 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:906 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 484
07:16:910 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 485
07:16:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be52a4->08000000, interrupt) +16593us
07:16:922 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 485
07:16:922 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:922 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:923 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:923 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be52a4, sas core) +0us
07:16:926 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 486
07:16:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0714->08000000, interrupt) +15951us
07:16:939 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +95us
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:939 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:940 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:940 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:16:940 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:940 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0714, sas core) +0us
07:16:940 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 486
07:16:944 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 487
07:16:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16587us
07:16:955 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 487
07:16:955 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +731us
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:955 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:956 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:16:956 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:16:956 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:956 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:16:959 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 488
07:16:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5b70c->08000000, interrupt) +15951us
07:16:972 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +101us
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:972 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:972 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:16:973 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:16:973 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:16:973 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:16:973 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:16:973 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:16:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5b70c, sas core) +0us
07:16:973 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 488
07:16:977 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 489
07:16:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be93c4->08000000, interrupt) +16581us
07:16:989 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +83us
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:16:989 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:16:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:16:990 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:16:990 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:16:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be93c4, sas core) +0us
07:16:990 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 489
07:16:994 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 490
07:16:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16599us
07:17:005 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +108us
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:005 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:006 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:006 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:006 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:006 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:006 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:006 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3ee0, sas core) +0us
07:17:006 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 490
07:17:010 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 491
07:17:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16574us
07:17:022 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 491
07:17:022 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:022 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:023 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:023 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:023 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:023 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:023 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:023 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:17:026 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 492
07:17:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:039 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +114us
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:039 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:040 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:040 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:040 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:040 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:040 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 492
07:17:044 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 493
07:17:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5110->08000000, interrupt) +16568us
07:17:055 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 493
07:17:055 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:055 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:056 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:056 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5110, sas core) +0us
07:17:059 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 494
07:17:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be401c->08000000, interrupt) +15951us
07:17:072 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1us
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:072 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:073 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:073 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:073 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:073 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:073 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:073 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be401c, sas core) +0us
07:17:073 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 494
07:17:077 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 495
07:17:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4a34->08000000, interrupt) +16681us
07:17:089 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 495
07:17:089 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:089 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:090 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:090 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:090 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:090 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:090 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4a34, sas core) +0us
07:17:094 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 496
07:17:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:105 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +127us
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:105 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:106 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:106 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:106 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:106 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:106 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:106 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 496
07:17:110 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 497
07:17:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16555us
07:17:122 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:122 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:123 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:123 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:123 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:123 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:123 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:123 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:123 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:17:123 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 497
07:17:127 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 498
07:17:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0734->08000000, interrupt) +16051us
07:17:139 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +133us
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:139 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:140 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:140 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:140 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:140 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:140 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:140 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:140 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:140 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:140 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:140 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0734, sas core) +0us
07:17:140 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 498
07:17:144 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 499
07:17:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3fc0->08000000, interrupt) +16549us
07:17:155 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 499
07:17:155 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:155 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:156 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:156 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:156 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3fc0, sas core) +0us
07:17:158 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:158 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:158 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:158 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:17:158 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +6595us
07:17:158 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:158 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:158 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:158 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:158 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:158 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:158 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4902us
07:17:158 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:158 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:158 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:158 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 500
07:17:158 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:17:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3972us
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:172 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:173 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:173 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:173 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:173 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:173 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:173 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:173 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:17:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:17:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:17:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:17:182 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:17:183 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:17:183 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:183 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:183 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192507 enqueued.
07:17:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:183 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:183 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:183 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:183 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:183 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:183 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +244us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:184 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:17:184 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/MENU.TSC, 00000001, 00000000)
07:17:184 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:17:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:17:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:184 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:184 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:184 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:17:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:184 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:17:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:17:184 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2614 = sceIoLseek(4, 0, 2)
07:17:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:17:184 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:17:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:184 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:17:185 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:17:185 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 500
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +937us
07:17:185 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:185 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:185 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:185 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:185 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3008us
07:17:185 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2555us
07:17:185 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:185 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:185 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:185 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 501
07:17:185 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:17:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3244us
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:188 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:189 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:189 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:189 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:189 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:189 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:17:198 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:17:198 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:198 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:199 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192508 enqueued.
07:17:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:199 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:199 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:199 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:199 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:199 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:17:199 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:17:199 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:17:199 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:199 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:199 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:200 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:200 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:200 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:17:200 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:200 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:17:200 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 090583a0, a36): deferring result
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:17:200 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:17:200 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +256us
07:17:200 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:17:200 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 501
07:17:200 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:17:200 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:17:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1487us
07:17:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:200 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:200 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:201 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +32us
07:17:201 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:201 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:17:201 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +207us
07:17:201 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:201 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:201 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 502
07:17:201 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:17:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2515us
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:206 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:207 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:207 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:207 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:207 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:207 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:17:215 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:17:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:17:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:17:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:17:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:17:216 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:17:216 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:216 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:216 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192509 enqueued.
07:17:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:216 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:216 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:216 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:216 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:17:216 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:216 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:216 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:216 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:17:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:17:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:216 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:218 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 502
07:17:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:219 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:219 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:219 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +3160us
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:17:220 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:17:220 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:220 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5440us
07:17:220 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:220 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:220 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:220 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:220 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 503
07:17:220 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:17:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1786us
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:223 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:224 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:224 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:224 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:224 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:224 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:17:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:17:234 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:17:234 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:17:234 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:234 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:234 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192510 enqueued.
07:17:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:234 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:234 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:234 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:234 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:234 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +243us
07:17:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:234 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:234 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:234 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:234 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:17:235 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/EVENTS.TSC, 00000001, 00000000)
07:17:235 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:17:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:17:235 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:235 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:235 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:235 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:17:235 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 29268 = sceIoLseek(4, 0, 2)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:17:235 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:17:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +42us
07:17:235 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +57us
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:17:235 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:17:235 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 503
07:17:235 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3123us
07:17:236 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:236 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:236 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:236 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:236 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:236 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:236 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:236 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 504
07:17:236 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:17:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1058us
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:239 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:240 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:240 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:240 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:240 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:240 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:17:249 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:17:249 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:249 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:250 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192511 enqueued.
07:17:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:250 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:250 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:250 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:17:250 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:17:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:250 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:17:250 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:250 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:17:250 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:17:250 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:17:250 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:17:250 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b98500->08bc5f78, io seek) +0us
07:17:250 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:251 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:17:251 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0907c680, 7254): deferring result
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:17:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +96us
07:17:251 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +195us
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:17:251 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:17:251 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 504
07:17:251 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3344us
07:17:251 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +595us
07:17:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:17:251 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:17:251 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:17:251 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:17:251 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 505
07:17:251 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:17:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +329us
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:257 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:257 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:17:257 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:17:257 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:257 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:17:265 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:17:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:17:265 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:17:265 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192448 enqueued.
07:17:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:17:265 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:17:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:17:265 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:17:265 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:17:265 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:17:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:17:266 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:17:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:266 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:17:266 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:266 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:17:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:17:266 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:266 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:17:268 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 505
07:17:272 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 506
07:17:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +16673us
07:17:275 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +158us
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:275 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:276 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:276 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:17:276 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:17:276 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:17:276 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:17:276 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 506
07:17:280 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 507
07:17:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41aa4->08000000, interrupt) +16522us
07:17:289 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 507
07:17:289 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:289 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:290 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:290 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:290 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:290 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> Dialog Stream (287->286, pc: 08bcb0b4->08bc5f78, sas core) +0us
07:17:290 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> user_main (286->276, pc: 08bc5ef8->08a41aa4, thread delayed) +0us
07:17:293 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 508
07:17:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:306 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +165us
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:307 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:307 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:307 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:307 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:307 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:307 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:307 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 508
07:17:311 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 509
07:17:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16517us
07:17:322 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 509
07:17:322 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:322 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:323 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:323 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3ee0, sas core) +0us
07:17:326 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 510
07:17:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +15951us
07:17:339 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +171us
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:339 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:340 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:340 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:340 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:340 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3ee0, sas core) +0us
07:17:340 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 510
07:17:344 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 511
07:17:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5110->08000000, interrupt) +16511us
07:17:356 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 511
07:17:356 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +731us
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:356 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:357 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:357 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:357 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:357 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:357 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5110, sas core) +0us
07:17:360 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 512
07:17:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf690->08000000, interrupt) +15951us
07:17:372 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +177us
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:372 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:372 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:372 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:373 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:373 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:373 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:373 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf690, sas core) +0us
07:17:373 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 512
07:17:376 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 513
07:17:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be46f8->08000000, interrupt) +16505us
07:17:389 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 513
07:17:389 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:389 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:390 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:390 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be46f8, sas core) +0us
07:17:393 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 514
07:17:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be02f8->08000000, interrupt) +15951us
07:17:406 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +65us
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:406 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:407 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:407 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:407 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:407 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:407 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:407 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be02f8, sas core) +0us
07:17:407 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 514
07:17:411 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 515
07:17:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4300->08000000, interrupt) +16617us
07:17:422 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 515
07:17:422 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:422 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:422 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:422 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:423 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:423 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4300, sas core) +0us
07:17:426 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 516
07:17:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be48d0->08000000, interrupt) +15951us
07:17:439 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +190us
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:439 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:440 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:440 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:440 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:440 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:440 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:440 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:440 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be48d0, sas core) +0us
07:17:440 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 516
07:17:444 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 517
07:17:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf180->08000000, interrupt) +16492us
07:17:456 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 517
07:17:456 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:456 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:457 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:457 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:457 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:457 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:457 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:457 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:457 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf180, sas core) +0us
07:17:460 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 518
07:17:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8dec->08000000, interrupt) +15951us
07:17:472 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +78us
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:472 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:473 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:473 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:473 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:473 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:473 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:473 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:473 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8dec, sas core) +0us
07:17:473 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 518
07:17:477 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 519
07:17:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16605us
07:17:489 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 519
07:17:489 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:489 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:490 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:490 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:490 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:490 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:17:493 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 520
07:17:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:506 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +203us
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:506 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:507 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:507 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:507 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:507 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:507 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:507 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:507 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:507 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:507 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 520
07:17:511 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 521
07:17:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3eec->08000000, interrupt) +16479us
07:17:523 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +230us
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:523 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:524 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:524 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:524 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3eec, sas core) +0us
07:17:524 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 521
07:17:527 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 522
07:17:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be401c->08000000, interrupt) +16452us
07:17:539 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +209us
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:539 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:540 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:540 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:540 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:540 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:540 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be401c, sas core) +0us
07:17:540 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 522
07:17:544 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 523
07:17:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be02f8->08000000, interrupt) +16473us
07:17:556 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 523
07:17:556 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:556 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:557 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:557 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:557 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:557 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:557 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be02f8, sas core) +0us
07:17:560 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 524
07:17:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4484->08000000, interrupt) +15951us
07:17:573 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +216us
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:573 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:574 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:574 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:574 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:574 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4484, sas core) +0us
07:17:574 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 524
07:17:577 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 525
07:17:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16467us
07:17:589 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:589 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:590 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:590 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:590 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:590 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:590 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:590 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 525
07:17:594 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 526
07:17:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be93c4->08000000, interrupt) +16051us
07:17:606 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +222us
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:606 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:607 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:607 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:607 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:607 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:607 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:607 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:607 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be93c4, sas core) +0us
07:17:607 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 526
07:17:611 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 527
07:17:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16460us
07:17:623 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 527
07:17:623 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:623 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:624 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:624 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:624 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:627 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 528
07:17:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:17:639 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +228us
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:639 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:640 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:640 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:640 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:640 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:640 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:17:640 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 528
07:17:644 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 529
07:17:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f98->08000000, interrupt) +16454us
07:17:656 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +631us
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:656 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:657 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:657 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:657 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:657 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:657 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f98, sas core) +0us
07:17:657 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 529
07:17:660 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 530
07:17:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be5074->08000000, interrupt) +16051us
07:17:673 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +235us
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:673 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:674 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:674 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:674 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:674 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:674 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:674 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be5074, sas core) +0us
07:17:674 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 530
07:17:677 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 531
07:17:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16447us
07:17:689 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 531
07:17:689 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:689 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:690 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:690 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:690 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:693 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 532
07:17:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4900->08000000, interrupt) +15951us
07:17:706 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +122us
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:706 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:707 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:707 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:707 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:707 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:707 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:707 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:707 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:707 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:707 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:707 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4900, sas core) +0us
07:17:707 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 532
07:17:711 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 533
07:17:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3fc0->08000000, interrupt) +16560us
07:17:723 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 533
07:17:723 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:723 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:724 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:724 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:724 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:724 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:724 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3fc0, sas core) +0us
07:17:727 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 534
07:17:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4300->08000000, interrupt) +15951us
07:17:739 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +247us
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:739 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:740 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:740 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:740 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:740 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:740 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4300, sas core) +0us
07:17:740 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 534
07:17:744 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 535
07:17:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4900->08000000, interrupt) +16435us
07:17:756 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 535
07:17:756 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:756 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:757 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:757 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:757 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:757 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:757 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:757 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:757 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4900, sas core) +0us
07:17:760 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 536
07:17:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be2478->08000000, interrupt) +15951us
07:17:773 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +135us
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:773 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:774 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:774 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:774 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:774 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:774 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:774 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:774 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be2478, sas core) +0us
07:17:774 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 536
07:17:778 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 537
07:17:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4a34->08000000, interrupt) +16547us
07:17:789 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +304us
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:789 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:790 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:790 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:790 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:790 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4a34, sas core) +0us
07:17:790 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 537
07:17:793 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 538
07:17:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be3ee0->08000000, interrupt) +16378us
07:17:806 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +260us
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:806 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:807 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:807 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:807 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:807 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:807 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be3ee0, sas core) +0us
07:17:807 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 538
07:17:811 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 539
07:17:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16422us
07:17:823 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +631us
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:823 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:824 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:824 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:824 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:824 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:824 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:824 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 539
07:17:828 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 540
07:17:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdde20->08000000, interrupt) +16051us
07:17:839 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +266us
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:839 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:840 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:840 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:840 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:840 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:840 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:840 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:840 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdde20, sas core) +0us
07:17:840 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 540
07:17:844 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 541
07:17:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be4740->08000000, interrupt) +16416us
07:17:856 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 541
07:17:856 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:856 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:857 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:857 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:857 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be4740, sas core) +0us
07:17:860 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 542
07:17:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:873 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +273us
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:873 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:874 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:874 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:874 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:874 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:874 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:874 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 542
07:17:878 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 543
07:17:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be2394->08000000, interrupt) +16410us
07:17:889 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +204us
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:889 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:890 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:890 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:890 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:890 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:890 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be2394, sas core) +0us
07:17:890 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 543
07:17:894 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 544
07:17:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be8e44->08000000, interrupt) +16478us
07:17:906 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +279us
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:906 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:907 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:907 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:17:907 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:907 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:907 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:907 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be8e44, sas core) +0us
07:17:907 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 544
07:17:910 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 545
07:17:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16403us
07:17:923 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 545
07:17:923 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:923 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:924 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:924 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:924 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:927 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 546
07:17:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:940 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +166us
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:940 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:941 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:941 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:941 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:17:941 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:17:941 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:17:941 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:941 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:941 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 546
07:17:945 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 547
07:17:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be508c->08000000, interrupt) +16516us
07:17:956 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 547
07:17:956 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +731us
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:956 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:957 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:957 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:17:957 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:17:957 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:957 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be508c, sas core) +0us
07:17:961 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 548
07:17:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +15951us
07:17:973 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +292us
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:973 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:974 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:974 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:17:974 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:17:974 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:17:974 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:17:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:17:974 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 548
07:17:977 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 549
07:17:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf0ec->08000000, interrupt) +16390us
07:17:990 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 549
07:17:990 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:17:990 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:17:991 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:17:991 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:17:991 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:17:991 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf0ec, sas core) +0us
07:17:994 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 550
07:17:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be23d0->08000000, interrupt) +15951us
07:18:006 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +179us
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:006 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:007 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:007 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:007 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:18:007 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:007 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:18:007 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:007 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be23d0, sas core) +0us
07:18:007 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 550
07:18:010 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 551
07:18:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16503us
07:18:023 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 551
07:18:023 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +731us
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:023 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:024 Dialog Strea D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:024 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:024 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:18:024 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:024 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:18:028 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 552
07:18:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf13c->08000000, interrupt) +15951us
07:18:040 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +304us
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:040 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:041 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:041 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:041 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:18:041 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:041 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:041 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf13c, sas core) +0us
07:18:041 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 552
07:18:045 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 553
07:18:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0310->08000000, interrupt) +16378us
07:18:056 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +378us
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:056 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:057 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:057 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:057 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:057 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0310, sas core) +0us
07:18:057 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 553
07:18:064 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 554
07:18:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a2073c->08000000, interrupt) +16304us
07:18:073 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +311us
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:073 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:074 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:074 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:074 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:18:074 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:074 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:18:074 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:074 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a2073c, sas core) +0us
07:18:074 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 554
07:18:082 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:083 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:083 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:083 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:083 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Music Stream (276->285, pc: 08bbf598->08bc5ef8, vblank start waited) +8885us
07:18:083 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:18:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:083 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5383us
07:18:083 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:083 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:083 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:083 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 555
07:18:083 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1621us
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:090 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:091 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:091 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:091 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:091 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:091 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:100 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:101 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:101 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:101 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:101 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:101 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:101 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192449 enqueued.
07:18:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:101 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:101 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:101 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:101 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:101 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:101 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:101 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:101 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:101 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:101 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +203us
07:18:101 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 555
07:18:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3422us
07:18:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +313us
07:18:102 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:102 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:102 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:102 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:102 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:102 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:102 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:102 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 556
07:18:102 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +893us
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:106 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:107 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:107 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:107 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:107 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:107 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:117 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:117 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:117 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:117 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192450 enqueued.
07:18:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:117 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:117 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:117 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:117 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:119 user_main    I[HLE]: HLE\scePower.cpp:390 333=scePowerGetPllClockFrequencyInt()
07:18:120 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:18:120 user_main    D[SCEGE]: HLE\sceGe.cpp:324 00200000 = sceGeEdramGetSize()
07:18:120 user_main    D[SCEGE]: HLE\sceGe.cpp:316 04000000 = sceGeEdramGetAddr
07:18:128 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 556
07:18:133 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:133 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:133 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:133 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:133 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +9439us
07:18:133 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:133 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bca56c, thread delayed) +0us
07:18:133 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:133 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:133 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:133 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +792us
07:18:134 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:134 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:134 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:134 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:134 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:134 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 557
07:18:134 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +164us
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:137 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:138 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:138 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:138 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:138 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:138 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:148 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:148 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:148 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:148 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192451 enqueued.
07:18:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:148 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:148 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:148 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:148 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:148 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:149 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +129us
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:149 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:149 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMETSC/STORY/EXTRAS.TSC, 00000001, 00000000)
07:18:149 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:18:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +5us
07:18:149 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:149 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:149 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:149 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +97us
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +2us
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:149 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:18:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:18:149 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:18:150 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 9896 = sceIoLseek(4, 0, 2)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:18:150 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:150 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:18:150 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +92us
07:18:150 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:150 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 557
07:18:150 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:18:150 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:150 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4567us
07:18:150 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:150 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:150 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:150 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:150 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:150 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:150 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:150 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1314us
07:18:150 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:150 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 558
07:18:151 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3925us
07:18:153 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:154 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:154 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:154 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:154 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:154 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:163 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:163 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:163 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:164 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192452 enqueued.
07:18:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:164 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:164 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:164 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:164 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +16us
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:164 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:164 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:164 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:164 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:164 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:164 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:164 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:164 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +146us
07:18:164 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:18:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:164 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:164 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:165 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0907faa0, 26a8): deferring result
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +53us
07:18:165 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +46us
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:165 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +188us
07:18:165 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:165 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 558
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:165 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:165 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:165 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:165 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:165 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:165 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3902us
07:18:165 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:165 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 559
07:18:165 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +608us
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:168 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:169 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:169 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:169 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:169 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:169 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:178 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:179 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:179 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:179 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:179 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192453 enqueued.
07:18:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:179 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:179 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:179 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:179 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +7us
07:18:179 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:179 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:179 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:179 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:18:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:18:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:179 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:180 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 559
07:18:190 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 560
07:18:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0518->08000000, interrupt) +16673us
07:18:192 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98554, idle) +330us
07:18:192 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:193 StreamMgr    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:193 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:18:194 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:194 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:18:194 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:194 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0518, sas core) +0us
07:18:194 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 560
07:18:197 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:197 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:197 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:198 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:198 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> PowerCallbackThread (276->278, pc: 08bbf598->08b98a00, vblank start waited) +12364us
07:18:198 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:198 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:18:198 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:18:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:198 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:198 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +199us
07:18:198 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:198 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +40us
07:18:198 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:198 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:198 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 561
07:18:198 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:201 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3746us
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:201 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:202 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:202 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:202 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:202 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:202 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:211 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:211 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:211 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:212 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192454 enqueued.
07:18:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:212 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:212 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:212 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:212 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:212 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +103us
07:18:212 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:212 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:212 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:212 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/WORLD/MENU.DPP, 00000001, 00000000)
07:18:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bf8d888): waiting
07:18:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +4us
07:18:213 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:213 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:213 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:213 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +86us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08ba09a0, idle) +13us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:18:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:18:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 653312 = sceIoLseek(4, 0, 2)
07:18:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:18:213 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:18:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:213 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:18:213 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 561
07:18:213 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +547us
07:18:213 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:214 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:214 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:214 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:214 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:214 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3105us
07:18:214 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:214 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 562
07:18:214 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +670us
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:217 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:218 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:218 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:218 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:218 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:218 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8454
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8458
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8468
07:18:227 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c846c
07:18:227 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192455 enqueued.
07:18:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:227 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:227 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:227 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:227 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:227 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:227 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +65us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:228 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:228 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:228 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:18:228 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:228 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:228 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:228 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:228 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +14us
07:18:228 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 1)
07:18:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:228 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:228 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08cd8d40, 800): deferring result
07:18:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +100us
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:228 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:228 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 562
07:18:228 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1411us
07:18:229 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:229 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:229 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:229 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:229 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:229 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:229 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:229 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:229 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:229 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:229 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:229 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 563
07:18:229 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:232 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3047us
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:232 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:233 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:233 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:233 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:233 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:233 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:242 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:242 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:242 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192456 enqueued.
07:18:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:242 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:242 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:242 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:242 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:242 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:242 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:242 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:242 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:242 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:242 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:242 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +155us
07:18:242 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 563
07:18:242 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +574us
07:18:242 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:243 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:18:243 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1584us
07:18:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:243 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +129us
07:18:243 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +110us
07:18:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:243 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:243 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:243 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:243 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 564
07:18:243 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:246 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2318us
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:246 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:247 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:247 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:247 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:247 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:247 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:256 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:256 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192457 enqueued.
07:18:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:256 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:256 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:256 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:256 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 800, 0)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:256 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:256 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:256 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:256 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +85us
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b984a8, idle) +14us
07:18:256 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 2048 = sceIoLseek(4, 0, 1)
07:18:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:256 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:257 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:257 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bedd300, 10800): deferring result
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:257 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 564
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +675us
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:257 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2291us
07:18:257 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:257 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:257 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2477us
07:18:257 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3085us
07:18:257 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:257 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:257 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:257 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:257 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:257 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 565
07:18:257 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:260 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1590us
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:260 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:261 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:261 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:261 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:261 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:261 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:270 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:270 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192458 enqueued.
07:18:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:270 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:270 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:270 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:270 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:270 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:271 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:271 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 69632 = sceIoLseek(4, 11000, 0)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:271 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 565
07:18:271 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:271 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:271 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:271 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:271 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1786us
07:18:272 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 69632 = sceIoLseek(4, 0, 1)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:272 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:272 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0becca80, 10800): deferring result
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +675us
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:272 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1332us
07:18:272 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:272 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:272 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +5065us
07:18:272 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +497us
07:18:272 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:272 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:272 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:272 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:273 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 566
07:18:273 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:275 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +861us
07:18:275 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:275 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:276 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:276 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:276 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:276 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:276 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:286 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:286 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192459 enqueued.
07:18:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:286 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:286 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:286 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:286 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:286 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 137216 = sceIoLseek(4, 21800, 0)
07:18:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:287 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 566
07:18:287 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:287 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:287 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:287 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:287 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1768us
07:18:287 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 137216 = sceIoLseek(4, 0, 1)
07:18:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:287 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:287 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:287 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:288 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0bebc200, 10800): deferring result
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +675us
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:288 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2078us
07:18:288 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:288 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:288 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:288 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:288 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1849us
07:18:288 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:288 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +199us
07:18:288 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:288 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:18:288 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3313us
07:18:288 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:288 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:288 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:288 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 567
07:18:289 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +132us
07:18:291 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:291 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:292 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:292 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:292 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:292 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:292 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:301 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:301 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:301 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192460 enqueued.
07:18:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:301 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:301 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:301 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:301 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:301 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:301 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:301 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +68us
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:302 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:302 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:302 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 204800 = sceIoLseek(4, 32000, 0)
07:18:302 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:302 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 567
07:18:309 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:309 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:309 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:309 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:309 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1861us
07:18:309 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 204800 = sceIoLseek(4, 0, 1)
07:18:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:310 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:310 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0beab980, 10800): deferring result
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +675us
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:310 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2715us
07:18:310 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:310 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:310 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:310 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:310 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:310 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4437us
07:18:310 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:310 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 568
07:18:310 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +770us
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:313 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:314 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:314 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:314 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:314 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:314 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:323 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:324 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:324 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192461 enqueued.
07:18:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:324 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:324 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:324 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:324 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:324 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 272384 = sceIoLseek(4, 42800, 0)
07:18:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:324 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 568
07:18:325 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:325 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:325 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:325 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1783us
07:18:325 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 272384 = sceIoLseek(4, 0, 1)
07:18:325 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:18:325 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:325 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:325 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be9b100, 10800): deferring result
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:325 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +136us
07:18:325 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +538us
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:325 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:325 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3521us
07:18:325 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:325 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:325 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:326 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:326 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:326 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:326 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:326 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 569
07:18:326 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4479us
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:329 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:330 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:330 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:330 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:330 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:330 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:330 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:330 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:330 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:338 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:338 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:338 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192462 enqueued.
07:18:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:338 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:339 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:339 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:339 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:339 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:339 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 339968 = sceIoLseek(4, 53000, 0)
07:18:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:339 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 569
07:18:339 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:340 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:340 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:340 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1783us
07:18:340 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 339968 = sceIoLseek(4, 0, 1)
07:18:340 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Dialog Stream (294->286, pc: 08b98500->08bc5f78, io seek) +0us
07:18:340 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:18:340 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:340 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:340 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be8a880, 10800): deferring result
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:340 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +96us
07:18:340 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +40us
07:18:340 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:340 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +451us
07:18:340 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +86us
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:340 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4250us
07:18:340 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:340 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:340 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:340 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:340 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:340 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 570
07:18:341 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3750us
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:344 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:344 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:344 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:344 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:344 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:353 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:353 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192463 enqueued.
07:18:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:353 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:353 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:353 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:353 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:353 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:353 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:353 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:354 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 407552 = sceIoLseek(4, 63800, 0)
07:18:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:354 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 570
07:18:354 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:354 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:354 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:354 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1787us
07:18:354 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 407552 = sceIoLseek(4, 0, 1)
07:18:354 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b98500->08bca56c, io seek) +0us
07:18:354 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +99us
07:18:354 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:354 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:354 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be7a000, 10800): deferring result
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +136us
07:18:355 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +538us
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:355 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:355 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3221us
07:18:355 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1753us
07:18:355 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:355 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:355 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:355 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:355 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 571
07:18:355 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3022us
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:358 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:359 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:359 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:359 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:359 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:359 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:367 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:367 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192464 enqueued.
07:18:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:367 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:368 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:368 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:368 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:368 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 475136 = sceIoLseek(4, 74000, 0)
07:18:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:368 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 571
07:18:379 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:379 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:379 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:379 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:379 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1917us
07:18:379 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 475136 = sceIoLseek(4, 0, 1)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:380 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:380 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be69780, 10800): deferring result
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +448us
07:18:380 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +225us
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:380 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +9us
07:18:380 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:380 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:380 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:380 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +593us
07:18:380 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4969us
07:18:380 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:380 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:380 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:380 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 572
07:18:380 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2293us
07:18:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:383 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:384 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:384 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:384 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:384 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:384 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:394 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:394 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:394 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192465 enqueued.
07:18:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:394 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:394 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:394 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:394 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:394 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 542720 = sceIoLseek(4, 84800, 0)
07:18:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:395 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 572
07:18:395 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:395 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:395 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:395 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +1985us
07:18:395 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 542720 = sceIoLseek(4, 0, 1)
07:18:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:395 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:395 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be58f00, 10800): deferring result
07:18:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +675us
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:395 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:395 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +430us
07:18:395 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:396 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:396 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:396 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:396 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:396 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:396 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:396 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3181us
07:18:396 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:396 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +399us
07:18:396 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:396 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:18:396 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:396 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1781us
07:18:396 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:396 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:396 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:396 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 573
07:18:396 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:399 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1564us
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:399 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:400 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:400 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:400 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:400 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:400 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:409 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:409 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:409 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192466 enqueued.
07:18:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:409 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:409 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:409 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +67us
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:409 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:409 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:409 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 610304 = sceIoLseek(4, 95000, 0)
07:18:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:18:410 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 573
07:18:410 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:410 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:410 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:410 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +2699us
07:18:410 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 610304 = sceIoLseek(4, 0, 1)
07:18:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +100us
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:410 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:18:410 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 0be4e680, a800): deferring result
07:18:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +430us
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:410 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:411 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:411 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:411 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:18:411 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +691us
07:18:411 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:411 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:411 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:411 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:411 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:411 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +205us
07:18:411 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +33us
07:18:411 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:411 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 574
07:18:411 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +836us
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:414 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:415 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:415 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:415 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:415 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:415 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:424 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:424 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:424 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192467 enqueued.
07:18:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:424 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:424 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:425 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:425 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:425 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 574
07:18:427 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:427 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:428 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:428 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +4250us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +475us
07:18:428 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:428 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:428 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:428 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:428 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:428 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:428 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:428 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 575
07:18:428 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:431 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +107us
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:431 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:432 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:432 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:432 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:432 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:432 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:441 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:441 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:441 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192468 enqueued.
07:18:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:441 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:441 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:441 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:441 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:441 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:442 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 575
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:443 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:444 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:445 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:446 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:447 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:448 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:448 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:449 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +1620us
07:18:449 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +331us
07:18:449 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:449 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:18:449 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:449 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +292us
07:18:449 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:449 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3009us
07:18:449 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:449 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:449 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:449 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:449 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:449 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:449 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:449 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 576
07:18:449 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5182us
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:452 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:453 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:453 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:453 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:453 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:453 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:462 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:462 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:462 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192469 enqueued.
07:18:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:462 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:462 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:462 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:462 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:462 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:462 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:463 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:464 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:465 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:466 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 576
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:482 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:483 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:484 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:485 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:485 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:485 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:485 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +1897us
07:18:485 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:485 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:486 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:486 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3623us
07:18:486 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:486 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +421us
07:18:486 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:486 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:486 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:486 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:486 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:486 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:486 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:486 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 577
07:18:486 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4454us
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:489 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:490 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:490 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:490 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:490 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:490 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:498 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:498 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:498 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192470 enqueued.
07:18:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bc3248->08000000, interrupt) +1us
07:18:498 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bc3248, left interrupt) +0us
07:18:499 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:499 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:499 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:499 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:500 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:501 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:501 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:501 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:501 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:503 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 577
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:504 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:505 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:18:509 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +1047us
07:18:509 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:18:509 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:18:509 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(4)
07:18:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:18:510 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:510 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:510 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:510 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:510 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b98554, vblank start waited) +117us
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:18:510 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:18:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Effects Stream (294->287, pc: 08b95dfc->08bca56c, sema waited) +1us
07:18:510 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:510 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5504us
07:18:510 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:510 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:510 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:511 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1925us
07:18:511 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3637us
07:18:511 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:511 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:511 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:511 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 578
07:18:511 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3725us
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:514 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:514 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:515 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:515 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:515 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c8454
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8458
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8468
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c846c
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8474
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8478
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8488
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c848c
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84d8
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84dc
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84ec
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84f0
07:18:524 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84f8
07:18:524 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:524 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:525 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192471 enqueued.
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6f4->08000000, interrupt) +1us
07:18:525 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6f4, left interrupt) +0us
07:18:525 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:525 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:525 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:525 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:525 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:525 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:525 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +207us
07:18:525 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 578
07:18:525 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1628us
07:18:525 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:525 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:525 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:525 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:525 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:525 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:525 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:525 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4513us
07:18:526 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:526 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +599us
07:18:526 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:526 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:18:526 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:526 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +249us
07:18:526 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:526 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:526 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:526 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 579
07:18:526 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:529 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2996us
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:529 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:530 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:530 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:530 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:530 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:530 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:539 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:539 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:539 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:539 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192472 enqueued.
07:18:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:539 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:539 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:539 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:539 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:540 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:540 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:540 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:540 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:540 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:540 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
07:18:540 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 579
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2381us
07:18:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:540 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:540 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:540 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:540 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1298us
07:18:540 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:540 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 580
07:18:540 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:543 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +970us
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:543 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:544 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:544 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:544 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:544 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:544 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:554 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:554 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:554 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:554 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192473 enqueued.
07:18:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:554 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:554 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:554 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:554 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:555 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:555 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:555 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:555 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +185us
07:18:555 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 580
07:18:555 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3107us
07:18:555 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:555 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:556 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:556 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:556 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:556 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:556 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:556 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:556 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:556 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:556 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:556 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 581
07:18:556 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1539us
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:559 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:560 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:560 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:560 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:560 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:560 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:568 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:568 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:568 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:569 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192474 enqueued.
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:569 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:569 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:569 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:569 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:569 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:569 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:569 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:569 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
07:18:569 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 581
07:18:569 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1869us
07:18:569 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:569 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +200us
07:18:569 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:569 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +92us
07:18:569 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:569 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1677us
07:18:569 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:569 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:569 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:569 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:569 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:570 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:570 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:570 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:570 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:570 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:570 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:570 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 582
07:18:570 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +810us
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:573 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:574 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:574 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:574 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:574 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:574 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:583 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:583 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:583 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:583 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192475 enqueued.
07:18:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:583 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:584 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:584 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:584 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:623 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 582
07:18:629 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:630 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:630 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:630 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +5587us
07:18:630 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:630 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +73us
07:18:630 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +166us
07:18:630 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4727us
07:18:630 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:630 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:630 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:630 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:630 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:630 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 583
07:18:630 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +82us
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:634 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:634 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:634 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:634 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:634 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:643 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:643 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:643 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:644 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192476 enqueued.
07:18:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:644 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:644 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:644 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:644 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:644 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:644 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:644 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:644 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:644 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
07:18:645 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 583
07:18:645 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5295us
07:18:645 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:645 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:645 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:645 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3258us
07:18:645 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:645 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2305us
07:18:645 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:645 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:645 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:645 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 584
07:18:645 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:648 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +5157us
07:18:648 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:648 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:648 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:649 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:649 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:649 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:649 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:658 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:658 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:658 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:659 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192477 enqueued.
07:18:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:659 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:659 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:659 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:659 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:659 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:659 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:659 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:659 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:659 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +170us
07:18:659 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +234us
07:18:659 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:660 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:660 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 584
07:18:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:660 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:660 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:660 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:660 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:660 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:660 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +42us
07:18:660 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:660 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +799us
07:18:660 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:660 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:18:660 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:660 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 585
07:18:660 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:663 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +3386us
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:663 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:664 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:664 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:664 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:664 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:664 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:673 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:673 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:673 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:674 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192478 enqueued.
07:18:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:674 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:674 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:674 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:674 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:674 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:674 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:677 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 585
07:18:680 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:680 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:680 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:680 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bca56c, vblank start waited) +3124us
07:18:680 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:680 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3572us
07:18:680 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:680 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:680 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:681 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:681 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:681 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:681 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:681 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2630us
07:18:681 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:681 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 586
07:18:681 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1070us
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:684 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:685 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:685 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:685 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:685 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:685 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c8448
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8458
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c845c
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c846c
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8470
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c84bc
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c84c0
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c84d0
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c84d4
07:18:694 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c84dc
07:18:694 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:694 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:694 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192479 enqueued.
07:18:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:694 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:694 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:694 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:694 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:694 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:695 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:695 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:695 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:695 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:695 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:695 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +183us
07:18:695 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 586
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1677us
07:18:695 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:695 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:695 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:695 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:695 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:695 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:695 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:695 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 587
07:18:695 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:698 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2971us
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:698 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:699 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:699 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:699 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:699 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:699 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:708 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:708 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400408
07:18:708 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400418
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 0840041c
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840042c
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400430
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 0840047c
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400480
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400490
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400494
07:18:709 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840049c
07:18:709 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:709 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:709 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192480 enqueued.
07:18:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b9f6e0->08000000, interrupt) +1us
07:18:709 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:709 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b9f6e0, left interrupt) +0us
07:18:709 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:709 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:709 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:709 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:709 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:780 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:781 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:781 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +473us
07:18:781 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 587
07:18:781 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5f78, idle) +1678us
07:18:781 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:18:781 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +92us
07:18:781 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:781 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Dialog Stream (272->286, pc: 08000000->08bc5ef8, idle) +107us
07:18:781 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> idle0 (286->272, pc: 08bc5f78->08000000, thread delayed) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +237us
07:18:781 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:781 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:781 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:781 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:781 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:781 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:781 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:781 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 588
07:18:781 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:18:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +2242us
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:786 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:786 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:786 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:786 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c847c
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8484
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c8488
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8498
07:18:795 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c849c
07:18:795 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:795 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:18:867 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:867 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:18:932 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c852c
07:18:932 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:932 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c865c
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8660
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8670
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c86d0
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c86dc
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c86e0
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c86f0
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c86f4
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c86f8
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c86fc
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c870c
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8710
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c875c
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8760
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8770
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c8774
07:18:941 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c877c
07:18:941 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:941 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:18:942 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192481 enqueued.
07:18:942 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:18:942 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:18:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +5us
07:18:942 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:18:942 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:18:942 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:18:942 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:18:942 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:18:957 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 588
07:18:961 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:18:965 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:18:966 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:18:966 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +961us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2353us
07:18:966 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:966 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:966 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +2002us
07:18:966 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3561us
07:18:966 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:966 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:18:966 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:18:966 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:18:966 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:18:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:18:966 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 589
07:18:966 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:18:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1514us
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:18:969 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:18:970 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:18:970 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:18:970 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:18:970 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:970 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840043c
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400444
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400448
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400458
07:18:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0840045c
07:18:978 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:18:978 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:040 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:040 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:104 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084004ec
07:19:104 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:104 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840061c
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400620
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400630
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400690
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840069c
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084006a0
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006b0
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084006b4
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084006cc
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006d0
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006e0
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084006f8
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006fc
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840070c
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400710
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840075c
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400760
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400770
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400774
07:19:114 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 08400790
07:19:114 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:114 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084007a4
07:19:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084007a8
07:19:171 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084007b8
07:19:171 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:171 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:171 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192482 enqueued.
07:19:172 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:19:172 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:19:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
07:19:172 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:19:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:19:172 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:172 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:173 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:19:173 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:196 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 589
07:19:200 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:19:200 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:200 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:19:200 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +1441us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +2601us
07:19:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:200 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:200 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +4590us
07:19:200 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +973us
07:19:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:200 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:19:200 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:200 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:200 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:200 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 590
07:19:200 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:19:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +785us
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:19:203 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:19:204 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:19:204 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:19:204 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:19:204 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:204 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c847c
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8484
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c8488
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8498
07:19:212 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c849c
07:19:212 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:212 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:275 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:275 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:337 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c852c
07:19:337 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:337 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c865c
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8660
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8670
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c86d0
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c86dc
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c86e0
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c86f0
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c86f4
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c870c
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8710
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8720
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8738
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c873c
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c874c
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8750
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c879c
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c87a0
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c87b0
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c87b4
07:19:346 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c87d0
07:19:346 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:346 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:405 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c87e4
07:19:405 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c87e8
07:19:405 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c87f8
07:19:405 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:405 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:406 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192483 enqueued.
07:19:406 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:19:406 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:19:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
07:19:406 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:19:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:19:406 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:406 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:406 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:19:407 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:19:407 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:407 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:19:407 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:19:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bbf598->08000000, vblank start waited) +363us
07:19:407 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 590
07:19:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +4408us
07:19:408 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:408 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:19:408 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:408 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:408 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:408 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +1374us
07:19:408 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:19:408 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5f78, idle) +999us
07:19:408 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:19:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5ef8->08000000, thread delayed) +0us
07:19:408 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5ef8, idle) +200us
07:19:408 Music Stream D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:19:409 Music Stream D[IO]: HLE\sceIo.cpp:1707 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/MUSIC/MENU.AT3, 00000001, 00000000)
07:19:409 Music Stream D[IO]: HLE\sceIo.cpp:1824 4 = sceIoWaitAsyncCB(4, 0bfbda28): waiting
07:19:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08ba09a0->08000000, io waited) +1us
07:19:409 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08ba09a0, idle) +99us
07:19:409 Music Stream D[IO]: HLE\sceIo.cpp:1091 637484 = sceIoLseek(4, 0, 2)
07:19:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5600->08000000, io seek) +0us
07:19:409 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5600, idle) +100us
07:19:409 Music Stream D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:19:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc561c->08000000, io seek) +0us
07:19:409 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc561c, idle) +100us
07:19:409 Music Stream D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:19:409 Music Stream D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08d77b10, 20000): deferring result
07:19:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc56ac->08000000, io read) +0us
07:19:409 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc56ac, idle) +1310us
07:19:410 Music Stream I[ME]: HLE\sceAtrac.cpp:1277 0=sceAtracSetDataAndGetID(08d77b10, 00020000)
07:19:410 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
07:19:410 Music Stream D[ME]: HW\MediaEngine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
07:19:410 Music Stream D[ME]: HW\MediaEngine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
07:19:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5724->08000000, atrac set data) +0us
07:19:410 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5724, idle) +100us
07:19:411 Music Stream D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(4, 0, 0)
07:19:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc59e0->08000000, io seek) +0us
07:19:411 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc59e0, idle) +100us
07:19:411 Music Stream D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:19:411 Music Stream D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08d77b10, 20000): deferring result
07:19:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5a40->08000000, io read) +0us
07:19:411 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +1177us
07:19:411 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:19:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:411 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5a40, idle) +132us
07:19:411 Music Stream I[ME]: HLE\sceAtrac.cpp:1232 sceAtracSetData(0, 08d77b10, 00020000)
07:19:412 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
07:19:412 Music Stream D[ME]: HW\MediaEngine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
07:19:412 Music Stream D[ME]: HW\MediaEngine.cpp:77 FF: parser not found for codec atrac3p, packets or times may be invalid.
07:19:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5a78->08000000, atrac set data) +0us
07:19:412 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5a78, idle) +100us
07:19:412 Music Stream D[ME]: HLE\sceAtrac.cpp:1329 sceAtracSetLoopNum(0, -1)
07:19:412 Music Stream D[ME]: HLE\sceAtrac.cpp:905 sceAtracGetRemainFrame(0, 08d77ab8)
07:19:413 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:19:413 Music Stream E[ME]: HLE\sceAtrac.cpp:623 WARNING: Remaining data in packet - we currently only decode one frame/packet
07:19:413 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:19:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5e18->08000000, atrac decode data) +0us
07:19:413 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +7us
07:19:413 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:19:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:413 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 591
07:19:413 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:19:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +56us
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:19:416 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:19:417 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:19:417 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:19:417 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:19:417 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:417 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:19:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840043c
07:19:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400444
07:19:426 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400448
07:19:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400458
07:19:427 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0840045c
07:19:427 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:427 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:497 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:497 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:567 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084004ec
07:19:567 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:567 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840061c
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400620
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400630
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400690
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840069c
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084006a0
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006b0
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084006b4
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084006cc
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006d0
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006e0
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084006f8
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006fc
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840070c
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400710
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840075c
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400760
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400770
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400774
07:19:576 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 08400790
07:19:576 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:576 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084007a4
07:19:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084007a8
07:19:633 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084007b8
07:19:633 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:633 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:633 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192484 enqueued.
07:19:633 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:19:633 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:19:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
07:19:634 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:19:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:19:634 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:634 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:634 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:19:634 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:634 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:19:634 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +157us
07:19:634 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:19:634 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:634 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:19:634 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:634 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:19:634 StreamMgr    D[IO]: HLE\sceIo.cpp:1707 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/RESRCE.TSC, 00000001, 00000000)
07:19:634 StreamMgr    D[IO]: HLE\sceIo.cpp:1824 5 = sceIoWaitAsyncCB(5, 0bf8d888): waiting
07:19:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08ba09a0->08b95d88, io waited) +3us
07:19:634 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:19:635 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:635 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:19:635 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08ba09a0, vblank start waited) +262us
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 1)
07:19:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981a8->08000000, io seek) +0us
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981a8, idle) +100us
07:19:635 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 230301 = sceIoLseek(5, 0, 2)
07:19:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981c4->08000000, io seek) +0us
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981c4, idle) +100us
07:19:635 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 0)
07:19:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b981dc->08000000, io seek) +0us
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b981dc, idle) +100us
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 591
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:19:635 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:19:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +1us
07:19:635 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +1503us
07:19:636 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:19:636 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
07:19:636 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bc5e18->08000000, atrac decode data) +0us
07:19:636 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +2300us
07:19:636 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:19:636 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> idle0 (285->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +970us
07:19:636 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:636 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:19:636 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:636 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:636 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:636 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +3962us
07:19:636 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:19:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> idle0 (278->272, pc: 08b98a00->08000000, thread delayed) +0us
07:19:636 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 592
07:19:636 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04044000 (prev: 04000000)
07:19:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +1169us
07:19:639 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:19:639 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:19:639 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:19:640 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:19:640 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:19:640 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:19:640 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:640 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c83f4
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c847c
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8484
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c8488
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8498
07:19:649 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c849c
07:19:649 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:649 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:712 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:712 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:776 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c852c
07:19:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:776 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c865c
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8660
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8670
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084c86d0
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c86dc
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c86e0
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c86f0
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c86f4
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c870c
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c8710
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c8720
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c8738
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c873c
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c874c
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 084c8750
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084c879c
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084c87a0
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c87b0
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084c87b4
07:19:785 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 084c87d0
07:19:785 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:785 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084c87e4
07:19:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084c87e8
07:19:838 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084c87f8
07:19:839 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:839 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:19:839 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192485 enqueued.
07:19:839 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:19:839 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:19:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
07:19:839 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:19:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:19:839 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:839 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +11us
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:19:839 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:839 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:19:839 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 0)
07:19:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b984a8->08b95d88, io seek) +1us
07:19:840 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:840 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:19:840 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08cd2b00)
07:19:840 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:840 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:19:840 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=0,sync=1)
07:19:840 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08bbf598->08b984a8, vblank start waited) +332us
07:19:840 StreamMgr    D[IO]: HLE\sceIo.cpp:1091 0 = sceIoLseek(5, 0, 1)
07:19:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b98500->08000000, io seek) +0us
07:19:840 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +79us
07:19:840 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:840 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b98500, idle) +20us
07:19:840 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:840 StreamMgr    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
07:19:840 StreamMgr    D[IO]: HLE\sceIo.cpp:813 sceIoRead(5, 09150020, 3839d): deferring result
07:19:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b9839c->08000000, io read) +3us
07:19:840 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +216us
07:19:840 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:840 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 592
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> StreamMgr (272->294, pc: 08000000->08b9839c, idle) +2086us
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:298 sceKernelSignalSema(290, 1): overflow (at 1)
07:19:841 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:19:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> idle0 (294->272, pc: 08b95dfc->08000000, sema waited) +4us
07:19:841 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +3472us
07:19:841 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:19:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:841 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:841 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:19:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:841 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bca56c, idle) +5563us
07:19:841 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:19:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bcb0b4->08000000, sas core) +0us
07:19:841 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +240us
07:19:841 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:19:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> idle0 (287->272, pc: 08bca56c->08000000, blocking audio) +0us
07:19:841 idle0        D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 593
07:19:841 idle0        D[DISP]: HLE\sceDisplay.cpp:565 Setting latched framebuffer 04000000 (prev: 04044000)
07:19:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08bbf598, idle) +4403us
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:19:844 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:19:845 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:19:845 user_main    D[SCEGE]: HLE\sceGe.cpp:338 sceGeListEnQueue(addr=08d03b00, stall=00000000, cbid=00000000, param=0bfff610)
07:19:845 user_main    D[G3D]: GPUCommon.cpp:662 Okay, starting DL execution at 08d03b00 - stall = 00000000
07:19:845 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:845 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084003b4
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 0840043c
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 08400444
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400448
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400458
07:19:853 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 0840045c
07:19:853 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:853 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:915 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:915 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 2
07:19:978 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 084004ec
07:19:978 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:978 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 12, aligned to biggest 4
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840061c
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 08400620
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400630
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000000 @ 08400690
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840069c
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 084006a0
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006b0
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 084006b4
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084006cc
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006d0
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084006e0
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 084006f8
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084006fc
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 0840070c
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000000 @ 08400710
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000000 @ 0840075c
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000008 @ 08400760
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 08400770
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 08400774
07:19:987 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 08400790
07:19:987 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:19:987 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:20:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 084007a4
07:20:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 084007a8
07:20:042 user_main    D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 084007b8
07:20:042 user_main    D[G3D]: GLES\VertexDecoder.cpp:654 VTYPE: THRU=1 TC=3 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
07:20:042 user_main    D[G3D]: GLES\VertexDecoder.cpp:820 SVT : size = 16, aligned to biggest 4
07:20:042 user_main    D[SCEGE]: HLE\sceGe.cpp:345 List 889192486 enqueued.
07:20:042 user_main    D[HLE]: HLE\scePower.cpp:200 0=sceKernelPowerUnlock(0)
07:20:042 user_main    D[HLE]: HLE\scePower.cpp:191 0=sceKernelPowerLock(0)
07:20:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be04e8->08000000, interrupt) +6us
07:20:043 idle0        D[CPU]: HLE\sceGe.cpp:113 Entering interrupt handler 08bc28d4
07:20:043 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> user_main (272->276, pc: 08000000->08be04e8, left interrupt) +0us
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(290, 1, 0)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(289, 1, 00000000)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(291, 1) (count: 0 -> 1)
07:20:043 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95da8->08b95dfc, semaphore signaled) +3us
07:20:043 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b95d64->08b95da8, mutex waited) +0us
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(289, 1)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:043 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> StreamMgr (276->294, pc: 08b95d88->08b95d64, mutex unlocked) +0us
07:20:043 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:043 StreamMgr    D[IO]: HLE\sceIo.cpp:1230 sceIoClose(5)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> user_main (294->276, pc: 08b98554->08b95d88, file closed) +0us
07:20:043 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:043 user_main    D[CTRL]: HLE\sceCtrl.cpp:455 1=sceCtrlReadBufferPositive(0bfff630, 1)
07:20:043 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:20:043 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 593
07:20:047 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 594
07:20:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a42114->08000000, interrupt) +16673us
07:20:050 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +437us
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:050 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:051 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:051 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> StreamMgr (278->294, pc: 08b98a00->08b98554, thread delayed) +0us
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(290, 1) (count: 0 -> 1)
07:20:051 StreamMgr    D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(291, 1, 0)
07:20:051 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: StreamMgr -> Music Stream (294->285, pc: 08b95dfc->08bca56c, sema waited) +1us
07:20:051 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:051 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5f78, atrac decode data) +0us
07:20:051 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:20:051 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bca56c, thread delayed) +0us
07:20:052 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a42114, sas core) +0us
07:20:052 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 594
07:20:057 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 595
07:20:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a42720->08000000, interrupt) +16243us
07:20:059 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 595
07:20:059 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +731us
07:20:059 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:059 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:059 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:060 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:061 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:061 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:061 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:061 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:061 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:061 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:061 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
07:20:061 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bca56c->08bc5ef8, blocking audio) +0us
07:20:061 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:20:061 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:20:061 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:061 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:061 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a42720, sas core) +0us
07:20:065 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 596
07:20:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a420f4->08000000, interrupt) +15951us
07:20:068 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +444us
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:068 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:069 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:069 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:069 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Effects Stream (278->287, pc: 08b98a00->08bcb0b4, thread delayed) +0us
07:20:069 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:069 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a420f4, sas core) +0us
07:20:069 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 596
07:20:073 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 597
07:20:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a420f4->08000000, interrupt) +16238us
07:20:076 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 597
07:20:076 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +731us
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:076 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:077 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:077 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:077 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:077 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:077 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:077 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a420f4, sas core) +0us
07:20:081 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 598
07:20:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a42124->08000000, interrupt) +15951us
07:20:084 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +450us
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:084 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:085 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:085 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:085 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:085 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:085 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
07:20:085 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:085 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:085 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a42124, sas core) +0us
07:20:085 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 598
07:20:089 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 599
07:20:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a4211c->08000000, interrupt) +16232us
07:20:092 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 599
07:20:092 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:092 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:093 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:093 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:093 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a4211c, sas core) +0us
07:20:097 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 600
07:20:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a421e4->08000000, interrupt) +15951us
07:20:100 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +456us
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:100 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:101 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:101 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:101 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
07:20:101 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:101 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:101 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:101 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a421e4, sas core) +0us
07:20:101 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 600
07:20:106 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 601
07:20:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a4215c->08000000, interrupt) +16226us
07:20:108 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +599us
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:109 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:109 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:110 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
07:20:110 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:110 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:110 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a4215c, sas core) +0us
07:20:110 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 601
07:20:139 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 602
07:20:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5b4d4->08000000, interrupt) +16083us
07:20:142 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +463us
07:20:142 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:142 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:142 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:142 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:143 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:143 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:143 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:20:143 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:20:143 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:20:143 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:143 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:143 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5b4d4, sas core) +0us
07:20:148 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 602
07:20:185 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 603
07:20:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41544->08000000, interrupt) +16219us
07:20:188 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 603
07:20:188 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +731us
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:188 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:189 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:189 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:189 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5ef8, atrac decode data) +0us
07:20:189 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:20:189 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:20:189 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:189 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a41544, sas core) +0us
07:20:199 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 604
07:20:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be05e0->08000000, interrupt) +15951us
07:20:202 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +469us
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:202 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:203 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:203 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:203 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:203 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:203 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
07:20:203 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:203 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:203 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be05e0, sas core) +0us
07:20:203 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 604
07:20:216 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 605
07:20:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bdf134->08000000, interrupt) +16212us
07:20:219 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 605
07:20:219 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +731us
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:219 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:220 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:220 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:220 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:220 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:220 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bdf134, sas core) +0us
07:20:228 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 606
07:20:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08ac8f68->08000000, interrupt) +15951us
07:20:231 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +475us
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:232 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:233 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:233 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:233 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:233 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
07:20:233 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:233 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:233 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:233 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08ac8f68, sas core) +0us
07:20:233 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 606
07:20:243 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 607
07:20:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5bf68->08000000, interrupt) +16206us
07:20:246 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 607
07:20:246 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:20:246 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:246 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:246 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:247 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:247 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:247 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5bf68, sas core) +0us
07:20:254 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 608
07:20:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5bd98->08000000, interrupt) +15951us
07:20:258 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +482us
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:258 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:259 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:259 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
07:20:259 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:259 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:259 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:259 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:259 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5bd98, sas core) +0us
07:20:259 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 608
07:20:268 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 609
07:20:268 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41488->08000000, interrupt) +16200us
07:20:271 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +631us
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:271 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:272 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:272 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:272 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
07:20:272 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bca56c->08bc5f78, blocking audio) +0us
07:20:272 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:20:272 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:20:272 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:272 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a41488, sas core) +0us
07:20:272 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 609
07:20:279 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 610
07:20:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 088e1368->08000000, interrupt) +16050us
07:20:282 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +488us
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:283 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:283 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:283 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5ef8, thread delayed) +0us
07:20:283 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:20:283 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:20:283 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:283 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->088e1368, sas core) +0us
07:20:284 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 610
07:20:291 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 611
07:20:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5b70c->08000000, interrupt) +16194us
07:20:294 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 611
07:20:294 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +731us
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:294 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:295 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:295 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:295 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:295 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:295 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:295 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5b70c, sas core) +0us
07:20:303 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 612
07:20:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0528->08000000, interrupt) +15951us
07:20:306 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +494us
07:20:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:306 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:307 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:307 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:307 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:307 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:307 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
07:20:308 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:308 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:308 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:308 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0528, sas core) +0us
07:20:308 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 612
07:20:321 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 613
07:20:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08bfa1e4->08000000, interrupt) +16187us
07:20:324 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 613
07:20:324 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Effects Stream (272->287, pc: 08000000->08bcb0b4, idle) +731us
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:324 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:325 Effects Stre D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:325 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:325 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08bfa1e4, sas core) +0us
07:20:331 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 614
07:20:331 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 088d2710->08000000, interrupt) +15951us
07:20:334 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +501us
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:334 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:335 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:335 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:335 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bca56c, thread delayed) +0us
07:20:335 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d97b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:335 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:335 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:335 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:335 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->088d2710, sas core) +0us
07:20:335 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 614
07:20:351 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 615
07:20:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41488->08000000, interrupt) +16181us
07:20:354 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 615
07:20:354 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bc5e18, idle) +731us
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:354 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:355 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:355 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:355 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d97b50)
07:20:355 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:355 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:355 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a41488, sas core) +0us
07:20:362 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 616
07:20:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08be0734->08000000, interrupt) +15951us
07:20:365 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +388us
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:365 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:366 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:366 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:366 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Dialog Stream (278->286, pc: 08b98a00->08bc5f78, thread delayed) +0us
07:20:366 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(50 usec)
07:20:366 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5ef8->08bcb0b4, thread delayed) +0us
07:20:366 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:366 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:366 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08be0734, sas core) +0us
07:20:366 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 616
07:20:375 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 617
07:20:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08a41e78->08000000, interrupt) +16294us
07:20:378 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +672us
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:378 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:379 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:379 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:379 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d99b50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:379 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Dialog Stream (285->286, pc: 08bc5e18->08bc5ef8, atrac decode data) +0us
07:20:379 Dialog Strea D[KERNEL]: HLE\sceKernelThread.cpp:2596 sceKernelDelayThread(100000 usec)
07:20:379 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Dialog Stream -> Effects Stream (286->287, pc: 08bc5f78->08bcb0b4, thread delayed) +0us
07:20:379 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:379 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08a41e78, sas core) +0us
07:20:379 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 617
07:20:386 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 618
07:20:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5bdb0->08000000, interrupt) +16009us
07:20:388 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +513us
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:389 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:390 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:390 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:390 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:390 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:390 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d99b50)
07:20:390 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:390 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:390 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5bdb0, sas core) +0us
07:20:390 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 618
07:20:397 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 619
07:20:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b5c000->08000000, interrupt) +16168us
07:20:400 idle0        D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 619
07:20:400 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> Music Stream (272->285, pc: 08000000->08bca56c, idle) +731us
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:400 Music Stream D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:401 Music Stream D[ME]: HLE\sceAtrac.cpp:688 00000000=sceAtracDecodeData(0, 08d9bb50, 0bfbda80, 0bfbda70, 08d77ab8)
07:20:401 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bc5e18->08bcb0b4, atrac decode data) +0us
07:20:401 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:401 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
07:20:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b5c000, sas core) +0us
07:20:411 user_main    D[DISP]: HLE\sceDisplay.cpp:531 Enter VBlank 620
07:20:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> idle0 (276->272, pc: 08b2d22c->08000000, interrupt) +15951us
07:20:414 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> PowerCallbackThread (272->278, pc: 08000000->08b98a00, idle) +520us
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 25000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 26000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 27000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 28000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 29000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 34000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 35000000 @ 00000000
07:20:414 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 37000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 38000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4e000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 4f000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 50000001 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 51000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 52000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 59000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 5a000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 87000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 88000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 89000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8a000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8bbf8000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8cbf8000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8dbf8000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: 8ebf8000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b6000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: b7000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c0000101 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c1000100 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c2000001 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c3000001 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c500ff01 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c7000101 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: c8d00002 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: caffffff @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cb000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: cc000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d03e9999 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d1000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d700ffff @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d8000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: d9000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: daffffff @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dcff0000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: dd000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e6000003 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e7000001 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e8000000 @ 00000000
07:20:415 PowerCallbac D[G3D]: GPUCommon.cpp:935 DL Unknown: e9000000 @ 00000000
07:20:415 PowerCallbac D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(20000 usec)
07:20:415 Music Stream D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: PowerCallbackThread -> Music Stream (278->285, pc: 08b98a00->08bc5e18, thread delayed) +0us
07:20:415 Music Stream D[AUDIO]: HLE\sceAudio.cpp:262 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
07:20:415 Music Stream D[AUDIO]: HLE\sceAudio.cpp:121 00000800 = sceAudioOutputPannedBlocking(00000006, 00004000, 00004000, 08d9bb50)
07:20:415 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Music Stream -> Effects Stream (285->287, pc: 08bca56c->08bcb0b4, blocking audio) +0us
07:20:415 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 00000100 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1000)
07:20:415 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1400)
07:20:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: Effects Stream -> user_main (287->276, pc: 08bcb0b4->08b2d22c, sas core) +0us
07:20:416 user_main    D[DISP]: HLE\sceDisplay.cpp:627 Leave VBlank 620
07:20:418 user_main    D[KERNEL]: HLE\sceKernelVTimer.cpp:311 sceKernelGetVTimerTimeWide(00000127)
07:20:424 user_main    E[MM]: MemmapFunctions.cpp:56 Unknown GetPointer 00000000 PC 08ba11a0 LR 08ba11a0
07:20:448 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1278 Name : 
07:20:448 user_main    W[FileSys]: FileSystems\MetaFileSystem.cpp:216 Path is relative, but current directory not set for thread 276. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.
07:20:448 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1294 Don't Exist
07:20:448 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:69 sceUtilitySavedataInitStart(08d63458) - SIZES (8)
07:20:448 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:70 sceUtilitySavedataInitStart(08d63458) : Game key (hex): 
07:20:448 user_main    D[UTIL]: HLE\sceUtility.cpp:128 00000000=sceUtilitySavedataInitStart(08d63458)
07:20:449 user_main    D[SCEGE]: HLE\sceGe.cpp:397 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
07:20:449 user_main    D[DISP]: HLE\sceDisplay.cpp:655 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=0,sync=1)
07:20:449 Effects Stre D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> Effects Stream (276->287, pc: 08bbf598->08bcb0b4, vblank start waited) +3337us
07:20:449 Effects Stre E[AUDIO]: HLE\sceAudio.cpp:108 sceAudioOutputPannedBlocking() - channel not reserved
07:20:449 Effects Stre D[AUDIO]: HLE\sceAudio.cpp:121 80260001 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 08cd1400)
07:20:449 Effects Stre D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08cd2b00, 08cd1000)
