16:02:518 EmuThread.cpp:122 I[BOOT]: Done. 16:05:424 System.cpp:315 I[BOOT]: PPSSPP v0.9.6-712-g6f5d3ee Windows 32 bit 16:05:442 MemArena.cpp:379 I[MM]: Found valid memory base at 07800000 after 27 tries. 16:05:442 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 085F0000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 16:05:660 PSPLoaders.cpp:120 I[LOAD]: UCAS40234 : BLEACH~靈魂嘉年華~ 16:05:660 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 16:05:660 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 16:05:722 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 16:05:807 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 16:05:808 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 16:05:808 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08a3e500 size 0023a500 taken=1 tag=ELF 16:05:808 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08a3e500 - 0c000000 size 035c1b00 taken=0 tag=(untitled) 16:05:808 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 16:05:882 HLE\sceKernelModule.cpp:871 I[LOAD]: Module mainTest: 00000000 089d8b04 089d8b1c 16:05:883 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 089d8ec4 16:05:883 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 088217a4 16:06:091 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/CN-bleach.ISO... 16:06:104 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=088218b8, prio=20, stacksize=262144) 16:06:104 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 16:06:105 root I[KERNEL]: HLE\sceKernelThread.cpp:2267 __KernelReturnFromThread: 0 16:06:105 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 281=sceKernelCreateThread(name=Sched, entry=088178e0, prio=15, stacksize=4096) 16:06:105 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000) 16:06:105 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=fioThread, entry=08805e20, prio=28, stacksize=8192) 16:06:105 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 16:06:106 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 16:06:124 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 16:06:157 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 16:06:174 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 16:06:207 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCE_POWER_CALLBACKARG_POWERONLINE 16:06:207 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:207 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCE_POWER_CALLBACKARG_BATTERYEXIST 16:06:207 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:208 user_main I[IO]: HLE\sceIo.cpp:842 stdout: UmdCallbackFunc() : count = 2, arg = 22 ' 16:06:208 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:208 user_main I[IO]: HLE\sceIo.cpp:842 stdout: MEDIA_IN 16:06:208 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:208 user_main I[IO]: HLE\sceIo.cpp:842 stdout: READABLE 16:06:208 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:208 user_main I[IO]: HLE\sceIo.cpp:842 stdout: ' 16:06:208 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 16:06:219 user_main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 16:06:219 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 16:06:219 user_main I[MODULE]: HLE\sceKernelModule.cpp:1495 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...)) 16:06:219 user_main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 16:06:220 user_main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 16:06:220 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 16:06:220 user_main I[MODULE]: HLE\sceKernelModule.cpp:1495 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...)) 16:06:220 user_main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 16:06:220 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 289=sceKernelCreateThread(name=Global Pad, entry=088074fc, prio=2d, stacksize=8192) 16:06:220 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:220 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:220 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:220 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:220 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) 16:06:220 user_main I[IO]: HLE\sceIo.cpp:842 stdout: edram_base = 40cc000 edram_size=134000 16:06:220 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCEGU_VRAM_BUFSIZE=44000 16:06:220 user_main I[IO]: HLE\sceIo.cpp:842 stdout: mclient3=40cc000 16:06:222 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:222 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 16:06:224 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 295=sceKernelCreateThread(name=dispThread, entry=08807c2c, prio=23, stacksize=4096) 16:06:224 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000) 16:06:224 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 299=sceKernelCreateThread(name=drawThread, entry=08807d5c, prio=24, stacksize=4096) 16:06:224 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000) 16:06:225 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 304=sceKernelCreateThread(name=fnThread, entry=08806a68, prio=2e, stacksize=4096) 16:06:225 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=304, argSize=0, argPtr=00000000) 16:06:225 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 309=sceKernelCreateThread(name=fnDecordThread, entry=0880692c, prio=37, stacksize=4096) 16:06:225 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=309, argSize=0, argPtr=00000000) 16:06:331 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a348c0, 256, 32, 0, 44100) 16:06:331 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 312=sceKernelCreateThread(name=muscbThread, entry=0881a03c, prio=10, stacksize=8192) 16:06:331 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000) 16:06:348 drawThread I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 1 16:06:453 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 16:06:533 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0002 16:06:534 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0314 16:06:542 drawThread I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 1 16:06:566 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0001 16:06:573 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0003 16:06:685 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0004 16:06:928 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x030f 16:06:963 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0007 16:07:034 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0008 16:07:220 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 16:07:221 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0310 16:07:287 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20 16:10:810 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 22 16:24:151 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0311 16:24:285 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() 16:24:328 user_main W[ME]: HLE\scePsmf.cpp:840 scePsmfPlayerCreate(08f3aee8, 08f3aeec) 16:24:329 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 313=sceKernelCreateThread(name=displayThread, entry=0881e9ac, prio=13, stacksize=4096) 16:24:332 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=audioThread, entry=0881e4a0, prio=11, stacksize=4096) 16:24:332 user_main W[ME]: HLE\scePsmf.cpp:997 8192 = scePsmfPlayerGetAudioOutSize(08f3aee8) 16:24:332 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=naviThread, entry=0881ef8c, prio=15, stacksize=2048) 16:24:332 user_main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(08f3aee8, loop, 1) 16:24:332 user_main I[ME]: HLE\scePsmf.cpp:1330 scePsmfPlayerConfigPlayer(08f3aee8, pixelType, 3) 16:24:332 user_main I[ME]: HLE\scePsmf.cpp:930 scePsmfPlayerSetPsmf(08f3aee8, disc0:/PSP_GAME/USRDIR/movie/op/movie.pmf) 16:24:398 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 16:24:416 user_main I[IO]: HLE\sceIo.cpp:842 stdout: AvcNum = 3145728 16:24:416 user_main I[IO]: HLE\sceIo.cpp:842 stdout: AtracNum = 0 16:24:416 user_main I[IO]: HLE\sceIo.cpp:842 stdout: PcmNum = 0 16:24:416 user_main I[IO]: HLE\sceIo.cpp:842 stdout: PlayTime = 5855850 16:24:416 user_main W[ME]: HLE\scePsmf.cpp:1003 UNIMPL scePsmfPlayerStart(08f3aee8, 08f3aef8, 00000000) 16:24:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=313, argSize=12, argPtr=08f3ae8c) 16:24:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=315, argSize=20, argPtr=08f3aea4) 16:24:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=317, argSize=12, argPtr=08f3aec4) 16:24:469 displayThrea I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 24 16:25:125 naviThread I[ME]: HLE\scePsmf.cpp:861 scePsmfPlayerStop(08f3aee8) 16:25:126 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 16:25:126 naviThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 16:25:164 audioThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 16:25:164 user_main E[ME]: HLE\scePsmf.cpp:1074 UNIMPL scePsmfPlayerReleasePsmf(08f3aee8) 16:25:164 user_main I[ME]: HLE\scePsmf.cpp:1045 scePsmfPlayerDelete(08f3aee8) 16:25:168 user_main I[ME]: HLE\sceMpeg.cpp:1121 sceMpegFinish(...) 16:25:275 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x01e4 16:25:335 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 320=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 16:25:335 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 16:25:335 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08b98d18, 000e76f0) 16:25:335 AtracPlay W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 16:25:338 AtracPlay I[IO]: HLE\sceIo.cpp:842 stdout: AtracThread() : sceAtracSetLoopNum() failed. (idx = 0x0) data is no loop setting. 16:25:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 321=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:25:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=321, argSize=0, argPtr=00000000) 16:25:405 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x108d8 16:25:405 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 000108d8) 16:25:405 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:25:406 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:25:406 Atrac3Stream E[ME]: HLE\sceAtrac.cpp:621 WARNING: Remaining data in packet - we currently only decode one frame/packet 16:25:445 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 26 16:30:774 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:30:774 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:31:174 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0318 16:31:174 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0315 16:31:318 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(08d59784) : Mode = 0 16:31:354 user_main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 20 in ms0:/PSP/SAVEDATA/NPHG00012CHAROPEN/CHAROPEN.DAT 16:31:355 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 16:31:355 user_main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/NPHG00012CHAROPEN/CHAROPEN.DAT 16:31:543 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(08d59e24) : Mode = 0 16:31:576 user_main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 20 in ms0:/PSP/SAVEDATA/UCJS10085CHAROPEN/CHAROPEN.DAT 16:31:576 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 16:31:576 user_main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCJS10085CHAROPEN/CHAROPEN.DAT 16:32:442 AtracPlay I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 16:32:442 AtracPlay I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:32:776 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0018 16:32:776 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x02f7 16:32:776 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0223 16:32:793 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001c 16:32:794 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001b 16:32:797 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0019 16:33:145 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001a 16:33:658 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c4 16:33:658 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00cb 16:33:958 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x020f 16:33:998 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 323=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 16:33:998 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=323, argSize=0, argPtr=00000000) 16:33:998 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08b98d18, 000cf1c4) 16:33:998 AtracPlay W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 16:34:127 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0458 16:34:127 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0279 16:34:127 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x045c 16:34:139 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x027c 16:34:139 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x027b 16:34:141 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0451 16:34:141 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x028d 16:34:160 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x044c 16:34:371 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0280 16:34:371 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0281 16:34:371 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x03ab 16:34:404 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0338 16:34:405 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0324 16:34:405 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0322 16:34:409 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0675 16:34:608 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 28 16:35:645 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 324=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:35:645 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=324, argSize=0, argPtr=00000000) 16:35:657 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x1c5c0 16:35:657 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 0001c5c0) 16:35:657 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:35:658 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:36:415 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:36:415 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:38:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 326=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:38:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) 16:38:414 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x20000 16:38:414 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00020000) 16:38:414 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:38:415 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:39:616 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:39:616 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:41:551 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 328=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:41:551 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=328, argSize=0, argPtr=00000000) 16:41:551 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x1a5c8 16:41:551 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 0001a5c8) 16:41:551 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:41:552 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:42:420 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:42:420 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:44:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 330=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:44:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=330, argSize=0, argPtr=00000000) 16:44:354 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x19458 16:44:354 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00019458) 16:44:354 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:44:355 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:44:890 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:44:890 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:45:122 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 332=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:45:122 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000) 16:45:123 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x20000 16:45:123 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00020000) 16:45:123 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:45:123 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 16:45:792 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 16:45:792 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:48:895 AtracPlay I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 16:48:895 AtracPlay I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:49:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 334=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:49:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=334, argSize=0, argPtr=00000000) 16:49:493 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x168c0 16:49:493 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 000168c0) 16:49:493 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 16:49:494 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 16:50:227 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 16:50:227 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 16:53:163 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x01f2 16:53:202 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 336=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 16:53:202 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=336, argSize=0, argPtr=00000000) 16:53:202 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 2=sceAtracSetDataAndGetID(08b98d18, 000da9c0) 16:53:202 AtracPlay W[ME]: HLE\sceAtrac.cpp:1152 This is an atrac3 stereo audio 16:54:481 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 337=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 16:54:481 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=337, argSize=0, argPtr=00000000) 16:54:492 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x15a38 16:54:492 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 00015a38) 16:54:492 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 16:54:492 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 16:54:784 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 16:54:784 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 17:00:254 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 339=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 17:00:254 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=339, argSize=0, argPtr=00000000) 17:00:259 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x19170 17:00:260 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 00019170) 17:00:260 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 17:00:260 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 17:00:656 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 17:00:656 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 17:00:721 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 341=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 17:00:721 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=341, argSize=0, argPtr=00000000) 17:00:724 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0xd770 17:00:724 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 0000d770) 17:00:724 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 17:00:725 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 17:01:221 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 17:01:222 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 17:03:457 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c4 17:03:457 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c5 17:03:857 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0322 17:03:890 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x069a 17:07:934 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 28 17:08:441 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 20 17:08:896 user_main I[SCEGE]: HLE\sceGe.cpp:585 sceGeGetCmd(156) 17:08:897 user_main I[SCEGE]: HLE\sceGe.cpp:585 sceGeGetCmd(156) 17:08:899 drawThread E[G3D]: GPUCommon.cpp:821 Signal with Pause UNIMPLEMENTED! signal/end: 0064 0000 17:10:630 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x02f8 17:10:630 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x02f6 17:10:630 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x02f9 17:11:836 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0279 17:16:919 Sched I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 84 textures 17:16:919 Sched I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 1 17:16:919 Sched I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00044000 : 480 x 272 x 1 17:16:948 Sched I[LOAD]: Config.cpp:698 Config saved: H:\Project\tested\7\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 17:16:950 Sched I[LOAD]: Config.cpp:710 Controller config saved: H:\Project\tested\7\ppsspp\memstick/PSP/SYSTEM/controls.ini 17:16:989 Sched I[LOAD]: Config.cpp:698 Config saved: H:\Project\tested\7\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 17:16:989 Sched I[LOAD]: Config.cpp:710 Controller config saved: H:\Project\tested\7\ppsspp\memstick/PSP/SYSTEM/controls.ini