08:57:060 EmuThread.cpp:122 I[BOOT]: Done. 08:57:143 Config.cpp:753 I[LOAD]: Version check: Already up to date, erasing any upgrade message 08:58:422 System.cpp:315 I[BOOT]: PPSSPP v0.9.6-716-g27ae8be Windows 32 bit 08:58:423 MemArena.cpp:379 I[MM]: Found valid memory base at 08400000 after 30 tries. 08:58:423 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 088E0000 (mirror at 0 @ 10400000, uncached @ 10400000) 08:58:450 PSPLoaders.cpp:120 I[LOAD]: UCAS40234 : BLEACH~靈魂嘉年華~ 08:58:450 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 08:58:450 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 08:58:488 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 08:58:554 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 08:58:554 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 08:58:554 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08a3e500 size 0023a500 taken=1 tag=ELF 08:58:554 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08a3e500 - 0c000000 size 035c1b00 taken=0 tag=(untitled) 08:58:554 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 08:58:638 HLE\sceKernelModule.cpp:871 I[LOAD]: Module mainTest: 00000000 089d8b04 089d8b1c 08:58:638 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 089d8ec4 08:58:639 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 088217a4 08:58:778 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/CN-bleach.ISO... 08:58:779 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=088218b8, prio=20, stacksize=262144) 08:58:779 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 08:58:779 root I[KERNEL]: HLE\sceKernelThread.cpp:2267 __KernelReturnFromThread: 0 08:58:779 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 281=sceKernelCreateThread(name=Sched, entry=088178e0, prio=15, stacksize=4096) 08:58:779 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000) 08:58:780 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=fioThread, entry=08805e20, prio=28, stacksize=8192) 08:58:780 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 08:58:780 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 08:58:797 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 08:58:831 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 08:58:848 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 08:58:881 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCE_POWER_CALLBACKARG_POWERONLINE 08:58:881 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:881 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCE_POWER_CALLBACKARG_BATTERYEXIST 08:58:881 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:882 user_main I[IO]: HLE\sceIo.cpp:842 stdout: UmdCallbackFunc() : count = 2, arg = 22 ' 08:58:882 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:882 user_main I[IO]: HLE\sceIo.cpp:842 stdout: MEDIA_IN 08:58:882 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:882 user_main I[IO]: HLE\sceIo.cpp:842 stdout: READABLE 08:58:882 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:882 user_main I[IO]: HLE\sceIo.cpp:842 stdout: ' 08:58:882 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 08:58:882 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:1495 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...)) 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 08:58:882 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:1495 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...)) 08:58:882 user_main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 08:58:882 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 289=sceKernelCreateThread(name=Global Pad, entry=088074fc, prio=2d, stacksize=8192) 08:58:882 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:882 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:882 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:882 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:882 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) 08:58:883 user_main I[IO]: HLE\sceIo.cpp:842 stdout: edram_base = 40cc000 edram_size=134000 08:58:883 user_main I[IO]: HLE\sceIo.cpp:842 stdout: SCEGU_VRAM_BUFSIZE=44000 08:58:883 user_main I[IO]: HLE\sceIo.cpp:842 stdout: mclient3=40cc000 08:58:884 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:884 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 08:58:898 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 295=sceKernelCreateThread(name=dispThread, entry=08807c2c, prio=23, stacksize=4096) 08:58:898 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000) 08:58:898 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 299=sceKernelCreateThread(name=drawThread, entry=08807d5c, prio=24, stacksize=4096) 08:58:898 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000) 08:58:899 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 304=sceKernelCreateThread(name=fnThread, entry=08806a68, prio=2e, stacksize=4096) 08:58:899 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=304, argSize=0, argPtr=00000000) 08:58:899 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 309=sceKernelCreateThread(name=fnDecordThread, entry=0880692c, prio=37, stacksize=4096) 08:58:899 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=309, argSize=0, argPtr=00000000) 08:58:931 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a348c0, 256, 32, 0, 44100) 08:58:931 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 312=sceKernelCreateThread(name=muscbThread, entry=0881a03c, prio=10, stacksize=8192) 08:58:931 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000) 08:58:985 drawThread I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 1 08:58:986 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 08:59:014 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0002 08:59:014 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0314 08:59:033 drawThread I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 1 08:59:104 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0001 08:59:127 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0003 08:59:274 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0004 08:59:517 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x030f 08:59:552 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0007 08:59:623 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0008 08:59:725 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 08:59:757 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0310 08:59:827 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20 09:03:361 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 22 09:16:740 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0311 09:16:874 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() 09:16:917 user_main W[ME]: HLE\scePsmf.cpp:840 scePsmfPlayerCreate(08f3aee8, 08f3aeec) 09:16:917 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 313=sceKernelCreateThread(name=displayThread, entry=0881e9ac, prio=13, stacksize=4096) 09:16:920 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=audioThread, entry=0881e4a0, prio=11, stacksize=4096) 09:16:920 user_main W[ME]: HLE\scePsmf.cpp:997 8192 = scePsmfPlayerGetAudioOutSize(08f3aee8) 09:16:920 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=naviThread, entry=0881ef8c, prio=15, stacksize=2048) 09:16:920 user_main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(08f3aee8, loop, 1) 09:16:920 user_main I[ME]: HLE\scePsmf.cpp:1330 scePsmfPlayerConfigPlayer(08f3aee8, pixelType, 3) 09:16:920 user_main I[ME]: HLE\scePsmf.cpp:930 scePsmfPlayerSetPsmf(08f3aee8, disc0:/PSP_GAME/USRDIR/movie/op/movie.pmf) 09:16:929 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 09:16:931 user_main I[IO]: HLE\sceIo.cpp:842 stdout: AvcNum = 3145728 09:16:931 user_main I[IO]: HLE\sceIo.cpp:842 stdout: AtracNum = 0 09:16:931 user_main I[IO]: HLE\sceIo.cpp:842 stdout: PcmNum = 0 09:16:931 user_main I[IO]: HLE\sceIo.cpp:842 stdout: PlayTime = 5855850 09:16:932 user_main W[ME]: HLE\scePsmf.cpp:1003 UNIMPL scePsmfPlayerStart(08f3aee8, 08f3aef8, 00000000) 09:16:932 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=313, argSize=12, argPtr=08f3ae8c) 09:16:932 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=315, argSize=20, argPtr=08f3aea4) 09:16:932 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=317, argSize=12, argPtr=08f3aec4) 09:16:941 naviThread I[ME]: HLE\scePsmf.cpp:861 scePsmfPlayerStop(08f3aee8) 09:16:941 naviThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 09:16:944 displayThrea I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 24 09:16:944 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 09:16:945 audioThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 09:16:945 user_main E[ME]: HLE\scePsmf.cpp:1074 UNIMPL scePsmfPlayerReleasePsmf(08f3aee8) 09:16:945 user_main I[ME]: HLE\scePsmf.cpp:1045 scePsmfPlayerDelete(08f3aee8) 09:16:948 user_main I[ME]: HLE\sceMpeg.cpp:1121 sceMpegFinish(...) 09:17:041 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x01e4 09:17:107 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 320=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 09:17:107 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 09:17:107 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08b98d18, 000e76f0) 09:17:107 AtracPlay W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 09:17:110 AtracPlay I[IO]: HLE\sceIo.cpp:842 stdout: AtracThread() : sceAtracSetLoopNum() failed. (idx = 0x0) data is no loop setting. 09:17:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 321=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:17:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=321, argSize=0, argPtr=00000000) 09:17:150 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x108d8 09:17:150 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 000108d8) 09:17:150 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:17:151 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:17:151 Atrac3Stream E[ME]: HLE\sceAtrac.cpp:621 WARNING: Remaining data in packet - we currently only decode one frame/packet 09:17:194 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 26 09:20:761 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0318 09:20:761 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0315 09:20:897 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(08d59784) : Mode = 0 09:20:928 user_main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 20 in ms0:/PSP/SAVEDATA/NPHG00012CHAROPEN/CHAROPEN.DAT 09:20:928 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 09:20:928 user_main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/NPHG00012CHAROPEN/CHAROPEN.DAT 09:21:131 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(08d59e24) : Mode = 0 09:21:161 user_main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 20 in ms0:/PSP/SAVEDATA/UCJS10085CHAROPEN/CHAROPEN.DAT 09:21:161 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 09:21:161 user_main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCJS10085CHAROPEN/CHAROPEN.DAT 09:21:328 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:21:328 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:22:062 AtracPlay I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:22:063 AtracPlay I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:22:396 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0018 09:22:396 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x02f7 09:22:396 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0223 09:22:402 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001c 09:22:402 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001b 09:22:406 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0019 09:22:765 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x001a 09:23:279 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c4 09:23:279 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00cb 09:23:602 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x020f 09:23:642 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 323=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 09:23:642 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=323, argSize=0, argPtr=00000000) 09:23:642 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08b98d18, 000cf1c4) 09:23:642 AtracPlay W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 09:23:771 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0458 09:23:771 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0279 09:23:771 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x045c 09:23:785 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x027c 09:23:785 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x027b 09:23:786 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0451 09:23:786 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x028d 09:23:804 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x044c 09:24:015 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0280 09:24:015 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0281 09:24:015 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x03ab 09:24:048 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0338 09:24:049 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0324 09:24:049 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0322 09:24:053 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0675 09:24:239 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 28 09:25:289 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 324=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:25:289 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=324, argSize=0, argPtr=00000000) 09:25:303 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x1c5c0 09:25:303 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 0001c5c0) 09:25:303 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:25:304 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:26:023 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:26:024 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:27:958 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 326=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:27:958 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) 09:27:958 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x20000 09:27:958 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00020000) 09:27:958 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:27:959 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:29:194 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:29:194 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:31:194 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 328=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:31:194 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=328, argSize=0, argPtr=00000000) 09:31:194 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x1a5c8 09:31:194 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 0001a5c8) 09:31:194 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:31:195 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:31:832 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:31:832 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:33:698 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 330=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:33:698 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=330, argSize=0, argPtr=00000000) 09:33:699 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x19458 09:33:699 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00019458) 09:33:699 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:33:700 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:34:298 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:34:298 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:34:565 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 332=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:34:565 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000) 09:34:566 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x20000 09:34:566 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(08c98d80, 00020000) 09:34:566 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:34:566 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(1) 09:35:202 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 09:35:202 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:38:272 AtracPlay I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:38:272 AtracPlay I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:38:869 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 334=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:38:869 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=334, argSize=0, argPtr=00000000) 09:38:869 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x168c0 09:38:869 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 000168c0) 09:38:869 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:38:870 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 09:39:639 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:39:640 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:42:673 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x01f2 09:42:722 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 336=sceKernelCreateThread(name=AtracPlay, entry=08817b84, prio=13, stacksize=32768) 09:42:722 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=336, argSize=0, argPtr=00000000) 09:42:722 AtracPlay I[ME]: HLE\sceAtrac.cpp:1275 2=sceAtracSetDataAndGetID(08b98d18, 000da9c0) 09:42:722 AtracPlay W[ME]: HLE\sceAtrac.cpp:1152 This is an atrac3 stereo audio 09:43:991 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 337=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:43:991 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=337, argSize=0, argPtr=00000000) 09:44:004 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x15a38 09:44:004 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 00015a38) 09:44:004 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 09:44:005 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 09:44:259 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:44:259 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:49:730 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 339=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:49:730 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=339, argSize=0, argPtr=00000000) 09:49:735 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0x19170 09:49:735 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 00019170) 09:49:735 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:49:736 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 09:50:232 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:50:232 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:50:298 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 341=sceKernelCreateThread(name=Atrac3StreamPlayThread, entry=0881f8a4, prio=13, stacksize=32768) 09:50:298 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=341, argSize=0, argPtr=00000000) 09:50:301 Atrac3Stream I[IO]: HLE\sceIo.cpp:842 stdout: streamSoundFirstReadSize = 0xd770 09:50:301 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(08c98d80, 0000d770) 09:50:301 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 09:50:302 Atrac3Stream W[ME]: HLE\sceAtrac.cpp:1412 UNIMPL sceAtracIsSecondBufferNeeded(0) 09:50:834 Atrac3Stream I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 09:50:834 Atrac3Stream I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 09:53:067 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c4 09:53:067 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x00c5 09:53:467 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x0322 09:53:501 user_main I[IO]: HLE\sceIo.cpp:842 stdout: read ID 0x069a 09:57:210 drawThread I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 28 09:57:707 user_main I[SCEGE]: HLE\sceGe.cpp:585 sceGeGetCmd(156) 09:57:707 user_main I[SCEGE]: HLE\sceGe.cpp:585 sceGeGetCmd(156) 09:57:709 drawThread E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: 0064 0000 09:57:711 idle0 I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 001a6ac0 : 480 x 272 x 1 09:57:711 idle0 W[SCEGE]: GLES\Framebuffer.cpp:814 FBO reusing depthbuffer, 001a6ac0/00088000 and 00000000/00088000 09:57:728 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 24 10:01:775 Sched I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 69 textures 10:01:775 Sched I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 1 10:01:775 Sched I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00044000 : 480 x 272 x 1 10:01:775 Sched I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 001a6ac0 : 480 x 272 x 1 10:01:803 Sched I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-716-g27ae8be-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 10:01:804 Sched I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-716-g27ae8be-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 10:01:846 Sched I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-716-g27ae8be-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 10:01:847 Sched I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-716-g27ae8be-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini