36:41:071 EmuThread.cpp:122 I[BOOT]: Done. 36:43:017 System.cpp:315 I[BOOT]: PPSSPP v0.9.6-683-g3249a9a Windows 32 bit 36:43:017 MemArena.cpp:379 I[MM]: Found valid memory base at 07800000 after 27 tries. 36:43:017 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 08760000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 36:43:045 PSPLoaders.cpp:120 I[LOAD]: UCUS98603 : ATV Offroad Fury Blazin' Trails 36:43:045 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 36:43:045 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 36:43:081 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 36:43:263 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 36:43:263 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 36:43:263 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08cc0700 size 004bc700 taken=1 tag=ELF 36:43:263 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08cc0700 - 0c000000 size 0333f900 taken=0 tag=(untitled) 36:43:264 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 36:43:412 HLE\sceKernelModule.cpp:871 I[LOAD]: Module ATV3psp: 00000000 08c04110 08c04128 36:43:412 HLE\sceKernelModule.cpp:654 I[LOAD]: Function (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving 36:43:412 HLE\sceKernelModule.cpp:654 I[LOAD]: Function (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving 36:43:413 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named ATV3psp, 1 funcs, 1 vars, resident 08c045fc 36:43:413 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 08a132d8 36:43:634 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/PSP-atv_offroad_fury_usa.ISO... 36:43:635 root I[KERNEL]: HLE\sceKernelThread.cpp:2130 276=sceKernelCreateThread(name=user_main, entry=08a130d4, prio=3c, stacksize=8192) 36:43:635 root I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 36:43:635 root I[KERNEL]: HLE\sceKernelThread.cpp:2261 __KernelReturnFromThread: 0 36:43:636 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Attempting to create heap.. 36:43:637 user_main I[IO]: HLE\sceIo.cpp:842 stdout: 52486 kb available to game.. 36:43:637 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Reserving 1056 kb for kernel space.. 36:43:637 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Creating Game Heaps with remaining memory.. 36:43:637 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Kernel reports 1056kb, largest 784kb (fragged 272kb) 36:43:637 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Zeroing memory at 0x08CC0700 (51158kb) 36:43:943 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Zeroing memory at 0x0BF7A000 (272kb) 36:43:943 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Passing heap to Slag to manage.. 36:43:944 user_main I[IO]: HLE\sceIo.cpp:842 stdout: Heap reports 51429kb free 36:43:971 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2130 280=sceKernelCreateThread(name=Main, entry=08aa390c, prio=3c, stacksize=65536) 36:43:971 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=280, argSize=4, argPtr=0bfbfa30) 36:43:976 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 281=sceKernelCreateThread(name=Callbacks, entry=08aa390c, prio=e, stacksize=4096) 36:43:976 Main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=281, argSize=4, argPtr=0bffdde0) 36:43:976 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:43:977 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:44:093 Main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 42, cannot decrypt module 36:44:093 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 36:44:093 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded kernel Module SC_SASCORE.PRX. Free KMem 988kb, Largest 784kb 36:44:094 Main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 42, cannot decrypt module 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/IFHANDLE.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded kernel Module IFHANDLE.PRX. Free KMem 988kb, Largest 784kb 36:44:094 Main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 42, cannot decrypt module 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded kernel Module AUDIOCODEC.PRX. Free KMem 988kb, Largest 784kb 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:381 ----------- 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08cc0700 size 004bc700 taken=1 tag=ELF 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08cc0700 - 0beb6000 size 031f5900 taken=1 tag=FPL 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0beb6000 - 0bf7a000 size 000c4000 taken=0 tag=(untitled) 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf7a000 - 0bfbe000 size 00044000 taken=1 tag=FPL 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0bfef000 size 0002f000 taken=0 tag=(untitled) 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfef000 - 0bff0000 size 00001000 taken=1 tag=stack/Callbacks 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bff0000 - 0c000000 size 00010000 taken=1 tag=stack/Main 36:44:094 Main I[HLE]: Util\BlockAllocator.cpp:387 ----------- 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 290=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000) 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded user Module LIBATRAC3PLUS.PRX. Free KMem 972kb, Largest 784kb 36:44:094 Main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 42, cannot decrypt module 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 291=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(291,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded kernel Module VIDEOCODEC.PRX. Free KMem 972kb, Largest 784kb 36:44:094 Main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 42, cannot decrypt module 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 292=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 36:44:094 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(292,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:094 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded kernel Module MPEGBASE.PRX. Free KMem 972kb, Largest 784kb 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:381 ----------- 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08cc0700 size 004bc700 taken=1 tag=ELF 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08cc0700 - 0beb6000 size 031f5900 taken=1 tag=FPL 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0beb6000 - 0bebde00 size 00007e00 taken=1 tag=ELF 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bebde00 - 0bf7a000 size 000bc200 taken=0 tag=(untitled) 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf7a000 - 0bfbe000 size 00044000 taken=1 tag=FPL 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0bfef000 size 0002f000 taken=0 tag=(untitled) 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfef000 - 0bff0000 size 00001000 taken=1 tag=stack/Callbacks 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bff0000 - 0c000000 size 00010000 taken=1 tag=stack/Main 36:44:111 Main I[HLE]: Util\BlockAllocator.cpp:387 ----------- 36:44:111 Main I[MODULE]: HLE\sceKernelModule.cpp:1493 293=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000) 36:44:111 Main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(293,asize=00000000,aptr=00000000,retptr=0bffdc74,00000000): faked (undecryptable module) 36:44:111 Main I[IO]: HLE\sceIo.cpp:842 stdout: Loaded user Module MPEG.PRX. Free KMem 940kb, Largest 752kb 36:44:112 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 295=sceKernelCreateThread(name=UMDAReadManager, entry=08aa390c, prio=e, stacksize=8192) 36:44:112 Main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=295, argSize=4, argPtr=0bffdce0) 36:44:114 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 296=sceKernelCreateThread(name=BGTimeCatcher, entry=08aa390c, prio=6f, stacksize=8192) 36:44:362 Main E[KERNEL]: HLE\sceKernelThread.cpp:3119 Failed to access deferred info for thread: Main 36:44:363 Main E[KERNEL]: HLE\sceKernelThread.cpp:3119 Failed to access deferred info for thread: Main 36:44:363 Main I[IO]: HLE\sceIo.cpp:842 stdout: Memory Stick(tm) driver attatched. 36:44:363 Main W[KERNEL]: HLE\sceKernelThread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo. 36:44:363 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 36:46:947 Main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08cb37c0, 256, 32, 0, 44100) 36:46:947 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 303=sceKernelCreateThread(name=snd_tick_timer_thread, entry=08b5a218, prio=32, stacksize=4096) 36:46:947 Main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000) 36:46:948 Main I[IO]: HLE\sceIo.cpp:842 stdout: 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: ========================================================== 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: SCREAM PSP (c)2004 Sony Computer Entertainment America 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: by Buzz Burrowes v0.5.3 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: (built Feb 15 2005 at 14:16:57) 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: ========================================================== 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: Sound Tick Thread Priority: 50 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: LibWave channel: 0 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: ========================================================== 36:46:949 Main I[IO]: HLE\sceIo.cpp:842 stdout: 36:46:950 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 304=sceKernelCreateThread(name=snd_stream_service_thread_0, entry=08b62630, prio=11, stacksize=32768) 36:46:950 Main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=304, argSize=4, argPtr=0bfffd80) 36:46:951 Main I[KERNEL]: HLE\sceKernelThread.cpp:2130 306=sceKernelCreateThread(name=JobManager, entry=08aa390c, prio=46, stacksize=49152) 36:46:952 Main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=306, argSize=4, argPtr=0bfffde0) 36:46:952 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:46:981 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:46:981 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:012 Main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 44000000 : 480 x 272 x 3 36:47:013 Main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 36:47:013 Main W[G3D]: GLES\GLES_GPU.cpp:1434 Unsupported texture level bias settings: 000002 36:47:015 Main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 36:47:016 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:016 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:046 idle0 I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 44088000 : 480 x 272 x 0 36:47:046 idle0 W[SCEGE]: GLES\Framebuffer.cpp:814 FBO reusing depthbuffer, 44088000/440cc000 and 44000000/440cc000 36:47:049 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20 36:47:049 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:049 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:061 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:061 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:078 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:078 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:097 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:097 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:118 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:118 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:141 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:141 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:166 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:166 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:193 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:193 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:222 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:222 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:253 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:253 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:287 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:287 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:320 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:320 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:353 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:353 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:387 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:387 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:420 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:420 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:453 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:453 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:487 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:487 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:520 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:520 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:554 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:554 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:587 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:587 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:620 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:620 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:654 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:654 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:687 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:687 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:720 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:720 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:754 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:754 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:787 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:787 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:820 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:854 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:856 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:856 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:888 Main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 17 36:47:888 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:888 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:921 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:921 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:954 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:954 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:992 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:47:992 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:033 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:033 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:079 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:079 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:129 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:129 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:183 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:183 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:242 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:242 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:304 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:304 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:371 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:371 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:438 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:438 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:504 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:504 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:571 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:571 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:638 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:638 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:705 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:705 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:771 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:771 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:840 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:840 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:906 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:906 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:973 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:48:973 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:039 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:039 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:106 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:106 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:173 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:173 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:239 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:239 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:306 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:306 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:373 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:373 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:440 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:440 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:506 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:506 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:573 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:573 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:640 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:640 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:707 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:707 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:773 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:773 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:840 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:840 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:909 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:909 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:974 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:49:974 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:041 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:041 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:107 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:108 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:174 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:175 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:241 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:241 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:307 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:308 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:375 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:375 Main I[HLE]: HLE\scePower.cpp:384 111=scePowerGetBusClockFrequencyInt() 36:50:440 idle0 I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 6 textures 36:50:440 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 44000000 : 480 x 272 x 3 36:50:440 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 44088000 : 480 x 272 x 0 36:50:475 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-683-g3249a9a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 36:50:500 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-683-g3249a9a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 36:50:526 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-683-g3249a9a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 36:50:526 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-683-g3249a9a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini