20:36:235 EmuThread.cpp:122 I[BOOT]: Done. 20:44:358 System.cpp:315 I[BOOT]: PPSSPP v0.9.6-678-gd2bb9cd Windows 32 bit 20:44:381 MemArena.cpp:379 I[MM]: Found valid memory base at 09400000 after 34 tries. 20:44:381 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 0B290000 (mirror at 0 @ 11400000, uncached @ 11400000) 20:44:406 PSPLoaders.cpp:120 I[LOAD]: UCAS40290 : Everybody's Stress Buster 20:44:407 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 20:44:407 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 20:44:443 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 20:44:472 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 20:44:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 20:44:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 089db300 size 001d7300 taken=1 tag=ELF 20:44:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 089db300 - 0c000000 size 03624d00 taken=0 tag=(untitled) 20:44:472 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 20:44:505 HLE\sceKernelModule.cpp:871 I[LOAD]: Module main: 08919f10 088e6c00 088e6c18 20:44:506 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named main, 2 funcs, 4 vars, resident 088e709c 20:44:506 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 088e605c 20:44:557 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/PSP-Everybody_Stress_Buster_KOR.iso... 20:44:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2130 276=sceKernelCreateThread(name=user_main, entry=088e6170, prio=20, stacksize=65536) 20:44:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 20:44:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2261 __KernelReturnFromThread: 0 20:44:563 user_main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) 20:44:563 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2130 280=sceKernelCreateThread(name=main, entry=08849d84, prio=28, stacksize=262144) 20:44:563 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000) 20:44:599 main I[KERNEL]: HLE\sceKernelMemory.cpp:1558 0000011b=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(BindBuffer, 1, 00100000, 00000000) 20:44:599 main I[KERNEL]: HLE\sceKernelMemory.cpp:1572 GetMemoryBlockPtr(0000011b, 0bfefa5c) = 0beafc00 20:44:602 main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 1 20:44:603 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 20:44:629 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 20:44:646 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 20:44:646 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 20:44:647 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 292=sceKernelCreateThread(name=sgx-psp-freq-thr, entry=08877d9c, prio=10, stacksize=16384) 20:44:647 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 20:44:647 main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(0896a3c0, 256, 32, 0, 44100) 20:44:647 main I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 3) 20:44:647 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 299=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 20:44:647 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=299, argSize=4, argPtr=0bfef990) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 302=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfef990) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 305=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=305, argSize=4, argPtr=0bfef990) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 306=sceKernelCreateThread(name=sgx-psp-pcm-th, entry=08874ee0, prio=10, stacksize=16384) 20:44:648 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=306, argSize=40, argPtr=0895bd44) 20:44:650 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 307=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:650 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=307, argSize=0, argPtr=00000000) 20:44:657 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:661 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 20:44:661 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 20:44:661 main I[MODULE]: HLE\sceKernelModule.cpp:1495 309=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libfont.prx,flag=00000000,(...)) 20:44:661 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(309,asize=00000000,aptr=00000000,retptr=0bfefa0c,00000000): faked (undecryptable module) 20:44:661 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/jpn0.pgf (4367080 bytes) 20:44:667 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:677 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn0.pgf (67660 bytes) 20:44:678 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:678 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn1.pgf (63504 bytes) 20:44:678 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:679 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn2.pgf (76692 bytes) 20:44:679 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:679 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn3.pgf (71900 bytes) 20:44:680 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:680 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn4.pgf (78920 bytes) 20:44:680 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:681 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn5.pgf (76216 bytes) 20:44:681 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:682 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn6.pgf (88716 bytes) 20:44:682 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:682 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn7.pgf (84860 bytes) 20:44:682 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:683 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn8.pgf (51432 bytes) 20:44:683 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:683 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn9.pgf (50116 bytes) 20:44:684 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:684 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn10.pgf (55788 bytes) 20:44:684 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:685 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn11.pgf (54572 bytes) 20:44:685 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:685 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn12.pgf (58352 bytes) 20:44:686 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:686 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn13.pgf (57660 bytes) 20:44:686 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:687 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn14.pgf (63388 bytes) 20:44:687 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:687 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn15.pgf (62364 bytes) 20:44:688 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:688 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/kr0.pgf (883164 bytes) 20:44:689 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:692 main I[FONT]: HLE\sceFont.cpp:616 sceFontNewLib(0bfefa30, 0bfefa5c) 20:44:692 main I[FONT]: HLE\sceFont.cpp:456 Entering PostAllocCallback::run 20:44:692 main I[FONT]: HLE\sceFont.cpp:462 Leaving PostAllocCallback::run 20:44:692 main I[FONT]: HLE\sceFont.cpp:649 sceFontOpen(9d967e8, 0, 0, bfefa0c) 20:44:692 main I[FONT]: HLE\sceFont.cpp:673 sceFontOpenUserMemory 9d967e8, 88f58b0, b428, bfefa0c 20:44:692 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 20:44:697 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 312=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:697 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000) 20:44:704 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:711 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 314=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:711 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=314, argSize=0, argPtr=00000000) 20:44:716 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:763 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 316=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:763 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 20:44:767 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:804 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 318=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:804 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=318, argSize=0, argPtr=00000000) 20:44:806 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:821 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 320=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:821 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 20:44:825 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:835 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 322=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:835 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=322, argSize=0, argPtr=00000000) 20:44:845 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:863 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 324=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:863 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=324, argSize=0, argPtr=00000000) 20:44:867 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:908 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 326=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 20:44:908 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) 20:44:912 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 20:44:941 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 20:44:955 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 098f9480, 0000ffc0) 20:44:955 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 20:44:957 sgx-psp-at3- E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet 20:44:959 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 20:44:960 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 20:44:961 main I[KERNEL]: HLE\sceKernelMemory.cpp:1563 FreeMemoryBlock(0000011b) 20:44:962 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(256) 20:44:962 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(257) 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 20:44:963 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:1495 330=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libpsmfplayer.prx,flag=00000000,(...)) 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(330,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 20:44:963 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:1495 331=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...)) 20:44:963 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(331,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 20:44:963 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 20:44:963 main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() 20:44:963 main W[ME]: HLE\scePsmf.cpp:840 scePsmfPlayerCreate(098569e0, 098569e4) 20:44:963 main W[ME]: HLE\scePsmf.cpp:997 8192 = scePsmfPlayerGetAudioOutSize(098569e0) 20:44:964 main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(098569e0, loop, 0) 20:44:964 main I[ME]: HLE\scePsmf.cpp:1330 scePsmfPlayerConfigPlayer(098569e0, pixelType, 3) 20:44:964 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 333=sceKernelCreateThread(name=PsmfPlayerManagerThread, entry=088e5830, prio=2b, stacksize=2048) 20:44:964 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=333, argSize=4, argPtr=0bfef640) 20:44:970 main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 1 20:45:003 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 20:45:009 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 17 20:45:010 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 20:45:010 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 20:45:010 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 20:45:228 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 8 20:57:143 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 20:57:173 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 09be4080, 0000ffc0) 20:57:173 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 20:57:184 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 22 20:57:184 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 0008019f 20:57:211 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 24 21:00:209 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 21:00:276 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 21:00:277 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 21:00:277 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 21:00:853 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 26 21:00:862 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 28 21:00:905 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 30 21:05:716 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 21:05:782 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 21:05:783 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 21:05:783 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 21:05:916 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 1 21:05:951 main I[COMMON]: FileUtil.cpp:223 CreateDir: directory H:\Downloads\ppsspp-v0.9.6-678-gd2bb9cd-windows-x86\ppsspp\memstick/PSP\SAVEDATA\UCAS40290 21:05:954 main I[UTIL]: Dialog\SavedataParam.cpp:455 Saving file with size 11096 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 21:08:085 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 21:08:152 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 22 21:08:154 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 22 21:08:184 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 36 21:08:203 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 30 21:08:205 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 22 21:08:235 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 42 21:08:244 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 28 21:08:246 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 46 fs 28 21:08:248 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 24 21:08:252 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 0014019f 21:08:259 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 30 21:08:263 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 24 21:08:265 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 001001bf 21:08:267 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 51 fs 28 21:08:270 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 21:08:270 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 089e3480, 00002000) 21:08:270 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 21:08:294 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 42 21:09:502 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 55 21:09:690 main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(098569e0, loop, 0) 21:09:692 PsmfPlayerMa I[ME]: HLE\scePsmf.cpp:948 scePsmfPlayerSetPsmfCB(098569e0, disc0:/PSP_GAME/USRDIR/movie/mv01.pmf) 21:09:713 PsmfPlayerMa I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 21:09:723 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2130 335=sceKernelCreateThread(name=PsmfPlayerDisplayThread, entry=088e5830, prio=2c, stacksize=4096) 21:09:723 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2130 336=sceKernelCreateThread(name=PsmfPlayerAudioThread, entry=088e5830, prio=10, stacksize=4096) 21:09:723 PsmfPlayerMa W[ME]: HLE\scePsmf.cpp:1003 UNIMPL scePsmfPlayerStart(098569e0, 098569f0, 00000000) 21:09:723 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=335, argSize=4, argPtr=0bfafa3c) 21:09:723 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=336, argSize=4, argPtr=0bfafa3c) 21:11:856 PsmfPlayerMa I[ME]: HLE\scePsmf.cpp:861 scePsmfPlayerStop(098569e0) 21:11:921 PsmfPlayerAu I[KERNEL]: HLE\sceKernelThread.cpp:2274 sceKernelExitThread(0) 21:12:255 PsmfPlayerDi I[KERNEL]: HLE\sceKernelThread.cpp:2274 sceKernelExitThread(0) 21:12:255 PsmfPlayerMa E[ME]: HLE\scePsmf.cpp:1074 UNIMPL scePsmfPlayerReleasePsmf(098569e0) 21:12:255 PsmfPlayerMa E[ME]: HLE\scePsmf.cpp:870 UNIMPL scePsmfPlayerBreak(098569e0) 21:12:826 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 21:12:858 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2274 sceKernelExitThread(0) 21:12:858 main I[ME]: HLE\scePsmf.cpp:1045 scePsmfPlayerDelete(098569e0) 21:12:861 main I[ME]: HLE\sceMpeg.cpp:1117 sceMpegFinish(...) 21:12:861 main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(771) 21:12:861 main I[MODULE]: HLE\sceKernelModule.cpp:1626 sceKernelStopModule(0000014a, 00000000, 00000000, 00000000, 00000000) - faking 21:12:861 main I[MODULE]: HLE\sceKernelModule.cpp:1688 sceKernelUnloadModule(330) 21:12:861 main I[MODULE]: HLE\sceKernelModule.cpp:1626 sceKernelStopModule(0000014b, 00000000, 00000000, 00000000, 00000000) - faking 21:12:861 main I[MODULE]: HLE\sceKernelModule.cpp:1688 sceKernelUnloadModule(331) 21:12:991 main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(257) 21:12:991 main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(256) 21:12:994 main I[KERNEL]: HLE\sceKernelMemory.cpp:1558 00000151=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(BindBuffer, 1, 00080000, 00000000) 21:12:994 main I[KERNEL]: HLE\sceKernelMemory.cpp:1572 GetMemoryBlockPtr(00000151, 0bfef8ec) = 0bf2fc00 21:12:994 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 338=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:12:994 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=338, argSize=0, argPtr=00000000) 21:13:042 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:13:049 main I[KERNEL]: HLE\sceKernelMemory.cpp:1563 FreeMemoryBlock(00000151) 21:13:049 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 21:13:058 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 0948c400, 0000ffc0) 21:13:058 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 21:15:741 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 21:15:808 main W[UTIL]: HLE\sceUtility.cpp:242 sceUtilityUnloadModule(257): not yet loaded 21:15:808 main W[UTIL]: HLE\sceUtility.cpp:242 sceUtilityUnloadModule(256): not yet loaded 21:15:813 main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) 21:15:813 main I[KERNEL]: HLE\sceKernelMemory.cpp:1558 00000155=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(BindBuffer, 1, 00100000, 00000000) 21:15:813 main I[KERNEL]: HLE\sceKernelMemory.cpp:1572 GetMemoryBlockPtr(00000155, 0bfef76c) = 0beafc00 21:15:813 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 342=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:15:813 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=342, argSize=0, argPtr=00000000) 21:15:871 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:15:913 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 345=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:15:913 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=345, argSize=0, argPtr=00000000) 21:15:922 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:15:937 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 347=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:15:938 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=347, argSize=0, argPtr=00000000) 21:15:981 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:16:022 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 21:16:029 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08f88fc0, 0000ffc0) 21:16:029 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 21:18:397 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 21:18:427 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 350=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:427 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=350, argSize=0, argPtr=00000000) 21:18:450 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:461 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 352=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:461 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=352, argSize=0, argPtr=00000000) 21:18:462 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:464 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 354=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:464 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=354, argSize=0, argPtr=00000000) 21:18:501 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:520 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 356=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:520 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=356, argSize=0, argPtr=00000000) 21:18:531 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:545 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 358=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:545 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=358, argSize=0, argPtr=00000000) 21:18:557 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:570 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 360=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:570 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=360, argSize=0, argPtr=00000000) 21:18:592 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:643 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 362=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:643 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=362, argSize=0, argPtr=00000000) 21:18:657 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:669 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 364=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:670 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=364, argSize=0, argPtr=00000000) 21:18:671 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:687 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 366=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:687 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=366, argSize=0, argPtr=00000000) 21:18:703 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:762 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 368=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:762 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=368, argSize=0, argPtr=00000000) 21:18:771 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:801 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 370=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 21:18:801 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=370, argSize=0, argPtr=00000000) 21:18:811 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 21:18:838 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 21:18:875 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 58 21:18:884 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 60 fs 61 21:18:902 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 63 fs 61 21:18:904 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 000801bf 21:18:908 main W[G3D]: GLES\GLES_GPU.cpp:1434 Unsupported texture level bias settings: f00000 21:18:924 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 60 fs 65 21:18:936 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 67 fs 68 21:18:959 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 63 fs 70 21:18:971 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 63 fs 72 21:18:974 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 60 fs 72 21:18:978 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 001c01bf 21:18:979 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 63 fs 65 21:18:982 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 76 fs 61 21:19:000 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 09a19140, 0000ffc0) 21:19:000 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 21:19:008 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 78 fs 61 21:19:014 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 020801bf 21:31:903 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 80 fs 61 21:32:003 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 82 fs 26 22:22:917 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 84 22:22:923 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 86 fs 84 22:28:495 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 22:28:528 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 22:28:528 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 089e3480, 00002000) 22:28:528 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 22:31:629 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 22:40:105 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 373=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:105 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=373, argSize=0, argPtr=00000000) 22:40:105 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:135 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 375=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:135 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=375, argSize=0, argPtr=00000000) 22:40:135 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:136 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 377=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:136 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=377, argSize=0, argPtr=00000000) 22:40:151 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:176 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 379=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:177 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=379, argSize=0, argPtr=00000000) 22:40:177 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:190 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 381=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:190 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=381, argSize=0, argPtr=00000000) 22:40:191 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:212 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 383=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:212 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=383, argSize=0, argPtr=00000000) 22:40:215 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:264 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 385=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:264 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=385, argSize=0, argPtr=00000000) 22:40:265 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:273 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 387=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:273 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=387, argSize=0, argPtr=00000000) 22:40:273 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:284 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 389=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:284 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=389, argSize=0, argPtr=00000000) 22:40:286 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:345 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 391=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:345 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=391, argSize=0, argPtr=00000000) 22:40:346 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:378 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 393=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 22:40:378 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=393, argSize=0, argPtr=00000000) 22:40:379 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 22:40:398 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 22:40:442 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 60 fs 70 22:40:449 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 89 fs 61 22:40:451 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 91 fs 61 22:40:466 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 89 fs 72 22:40:468 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 89 fs 65 22:40:476 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 09a2ae80, 00010000) 22:40:476 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 22:40:500 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 89 fs 70 22:40:581 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 76 fs 65 22:40:582 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 000c01bf 22:40:582 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 001401bf 22:43:055 idle0 I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 122 textures 22:43:055 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 1 22:43:055 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00044000 : 480 x 272 x 1 22:43:085 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-678-gd2bb9cd-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 22:43:086 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-678-gd2bb9cd-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 22:43:120 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-678-gd2bb9cd-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 22:43:120 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-678-gd2bb9cd-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini