00:36:830 EmuThread.cpp:122 I[BOOT]: Done. 00:36:879 Config.cpp:753 I[LOAD]: Version check: Already up to date, erasing any upgrade message 00:46:196 System.cpp:314 I[BOOT]: PPSSPP v0.9.6-666-gc0d3d9c Windows 32 bit 00:46:222 MemArena.cpp:379 I[MM]: Found valid memory base at 0A400000 after 38 tries. 00:46:222 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 0C2E0000 (mirror at 0 @ 12400000, uncached @ 12400000) 00:46:332 PSPLoaders.cpp:120 I[LOAD]: UCAS40290 : Everybody's Stress Buster 00:46:341 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 00:46:341 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 00:46:378 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 00:46:407 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 00:46:407 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 00:46:407 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 089db300 size 001d7300 taken=1 tag=ELF 00:46:407 Util\BlockAllocator.cpp:385 I[HLE]: Block: 089db300 - 0c000000 size 03624d00 taken=0 tag=(untitled) 00:46:407 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 00:46:441 HLE\sceKernelModule.cpp:871 I[LOAD]: Module main: 08919f10 088e6c00 088e6c18 00:46:441 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named main, 2 funcs, 4 vars, resident 088e709c 00:46:442 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 088e605c 00:46:496 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/PSP-Everybody_Stress_Buster_KOR.iso... 00:46:497 root I[KERNEL]: HLE\sceKernelThread.cpp:2130 276=sceKernelCreateThread(name=user_main, entry=088e6170, prio=20, stacksize=65536) 00:46:497 root I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 00:46:497 root I[KERNEL]: HLE\sceKernelThread.cpp:2261 __KernelReturnFromThread: 0 00:46:502 user_main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) 00:46:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2130 280=sceKernelCreateThread(name=main, entry=08849d84, prio=28, stacksize=262144) 00:46:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000) 00:46:530 main I[KERNEL]: HLE\sceKernelMemory.cpp:1558 0000011b=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(BindBuffer, 1, 00100000, 00000000) 00:46:530 main I[KERNEL]: HLE\sceKernelMemory.cpp:1572 GetMemoryBlockPtr(0000011b, 0bfefa5c) = 0beafc00 00:46:534 main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 1 00:46:534 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 00:46:561 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 00:46:577 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 00:46:577 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 00:46:578 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 292=sceKernelCreateThread(name=sgx-psp-freq-thr, entry=08877d9c, prio=10, stacksize=16384) 00:46:578 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 00:46:578 main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(0896a3c0, 256, 32, 0, 44100) 00:46:578 main I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 3) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 299=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=299, argSize=4, argPtr=0bfef990) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 302=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfef990) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 305=sceKernelCreateThread(name=sgx-psp-at3-th, entry=0887627c, prio=10, stacksize=49152) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=305, argSize=4, argPtr=0bfef990) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 306=sceKernelCreateThread(name=sgx-psp-pcm-th, entry=08874ee0, prio=10, stacksize=16384) 00:46:579 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=306, argSize=40, argPtr=0895bd44) 00:46:581 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 307=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:581 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=307, argSize=0, argPtr=00000000) 00:46:582 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:586 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 00:46:586 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 00:46:586 main I[MODULE]: HLE\sceKernelModule.cpp:1495 309=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libfont.prx,flag=00000000,(...)) 00:46:586 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(309,asize=00000000,aptr=00000000,retptr=0bfefa0c,00000000): faked (undecryptable module) 00:46:618 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/jpn0.pgf (4367080 bytes) 00:46:666 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:678 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn0.pgf (67660 bytes) 00:46:684 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:685 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn1.pgf (63504 bytes) 00:46:686 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:686 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn2.pgf (76692 bytes) 00:46:687 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:688 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn3.pgf (71900 bytes) 00:46:689 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:690 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn4.pgf (78920 bytes) 00:46:690 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:691 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn5.pgf (76216 bytes) 00:46:692 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:692 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn6.pgf (88716 bytes) 00:46:693 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:693 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn7.pgf (84860 bytes) 00:46:694 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:695 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn8.pgf (51432 bytes) 00:46:695 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:696 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn9.pgf (50116 bytes) 00:46:696 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:697 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn10.pgf (55788 bytes) 00:46:697 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:698 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn11.pgf (54572 bytes) 00:46:699 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:699 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn12.pgf (58352 bytes) 00:46:700 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:700 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn13.pgf (57660 bytes) 00:46:701 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:701 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn14.pgf (63388 bytes) 00:46:702 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:702 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/ltn15.pgf (62364 bytes) 00:46:703 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:703 main I[FONT]: HLE\sceFont.cpp:517 Loading font flash0:/font/kr0.pgf (883164 bytes) 00:46:717 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:721 main I[FONT]: HLE\sceFont.cpp:616 sceFontNewLib(0bfefa30, 0bfefa5c) 00:46:721 main I[FONT]: HLE\sceFont.cpp:456 Entering PostAllocCallback::run 00:46:721 main I[FONT]: HLE\sceFont.cpp:462 Leaving PostAllocCallback::run 00:46:721 main I[FONT]: HLE\sceFont.cpp:649 sceFontOpen(9d967e8, 0, 0, bfefa0c) 00:46:721 main I[FONT]: HLE\sceFont.cpp:673 sceFontOpenUserMemory 9d967e8, 88f58b0, b428, bfefa0c 00:46:721 main I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header 00:46:726 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 312=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:726 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000) 00:46:726 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:733 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 314=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:733 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=314, argSize=0, argPtr=00000000) 00:46:736 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:784 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 316=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:784 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 00:46:786 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:823 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 318=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:823 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=318, argSize=0, argPtr=00000000) 00:46:824 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:839 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 320=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:839 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 00:46:841 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:851 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 322=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:851 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=322, argSize=0, argPtr=00000000) 00:46:853 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:872 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 324=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:872 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=324, argSize=0, argPtr=00000000) 00:46:874 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:914 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 326=sceKernelCreateThread(name=ReadThread Binder.cpp 204, entry=0881dcbc, prio=27, stacksize=16384) 00:46:914 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) 00:46:916 ReadThread B I[KERNEL]: HLE\sceKernelThread.cpp:2300 sceKernelExitDeleteThread(0) 00:46:942 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 00:46:954 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 098f9480, 0000ffc0) 00:46:954 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 00:47:007 sgx-psp-at3- E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet 00:47:009 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 00:47:010 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 00:47:022 main I[KERNEL]: HLE\sceKernelMemory.cpp:1563 FreeMemoryBlock(0000011b) 00:47:023 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(256) 00:47:023 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(257) 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 00:47:023 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:1495 330=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libpsmfplayer.prx,flag=00000000,(...)) 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(330,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:731 ~SCE module, skipping header 00:47:023 main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:1495 331=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...)) 00:47:023 main I[MODULE]: HLE\sceKernelModule.cpp:1526 sceKernelStartModule(331,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 00:47:023 main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 00:47:024 main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() 00:47:024 main W[ME]: HLE\scePsmf.cpp:840 scePsmfPlayerCreate(098569e0, 098569e4) 00:47:024 main W[ME]: HLE\scePsmf.cpp:997 scePsmfPlayerGetAudioOutSize(098569e0) 00:47:024 main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(098569e0, loop, 0) 00:47:024 main I[ME]: HLE\scePsmf.cpp:1330 scePsmfPlayerConfigPlayer(098569e0, pixelType, 3) 00:47:025 main I[KERNEL]: HLE\sceKernelThread.cpp:2130 333=sceKernelCreateThread(name=PsmfPlayerManagerThread, entry=088e5830, prio=2b, stacksize=2048) 00:47:025 main I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=333, argSize=4, argPtr=0bfef640) 00:47:032 main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 1 00:47:045 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 00:47:051 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 17 00:47:052 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 00:47:052 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 00:47:052 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 00:47:270 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 8 00:59:887 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 00:59:917 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 09be4080, 0000ffc0) 00:59:917 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 00:59:968 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 22 00:59:969 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 0008019f 00:59:992 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 24 01:12:129 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 01:12:197 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 01:12:197 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 01:12:197 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 01:12:829 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 26 01:12:871 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 28 01:12:904 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 30 01:31:715 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 0 01:31:782 main I[UTIL]: Dialog\SavedataParam.cpp:543 Loading file with size 11080 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 01:31:783 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 01:31:783 main E[UTIL]: Dialog\SavedataParam.cpp:547 Error reading file ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 01:31:915 main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(098440c8) : Mode = 1 01:31:951 main I[COMMON]: FileUtil.cpp:223 CreateDir: directory H:\Downloads\ppsspp-v0.9.6-666-gc0d3d9c-windows-x86\ppsspp\memstick/PSP\SAVEDATA\UCAS40290 01:31:955 main I[UTIL]: Dialog\SavedataParam.cpp:455 Saving file with size 11096 in ms0:/PSP/SAVEDATA/UCAS40290/DATA0.BIN 01:34:351 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 01:34:432 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 22 01:34:443 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 22 01:34:459 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 36 01:34:479 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 30 01:34:496 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 22 01:34:516 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 42 01:34:538 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 28 01:34:539 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 46 fs 28 01:34:553 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 24 01:34:555 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 0014019f 01:34:560 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 30 01:34:563 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 24 01:34:565 main W[G3D]: GLES\VertexDecoder.cpp:824 Vertex decoder JIT failed! fmt = 001001bf 01:34:577 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 51 fs 28 01:34:580 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 01:34:581 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 089e3480, 00002000) 01:34:581 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 01:34:606 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 42 01:35:762 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 55 01:53:006 main I[ME]: HLE\scePsmf.cpp:1327 scePsmfPlayerConfigPlayer(098569e0, loop, 0) 01:53:008 PsmfPlayerMa I[ME]: HLE\scePsmf.cpp:948 scePsmfPlayerSetPsmfCB(098569e0, disc0:/PSP_GAME/USRDIR/movie/mv01.pmf) 01:53:039 PsmfPlayerMa I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 01:53:044 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2130 335=sceKernelCreateThread(name=PsmfPlayerDisplayThread, entry=088e5830, prio=2c, stacksize=4096) 01:53:044 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2130 336=sceKernelCreateThread(name=PsmfPlayerAudioThread, entry=088e5830, prio=10, stacksize=4096) 01:53:044 PsmfPlayerMa W[ME]: HLE\scePsmf.cpp:1003 UNIMPL scePsmfPlayerStart(098569e0, 098569f0, 00000000) 01:53:044 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=335, argSize=4, argPtr=0bfafa3c) 01:53:044 PsmfPlayerMa I[KERNEL]: HLE\sceKernelThread.cpp:2181 sceKernelStartThread(thread=336, argSize=4, argPtr=0bfafa3c) 02:33:978 PsmfPlayerMa I[ME]: HLE\scePsmf.cpp:861 scePsmfPlayerStop(098569e0) 02:34:044 PsmfPlayerAu I[KERNEL]: HLE\sceKernelThread.cpp:2274 sceKernelExitThread(0) 02:34:948 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 02:35:245 PsmfPlayerDi I[KERNEL]: HLE\sceKernelThread.cpp:2274 sceKernelExitThread(0) 02:35:245 PsmfPlayerMa E[ME]: HLE\scePsmf.cpp:1074 UNIMPL scePsmfPlayerReleasePsmf(098569e0) 02:35:245 PsmfPlayerMa E[ME]: HLE\scePsmf.cpp:870 UNIMPL scePsmfPlayerBreak(098569e0) 03:00:637 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 1 03:00:637 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00044000 : 480 x 272 x 1 03:00:661 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-666-gc0d3d9c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 03:00:662 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-666-gc0d3d9c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 03:00:695 idle0 I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-666-gc0d3d9c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 03:00:695 idle0 I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-666-gc0d3d9c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini