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Warriors Orochi 1&2
05-28-2014, 02:17 PM (This post was last modified: 05-28-2014 02:23 PM by a4573531.)
Post: #31
RE: Warriors Orochi 1&2
in orochi 1 when I defeat huang gai on second map wei route emulator freezes and I get

misaligned svX.q

I press ok and the game doesn't want to work anymore
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11-09-2014, 04:52 AM
Post: #32
RE: Warriors Orochi 1&2
theres a bug when you go to a certain places it will become black screen
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12-18-2014, 07:40 PM (This post was last modified: 12-18-2014 07:42 PM by Trokinos.)
Post: #33
RE: Warriors Orochi 1&2
I'm running into a very strange problem with Warrior Orochi 1 , the game basically tells me my memory stick has "insufficient free space" ?
Despite it's obvious there is a lot of gb available on my hard drive (and the game only require a bit less than 900k of space), that's additionally the 1st time i encounter a game telling me that with PPSSPP , all the other games i tested had no such problem.

Currently running ppsspp-v0.9.9.1-1208-gf7f664c-windows-x86 from buildbot

I tried to move my ppsspp directory to C:\ directly in case the path was too long for that rom for whatever reason, but still same problem.

Any solution ?


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12-19-2014, 04:58 PM (This post was last modified: 12-19-2014 09:11 PM by Trokinos.)
Post: #34
RE: Warriors Orochi 1&2
If anyone cares, a little update :
I decided to revert to "stable" 0.9.9.1 and noticed that the problem i reported does not exist on that old version, the game correctly detect there are enough space to save and does one.

Looks like the bug is only on the buildbot version.

I decided to test with the save the game created in that old "stable" 0.9.9.1 and move that save into the buildbot version i'm using.

And it works : the game detect that save , and after testing if saving still worked if i was doing it from the option, it worked too.
Very strange, but at least i got it working with doing that 2 versions stunt Smile

edit : forgot to mention that it's only Warrior Orochi 1 that is affected in buildbot version, Warrior Orochi 2 works perfectly and is able to save without any problem.
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02-14-2015, 09:43 AM
Post: #35
Emu Thread Error
I've been playing warriors of orochi 2 on 1.0-55 and i keep getting this error whenever i go in about... 8 minutes or so of gameplay.
I can post my settings if needed guessing i have something in my settings that is making this happen.
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02-14-2015, 07:56 PM
Post: #36
RE: Warriors Orochi 1&2
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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08-08-2016, 02:06 AM
Post: #37
RE: Warriors Orochi 1&2
Hey everyone, just curious, is anyone else getting the bug where in almost every map, there are always sections where the enemies would fade in and out? Like you were fighting someone and they all just suddenly vanish, and when u walk away they reappear for a few seconds and when you turn back to fight them, they sorta just fade out or vanish again. I've tried almost every setting combo possible but none seems to fix this problem
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09-05-2016, 02:24 PM
Post: #38
RE: Warriors Orochi 1&2
Anyone getting this weird visual glitch?
   
It only happens when there are Phantom Soldiers on the fields. The glitching makes it impossible to finish the stage

Old laptop: Lenovo G458
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02-24-2018, 10:54 AM
Post: #39
RE: Warriors Orochi 1&2
Try ppsspp v1.01 or v1.01 build 237, It's work!
Character ememies isn't disappear. Smile
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