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Why we need buffered rendering ?
02-05-2013, 10:45 AM (This post was last modified: 02-05-2013 10:59 AM by Merivex.)
Post: #7
RE: Why we need buffered rendering ?
(02-05-2013 08:30 AM)thedicemaster Wrote:  try some more games and you'll understand why it's needed.

some games suffer from epilepsy-inducing flashing if buffered rendering is disabled.

I try dragonball evolution and its really smooth without buffered rendering . But why there are no flashing screen when only start fighting ? .. Smile so weird Idea

(02-05-2013 08:56 AM)Henrik Wrote:  PPSSPP doesn't have complete support for what the PSP can do with these buffers yet, but it's important for accuracy and will only become more so. Turning buffered rendering off is really just a speed hack that happens to work on simple games.

Thanks 4 answering this .. so in the future , will the 2X buffered rendering speed will be same like when we disable buffered rendering speed ? AND ,, do you Angel REALLY THINK Angel that PPSSPP will run FULL SPEED on SINGLE CORE 1ghz phone ? sory if this question already has been ask by other people Sad

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Messages In This Thread
Why we need buffered rendering ? - Merivex - 02-05-2013, 06:17 AM
RE: Why we need buffered rendering ? - Merivex - 02-05-2013 10:45 AM

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