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Release this weekend...
01-25-2013, 11:00 PM
Post: #1
Release this weekend...
I was a bit confused to see that ppsspp.org says there will be a new release this weekend, yet the Git builds still show that the dynarec isn't working on snapdragon processors. (Or at the very least not on my Xperia Play.) Should it be working and my phone is just broken in some way? Also, on the newer builds I noticed that there's no option to use the faster interpreter when not using the dynarec. Is it always going to be active when the dynarec isn't, or is it just not available as an option after v0.6? Sorry to pester with annoying questions.
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01-26-2013, 12:49 AM (This post was last modified: 01-26-2013 12:49 AM by Henrik.)
Post: #2
RE: Release this weekend...
It's been long enough and I'm still waiting for my ordered Nexus 4, there are many other improvements I want to get out there.

I will do a 0.61 with snapdragon support as soon as I've fixed it later.

Faster interpreter will be deleted soon, the speedup is very small and JIT is so much faster that it's pointless. I haven't bothered doing any UI for selecting it.
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01-26-2013, 04:03 AM
Post: #3
RE: Release this weekend...
Thanks for the info. Sorry about the pointless questions, I'm just really excited for the update after seeing some of the videos posted of people demonstrating jit speeds. Hope you can get your Nexus in soon, and good luck with the emulator.
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01-27-2013, 03:57 AM
Post: #4
RE: Release this weekend...
The JIT bug seems not only Snapdragon related. My tablet with Allwinner A31 CPU / PowerVR SGX 544MP2 can't use the JIT too.
I have a Nexus 4 too.
Does the emulator somewhere writes crash report files, that I can provide you ?
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01-27-2013, 09:16 AM (This post was last modified: 01-27-2013 09:16 AM by Henrik.)
Post: #5
RE: Release this weekend...
I'll just debug it on my Nexus 4 which really should arrive soon. Should have arrived this week but didn't :/
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01-27-2013, 11:33 AM
Post: #6
RE: Release this weekend...
Nevertheless 2 logcat outputs from Nexus 4 and Onda v812, running puzzle bobble on JIT.


Attached File(s)
.txt  Onda_v812_log.txt (Size: 19.52 KB / Downloads: 341)
.txt  Nexus4_log.txt (Size: 42.07 KB / Downloads: 490)
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01-27-2013, 07:36 PM (This post was last modified: 01-27-2013 07:41 PM by [Unknown].)
Post: #7
RE: Release this weekend...
If I'm reading this right (which I probably am not) the crash is:

Onda:
Code:
6cafc04c:  4a00000c BMI &00AFC084
6cafc050:  e59a0344 LDR r0, [r10, #&344]
6cafc054:  e3c004c0 BIC r0, r0, #&C0,8
6cafc058:  e79b0000 LDR r0, [r11, r0]
6cafc05c:  e20014fc AND r1, r0, #&FC,8
6cafc060:  e3c004fc BIC r0, r0, #&FC,8
6cafc064:  e3510468 CMP r1, #&68,8 <--- between here
6cafc068:  00890100 ADDEQ r0, r9, r0, LSL #2
6cafc06c:  04900000 LDREQ r0, [r0], #0 <--- and here
6cafc070:  012fff10 BEQ r0
6cafc074:  e30a2ca9 MOVW r2, aca9
6cafc078:  e3462717 MOVT r2, 6717
6cafc07c:  e12fff32 BL r2
6cafc080:  eafffff2 B &00AFC050
6cafc084:  e304038c MOVW r0, 438c
6cafc088:  e3460720 MOVT r0, 6720
6cafc08c:  e4900000 LDR r0, [r0], #0
6cafc090:  e3500000 CMP r0, #0
6cafc094:  0affffe1 BEQ &00AFC020
6cafc098:  e28dd004 ADD sp, sp, #4

Nexus:
Code:
7916704c:  4a00000c BMI &01167084
79167050:  e59a0344 LDR r0, [r10, #&344]
79167054:  e3c004c0 BIC r0, r0, #&C0,8
79167058:  e79b0000 LDR r0, [r11, r0]
7916705c:  e20014fc AND r1, r0, #&FC,8
79167060:  e3c004fc BIC r0, r0, #&FC,8
79167064:  e3510468 CMP r1, #&68,8 <--- between here
79167068:  00890100 ADDEQ r0, r9, r0, LSL #2
7916706c:  04900000 LDREQ r0, [r0], #0 <--- and here
79167070:  012fff10 BEQ r0
79167074:  e3062ca9 MOVW r2, 6ca9
79167078:  e3472427 MOVT r2, 7427
7916707c:  e12fff32 BL r2
79167080:  eafffff2 B &01167050
79167084:  e300038c MOVW r0, 038c
79167088:  e3470430 MOVT r0, 7430
7916708c:  e4900000 LDR r0, [r0], #0
79167090:  e3500000 CMP r0, #0
79167094:  0affffe1 BEQ &01167020
79167098:  e28dd004 ADD sp, sp, #4
7916709c:  e8bd8ff0 LDMFD sp!, {r4-r11,pc}
791670a0:  00000000 ANDEQ r0, r0, r0
791670a4:  00000000 ANDEQ r0, r0, r0
791670a8:  00000000 ANDEQ r0, r0, r0

Interesting. At least they crash in the same place.

-[Unknown]
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01-29-2013, 03:16 AM
Post: #8
RE: Release this weekend...
Can confirm, that JIT is fixed for both chipsets since GIT build "v0.6-28-g8031aed".
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01-29-2013, 04:47 AM
Post: #9
RE: Release this weekend...
(01-29-2013 03:16 AM)scorpio16v Wrote:  Can confirm, that JIT is fixed for both chipsets since GIT build "v0.6-28-g8031aed".

it works on my xperia ray speed improve,now playable to play kenshin but a litle slower
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01-29-2013, 11:39 AM
Post: #10
RE: Release this weekend...
jit WORK on HTC Sensation 4g hurray Smile
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01-29-2013, 11:52 AM
Post: #11
RE: Release this weekend...
Seems it works everywhere, I will push 0.61 tonight.
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03-04-2013, 06:15 AM
Post: #12
RE: Release this weekend...
I'm just really excited for the update after seeing some of the videos posted of people demonstrating jit speeds.






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03-04-2013, 08:43 AM
Post: #13
RE: Release this weekend...
I will release 0.7 in the next 1-2 weeks. Need to start stabilizing a little and fix some regressions, and update the UI first (will add multiple save states, more logical settings, improve touch responsiveness in the iso selector).
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03-04-2013, 09:57 PM
Post: #14
RE: Release this weekend...
Sounds good, thanks henrik, now in the latest builds nice speed ups, good work!
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03-04-2013, 10:00 PM
Post: #15
RE: Release this weekend...
Until version 0.7 will correct the problem of buffer rendering of repeating?

Phone: Xiaomi Redmi Note 6 Pro 4/64GB

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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