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Forcing AA etc..?
10-30-2013, 03:41 PM
Post: #5
RE: Forcing AA etc..?
(10-30-2013 03:29 PM)solarmystic Wrote:  I find that using a combination of FXAA plus an extremely high PSP rendering resolution gets the job done well enough.

FXAA blurs the image but takes away the jaggies, but the high rendering resolution evens it out again. For my 1080p screen, 8x RR (effectlively 4K resolution downsampled to 1080p) + FXAA postprocessing shader gives quite a decent result.

I am totally not a fan of FXAA... but to each their own.

But on the 4k part, I just realized how REALLY close 8x is.

4k = 3840x2160
8 * 480x272 = 3840x2176

Nice.
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Messages In This Thread
Forcing AA etc..? - miseryguts - 10-28-2013, 10:02 PM
RE: Forcing AA etc..? - Blyss Sarania - 10-30-2013, 02:36 AM
RE: Forcing AA etc..? - Henrik - 10-30-2013, 08:40 AM
RE: Forcing AA etc..? - solarmystic - 10-30-2013, 03:29 PM
RE: Forcing AA etc..? - Blyss Sarania - 10-30-2013 03:41 PM
RE: Forcing AA etc..? - TheMadHatter - 10-30-2013, 04:14 PM
RE: Forcing AA etc..? - Henrik - 10-30-2013, 08:50 PM
RE: Forcing AA etc..? - Blyss Sarania - 10-31-2013, 12:56 AM

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