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Synchronizing sound mode: Async (PCSX2 option)
10-23-2013, 01:17 PM
Post: #4
RE: Synchronizing sound mode: Async (PCSX2 option)
Hm, that will require separating "current chosen shader" with "shader enabled", as right now you choose the "Off" shader to not have a shader, and if we switch to that, there's no easy way "back" unless we store the last shader somewhere which gets ugly.

Maybe later.
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RE: Synchronizing sound mode: Async (PCSX2 option) - Henrik - 10-23-2013 01:17 PM

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