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Ultimate Ghost´n Goblins
06-05-2013, 07:25 PM
Post: #91
RE: Ultimate Ghost´n Goblins
We know.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-09-2013, 08:09 PM
Post: #92
RE: Ultimate Ghost´n Goblins
Playable again


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06-09-2013, 08:36 PM
Post: #93
RE: Ultimate Ghost´n Goblins
Nice! white object are fixed too, now this game is pratically perfect. Great work, devs Smile
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06-10-2013, 08:28 AM (This post was last modified: 06-10-2013 08:28 AM by Tognesimo.)
Post: #94
RE: Ultimate Ghost´n Goblins
Game now run perfectly with audio on my Sony Xperia ZSmile!
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06-10-2013, 10:08 AM
Post: #95
RE: Ultimate Ghost´n Goblins
Excellent job. The items are now visible and movie works beautiful for Windows x64. Keep up the good work!
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06-16-2013, 11:05 AM
Post: #96
RE: Ultimate Ghost´n Goblins
FYI for AMD/ATI card users trying to run this game and getting crashes when starting a New Game, ensure that Catalyst A.I, is set to OFF or Low.

This game and Persona have issues when Catalyst A.I. is set to High/Advanced in the AMD Control Panel.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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02-17-2014, 12:57 AM (This post was last modified: 02-17-2014 01:01 AM by xZabuzax.)
Post: #97
RE: Ultimate Ghost´n Goblins
I don't want to create a new thread so i'll report the issue here.

This little issue was happening for a long time but i don't see any threads about this so i guess this issue is not important, but here it is just in case.

When playing the screen glows and then the glowing stops, then it glows again, etc...

Glowing:
[Image: jNNtZVQPh2J83.jpg]

Not glowing:
[Image: jbc0JXSaozzynd.jpg]

That issue happens with buffered rendering turned on, if it's turned off the screen doesn't glow (see pic #2).

If buffered rendering is either in GPU or CPU the screen doesn't glow but everytime the game tries to glow the game slows down, the slowing stops for a while but then it slows down again.

Keep up the awesome work dudes.

Edit:

In newer svn revisions this game sometimes crash the emu after the intro. The crash is random so i can't reproduce it.

[CPU]: Intel Core i7-4790K 4.0GHz
[GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5
[PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold)
[RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz
[MOBO]: MSI Z97-GAMING 5
[PC CASE]: ENERMAX Ostrog GT (Red)
[CPU FAN]: Cooler Master: Hyper 212 EVO
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02-17-2014, 02:21 AM (This post was last modified: 02-17-2014 02:27 AM by TheDax.)
Post: #98
RE: Ultimate Ghost´n Goblins
I can't reproduce your crash (yet), but the glow is definitely there. I wonder if it's related to the other halo/glowing issues in games like 3rd Birthday and Assassin's Creed.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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02-21-2014, 04:13 PM
Post: #99
RE: Ultimate Ghost´n Goblins
well i can't run it :"/ it asks for save when i click yes or no nothing happens i can just keep mashing arrows to chan ge from yes/no -.-

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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02-22-2014, 01:09 PM (This post was last modified: 02-22-2014 01:10 PM by azoreseuropa.)
Post: #100
RE: Ultimate Ghost´n Goblins
I decided to check it out as well. My version is PPSSPP 0.7.2 (62) which is the lastest build:

Yes, the glow is definitely there and STILL there, TheDax. No crash or shut down at all. However, I decided to playing much further longer and I noticed that the glow disappears sometimes then the glow came back on the most of time. You need to take a look at it.
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02-22-2014, 10:00 PM (This post was last modified: 02-22-2014 10:00 PM by curraja.)
Post: #101
RE: Ultimate Ghost´n Goblins
Omfg i am dumb -.- i was mashing circle instead of cross to make it work i forgot it's not japanesse version xD

Work flawlessy Smile


The latest one is 9.7.2 LOL!

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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03-20-2014, 09:04 PM
Post: #102
RE: Ultimate Ghost´n Goblins
This game work very well.

And the @xZabuzax's post bug (glowing and slowdown) is the same.

With Non buffered rendering, its ok at all (maximum Speed).

Build .318 - APQ8064 - Adreno 320
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04-10-2014, 09:30 PM
Post: #103
RE: Ultimate Ghost´n Goblins
Is the glow supposed to be there or not?
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11-29-2014, 07:23 PM
Post: #104
RE: Ultimate Ghost´n Goblins
Hi all, new here Smile Just purchased the Android gold version. I'm running Ultimate Ghosts'n Goblins relatively smoothish on my S4, but the gamepad key mapings are all screwed up? I use a Phonejoy gamepad and that one works with most other games in PPSSPP, but here the same mapping is all screwed up?

Anyone any ideas? Or how can I get in touch with the developer? I know he lurks around here and is very helpful.

Thanks!
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10-16-2016, 08:47 AM
Post: #105
RE: Ultimate Ghost´n Goblins
Hi all,

With the latest PPSSPP version (v1.3.0.1) in my Nvidia Shield TV (Android) the game plays very well for a few minutes but then it always crashes (at different points, always after a few minutes playing).

Anybody else having this issue in Nvidia SHield TV or other Android platforms? Any ideas?

I remember it played well a couple of months ago - perhaps something changed with the latest PPSPP version that screwed this game?

Thanks
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