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Dead Head Fred
01-25-2014, 12:20 PM
Post: #16
RE: Dead Head Fred
Running nicely on 0.9.6.2-466 ...can be moved to playable
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01-25-2014, 08:36 PM (This post was last modified: 01-25-2014 08:37 PM by dan3840.)
Post: #17
RE: Dead Head Fred
Running very well on android can now be moved to playable


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01-26-2014, 12:42 PM
Post: #18
RE: Dead Head Fred
Moved Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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07-13-2014, 09:12 PM (This post was last modified: 07-14-2014 08:33 AM by vnctdj.)
Post: #19
RE: Dead Head Fred
Having an issue in this game where the plants have a Plus sign sticking out of them and when you run through them, they obscure the Fred model.

Not sure if this is related to my HD4400 in my new computer or not, I'm assuming not at the moment.


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07-13-2014, 10:20 PM
Post: #20
RE: Dead Head Fred
You most likely have disabled the alpha or stencil test.

-[Unknown]
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07-29-2014, 11:48 AM
Post: #21
RE: Dead Head Fred
(07-13-2014 10:20 PM)[Unknown] Wrote:  You most likely have disabled the alpha or stencil test.

-[Unknown]

Yeah, that is what it was. Stupid me had disabled that for some reason on my older computer and I never turned it back on when I moved PPSSPP to my new, more powerful, computer.
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