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Guide:- Compiling PPSSPP on Windows for Dummies (updated for MSVC 2013)
05-20-2014, 07:42 PM (This post was last modified: 05-20-2014 07:49 PM by solarmystic.)
Post: #95
RE: Guide:- Compiling PPSSPP on Windows for Dummies (updated for MSVC 2013)
(05-20-2014 04:41 AM)bhavin192 Wrote:  @solarmystic

It's not needed anymore to download DX SDK
https://github.com/hrydgard/minidx9

needed files are included their Wink

Read last five comments from here
https://github.com/hrydgard/ppsspp/issues/4268

I thought that (minidx9) only applied to the release builds. I was under the impression that debug builds still required the DX SDK to be built and debugged in the compiler.

I just uninstalled the DX SDK and the debug build still compiled successfully and entered debugging mode with no issues.

I have removed that requirement now, thanks for the correction.

Updated guide to remove DX SDK prerequisite. PPSSPP compiling (for both Release and Debug builds) only requires MSVC 2013 and a form of git. Users can safely uninstall the SDK from their systems if they've got no other applications that require it to gain some HDD space.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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RE: Guide:- Compiling PPSSPP on Windows for Dummies (updated for MSVC 2013) - solarmystic - 05-20-2014 07:42 PM

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