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Monster Hunter Freedom Unite [USA]
08-13-2014, 04:23 PM (This post was last modified: 08-13-2014 10:32 PM by LunaMoo.)
Post: #35
RE: Monster Hunter Freedom Unite [USA]
O.o, well if you do it manually anyway and disable the cheat afterwards, you can just add "A0F0" to the address for second player(at least that was for EU, not sure about US, might differ, only assembly cheats which are in lower memory range are same for the two games, and I don't really have US version)
Edit: cutting stuff to not confuse people;3
Whole thing with guild points could be probably automatized, but that's a lot of work which, don't have time for this, and it could be impossible for me anyway, since as I said EU and US versions are only same on lower part of memory;p.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Monster Hunter Freedom Unite [USA] - aki21 - 07-26-2013, 04:46 AM
RE: Monster Hunter Freedom Unite [USA] - LunaMoo - 08-13-2014 04:23 PM

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