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Patapon 3
05-07-2013, 11:39 AM
Post: #16
RE: Patapon 3
i tested on my PC and it still crash after intro.
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05-10-2013, 07:07 PM
Post: #17
RE: Patapon 3
Once you get to the Intro Video, mash the heck out of the Start Button. It'll skip the video and take you to the menu.
If you take too long, I believe it crashes.

Specs: Windows 7 x64/Ubuntu 14.04.1 x64 | Intel Pentium P6200 @ 2.13 & 2.13GHz. | 3.68GB RAM | Intel HD Graphics (Integrated)/Intel Ironlake Mobile
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06-05-2013, 10:01 PM
Post: #18
RE: Patapon 3
now the intro video can be play and no crashes using latest build v0.7.6-1139 (windows). but bgm seems have been cut off after finished the mission in receiving item menu.
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06-08-2013, 01:40 PM
Post: #19
RE: Patapon 3
It seems that after finishing giants the second level, after showing the loot, it loads and gets stuck
Noticed with build after 0.7.6-1140-gbe483a1
Running on Android 4.1.2 not modded
Galaxy Note 2
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06-08-2013, 07:19 PM
Post: #20
RE: Patapon 3
Patapon 3 now crashes at the point in which the BGM would usually just stop working on the windows version. I've attached a log but I don't no if it caught the part that would have been recorded when "This application has stopped working" shows up.


Attached File(s)
.zip  log.zip (Size: 16.05 KB / Downloads: 167)
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06-10-2013, 02:43 AM (This post was last modified: 06-10-2013 02:45 AM by Halaster.)
Post: #21
RE: Patapon 3
Here are the results I have received for different 32-bit Windows builds.

Build 840 - Gameplay works great, but no video and no music.
Build 1040 - Broken. Breaks after accepting conditions before playing the intro video.
Build 1075 - Broken. Breaks after accepting conditions before playing the intro video.
Build 1082 - Broken. Breaks after accepting conditions before playing the intro video.
Build 1088 - Broken. Breaks after accepting conditions before playing the intro video.
Build 1125 - Gameplay and music both work. Video does not work. This is the best build to play on currently.
Build 1226 - Video and music plays but it locks up before loading the character select.
Build 1249 - Video and music plays but it locks up before loading the character select.

Build 1249 can load a save from build 1125 that has been made once inside the game, and play with that as well. I have not played extremely far yet so I am not sure if there are future videos or dialogs that will cause another lockup.

Hopefully this information is useful for someone.

1249 Log
Code:
33:08:028 EmuThread.cpp:75 I[BOOT]: Done.
33:14:850 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
33:14:850 System.cpp:70 I[HLE]: PPSSPP v0.7.6-1249-gdd41d4a
33:14:850 MemArena.cpp:369 I[MM]: Found valid memory base at 09400000 after 34 tries.
33:14:850 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A5F0000 (mirror at 0 @ 11400000, uncached @ 11400000)
33:14:871 Loaders.cpp:130 I[LOAD]: Identifying file...
33:14:871 PSPLoaders.cpp:67 I[LOAD]: UCUS98751 : PataponΓäó3
33:14:871 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
33:14:871 HLE\sceKernelMemory.cpp:162 I[HLE]: Kernel and user memory pools initialized
33:14:871 HLE\sceIo.cpp:261 I[HLE]: Starting up I/O...
33:14:871 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\
33:14:872 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\
33:14:872 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\flash0\
33:14:872 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\flash0\
33:14:879 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Cheats
33:14:879 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Cheats
33:14:879 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\PSP\PPSSPP_ST
ATE
33:14:879 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\PSP\PP
SSPP_STATE
33:14:904 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
33:14:907 HLE\sceKernelModule.cpp:426 I[HLE]: Decrypting ~PSP file
33:14:941 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0F2C9020
33:14:942 Util\BlockAllocator.cpp:359 I[HLE]: -----------
33:14:942 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
33:14:942 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08bc6900 size 003c2900 taken=1 tag=ELF
33:14:942 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08bc6900 - 0a000000 size 01439700 taken=0 tag=(untitled)
33:14:942 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
33:14:978 HLE\sceKernelModule.cpp:546 I[LOAD]: Module Labo: 08aa3c40 08a5298c 08a529a4
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNp, 1d60ae4b) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNp, 4b5c71c8) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNp, bb069a87) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, 3f1c1f70) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, 6900f084) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, 72bb0467) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, cd86a656) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, d99455dd) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpAuth, f4531adc) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpService, 250488f9) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpService, 4b4e4e71) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpService, 5494274b) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpService, a670d3a3) unknown
33:14:978 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNpService, c76f55ed) unknown
33:14:978 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetUpnp,3432b2e5) unresolved, storing for later resolving
33:14:978 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:978 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetUpnp,3e32ed9e) unresolved, storing for later resolving
33:14:978 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:978 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetUpnp,540491ef) unresolved, storing for later resolving
33:14:978 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:978 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetUpnp,e24220b5) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,12c5a111) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,190ff903) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,22f38daf) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,2b3892fc) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,2e61f6e1) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,3de70241) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,4ee3a8ec) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,5030cc53) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,6d6d0c75) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,7bbfc427) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,81c13e6d) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,8bf37d8c) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,97529ecc) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,a3c298d1) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,a53e7c69) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,aad0946a) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,c870535a) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,e6c93dbd) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,f47342fc) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNpMatching2,fadba9db) unresolved, storing for later resolving
33:14:979 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
33:14:979 HLE\sceKernelModule.cpp:715 I[HLE]: Exporting ent 0 named Labo, 2 funcs, 4 vars, resident 08a52f2c
33:14:979 HLE\sceKernelModule.cpp:938 I[LOAD]: Module entry: 08869238
33:15:319 root         N[BOOT]: EmuScreen.cpp:98 Loading C:\Games\PSP Emulator\jpcsp-windows-amd64\umdimages\b-pata3u.iso...
33:15:319 root         I[HLE]: HLE\sceKernelThread.cpp:1886 276=sceKernelCreateThread(name=user_main, entry=08869358, prio=20, stacksize=147456)
33:15:319 root         I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
33:15:319 root         I[HLE]: HLE\sceKernelThread.cpp:2015 __KernelReturnFromThread: 0
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:359 -----------
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08bc6900 size 003c2900 taken=1 tag=ELF
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08bc6900 - 09db6800 size 011eff00 taken=1 tag=UserSbrk
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09db6800 - 09fdbc00 size 00225400 taken=0 tag=(untitled)
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fdbc00 - 09fffc00 size 00024000 taken=1 tag=stack/user_main
33:15:319 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:421 ~SCE module, skipping header
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:426 Decrypting ~PSP file
33:15:476 user_main    I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:1051 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libccc.prx,flag=00000000,000000
14,00000002,00000002,position = 00000000)
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:1084 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (un
decryptable module)
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:421 ~SCE module, skipping header
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:426 Decrypting ~PSP file
33:15:476 user_main    I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:1053 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...))
33:15:476 user_main    I[HLE]: HLE\sceKernelModule.cpp:1084 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (un
decryptable module)
33:15:479 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00000000 : 480 x 272 x 1
33:15:494 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 292=sceKernelCreateThread(name=FileThread, entry=08843c04, prio=6f, stacksize=8192)
33:15:494 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=292, argSize=4, argPtr=09fff63c)
33:15:494 user_main    I[HLE]: HLE\scePspNpDrm_user.cpp:15 call sceNpDrmClearLicenseeKey()
33:15:494 user_main    I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(09fff630)
33:16:511 user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:445 Kernel: Bad object handle -1 (ffffffff)
33:16:511 user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:445 Kernel: Bad object handle -1 (ffffffff)
33:16:511 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_INSDIR\DATAMS.BND (/PSP/SAVEDATA/UCUS98751_INSDIR/DATAMS.BND)
33:16:511 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
33:16:511 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/UCUS98751_INSDIR/DATAMS.BND, 00000001, 0
0000000) - file not found
33:16:512 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(222,222,111)
33:16:527 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 309=sceKernelCreateThread(name=sgx-psp-freq-thr, entry=08832454, prio=10, stacksize=16384)

33:16:527 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=309, argSize=0, argPtr=00000000)
33:16:527 user_main    I[HLE]: HLE\sceSas.cpp:68 sceSasInit(08aba740, 256, 32, 0, 44100)
33:16:528 user_main    E[HLE]: HLE\sceAtrac.cpp:1186 UNIMPL sceAtracReinit(..)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 316=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088307cc, prio=10, stacksize=49152)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=316, argSize=4, argPtr=09fff480)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 319=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088307cc, prio=10, stacksize=49152)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=319, argSize=4, argPtr=09fff480)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 322=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088307cc, prio=10, stacksize=49152)
33:16:528 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=322, argSize=4, argPtr=09fff480)
33:16:529 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 323=sceKernelCreateThread(name=sgx-psp-pcm-th, entry=0882f430, prio=10, stacksize=16384)
33:16:529 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=323, argSize=40, argPtr=08aa5d14)
33:16:558 user_main    E[HLE]: HLE\sceOpenPSID.cpp:24 UNTESTED sceOpenPSIDGetOpenPSID(148469688)
33:16:595 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00044000 : 480 x 272 x 1
33:16:595 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:16:660 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:16:693 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:16:695 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:16:759 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:16:760 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:16:809 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:16:809 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:16:859 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:16:864 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:22:925 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:22:925 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:22:975 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:22:976 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:026 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:23:077 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:110 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:23:111 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:342 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:23:342 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:393 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:23:393 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:443 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:23:493 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:23:500 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA00/ICON0.PNG)
33:23:501 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA00/PARAM.SFO)
33:23:501 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08f24144)
33:23:501 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
33:23:893 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA00/ICON0.PNG)
33:23:894 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA00/PARAM.SFO)
33:23:894 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08f24144)
33:23:894 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
33:24:095 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA00/ICON0.PNG)
33:24:096 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA00/PARAM.SFO)
33:24:096 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08f24144)
33:24:096 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 0
33:24:127 user_main    I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 32752 in ms0:/PSP/SAVEDATA/UCUS98751_DATA00/SECURE.BIN
33:24:127 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\SECURE.BIN (/PSP/SAVEDATA/UCUS98751_DATA00/SECURE.BIN)
33:24:128 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA00/PARAM.SFO)
33:24:129 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA00\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA00/PARAM.SFO)
33:26:164 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA01/ICON0.PNG)
33:26:165 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA01/PARAM.SFO)
33:26:165 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08f2ea9c)
33:26:165 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 12
33:26:194 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA01/PARAM.SFO)
33:26:195 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA01/PARAM.SFO)
33:26:459 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:459 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:509 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:611 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:659 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:659 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:709 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:709 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:758 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:877 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:926 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:926 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:26:976 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:26:976 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:27:026 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:27:062 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:27:110 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:27:110 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:27:459 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:27:460 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:27:775 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:27:775 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:110 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:111 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:459 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:459 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:575 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:575 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:659 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:659 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:877 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:877 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:927 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:927 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:28:975 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff59c, 167769496) - success
33:28:975 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
33:33:727 user_main    I[HLE]: HLE\sceMpeg.cpp:333 sceMpegInit()
33:33:728 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 331=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=11, stacksize=4096)
33:33:728 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=331, argSize=4, argPtr=09fff3ac)
33:33:793 Thread.cpp   I[HLE]: HLE\sceMpeg.cpp:409 09636dac=sceMpegCreate(0943e330, 09636d7c, 65536, 0943e334, 512, 0, 0)
33:33:809 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x3F3800
33:33:809 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 2678586
33:33:809 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x3F3800
33:33:809 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 2678586
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:420 scePsmfSetPsmf(09fad1f8, 09fad240)
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:204 PSMF MPEG data found: id=e0, privid=00, epmoff=000000a2, epmnum=00000013, width=480, height=272
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:213 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000000)
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000001)
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000002)
33:33:809 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000003)
33:33:810 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 0)
33:33:810 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
33:33:810 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:494 scePsmfGetVideoInfo(09fad1f8, 09fad1e8)
33:33:810 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 1)
33:33:810 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
33:33:811 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1253 sceMpegAvcQueryYCbCrSize: bad w/h 480 x 480
33:33:811 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0943e330, 1, 480, 480, 09db4c40)
33:33:811 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0943e330, 1, 480, 480, 09db4c40)
33:33:811 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0943e330, 1, 480, 480, 09db4c40)
33:33:811 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0943e330, 1, 480, 480, 09db4c40)
33:33:811 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 337=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=10, stacksize=4096)
33:33:811 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=337, argSize=4, argPtr=09fada2c)
33:33:811 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 338=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=12, stacksize=4096)
33:33:811 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=338, argSize=4, argPtr=09fada2c)
33:33:827 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00000000 : 480 x 272 x 1
33:33:827 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00044000 : 480 x 272 x 1
33:33:828 Thread.cpp   W[HLE]: HLE\sceMpeg.cpp:1150 UNIMPL sceMpegFlushAllStream(0943e330)
33:33:831 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00000000 : 480 x 272 x 1
33:33:909 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00044000 : 480 x 272 x 1
33:42:561 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:458 sceAtracGetAtracID(4096)
33:42:561 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:1112 sceAtracSetData(0, 08c63e80, 00002000)
33:42:561 sgx-psp-at3- W[HLE]: HLE\sceAtrac.cpp:1059 This is an atrac3+ stereo audio
33:42:563 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00002000)
33:42:564 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:496 sceAtracAddStreamData(0, 00000f68)
33:43:193 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:43:226 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:43:230 Thread.cpp   I[HLE]: HLE\sceMpeg.cpp:1003 sceMpegFinish(...)
33:43:230 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:43:230 user_main    W[HLE]: HLE\sceMpeg.cpp:999 sceMpegFinish(...): not initialized
33:43:230 user_main    W[HLE]: HLE\sceMpeg.cpp:999 sceMpegFinish(...): not initialized
33:43:249 user_main    I[HLE]: HLE\sceMpeg.cpp:333 sceMpegInit()
33:43:249 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 343=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=11, stacksize=4096)
33:43:249 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=343, argSize=4, argPtr=09fff4bc)
33:43:309 Thread.cpp   I[HLE]: HLE\sceMpeg.cpp:409 09631a8c=sceMpegCreate(09439010, 09631a5c, 65536, 09439014, 512, 0, 0)
33:43:326 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x601000
33:43:326 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 4147053
33:43:326 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x601000
33:43:326 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 4147053
33:43:326 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:420 scePsmfSetPsmf(09fad1f8, 09fad240)
33:43:326 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:204 PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=480, height=272
33:43:326 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:213 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
33:43:326 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000000)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000001)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000002)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000003)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 0)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:494 scePsmfGetVideoInfo(09fad1f8, 09fad1e8)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 1)
33:43:327 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
33:43:327 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1253 sceMpegAvcQueryYCbCrSize: bad w/h 480 x 480
33:43:327 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(09439010, 1, 480, 480, 09db4c40)
33:43:327 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(09439010, 1, 480, 480, 09db4c40)
33:43:327 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(09439010, 1, 480, 480, 09db4c40)
33:43:327 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(09439010, 1, 480, 480, 09db4c40)
33:43:327 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 349=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=10, stacksize=4096)
33:43:327 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=349, argSize=4, argPtr=09fada2c)
33:43:327 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 350=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=12, stacksize=4096)
33:43:327 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=350, argSize=4, argPtr=09fada2c)
33:43:343 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00000000 : 480 x 272 x 1
33:43:343 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00044000 : 480 x 272 x 1
33:43:343 Thread.cpp   W[HLE]: HLE\sceMpeg.cpp:1150 UNIMPL sceMpegFlushAllStream(09439010)
33:43:348 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00000000 : 480 x 272 x 1
33:43:406 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00044000 : 480 x 272 x 1
33:52:011 sgx-psp-at3- I[HLE]: HLE\sceAtrac.cpp:886 sceAtracReleaseAtracID(0)
33:52:392 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:52:443 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:52:447 Thread.cpp   I[HLE]: HLE\sceMpeg.cpp:1003 sceMpegFinish(...)
33:52:447 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:2033 sceKernelExitThread(0)
33:52:447 user_main    W[HLE]: HLE\sceMpeg.cpp:999 sceMpegFinish(...): not initialized
33:52:447 user_main    W[HLE]: HLE\sceMpeg.cpp:999 sceMpegFinish(...): not initialized
33:52:629 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA01/ICON0.PNG)
33:52:630 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA01/PARAM.SFO)
33:52:631 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(098ebd7c)
33:52:631 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 5
33:56:943 user_main    I[COMMON]: FileUtil.cpp:204 CreateFullPath: path C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\
PSP\SAVEDATA\UCUS98751_DATA02
33:56:944 user_main    I[COMMON]: FileUtil.cpp:167 CreateDir: directory C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tutorial\memstick\
PSP\SAVEDATA\UCUS98751_DATA02
33:56:951 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA02\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA02/PARAM.SFO)
33:56:952 user_main    I[HLE]: Dialog\SavedataParam.cpp:388 Saving file with size 178864 in ms0:/PSP/SAVEDATA/UCUS98751_DATA02/SECURE.BIN
33:56:952 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA02\SECURE.BIN (/PSP/SAVEDATA/UCUS98751_DATA02/SECURE.BIN)
33:56:964 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA02\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA02/ICON0.PNG)
33:56:965 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA01/ICON0.PNG)
33:56:967 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA01\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA01/PARAM.SFO)
33:56:968 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA02\ICON0.PNG (/PSP/SAVEDATA/UCUS98751_DATA02/ICON0.PNG)
33:56:969 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\SAVEDATA\UCUS98751_DATA02\PARAM.SFO (/PSP/SAVEDATA/UCUS98751_DATA02/PARAM.SFO)
34:22:245 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\C1B37181.EDAT (/PSP/GAME/UCUS98751/C1B37181.EDAT)
34:22:245 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:245 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/C1B37181.EDAT, 40004001, 00000000)
- file not found
34:22:277 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\B6B44117.EDAT (/PSP/GAME/UCUS98751/B6B44117.EDAT)
34:22:278 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:278 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/B6B44117.EDAT, 40004001, 00000000)
- file not found
34:22:308 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\2FBD10AD.EDAT (/PSP/GAME/UCUS98751/2FBD10AD.EDAT)
34:22:308 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:308 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/2FBD10AD.EDAT, 40004001, 00000000)
- file not found
34:22:343 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\58BA203B.EDAT (/PSP/GAME/UCUS98751/58BA203B.EDAT)
34:22:344 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:344 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/58BA203B.EDAT, 40004001, 00000000)
- file not found
34:22:376 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\C6DEB598.EDAT (/PSP/GAME/UCUS98751/C6DEB598.EDAT)
34:22:377 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:377 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/C6DEB598.EDAT, 40004001, 00000000)
- file not found
34:22:410 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\B1D9850E.EDAT (/PSP/GAME/UCUS98751/B1D9850E.EDAT)
34:22:410 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:410 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/B1D9850E.EDAT, 40004001, 00000000)
- file not found
34:22:443 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\28D0D4B4.EDAT (/PSP/GAME/UCUS98751/28D0D4B4.EDAT)
34:22:443 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:443 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/28D0D4B4.EDAT, 40004001, 00000000)
- file not found
34:22:475 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\5FD7E422.EDAT (/PSP/GAME/UCUS98751/5FD7E422.EDAT)
34:22:475 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:475 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/5FD7E422.EDAT, 40004001, 00000000)
- file not found
34:22:508 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\CF68F9B3.EDAT (/PSP/GAME/UCUS98751/CF68F9B3.EDAT)
34:22:508 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:508 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/CF68F9B3.EDAT, 40004001, 00000000)
- file not found
34:22:543 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\B86FC925.EDAT (/PSP/GAME/UCUS98751/B86FC925.EDAT)
34:22:543 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:543 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/B86FC925.EDAT, 40004001, 00000000)
- file not found
34:22:577 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Games\PSP Emulator\ppsspp - 1249 - Video then Freezes at tu
torial\memstick\PSP\GAME\UCUS98751\77BEEEA7.EDAT (/PSP/GAME/UCUS98751/77BEEEA7.EDAT)
34:22:577 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
34:22:577 user_main    E[HLE]: HLE\sceIo.cpp:1244 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/UCUS98751/77BEEEA7.EDAT, 40004001, 00000000)
- file not found
34:23:543 user_main    I[HLE]: HLE\sceMpeg.cpp:333 sceMpegInit()
34:23:543 user_main    I[HLE]: HLE\sceKernelThread.cpp:1886 366=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=11, stacksize=4096)
34:23:543 user_main    I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=366, argSize=4, argPtr=09ffe5bc)
34:23:609 Thread.cpp   I[HLE]: HLE\sceMpeg.cpp:409 09b4304c=sceMpegCreate(0994a5d0, 09b4301c, 65536, 0994a5d4, 512, 0, 0)
34:23:627 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x8BD800
34:23:627 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 5936841
34:23:627 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x8BD800
34:23:627 Thread.cpp   I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 5936841
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:420 scePsmfSetPsmf(09fad1f8, 09fad240)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:204 PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=480, height=272
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:213 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000000)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000001)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000002)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:453 scePsmfGetNumberOfSpecificStreams(09fad1f8, 00000003)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 0)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:494 scePsmfGetVideoInfo(09fad1f8, 09fad1e8)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:488 scePsmfSpecifyStream(09fad1f8, 1)
34:23:627 Thread.cpp   I[HLE]: HLE\scePsmf.cpp:522 scePsmfGetCurrentStreamType(09fad1f8, 09fad1f4, 09fad1f0)
34:23:627 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1253 sceMpegAvcQueryYCbCrSize: bad w/h 480 x 480
34:23:627 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0994a5d0, 1, 480, 480, 09db4c40)
34:23:627 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0994a5d0, 1, 480, 480, 09db4c40)
34:23:627 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0994a5d0, 1, 480, 480, 09db4c40)
34:23:627 Thread.cpp   E[HLE]: HLE\sceMpeg.cpp:1245 UNIMPL sceMpegAvcInitYCbCr(0994a5d0, 1, 480, 480, 09db4c40)
34:23:627 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 372=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=10, stacksize=4096)
34:23:627 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=372, argSize=4, argPtr=09fada2c)
34:23:627 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1886 373=sceKernelCreateThread(name=Thread.cpp, entry=08860590, prio=12, stacksize=4096)
34:23:627 Thread.cpp   I[HLE]: HLE\sceKernelThread.cpp:1929 sceKernelStartThread(thread=373, argSize=4, argPtr=09fada2c)
34:23:643 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00000000 : 480 x 272 x 1
34:23:643 idle0        I[HLE]: GLES\Framebuffer.cpp:653 Destroying FBO for 00044000 : 480 x 272 x 1
34:23:643 Thread.cpp   W[HLE]: HLE\sceMpeg.cpp:1150 UNIMPL sceMpegFlushAllStream(0994a5d0)
34:23:648 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00000000 : 480 x 272 x 1
34:23:715 user_main    I[HLE]: GLES\Framebuffer.cpp:432 Creating FBO for 00044000 : 480 x 272 x 1
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06-14-2013, 04:58 AM
Post: #22
RE: Patapon 3
As of the latest version build 1323, all of the issues I listed in my post above have been addressed.
The user can now launch the app and play the game without doing anything special at all.
All videos and audio work and latency with button presses appear to be gone.

There are only two issues left that I notice.

The first is VERY minor.
When the video plays on the main menu it has tearing and pixelation for around 2 seconds and then clears up. The same place every time.
[Image: 6SguOc1.jpg]

The second is a larger problem visually, and quite distracting but does not directly affect gameplay in a negative way. When the player equips a summon, the fever meter can charge up. The fever indicator should graphically indicate this, but instead of just the fever meter changing, an entire huge block of color increases in size across the screen instead.
[Image: SUI7XFd.png][/align]

I am not sure if there is an actual bug reporting forum, or if it should be posted in the individual games like this. Smile
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06-14-2013, 07:40 AM
Post: #23
RE: Patapon 3
Well, #1 is being worked on now. For me, https://github.com/hrydgard/ppsspp/issues/2256 fixes it, but still trying to work out the compatibility

For the second one hmm. I'm not sure, but do you have buffered rendering on?

-[Unknown]
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06-14-2013, 09:27 AM
Post: #24
RE: Patapon 3
Second one looks like a possible stencil/alpha issue...
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06-14-2013, 11:02 PM
Post: #25
RE: Patapon 3
(06-14-2013 07:40 AM)[Unknown] Wrote:  Well, #1 is being worked on now. For me, https://github.com/hrydgard/ppsspp/issues/2256 fixes it, but still trying to work out the compatibility

For the second one hmm. I'm not sure, but do you have buffered rendering on?

-[Unknown]

I will check buffered rendering when I get him, and post an update.
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06-18-2013, 03:38 PM
Post: #26
RE: Patapon 3
Game runs great on my k touch lotus ii, some fps drops but i will wait for a kernel patch for my phone and try to overclock it and will see again, no problem at the beginning of the game, music is smooth and sound is great. Awesome job devs!
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06-20-2013, 02:43 PM (This post was last modified: 06-20-2013 02:45 PM by rcz108.)
Post: #27
RE: Patapon 3
I'm using the emulator on Win8 64bit and I've got a different kind of problem here... As you all know the game requires perfect timing for the 'drum beats' but mine responds a little slower...less than a second slow but that's enough to mess up the 'fever' mode... The video and audio errors will be fixed in version 0.8 (hoping so...)
And yeah I'm pretty much a noob at this so...any help? Huh
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06-21-2013, 05:42 AM
Post: #28
RE: Patapon 3
(06-20-2013 02:43 PM)rcz108 Wrote:  I'm using the emulator on Win8 64bit and I've got a different kind of problem here... As you all know the game requires perfect timing for the 'drum beats' but mine responds a little slower...less than a second slow but that's enough to mess up the 'fever' mode... The video and audio errors will be fixed in version 0.8 (hoping so...)
And yeah I'm pretty much a noob at this so...any help? Huh

If you're using the 64 bit version, try switching to the 32 bit one. Download the latest ppsspp and leave all settings by default.
For the drum beats, my solution is to turn off the music (or the sound all together). Time your beats with the flashing rectangle.
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06-21-2013, 09:34 AM
Post: #29
RE: Patapon 3
(06-21-2013 05:42 AM)bxtduy Wrote:  
(06-20-2013 02:43 PM)rcz108 Wrote:  I'm using the emulator on Win8 64bit and I've got a different kind of problem here... As you all know the game requires perfect timing for the 'drum beats' but mine responds a little slower...less than a second slow but that's enough to mess up the 'fever' mode... The video and audio errors will be fixed in version 0.8 (hoping so...)
And yeah I'm pretty much a noob at this so...any help? Huh

If you're using the 64 bit version, try switching to the 32 bit one. Download the latest ppsspp and leave all settings by default.
For the drum beats, my solution is to turn off the music (or the sound all together). Time your beats with the flashing rectangle.

Using the 32bit version with the decoder solved the BGM and the video errors beautifully but it's simply too difficult to time the beats with the rectangle without sound...I guess I am addicted to playing it with the sound on my PSP (which now rests in peace somewhere...Angel)... Anyways, thanks for the help bxtduy Big Grin...
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06-21-2013, 05:43 PM
Post: #30
RE: Patapon 3
Why does the emulator run only on 30 fps instead on 60 fps?
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