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[Discussion] 60FPS patches for PSP games that run at 30FPS
02-03-2014, 10:45 PM
Post: #215
RE: 60FPS patches for PSP games that run at 30FPS
(10-12-2013 02:35 AM)[Unknown] Wrote:  Star Ocean 1: set 08966ADC to nop/0. However, this seems to resurrect the flying enemies bug. I'm not sure if it's actually 60 fps, but at least it flips 60 times

-[Unknown]

I'm trying to test this with my copy of Star Ocean: Second Evolution and I'm not quite sure how to go about it. My hardware is Win7 64bit with a [email protected] and a gtx 680 with 16gb of ram, so on the hardware end more than capable.

I enabled the cheat program and accessed my ini file in the cheats folder, although the file is empty. I also tried messing with the debug menu to no avail... if you folks can't tell already I am a complete newbie at this. Any help would be appreciated trying to push this game to true 60FPS. Thanks.
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RE: 60FPS patches for PSP games that run at 30FPS - repair_man - 02-03-2014 10:45 PM

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