Post Reply 
 
Thread Rating:
  • 7 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Discussion] 60FPS patches for PSP games that run at 30FPS
01-30-2014, 07:37 PM (This post was last modified: 01-30-2014 07:47 PM by Vidar.)
Post: #207
RE: 60FPS patches for PSP games that run at 30FPS
Still praying for someone to find a way to unlock 30FPS in MGS: Peace Walker (my PC can't handle 60 anyway). Playing at 20FPS is really painful to the eyes, especially on a big monitor.

(09-18-2013 02:45 AM)VIRGIN KLM Wrote:  There's something weird going on with that game, open CWCheat on a real PSP and enable FPS counter. The readings don't match the ones that PPSSPP performs at, the speed is the same but the game tends to have better internal framerates on a real PSP than PPSSPP even after virtual overclocking which is weird. I have a feeling the FPS is kinda dynamic, it gets set by something that checks how stressed is the system the last let's say 600ms. If it's ok and it has enough overhead it will higher the cap, if it's stressed it will lower it to avoid any possible slowdowns in the next frames.
I guess I could disable that function though.

Did you ever try that?

(09-30-2013 02:23 AM)VIRGIN KLM Wrote:  The game now is actualy heavily bugged, it runs on a wrong speed.

Do you mean the game plays over 20FPS in the PSP or do you mean that it reports 20FPS in the emulator but actually runs slower than that? In either case has this been fixed?
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: 60FPS patches for PSP games that run at 30FPS - Vidar - 01-30-2014 07:37 PM

Forum Jump: