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[Discussion] 60FPS patches for PSP games that run at 30FPS
01-13-2014, 08:24 AM (This post was last modified: 01-13-2014 08:27 AM by LunaMoo.)
Post: #200
RE: 60FPS patches for PSP games that run at 30FPS
"0x08809250" is clearly the address in ppsspp debugger/memory viewer so the actual address for cw cheat should be 0x0009250, we have to remember that first number in cw cheat is actually code type not part of an address, hence the code for this game should look like:
Code:
_C1 fps fix
_L 0x20009250 0x00000000
This will nop 0x08809250 as planned.

Edit: and if it's not clear yet, the 0 of an address for CW cheat IS user memory, which is 0x08800000. There's nothing complicated behind that.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
RE: 60FPS patches for PSP games that run at 30FPS - LunaMoo - 01-13-2014 08:24 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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