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[Discussion] 60FPS patches for PSP games that run at 30FPS
10-12-2013, 02:35 AM
Post: #136
RE: 60FPS patches for PSP games that run at 30FPS
Star Ocean 1: set 08966ADC to nop/0. However, this seems to resurrect the flying enemies bug. I'm not sure if it's actually 60 fps, but at least it flips 60 times

-[Unknown]
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10-12-2013, 12:44 PM (This post was last modified: 02-10-2015 11:12 PM by VIRGIN KLM.)
Post: #137
RE: 60FPS patches for PSP games that run at 30FPS
FFT0 is resulting into the same thing as Crisis Core, it's 30FPS on 60FPS (not smoother). Intresting result, I have no clue why this happens.
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10-15-2013, 05:09 AM
Post: #138
RE: 60FPS patches for PSP games that run at 30FPS
any code for dragon ball z tenkiachi tag team,euro version?
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10-16-2013, 12:03 AM
Post: #139
RE: 60FPS patches for PSP games that run at 30FPS
Isn't there some sort of technology that would allow us to add some sort of motion interpolation to any program including games? I mean, if it can be done for movies, why not games?
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10-17-2013, 03:06 PM
Post: #140
RE: 60FPS patches for PSP games that run at 30FPS
(10-16-2013 12:03 AM)isamu Wrote:  Isn't there some sort of technology that would allow us to add some sort of motion interpolation to any program including games? I mean, if it can be done for movies, why not games?
I was thinking something like this but it can look/feel like it's faster, I had this with movies that use that kind of interpolation.
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10-17-2013, 03:12 PM
Post: #141
RE: 60FPS patches for PSP games that run at 30FPS
I got Dragon ball z ahin boduki 2 another road on my tablet(android) and it like watching a slow mo fight scene. is their a patch that can help? and how do I set it up?
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10-17-2013, 04:51 PM
Post: #142
RE: 60FPS patches for PSP games that run at 30FPS
Read the OP.
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10-18-2013, 01:23 AM
Post: #143
RE: 60FPS patches for PSP games that run at 30FPS
(10-11-2013 08:05 PM)LunaMoo Wrote:  
Code:
_S NPJH-50443
_G Final Fantasy Type 0(Disc1)
_C1 60 FPS
_L 0x20008868 0x00000000
Code:
_S NPJH-50444
_G Final Fantasy Type 0(Disc2)
_C1 60 FPS
_L 0x20008868 0x00000000

Testing nowSmile shows 60fps.
I think this ones works fine ~ it seems like true 60fps at least to me looking at some heavy battles when running around like an idiot, but I don't hide the fact if the game isn't mouse controlled FPS anything above 30fps doesn't matter for my eyes. Anyway nice job again [Unknown] Smile.
I noticed the same thing but thanks for doing it for me.
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10-27-2013, 04:45 AM
Post: #144
RE: 60FPS patches for PSP games that run at 30FPS
Hello guys,
I've been playing mgs peace walker for some time now and the 20fps lock is really bugging my eyes....any cheat/patch for that?
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10-31-2013, 11:03 AM
Post: #145
RE: 60FPS patches for PSP games that run at 30FPS
maybe work for you if you have nvidia card
1 - on ppsspp emulator uncheck max 60 fps lock,
2 - search for nvidiainspector tool
3 - on nvidia panel add ppsspp executable path to perfil
4 - on nvidia inspector select ppsspp perfil and search framelimiter option
5 - change to 60fps and apply
6 - start the emulator and press the key to unthrottle / unlock frames to max

this work for games with variable framerate 30 - 60 if you game has 30 fps max 3d engine this make the game doble speed example "maximo" , perhaps this workaround helps to unlock 60fps to games.
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11-02-2013, 09:30 PM
Post: #146
RE: 60FPS patches for PSP games that run at 30FPS
This is interesting. On Valkyrie Profile: Lenneth ULUS10107 during some of the special attacks (purify weird souls) the FPS cuts down to 20.


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11-03-2013, 09:56 PM
Post: #147
RE: 60FPS patches for PSP games that run at 30FPS
(11-02-2013 09:30 PM)Rahmier Wrote:  This is interesting. On Valkyrie Profile: Lenneth ULUS10107 during some of the special attacks (purify weird souls) the FPS cuts down to 20.

That's an internal slowdown you see there, bare that possibility in mind aswell, PSP games can go less than full FPS and the slowdown will get emulated due to emulation acuracy.
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11-15-2013, 09:55 PM
Post: #148
RE: 60FPS patches for PSP games that run at 30FPS
Can we request?
If so then can u check God Eater Burst and Project Diva Extend?
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11-15-2013, 11:09 PM
Post: #149
RE: 60FPS patches for PSP games that run at 30FPS
Fate Unlimited Codes(NPUH10009)
_C1 30 FPS
_L 0x2015DDDC 0x0E26C0D6

The game is finally running at the same speed as the PS2 version.

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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11-16-2013, 02:38 AM
Post: #150
RE: 60FPS patches for PSP games that run at 30FPS
I'd love to see FFIII in 60FPS Big Grin
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