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[Discussion] 60FPS patches for PSP games that run at 30FPS
10-10-2013, 05:10 AM (This post was last modified: 10-10-2013 05:34 AM by VIRGIN KLM.)
Post: #130
RE: 60FPS patches for PSP games that run at 30FPS
Wait, you mean replace sceCtrlReadBufferPositive with sceCtrlPeekBufferPositive? Most games will simply have no input at all or will go crazy like digital up will get stuck except of Digimon World ReDigitize that seems ok in this weird result of 60/30FPS hybrid mode.
Also what was that value you modified in Where's My Heart? I checked the dissasembler and it looks intresting.
Can it be done on other games?
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RE: 60FPS patches for PSP games that run at 30FPS - VIRGIN KLM - 10-10-2013 05:10 AM

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