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[Discussion] 60FPS patches for PSP games that run at 30FPS
10-10-2013, 12:00 AM
Post: #127
RE: 60FPS patches for PSP games that run at 30FPS
In the Disassembly, you can search for "sceCtrlReadBufferPositive" by pressing Ctrl-S iirc. It searches downward.

For Crisis Core, well, there could be another thread controlling the animation to muck with. It's probably based on the frame counter variable, then.

-[Unknown]
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RE: 60FPS patches for PSP games that run at 30FPS - [Unknown] - 10-10-2013 12:00 AM

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