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[Discussion] 60FPS patches for PSP games that run at 30FPS
09-01-2013, 10:14 PM
Post: #94
RE: 60FPS patches for PSP games that run at 30FPS
(09-01-2013 01:51 PM)vondo Wrote:  Actually, I was just messing around, and I found that setting the value to ANYTHING other than 0x00000000 results in a 15 fps lock. not just 0x00000000. I could put 9x94628562 and it would still lock at 15.

also using software rendering locks the cap at 60, if that's useful.

Yeah that's because the address has a bahaviour to half the current cap of FPS. 0 leaves it as it is and any other halfs it. I need to find which address stores on what FPS the game will display, double them (120 FPS) and then half them with that code.
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RE: 60FPS patches for PSP games that run at 30FPS - VIRGIN KLM - 09-01-2013 10:14 PM

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