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[Discussion] 60FPS patches for PSP games that run at 30FPS
08-29-2013, 04:09 PM
Post: #86
RE: 60FPS patches for PSP games that run at 30FPS
(08-28-2013 09:21 PM)VIRGIN KLM Wrote:  Hook a disassembler to it and check for changes, but I guess it must be tough for the average user.

Interesting, if you could help me to be on the right way with this tool it could be very nice Smile

(08-28-2013 09:21 PM)VIRGIN KLM Wrote:  I guess it's a wild goose hunting without having atlest one or two ather placed of the game switching to 60FPS, not that it's impossible and I don't mean to discourage you but it sounds really tough to me aswell.
Could somebody also try the HD remake? The ELF file must hook the same addresses for the engine with somekind of easy to spot offset.

I have done some researches and I found that this intro video is not the only one thing that can force the game to run at 60 FPS.

In the game menu, if you choose "GALLERY", you can see all the videos you have unlocked in the game. I found that in addition to the intro video of the game (Monster Hunter Freedom Unite), the intro of the previous game (Monster Hunter Freedom 2) and a video called "Promotion Video" force the game to run at 60 FPS. Moreover, all the videos called "name_of_the_monster Ecology" make the game to run at 60 FPS too.

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RE: 60FPS patches for PSP games that run at 30FPS - vnctdj - 08-29-2013 04:09 PM

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