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[Discussion] 60FPS patches for PSP games that run at 30FPS
07-02-2017, 05:20 PM
Post: #721
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Did you make code 60 FPS for Idolmaster shiny Festa series ? Smile
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07-03-2017, 03:04 AM
Post: #722
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(07-02-2017 05:20 PM)Verymelon Benda Wrote:  Did you make code 60 FPS for Idolmaster shiny Festa series ? Smile

https://kabutokun.github.io/ I'd say there's no hack for that game. You could try it yourself though. The guide is somewhere in this thread. Nvm found it http://forums.ppsspp.org/showthread.php?...#pid105128
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07-03-2017, 08:46 AM
Post: #723
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
OK, Thanks.
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07-09-2017, 12:58 PM
Post: #724
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
้HI Kabuto_Kun i don't know how to make patch fps ppsspp ?
can you make a video tutorial please and can anyone heple me teach you
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07-13-2017, 07:52 AM
Post: #725
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
hi friend heple me please can someone make a ppsspp cw fps patch please?
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07-29-2017, 01:40 PM
Post: #726
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
I think this hasn't been posted.

Nayuta no Kiseki:

Code:
_G Nayuta: Endless Trails
_C0 60 FPS
_L 0xE1020002 0x003925A8
_L 0x203925A8 0x00000001
_L 0x2022F974 0x3EFD70A4
_C0 30 FPS
_L 0xE1020001 0x003925A8
_L 0x203925A8 0x00000002
_L 0x2022F974 0x3F7D70A4
_C0 60 FPS Toggle (X+R: On, X+L, Off)
_L 0xD0000001 0x10004100
_L 0x203925A8 0x00000002
_L 0x2022F974 0x3F7D70A4
_L 0xD0000001 0x10004200
_L 0x203925A8 0x00000001
_L 0x2022F974 0x3EFD70A4

Source (from almost a year ago): https://heroesoflegend.org/forums/viewtopic.php?t=276

I tried it with the English patch of the game and it worked.
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08-03-2017, 11:37 AM
Post: #727
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
So I made a post that is awaiting approval (I'm a new comer here, a mod can probably just delete my original post and leave this one) but I did some research and solved my problems, resulting in an Improved 60fps Patch for Phantasy Star Portable 2! I found problems with the last 'best' working patch and found a value the patch was missing. My testing is mostly in single player, but this should fix
- Dodging being double speed / cutting off the animation
- PP Generating at double speed
- SUVs/Bursts only lasting a short duration and dealing only 3-4 hits
- Fixes combat UI from disappearing too quickly (This also fixes combos from breaking too early)

Phantasy Star Portable 2 [USA]
PHP Code:
_S ULUS-10529
_G Phantasy Star Portable 2
_C1 60fps
_L 0x00630B6C 0x00000001
_L 0x20662FF4 0x42700000
_L 0x20662FF8 0x0000003C
_L 0x20662FFC 0x3F800000
_L 0x20663000 0x00000001
_L 0x20663004 0x3F000000
_L 0x20663008 0x3C888889
_C0 30fps
_L 0x00630B6C 0x00000002
_L 0x20662FF4 0x41F00000
_L 0x20662FF8 0x0000001E
_L 0x20662FFC 0x40000000
_L 0x20663000 0x00000002
_L 0x20663004 0x3F800000
_L 0x20663008 0x3D088889 

As an add, I deconstructed how this works and basically all the values from Portable 1 are kept as is, but for all the new functions of Portable 2 they added a new integer value, which works the same as an FPS toggle (so 1=60fps, 2=30fps, 3=20fps). So if anyone plans to make a patch for Infinate - this info may be helpful, just search the area you find the other variables and see if you can't see another int/float (I personally just used memory view and found an int next to the rest).
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08-08-2017, 04:11 PM
Post: #728
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
who understand how to remake patch fps 60 ppsspp and Can you please teach me ?
if you do tutorial a video please and thank so much
Because me don't understand english i understand littel
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08-16-2017, 11:49 AM
Post: #729
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Can I request 30/60 fps cheat for Crash Tag Team Racing. Because my phone cannot power the game on 60fps.
I also found Tekken 6 30/60 fps cheats here on this thread. When I enable the 30fps cheat, the animation looks fluid but the game runs too slow. When I activate a speed modifier cheat while I am on 30fps, the hitboxes are weird.
Sorry if I make too mant questions and request. I am newbie here in the forum, but used ppsspp for a long time.
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08-21-2017, 07:49 AM
Post: #730
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Is there 60fps patch for 2k13? sorry newbie
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08-25-2017, 10:34 PM (This post was last modified: 08-25-2017 10:34 PM by Rageous.)
Post: #731
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(02-24-2017 08:26 AM)rucky Wrote:  This code for FF type 0 works but it screwed up the camera. i can use it for the normal lock on stuff. but i cant use it to change direction.it just stucked on that lock mode.it just keep locking on to some random chocobos on world map for example.holding R1 button or keep tapping it doesnt do anything
Code:
_C0 60 fps
_L 0xE06A0002 0x00008744
_L 0x20008744 0x26730001
_L 0x201651EC 0x0A20082E
_L 0x200020B8 0x3C0408C8
_L 0x200020BC 0x3C1B4000
_L 0x200020C0 0x449B6800
_L 0x200020C4 0x460D8403
_L 0x200020C8 0x0A25947D
_L 0x200020CC 0x460D7383
_L 0x20165294 0x0A200828
_L 0x200020A0 0x3C0408C8
_L 0x200020A4 0x3C1B4000
_L 0x200020A8 0x449B6800
_L 0x200020AC 0x460D8403
_L 0x200020B0 0x0A2594A7
_L 0x200020B4 0x460D7383
_L 0x2014175C 0x0A20081C
_L 0x20002070 0x3C1B40A0
_L 0x20002074 0x449BE000
_L 0x20002078 0x461C683C
_L 0x2000207C 0x3C1B08C6
_L 0x20002080 0x45010004
_L 0x20002084 0x8F7B17F8
_L 0x20002088 0x17600002
_L 0x2000208C 0x3C053F00
_L 0x20002090 0x54000001
_L 0x20002094 0x3C053F80
_L 0x20002098 0x0A2505D9
_L 0x2000A738 0x3C053E80
_L 0x202AB96C 0x3C063A03
_L 0x202A5838 0x0A200812
_L 0x202A583C 0xC48C00AC
_L 0x20002048 0x3C1B4000
_L 0x2000204C 0x449BE000
_L 0x20002050 0x461C0003
_L 0x20002054 0x0A2A9610
_L 0x20002058 0x46006300
_L 0x202A53A8 0x0A200817
_L 0x202A53AC 0x00902021
_L 0x2000205C 0x3C1B4000
_L 0x20002060 0x449BE000
_L 0x20002064 0x461C0002
_L 0x20002068 0x0A2A94EC
_L 0x2000206C 0xC48C00AC
_L 0x200ADAF4 0x0A200839
_L 0x200ADAF8 0x3C043F00
_L 0x200020E4 0x3C1B0880
_L 0x200020E8 0x8F7B1FE8
_L 0x200020EC 0x57600001
_L 0x200020F0 0x3C043F40
_L 0x200020F4 0x0A22B6BF
_L 0x200020F8 0x44846000
_L 0x20087CF8 0x0A2007FD
_L 0x20001FEC 0x0A221F40
_L 0x20001FF4 0x3C1B08C6
_L 0x20001FF8 0x8F7B17F8
_L 0x20001FFC 0x1760FFFB
_L 0x20002000 0x460F6B42
_L 0x20002004 0x3C1B4000
_L 0x20002008 0x449BF000
_L 0x2000200C 0x461E6B43
_L 0x20002010 0x0A221F40
_L 0x20002014 0x461E7383
_L 0x20121824 0x46000300
_L 0x200BD46C 0x0A200807
_L 0x2000201C 0x3C040880
_L 0x20002020 0x8C9B2018
_L 0x20002024 0x13600003
_L 0x20002028 0x341B0001
_L 0x2000202C 0x2610FFFF
_L 0x20002030 0x341B0000
_L 0x20002034 0x0A22F51C
_L 0x20002038 0xAC9B2018
_L 0x20053084 0x2484003C
_L 0x2014186C 0x3C05BF00
_L 0x2017DAEC 0x28A5003C
_L 0x2020CD84 0x3404003C
_L 0x201FD924 0x3C043FC0
_L 0x201FD934 0x3C043FC0
_L 0x202E8E50 0x0A20080F
_L 0x2000203C 0x3C1B3F00
_L 0x20002040 0x0A2BA396
_L 0x20002044 0x449B6000
_L 0x20159CB0 0x3C053F00
_L 0x2012BD90 0x3C053F00
_L 0x2000A998 0x3C043F00
_L 0x2000A734 0x00000000
_L 0x2000A73C 0x00000000
_L 0x2000A744 0x00000000
_L 0x2008A14C 0x3C043C88
_L 0x2024D1E4 0x0A200834
_L 0x2024D1E8 0x460DA343
_L 0x200020D0 0x4614A500
_L 0x200020D4 0x46146B43
_L 0x200020D8 0x4614A503
_L 0x200020DC 0x0A29347B
_L 0x200020E0 0x460D6300
_L 0x201A5BC0 0x0A20083F
_L 0x200020FC 0xA204048C
_L 0x20002100 0x3C1B0880
_L 0x20002104 0x0A2696F2
_L 0x20002108 0xAF641FE8
_L 0x201A5C14 0x0A200843
_L 0x2000210C 0xA080048C
_L 0x20002110 0x3C1B0880
_L 0x20002114 0x0A269707
_L 0x20002118 0xAF601FE8

Edit by vnctdj : Please use the "code" tag when you post long lists like this one.

I tried it out and I didn't encounter that lock-on camera issue and also I think camera has gotten way much better especially the lock-on because of the smoothness and the speed.

Major Issues:
  • Time dependent skills are sped up. That includes HP/MP regen and AG consumption.
  • Skill and Item buffs are sped up.
  • General UI is sped up.(I'm not a pro but I think this and above are related)
  • Movement on the overworld map is sped up. Includes strategic missions and enemies moving lightning fast.

Extra Stuff:
  • Loading times sped up. (Thank god)
  • Unsure but I think casting magic is also sped up.

Disclaimer: I haven't tested it out while fighting special bosses or whether buffs/debuffs speed up affects enemies or playing with other mini-games.

This code is not perfect and I have no intention of truly using it(yet) but turning it on is so.... very... tempting. PSP Type-0 has never looked this good and playing it never felt this good. 60fps has always been the right way of playing this game.

Whoever made the code, thanks for all the work!
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09-03-2017, 09:37 AM
Post: #732
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Can anyone make a patch for Hot shots tennis? That game really needs it.
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09-04-2017, 06:34 PM
Post: #733
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Hi, I'm new in the forum but used PPSSPP since a long time. I have a request if it's not too much trouble. Can someone do a patch for the european version of Juiced Eliminator (ULES00379)? It seems that there are none or I haven't found it. That game at 60 fps would be awesome...

Thanks to everyone for making the games more enjoyable.
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09-14-2017, 04:02 PM (This post was last modified: 09-14-2017 06:38 PM by MunchMonkii.)
Post: #734
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(08-03-2017 11:37 AM)michaelpstanich Wrote:  So I made a post that is awaiting approval (I'm a new comer here, a mod can probably just delete my original post and leave this one) but I did some research and solved my problems, resulting in an Improved 60fps Patch for Phantasy Star Portable 2! I found problems with the last 'best' working patch and found a value the patch was missing. My testing is mostly in single player, but this should fix
- Dodging being double speed / cutting off the animation
- PP Generating at double speed
- SUVs/Bursts only lasting a short duration and dealing only 3-4 hits
- Fixes combat UI from disappearing too quickly (This also fixes combos from breaking too early)

Phantasy Star Portable 2 [USA]
PHP Code:
_S ULUS-10529
_G Phantasy Star Portable 2
_C1 60fps
_L 0x00630B6C 0x00000001
_L 0x20662FF4 0x42700000
_L 0x20662FF8 0x0000003C
_L 0x20662FFC 0x3F800000
_L 0x20663000 0x00000001
_L 0x20663004 0x3F000000
_L 0x20663008 0x3C888889
_C0 30fps
_L 0x00630B6C 0x00000002
_L 0x20662FF4 0x41F00000
_L 0x20662FF8 0x0000001E
_L 0x20662FFC 0x40000000
_L 0x20663000 0x00000002
_L 0x20663004 0x3F800000
_L 0x20663008 0x3D088889 

As an add, I deconstructed how this works and basically all the values from Portable 1 are kept as is, but for all the new functions of Portable 2 they added a new integer value, which works the same as an FPS toggle (so 1=60fps, 2=30fps, 3=20fps). So if anyone plans to make a patch for Infinate - this info may be helpful, just search the area you find the other variables and see if you can't see another int/float (I personally just used memory view and found an int next to the rest).

Hey man, this works perfectly on multiplayer too! I tried it out today. If you could make one for phantasy star portable 2 infinity I'll gift you a free PC game on Steam of your choice & Heart u to the end of time!!

Demo: https://www.youtube.com/watch?v=iKrIhGPv...e=youtu.be

Phantasy Star Portable 2 / Infinity
PPSSPP Multiplayer Discord Group
All are welcome to join!
https://discord.gg/qJ7HcBU
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