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[Discussion] 60FPS patches for PSP games that run at 30FPS
06-18-2017, 07:39 AM
Post: #716
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(06-07-2017 02:39 PM)Kabuto_Kun Wrote:  Now, changing the subject, I took some comparison screenshots of GTA LCS on my PSP3000 with unlocked 4MB of VRAM and using my resolution hacks:

PSP Scene 1.
- PSP at 240x136
- PSP at 480x272
- PSP at 512x320 (Default resolution)
- PSP at 720x408
With lower resolutions the difference is very clear, 720x408 starts showing minor graphic glitches because of the lack of VRAM.

PSP Scene 2.
- PSP at 512x320
- PSP at 720x408

PSP Scene 3.
- PSP at 480x272
- PSP at 512x320 (Default resolution)
- PSP at 960x544 !!
At 960x544 you can't see absolutely nothing in the game screen, but the screenshot showed a little of it. If I test this resolution with 2MB of VRAM the PSP freezes and shuts down, so the extra VRAM surely helps.

Hi, Do you think this will work with TV OUT in PSP 2000 3000 Go?.

Is the game slower at 512x320 and 720x408 on real PSP?.

Thanks.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Mills - 06-18-2017 07:39 AM

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