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[Discussion] 60FPS patches for PSP games that run at 30FPS
04-07-2017, 10:21 PM (This post was last modified: 04-08-2017 01:00 PM by Mills.)
Post: #705
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(04-07-2017 08:51 PM)Lycanphoenix Wrote:  ...and it would probably still need to use VRAM to decompress them into regular bitmaps first. Bleh.

Yeah.. The game engine is surelly programmed to load the images at a particular quality, and they will use the same VRAM/RAM as the original ones, even if you save the textures in 2 colors tga, and reduce the size a lot.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Mills - 04-07-2017 10:21 PM

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