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[Discussion] 60FPS patches for PSP games that run at 30FPS
12-09-2016, 04:01 PM
Post: #672
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Code:
_S ULUS-10563
_G Gods Eater Burst
_C0 60 fps ON
_L 0x2026B418 0x00000000 //fps
_L 0xD040B7A4 0x00003F80 //cond to see if are we in base
_L 0x2040B7A4 0x3C013F00 //fix speed in base
_L 0xE0023F80 0x0041A670 //cond to see if are we in field battle
_L 0x2041A670 0x3C013F00 //fix movement speed
_L 0x2041BD74 0x3C013F00 //fix attack speed
_C0 60 fps OFF
_L 0x2026B418 0x00000001
_L 0xD040B7A4 0x00003F00
_L 0x2040B7A4 0x3C013F80
_L 0xE0023F00 0x0041A670
_L 0x2041A670 0x3C013F80
_L 0x2041BD74 0x3C013F80

Player movement and attack seems ok, retreat timer seems ok, I'm not sure about enemies.
Maybe others can take it further.

Another note, I read trough the thread and see that people are using CheatEngine and they get angry when ppsspp crashes and they have to search again. For those I recommend ArtMoney, a program similar with CheatEngine, but deals better with emulators, because automatically calculates offsets and this way you don't lose your found addresses.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - solitarius - 12-09-2016 04:01 PM

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