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[Discussion] 60FPS patches for PSP games that run at 30FPS
11-24-2015, 07:33 AM
Post: #566
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Quote:0 (auto, 333mhz?)

No, 0 means "let the game pick". It starts at 222mhz, but the game can pick any mhz it wants (within certain bounds.) Some even change it dynamically. This allows them to save batter power when possible.

Any other value means override. If you set it to 222, and the game says "I need 250 mhz to make this loading scene go faster", then it won't get 250, and it will stay 222. This actually causes some games to crash, because they check the mhz after setting it, and expect it to eventually change.

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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - [Unknown] - 11-24-2015 07:33 AM

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