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[Discussion] 60FPS patches for PSP games that run at 30FPS
09-11-2015, 06:12 AM (This post was last modified: 05-17-2017 12:27 PM by Kabuto_Kun.)
Post: #533
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
More cheats.

Ape Quest [USA], NPUG80061.ini
Code:
_S NPUG-80061
_G Ape Quest [USA]
_C0 60 FPS
_L 0x201468E4 0x00000000
_C0 30 FPS [Default]
_L 0x201468E4 0x00000001
*Cheat Status: No issues.

Death Jr. II - Root of Evil [USA], cheat v2.1, ULUS10157.ini
Code:
_S ULUS-10157
_G Death Jr. II [USA]
_C0 60 FPS v2.1 [PPSSPP only]
_L 0xE00AFFD9 0x0000E9AC
_L 0x2000E8C8 0x00000000//FPS,1
_L 0x2000E8D0 0x10000016//FPS,2
_L 0x2000E9AC 0x00000000//FPS,3
_L 0x2000DA84 0x0A200D81//FPScap
_L 0x2000DA88 0x00409021
_L 0x2000DA90 0x24050001
_L 0x20003604 0x0E252257
_L 0x20003608 0x00000000
_L 0x2000360C 0x0A2036A3
_L 0x20003610 0x27A40010//FPScap
_C0 60 FPS v2.1 [PSP/Vita only]
_L 0xE004FFD9 0x0000E9AC
_L 0x2000DA8C 0x0E25224D//FPScap,ReplaceCtrl
_L 0x2000E8C8 0x00000000//FPS,1
_L 0x2000E8D0 0x10000016//FPS,2
_L 0x2000E9AC 0x00000000//FPS,3
_C0 30 FPS v2.1 [Default]
_L 0xE0070000 0x0000E9AC
_L 0x2000E8C8 0x5073001E
_L 0x2000E8D0 0x10740016
_L 0x2000E9AC 0x5540FFD9
_L 0x2000DA84 0x27A40010
_L 0x2000DA88 0x24050001
_L 0x2000DA8C 0x0E25224F
_L 0x2000DA90 0x00409021
Death Jr. II - Root of Evil [EUR], cheat v2.1, ULES00582.ini
Code:
_S ULES-00582
_G Death Jr. II [EUR]
_C0 60 FPS v2.1 [PPSSPP only]
_L 0xE00AFFD9 0x0000E974
_L 0x2000E890 0x00000000//FPS,1
_L 0x2000E898 0x10000016//FPS,2
_L 0x2000E974 0x00000000//FPS,3
_L 0x2000DA4C 0x0A200D81//FPScap
_L 0x2000DA50 0x00409021
_L 0x2000DA58 0x24050001
_L 0x20003604 0x0E2521A7
_L 0x20003608 0x00000000
_L 0x2000360C 0x0A203695
_L 0x20003610 0x27A40010//FPScap
_C0 60 FPS v2.1 [PSP/Vita only]
_L 0xE004FFD9 0x0000E974
_L 0x2000DA54 0x0E25219D//FPScap,ReplaceCtrl
_L 0x2000E890 0x00000000//FPS,1
_L 0x2000E898 0x10000016//FPS,2
_L 0x2000E974 0x00000000//FPS,3
_C0 30 FPS v2.1 [Default]
_L 0xE0070000 0x0000E974
_L 0x2000E890 0x5073001E
_L 0x2000E898 0x10740016
_L 0x2000E974 0x5540FFD9
_L 0x2000DA4C 0x27A40010
_L 0x2000DA50 0x24050001
_L 0x2000DA54 0x0E25219F
_L 0x2000DA58 0x00409021
Cheat updated to v2.1 on: May. 17, 2017
*Cheat Status:
The cheat completely disables the FPS cap and forces the game to run at unlimited internal FPS (around 300+ or more), this causes BAD performance so as a fix I had to cap the game again but now at 60FPS.
Because of this, the cheat has 2 versions:
- "PPSSPP only" version: If you are going to play the game with an emulator, you must use this one to have a totally stable framerate. There are no graphical glitches with this version.
- "PSP/Vita only" version: If you are going to play the game on real hardware and NOT with an emulator, you must use this one to avoid slowdowns to a fixed 30FPS that you would get using the emulator-only cheat. This versions displays minor graphical glitches, like small black pixels that sometimes can be seen on the lower half of the screen. These are totally game rendering related and are totally harmless to the console.

When you enable one of these cheat versions, the other one won't work until you reboot the game because of the conditional lines, so be sure to choose the right one.


(09-09-2015 02:24 AM)playiosgame123 Wrote:  hello i want to play Gundam vs. Gundam NEXT PLUS on ios
but only 30fps , May I be so bold as to ask this game has 60FPS patches????
please help meConfused

I don't have that game but according to some gameplay I saw from youtube, it already runs at 60FPS. Maybe your phone is not powerful enough to run it at 60FPS and if that's your case then a cheat wouldn't have helped you. Check your settings.

- - - - -
My time to talk about something. Confused

I know that in PPSSPP the PSP memory is allocated dynamically, but I really need some way to make it STATIC (like PCSX2 for example). It's pretty easy to crash a game by randomly changing a bunch of its memory values with Cheat Engine and if that happens I lose all my filtered results for all my random tests with the games.

I currently use a Cheat Engine script posted somewhere by LunaMoo (which I have slightly modified, thanks) to handle address differences and search in the range of the PSP memory for the games I try, but as I said the real problem is that I lose all my filtered results and I have to start searching again and again. Also, using memory dumps is not efficient as I need to modify the game in real time and check the effects of my changes.

In summary, what are my alternatives? or can someone change the way PPSSPP manage its memory mapping and make it use a static address? Even a dirty hack would work for me. Undecided

goo.gl/kNOhTz : 60FPS master list, Mar. 2017 ; Reddit /u/Kabuto_Kun
forums.ppsspp.org/showthread.php?tid=4799&pid=105128#pid105128 : Unlock FPS in PSP games ("easy method")
forums.ppsspp.org/showthread.php?tid=4799&pid=123500#pid123500 : Permanently patch a PSP game with CW cheats.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Kabuto_Kun - 09-11-2015 06:12 AM

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