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[Discussion] 60FPS patches for PSP games that run at 30FPS
04-14-2015, 05:17 AM
Post: #442
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
@Snake Eyes what you wrote isn't exactly silly, but we do it by ppsspp disassembly by setting memory breakpoints like that:
   
because while CE is easily the best freeware tool for messing with games/apps on windows, most of it's advanced features are useless in emuled software. Still it's search engine is much better than using ctrl+s/f in ppsspp disassembly/memory view.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - LunaMoo - 04-14-2015 05:17 AM

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