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[Discussion] 60FPS patches for PSP games that run at 30FPS
03-18-2015, 10:26 AM (This post was last modified: 03-18-2015 11:27 AM by LunaMoo.)
Post: #345
RE: 60FPS patches for PSP games that run at 30FPS
I was one to say such patches are not to be mass produced, heh ~ another one:
Code:
_S ULUS-10528
_G Gladiator Begins
_C0 60 fps
_L 0xE00708A6 0x00044B34
_L 0x2000FE68 0x00000000
_L 0x20044B34 0x3C023C89
_L 0x20044B3C 0x0A200800
_L 0x20002000 0x2442893B
_L 0x20002004 0x44821000
_L 0x20002008 0x0A2112D1
_L 0x2000200C 0xE4620774
_C0 60 fps [Disable]
_L 0x2000FE68 0x0E281A43
_L 0x20044B34 0x3C0208A6
_L 0x20044B3C 0xC4420774
_L 0x20260774 0x3D088889
;p

Edit: and another... ;3
Code:
_S NPJH-50686
_G Digimon Adventures
_C0 60 fps
_L 0xE0011880 0x000A907C
_L 0x200A907C 0x34040001
_C0 60 fps [Disable]
_L 0x200A907C 0x8C841880

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: 60FPS patches for PSP games that run at 30FPS - LunaMoo - 03-18-2015 10:26 AM

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