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[Discussion] 60FPS patches for PSP games that run at 30FPS
03-18-2015, 02:17 AM
Post: #339
RE: 60FPS patches for PSP games that run at 30FPS
Sad story:

After a while of not coming to this thread, I decided to visit it. And awesomesauce, so many new codes! Had to try some of them and they worked like a charm. Thanks to everyone's hard work.


I later saw Luna's tutorial so I decided to have a go at it with the PSP SAO game. Some tiring hours later of NOPing stuff that resulted in Double Speed, variable frame cap and gameplay-speed being reduced to 90% for some reason, I found the correct adress. The game was running at 60fps and everything was working fine.

But I ddidn't know how to make a CWCheat Cheat...so Genius Me decided to restart the emulation and the game went back to 30fps. >_<.

And worst part is that apparently I broke something, as the the emulator's Disassembly is now showing all the NOPs I put. Which is weird because they used to go back to their original er...value? After closing and restarting the emulator. But not anymore.

Sad

Those few minutes with 60fps were glorious though.
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RE: 60FPS patches for PSP games that run at 30FPS - Goshorai - 03-18-2015 02:17 AM

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