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DirectInput mapping problems
07-07-2013, 05:13 PM
Post: #1
DirectInput mapping problems
Well, downloaded 401 and tried de button mapping, and it not worked, i made certain to activate it for "Pad" (Even tried the "Keyboard" "360"), tried to map my control keys and the screen showed... Nothing. Then i tried pressing some random key in my keyboard and it worked. What is this all about?
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07-07-2013, 05:56 PM
Post: #2
RE: DirectInput mapping problems
Same here, every build I've tried since the moving of the control mapping to the in-window settings menu, I haven't been able remap the keys with my gamepad. In older builds, when there was still a DirectInput in the controller remapping, it worked perfectly fine. We'll probably just have to wait for a DirectInput fix.

Using a Dual Shock 2 with USB adapter.
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07-07-2013, 06:26 PM (This post was last modified: 07-07-2013 09:31 PM by TheDax.)
Post: #3
RE: DirectInput mapping problems
DirectInput was left behind recently with the new keymapping update; I've been working on updating it over the last day or so. Just hang in there. We're still cleaning up the dust/mess.

https://github.com/hrydgard/ppsspp/pull/2668


DirectInput should be working properly again now, with the exception of RightStickBind/SwapDInputRightAxes. Proper axis mapping is being worked on.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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