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Katekyoushi Hitman Reborn! Battle Arena
06-25-2013, 01:34 AM
Post: #1
Katekyoushi Hitman Reborn! Battle Arena
Title: Katekyoushi Hitman Reborn! Battle Arena
Genre: 3D Fighter
Region: Japan
Format: ISO
Version: v0.7.6-1519-gc103be8
OS: Windows 7
Compatibility: Not Playable
Device: Acer
Notes: This game cannot be booted up. It only shows a disclaimer and then a forever grey screen. I've tried different settings, but it cannot seem to get past the grey screen this way.


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01-30-2014, 11:02 AM
Post: #2
RE: Katekyoushi Hitman Reborn! Battle Arena
v0.9.6-689 same problem


Attached File(s)
.txt  ppssppinfolog.txt (Size: 9.91 KB / Downloads: 382)
.zip  ppssppdebuglog.zip (Size: 53.23 KB / Downloads: 324)

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01-30-2014, 03:05 PM
Post: #3
RE: Katekyoushi Hitman Reborn! Battle Arena
I think this is possibly wrong:

00:23:872 Rebron Battl D[UTIL]: hle\sceutility.cpp:304 00000002=sceUtilityMsgDialogGetStatus()
00:23:872 Rebron Battl D[UTIL]: hle\sceutility.cpp:291 sceUtilityMsgDialogUpdate(1)

What happens if you change this code:

Code:
int PSPMsgDialog::Update(int animSpeed)
{
    if (status != SCE_UTILITY_STATUS_RUNNING)
    {
        return 0;
    }

I'm not sure exactly what's right, but maybe try return SCE_ERROR_UTILITY_INVALID_STATUS; instead of 0.

-[Unknown]
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01-30-2014, 03:21 PM
Post: #4
RE: Katekyoushi Hitman Reborn! Battle Arena
No change.I think need a JPCSP trace log.
Do only need sceUtilityMsgDialogGetStatus and sceUtilityMsgDialogUpdate ?

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01-31-2014, 01:24 AM
Post: #5
RE: Katekyoushi Hitman Reborn! Battle Arena
sceUtilityMsgDialogGetStatus, sceUtilityMsgDialogAbort, and sceUtilityMsgDialogShutdownStart are the most interesting things. The real problem is it's not calling sceUtilityMsgDialogShutdownStart in PPSSPP.

sceUtilityMsgDialogUpdate could be interesting too, though.

-[Unknown]
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01-31-2014, 04:11 AM (This post was last modified: 01-31-2014 04:35 AM by sum2012.)
Post: #6
RE: Katekyoushi Hitman Reborn! Battle Arena
Attach
(01-31-2014 01:24 AM)[Unknown] Wrote:  sceUtilityMsgDialogGetStatus, sceUtilityMsgDialogAbort, and sceUtilityMsgDialogShutdownStart are the most interesting things. The real problem is it's not calling sceUtilityMsgDialogShutdownStart in PPSSPP.

sceUtilityMsgDialogUpdate could be interesting too, though.

-[Unknown]

After the first call sceUtilityMsgDialogAbort ,call again it return 0x80110001 (SCE_ERROR_UTILITY_INVALID_STATUS),then call sceUtilityMsgDialogShutdownStart
Code:
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x0
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x80110001
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x3
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogShutdownStart = 0x0
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x80110001
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x0
13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1
13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1
13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1


Attached File(s)
.txt  log.txt (Size: 62.14 KB / Downloads: 354)

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02-01-2014, 12:39 PM
Post: #7
RE: Katekyoushi Hitman Reborn! Battle Arena
v0.9.6-711
Can move to playable Smile
   


Attached File(s)
.txt  ppsspplog.txt (Size: 90.37 KB / Downloads: 358)

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02-02-2014, 09:49 AM
Post: #8
RE: Katekyoushi Hitman Reborn! Battle Arena
Moved Smile

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