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Tokimeki Memorial 4
01-18-2015, 06:01 AM (This post was last modified: 01-18-2015 06:06 AM by ketchup.)
Post: #16
help me! Tokimeki Memorial4
Face texture is wrong?What should I do?Huh
   
   
Another computer WIN7 + E3 1230v2 + GTX760 map display normalTongue
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01-18-2015, 05:38 PM
Post: #17
RE: Tokimeki Memorial 4
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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01-20-2015, 12:52 AM
Post: #18
RE: Tokimeki Memorial 4
Try the latest version of 0.9.9.1-1571. The problem is still
Sad
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05-18-2015, 01:41 AM
Post: #19
Tokimeki Memorial 4
   
   
Format : ISO
Version : ppsspp-v1.0.1-472-g337d7d8-windows-x86
Game ID : NPJH50127
GameName: Tokimeki Memorial 4、ときめきメモリアル4
OS : Win
Compatability :Figure CG facial lines have a problem
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05-19-2015, 11:06 AM
Post: #20
RE: Tokimeki Memorial 4
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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01-14-2016, 06:11 AM (This post was last modified: 01-14-2016 06:31 AM by kimox.)
Post: #21
Wink RE: Tokimeki Memorial 4
Still some bug
strange body Smile


Attached File(s) Thumbnail(s)
       
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09-16-2016, 12:19 AM (This post was last modified: 09-16-2016 12:20 AM by bomberman46.)
Post: #22
RE: Tokimeki Memorial 4
(08-17-2013 05:44 AM)REVIVE4563 Wrote:  It works now. I cleared 8 girls.
There are some graphic errors though.

It's been 3 years and the same problems are still around. Is there no way to fix the graphic issues?
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04-01-2017, 02:39 PM
Post: #23
RE: Tokimeki Memorial 4
has anyone found the solution for the graphical glitch on the face and the body? is v0.8.1-1173 still the best environment for this game?
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07-22-2017, 01:32 PM (This post was last modified: 07-22-2017 01:35 PM by NicoBlog.)
Post: #24
RE: Tokimeki Memorial 4
So, ok out of curiosity i checked it and most of the settings will cause horrible glitches, i found a settings that is good enough for me.
Rendering backend: DirectX 11
Rendering mode: Read to memory.
Result:
       

It's not perfect but it's better than what some are getting.
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