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[Playable] ZENONIA
#1
Game version(US/JP/EU/WWE): US
File format(ISO/CSO/EBOOT): CSO
Compatibility level(nothing/intro/menus/ingame/playable): ingame
Other info: the menu looks and listens, but the image is frozen, images of the intro after starting the game does not appear but the audio is heard after the game starts normally but slooow Dodgy
Device: PC, Window XP
version: pre-0.5 (git 10/12/2012)
has made ​​great progress in a short time is so Big Grin


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#2
can be moved to minis
tested with v0.7-633-g2517be6


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#3
Doesn't work on android.
Tested on latest build and v0.7.6.
PC: AMD Athlon II X250, GeForce 8600 GT, 2Gb RAM, Win 7 SP1 32bit
Android:
Xperia mini pro 2.3.4
Nexus 7 2012 4.4.x
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#4
indeed and i don't know why
On Windows works fine and the log gives this :

Code:
45:03:291 EmuThread.cpp:75 I[BOOT]: Done. 45:03:647 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO! 45:07:353 EmuScreen.cpp:52 I[BOOT]: Starting up hardware. 45:07:353 System.cpp:70 I[HLE]: PPSSPP v0.7.6-454-g9952db7 45:07:353 MemArena.cpp:370 I[MM]: Found valid memory base at 09400000 after 34 tries. 45:07:353 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A490000 (mirror at 0 @ 11400000, uncached @ 11400000) 45:07:414 Loaders.cpp:89 I[LOAD]: Identifying file... 45:07:414 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO! 45:07:414 PSPLoaders.cpp:67 I[LOAD]: NPEZ00250 : ZENONIA® 45:07:415 PSPLoaders.cpp:123 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 45:07:415 HLE\sceKernelMemory.cpp:161 I[HLE]: Kernel and user memory pools initialized 45:07:415 HLE\sceIo.cpp:244 I[HLE]: Starting up I/O... 45:07:415 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\ 45:07:415 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\ 45:07:415 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\flash0\ 45:07:415 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\flash0\ 45:07:416 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE 45:07:416 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE 45:07:449 HLE\sceKernel.cpp:125 I[HLE]: Kernel initialized. 45:07:455 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file 45:07:496 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F2C6020 45:07:499 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 45:07:499 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 45:07:499 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08a74400 size 00270400 taken=1 tag=ELF 45:07:499 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08a74400 - 0a000000 size 0158bc00 taken=0 tag=(untitled) 45:07:499 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully. 45:07:500 HLE\sceKernelModule.cpp:401 I[LOAD]: Module ZENONIA: 00000000 089c0dc8 089c0de0 45:07:500 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named ZENONIA, 2 funcs, 4 vars, resident 089c1080 45:07:500 HLE\sceKernelModule.cpp:709 I[LOAD]: Module entry: 0899af40 45:07:531 root N[BOOT]: EmuScreen.cpp:97 Loading C:\psp\Zenonia (minis).cso... 45:07:531 root I[HLE]: HLE\sceKernelThread.cpp:1785 276=sceKernelCreateThread(name=user_main, entry=0899b054, prio=20, stacksize=262144) 45:07:531 root I[HLE]: HLE\sceKernelThread.cpp:1828 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) 45:07:531 root I[HLE]: HLE\sceKernelThread.cpp:1917 __KernelReturnFromThread: 0 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08a74400 size 00270400 taken=1 tag=ELF 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08a74400 - 08a85000 size 00010c00 taken=1 tag=UserSbrk 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08a85000 - 09fbfc00 size 0153ac00 taken=0 tag=(untitled) 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 45:07:532 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 45:07:554 user_main I[HLE]: GLES\Framebuffer.cpp:406 Creating FBO for 00000000 : 480 x 272 x 1 45:07:556 user_main I[HLE]: HLE\sceKernelThread.cpp:1785 285=sceKernelCreateThread(name=stream thread, entry=0880c01c, prio=10, stacksize=4096) 45:07:556 user_main I[HLE]: HLE\sceKernelThread.cpp:1828 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 45:07:566 idle0 E[HLE]: HLE\sceKernelThread.cpp:2593 Failed to access deferred info for thread: idle0 45:07:567 idle0 E[HLE]: HLE\sceKernelThread.cpp:2593 Failed to access deferred info for thread: idle0 45:07:567 idle0 E[HLE]: HLE\sceKernelThread.cpp:2593 Failed to access deferred info for thread: idle0 45:07:567 user_main I[HLE]: HLE\sceIo.cpp:522 stdout: Power cb : 10e4 45:07:567 user_main W[HLE]: HLE\sceKernelThread.cpp:1408 UNTESTED - waiting within a callback, probably bad mojo. 45:07:567 user_main W[HLE]: HLE\HLE.cpp:75 Someone else woke up HLE-blocked thread? 45:07:706 user_main I[HLE]: GLES\Framebuffer.cpp:406 Creating FBO for 00044000 : 480 x 272 x 1 45:07:822 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09a7fc0c) 45:07:822 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 11 45:08:204 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\ppsspp1\memstick\PSP\SAVEDATA\NPEZ00250OPTION\ICON0.PNG (/PSP/SAVEDATA/NPEZ00250OPTION/ICON0.PNG) 45:08:205 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\ppsspp1\memstick\PSP\SAVEDATA\NPEZ00250OPTION\PARAM.SFO (/PSP/SAVEDATA/NPEZ00250OPTION/PARAM.SFO) 45:08:205 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09a7fc0c) 45:08:205 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 0 45:08:337 user_main I[HLE]: Dialog\SavedataParam.cpp:468 Loading file with size 20480 in ms0:/PSP/SAVEDATA/NPEZ00250OPTION/SECURE.BIN 45:08:337 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\ppsspp1\memstick\PSP\SAVEDATA\NPEZ00250OPTION\SECURE.BIN (/PSP/SAVEDATA/NPEZ00250OPTION/SECURE.BIN) 45:08:338 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\ppsspp1\memstick\PSP\SAVEDATA\NPEZ00250OPTION\PARAM.SFO (/PSP/SAVEDATA/NPEZ00250OPTION/PARAM.SFO) 45:08:338 user_main I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\ppsspp1\memstick\PSP\SAVEDATA\NPEZ00250OPTION\PARAM.SFO (/PSP/SAVEDATA/NPEZ00250OPTION/PARAM.SFO) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 274: Module "ZENONIA": name=ZENONIA gp=00000000 entry=0899af40 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 275: Thread "root": pc= 08000014 sp= 09fffe00 DORMANT (wt=0 wid=0 wv= 00000000 ) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 276: Thread "user_main": pc= 089a6290 sp= 09fff650 RUN (wt=0 wid=0 wv= 00000000 ) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 277: MemoryPart "UserSbrk": MemPart: 08a75000 - 08a85c00 size: 00010c00 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 278: FPL "Main Heap": - 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 279: LwMutex "Main Heap": - 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 280: CallBack "exit": thread=276, argument= 00000000 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 281: CallBack "power": thread=276, argument= 00000000 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 282: CallBack "umd": thread=276, argument= 00000000 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 283: LwMutex "global_mutex": - 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 284: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 285: Thread "stream thread": pc= 089ada10 sp= 09fbfa90 WAIT (wt=10 wid=3 wv= 00000000 ) 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:452 KO 286: OpenFile "disc0:/PSP_GAME/USRDIR/gnresource.gnr": Seekpos: 00000000 45:15:203 user_main I[HLE]: HLE\sceKernel.cpp:136 Shutting down kernel - 15 kernel objects alive 45:15:203 GLES\Framebuffer.cpp:620 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1 45:15:203 GLES\Framebuffer.cpp:620 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1 45:15:203 HLE\sceKernelMemory.cpp:187 I[HLE]: Shutting down user memory pool: 45:15:203 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 45:15:203 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08a85000 size 00285000 taken=0 tag=(untitled) 45:15:203 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08a85000 - 09a85000 size 01000000 taken=1 tag=FPL 45:15:203 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09a85000 - 0a000000 size 0057b000 taken=0 tag=(untitled) 45:15:203 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down "kernel" memory pool: 45:15:203 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 45:15:203 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack 45:15:206 MemMap.cpp:101 I[MM]: Memory system shut down. 45:15:208 Config.cpp:235 I[LOAD]: Config saved: ppsspp.ini
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#5
Playable on android also
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