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LEGO Star Wars III - The Clone Wars
06-16-2014, 05:54 PM
Post: #9
RE: LEGO Star Wars III - The Clone Wars
I don't see any graphical problems in your attached screenshots but I had to switch to non-buffered rendering to get rid of white lines that kept popping up throughout the first level. It's the only game I was ever able to play without buffered rendering. Every other game tries to give me a seizure unless if I try to run it with non-buffered rendering enabled.
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RE: LEGO Star Wars III - The Clone Wars - AlphaKennyTime - 06-16-2014 05:54 PM

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