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Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
05-06-2013, 12:10 PM
Post: #1
Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
PPSSPP v0.7.6-15-g9ad108c
Windows x64

Status: Playable

Watched the intro and engaged a few battles, the game is playable at 60 VPS all the time. Saving and loading works (no small icon is generated though), voice clips play and doesn't crash so far.
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05-06-2013, 12:15 PM (This post was last modified: 05-06-2013 12:16 PM by srdjan1995.)
Post: #2
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
Nice man... Can u post some screenshots? I don't ask cuz of myself, but it would be nice to have screenshot in thread, so it's more complete. Smile

PC Specs:

GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X)
CPU: AMD Ryzen 3 1200 3.9GHz (OC)
RAM: 8GB DDR4 2400 MHz
MB: ASRock AB350 Pro4
OS: Windows 10 PRO x64
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07-10-2013, 12:40 PM (This post was last modified: 07-10-2013 12:57 PM by nehneh.)
Post: #3
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
This game doesn't work for me. Confused
I tried:
1. Various recent Windows x64 builds.
2. Various recent Linux x64 builds.
3. 0.7.6 on Linux x64.

All builds have the same issue. First, the screen is black and stays black until I push a button. Next goes the usual Falcom video, which can be seen in all Eiyuu Densetsu games. As soon as the video is over the log is flooded with an endless stream these lines:
Code:
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029994
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029998
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 1402999c
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029990
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b20
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b1c
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b24
22:44:778 user_main    W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b28
Only the addresses vary between each iteration of those 8 lines.
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08-22-2013, 05:00 PM
Post: #4
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
I tried this on 0.9.1-6 x64 and x86 and win7 with the same issue as nehneh above me has.

Since the log files are too big, I zipped them together and uploaded them here.
http://www2.zippyshare.com/v/17520207/file.html

I recommend to move the thread to the "Games that don't boot / totally black screen" forum for the time being.

I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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08-25-2013, 02:46 PM
Post: #5
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
Yes, this game should be moved to "Games that don't boot", because it would be easier to identify the broken game.

Ao no Kiseki may have the same problems, but it lacks tests.
http://forums.ppsspp.org/showthread.php?tid=693
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08-25-2013, 03:16 PM
Post: #6
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
Moved
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09-16-2013, 04:30 PM (This post was last modified: 09-16-2013 04:32 PM by Tabman.)
Post: #7
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
No change in ppsspp-v0.9.1-969-g3eb8e1a-windows-amd64.
Still doesn't boot.

Log file gets spammed with
Code:
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 14008ee4
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 14008ee8
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 14008eec
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 14008ee0
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:130 WriteToHardware: Invalid address 0a184070
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:130 WriteToHardware: Invalid address 0a18406c
28:35:425 user_main    W[MM]: MemmapFunctions.cpp:130 WriteToHardware: Invalid address 0a184074
with ever increasing adresses.

I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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09-16-2013, 10:06 PM
Post: #8
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
If you disable ignore invalid addresses (under debug) what is the log up to the first invalid access?

-[Unknown]
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09-17-2013, 09:39 AM (This post was last modified: 09-17-2013 09:44 AM by Tabman.)
Post: #9
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
(09-16-2013 10:06 PM)[Unknown] Wrote:  If you disable ignore invalid addresses (under debug) what is the log up to the first invalid access?

ppsspp-v0.9.1-991-g8cd83dc-windows-x86
ignore illegal read/write disabled
And since the log is only 17kb with that option disabled, I'll add it directly to this post.
Code:
36:12:697 EmuThread.cpp:116 I[BOOT]: Done.
40:25:539 Config.cpp:382 I[LOAD]: Config saved: ppsspp.ini
40:25:540 Config.cpp:394 I[LOAD]: Controller config saved: controls.ini
40:28:273 Config.cpp:382 I[LOAD]: Config saved: ppsspp.ini
40:28:273 Config.cpp:394 I[LOAD]: Controller config saved: controls.ini
40:29:551 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
40:29:551 System.cpp:259 I[BOOT]: PPSSPP v0.9.1-991-g8cd83dc
40:29:557 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 00000000092C0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
40:29:565 Loaders.cpp:176 I[LOAD]: Identifying file...
40:29:566 PSPLoaders.cpp:121 I[LOAD]: NPJH50311 : ?????????
40:29:566 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
40:29:566 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
40:29:566 HLE\sceIo.cpp:432 I[IO]: Starting up I/O...
40:29:566 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\memstick\
40:29:566 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\memstick\
40:29:566 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\flash0\
40:29:566 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\flash0\
40:29:567 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats
40:29:567 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats
40:29:567 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\memstick\PSP\PPSSPP_STATE
40:29:567 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists G:\Emulator\PSP\ppsspp 9.1-991 x64+x86\memstick\PSP\PPSSPP_STATE
40:29:614 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized.
40:29:624 HLE\sceKernelModule.cpp:695 I[MODULE]: Decrypting ~PSP file
40:29:681 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 000000000E710040
40:29:683 Util\BlockAllocator.cpp:379 I[HLE]: -----------
40:29:683 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
40:29:683 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08aa2800 size 0029e800 taken=1 tag=ELF
40:29:683 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08aa2800 - 0a000000 size 0155d800 taken=0 tag=(untitled)
40:29:688 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
40:29:757 HLE\sceKernelModule.cpp:800 I[LOAD]: Module kernel: 08a863f0 08a3b364 08a3b37c
40:29:758 HLE\sceKernelModule.cpp:980 I[LOAD]: Exporting ent 0 named kernel, 2 funcs, 4 vars, resident 08a3b724
40:29:759 HLE\sceKernelModule.cpp:1249 I[LOAD]: Module entry: 08804108
40:29:760 root         N[SCEGE]: GLES\Framebuffer.cpp:221 GPU Vendor : NVIDIA Corporation
40:29:795 root         N[BOOT]: EmuScreen.cpp:111 Loading H:/Emu/PSP_UMD/_TestOnlyJPN/Eiyuu_Densetsu_Zero_no_Kiseki_JPN .iso...
40:29:796 root         I[KERNEL]: HLE\sceKernelThread.cpp:2075 276=sceKernelCreateThread(name=user_main, entry=0880421c, prio=20, stacksize=327680)
40:29:796 root         I[KERNEL]: HLE\sceKernelThread.cpp:2126 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
40:29:796 root         I[KERNEL]: HLE\sceKernelThread.cpp:2204 __KernelReturnFromThread: 0
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:379 -----------
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08aa2800 size 0029e800 taken=1 tag=ELF
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08aa2800 - 09f6f800 size 014cd000 taken=1 tag=UserSbrk
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09f6f800 - 09fafc00 size 00040400 taken=0 tag=(untitled)
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fafc00 - 09fffc00 size 00050000 taken=1 tag=stack/user_main
40:29:796 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
40:29:799 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:799 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //----------------------------------------------//
40:29:799 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:799 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:799 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:799 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: // YamanekoCoreSystem Init                      //
40:29:870 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:870 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:870 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:870 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: // YamanekoFileSystem Init                      //
40:29:870 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2075 299=sceKernelCreateThread(name=AR_THREAD, entry=089fbcc8, prio=20, stacksize=49152)
40:29:871 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2126 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000)
40:29:873 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:873 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:873 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:873 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: // YamanekoGraphicSystem Init Start...          //
40:29:873 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:873 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //     Texture Manager Format Finished...       //
40:29:878 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:878 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //     Memory Format Finished...                //
40:29:895 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:895 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //     Draw Format Finished...                  //
40:29:896 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:896 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: // Yamaneko All Green                           //
40:29:896 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:896 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:896 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:896 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //----------------------------------------------//
40:29:906 user_main    I[SCEGE]: GLES\Framebuffer.cpp:603 Creating FBO for 00000000 : 480 x 272 x 1
40:29:931 user_main    I[SCEGE]: GLES\Framebuffer.cpp:603 Creating FBO for 00044000 : 480 x 272 x 1
40:29:965 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:965 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //----------------------------------------------//
40:29:965 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:965 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:965 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:965 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: // YamanekoSoundSystem Init Start...            //
40:29:965 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:965 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //                                              //
40:29:965 user_main    W[KERNEL]: C:\BuildAgent\work\acf56f986e98e7c9\Core/HLE/sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
40:29:965 user_main    I[IO]: HLE\sceIo.cpp:808 stdout: //----------------------------------------------//
40:29:965 user_main    I[SCESAS]: HLE\sceSas.cpp:96 sceSasInit(08aa1900, 2048, 32, 0, 44100)
40:29:966 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2075 331=sceKernelCreateThread(name=SE_THREAD, entry=08a0aa1c, prio=20, stacksize=16384)
40:29:966 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2126 sceKernelStartThread(thread=331, argSize=12, argPtr=09fff460)
40:29:966 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2075 332=sceKernelCreateThread(name=SOUND_THREAD, entry=08a0bea0, prio=10, stacksize=40960)
40:29:966 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2126 sceKernelStartThread(thread=332, argSize=12, argPtr=09fff460)
40:29:970 SE_THREAD    I[HLE]: HLE\scePower.cpp:236 sceKernelVolatileMemTryLock(0, 08a8a3f4, 08a8a3ec) - success
40:34:330 user_main    I[HLE]: HLE\scePower.cpp:278 sceKernelVolatileMemUnlock(0)
40:34:330 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08a8ab38)
40:34:330 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:59 Mode: 22
40:34:429 SE_THREAD    I[HLE]: HLE\scePower.cpp:236 sceKernelVolatileMemTryLock(0, 08a8a3f4, 08a8a3ec) - success
40:55:433 user_main    I[ME]: HLE\sceMpeg.cpp:358 sceMpegInit()
40:55:433 user_main    I[ME]: HLE\sceMpeg.cpp:436 09502140=sceMpegCreate(09501b00, 09502110, 65536, 09501b84, 512, 0, 0)
40:55:458 user_main    I[ME]: HLE\sceMpeg.cpp:295 Stream offset: 2048, Stream size: 0x78800
40:55:458 user_main    I[ME]: HLE\sceMpeg.cpp:296 First timestamp: 90000, Last timestamp: 798708
40:55:459 user_main    I[ME]: HLE\sceMpeg.cpp:295 Stream offset: 2048, Stream size: 0x78800
40:55:459 user_main    I[ME]: HLE\sceMpeg.cpp:296 First timestamp: 90000, Last timestamp: 798708
40:55:459 user_main    I[ME]: HLE\sceMpeg.cpp:545 sceMpegRegistStream(09501b00, 0, 0)
40:55:459 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2075 334=sceKernelCreateThread(name=MOVIE_THREAD, entry=089ddd28, prio=20, stacksize=8192)
40:55:459 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2126 sceKernelStartThread(thread=334, argSize=4, argPtr=09ffeb40)
40:55:464 MOVIE_THREAD I[ME]: HLE\sceMpeg.cpp:295 Stream offset: 2048, Stream size: 0x78800
40:55:464 MOVIE_THREAD I[ME]: HLE\sceMpeg.cpp:296 First timestamp: 90000, Last timestamp: 798708
40:55:489 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Format mpeg probed with size=8192 and score=52

40:55:489 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 File position before avformat_find_stream_info() is 0

40:55:493 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 probing stream 0 pp:2500

40:55:493 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Probe with size=1734, packets=1 detected h264 with score=51

40:55:493 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 probed stream 0

40:55:494 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Current profile doesn't provide more RBSP data in PPS, skipping

40:55:501 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Non-increasing DTS in stream 0: packet 2 with DTS 86997, packet 3 with DTS 86997

40:55:502 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Non-increasing DTS in stream 0: packet 3 with DTS 86997, packet 4 with DTS 86997

40:55:502 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Non-increasing DTS in stream 0: packet 4 with DTS 86997, packet 5 with DTS 86997

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Non-increasing DTS in stream 0: packet 5 with DTS 86997, packet 6 with DTS 86997

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 129039 in the queue

40:55:503 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 129039 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 183093 in the queue

40:55:504 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 183093 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 204114 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 204114 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 213123 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 219129 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 225135 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 225135 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 234144 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 240150 in the queue

40:55:505 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 246156 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 252162 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 Current profile doesn't provide more RBSP data in PPS, skipping

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 261171 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 267177 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 267177 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 276186 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 282192 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 282192 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 291201 in the queue

40:55:506 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 291201 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 300210 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 300210 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 300210 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 312222 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 312222 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 312222 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 324234 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 330240 in the queue

40:55:507 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 336246 in the queue

40:55:508 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 File position after avformat_find_stream_info() is 65536

40:55:508 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 detected 2 logical cores

40:55:510 MOVIE_THREAD I[ME]: HW\MediaEngine.cpp:89 No accelerated colorspace conversion found from yuv420p to rgba.

40:55:527 user_main    I[ME]: HW\MediaEngine.cpp:89 No accelerated colorspace conversion found from yuv420p to bgr565le.

40:55:528 user_main    I[ME]: HW\MediaEngine.cpp:89 Current profile doesn't provide more RBSP data in PPS, skipping

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:827 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 108018 in the queue

40:55:895 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 129039 in the queue

40:55:895 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 129039 in the queue

40:55:995 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:995 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:995 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:995 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:55:995 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 138048 in the queue

40:56:195 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:56:195 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:56:195 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:56:195 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 156066 in the queue

40:56:228 MOVIE_THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2204 __KernelReturnFromThread: 0
40:56:361 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:56:361 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:56:361 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 171081 in the queue

40:56:495 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 183093 in the queue

40:56:495 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 183093 in the queue

40:56:595 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:56:595 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:56:595 user_main    I[ME]: HW\MediaEngine.cpp:89 first_dts 86997 not matching first dts 192102 in the queue

40:56:661 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2359 sceKernelTerminateDeleteThread(334)
40:56:661 user_main    E[ME]: HLE\sceMpeg.cpp:691 sceMpegAvcDecodeStop(09501b00, 00000200, 09fff504, 09fff500)
40:56:663 user_main    I[ME]: HLE\sceMpeg.cpp:1053 sceMpegFinish(...)
40:56:668 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 13e83e64
41:03:773 user_main    I[SCEGE]: GLES\Framebuffer.cpp:1275 Destroying FBO for 00000000 : 480 x 272 x 1
41:03:779 user_main    I[SCEGE]: GLES\Framebuffer.cpp:1275 Destroying FBO for 00044000 : 480 x 272 x 1
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 274: Module "kernel": name=kernel gp=08a863f0 entry=08804108
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 276: Thread "user_main": pc= 08a04160 sp= 09fff520 RUN      (wt=0 wid=0 wv= 00000000 )
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 277: MemoryPart "UserSbrk": MemPart: 08aa3000 - 09f70000    size: 014cd000
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 278: CallBack "ExitCALL": thread=276, argument= 00000000
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 279: CallBack "UMDCALLBACK": thread=276, argument= 00000000
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 280: Semaphore "new": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 281: Semaphore "new": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 282: Semaphore "file": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 283: Semaphore "file2": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 284: Semaphore "MEMCOMPSEMA": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 285: Semaphore "MEMCOMPSEMA": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 286: Semaphore "ASyncSem": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 287: Semaphore "ASyncSem": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 288: Semaphore "CCmSema": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 289: Semaphore "CCmSema": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 290: Semaphore "CSAFEFILE1": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 291: Semaphore "CSAFEFILE1": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 292: Semaphore "CSAFEFILE2": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 293: Semaphore "CSAFEFILE2": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 294: Semaphore "CSAFEFILE3": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 295: Semaphore "CSAFEFILE3": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 296: Semaphore "CSAFEFILE4": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 297: Semaphore "CSAFEFILE4": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 298: Mbx "AREADMBX": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 299: Thread "AR_THREAD": pc= 089fbd38 sp= 09fafa10   WAIT    (wt=5 wid=298 wv= 00000000 )
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 300: Semaphore "MlV_SEMA": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 301: Semaphore "MlV_SEMA": -
41:03:786 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 302: Semaphore "TEX_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 303: Semaphore "TEX_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 304: Semaphore "MEMCOMPSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 305: Semaphore "MEMCOMPSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 306: Semaphore "VVRAM_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 307: Semaphore "VVRAM_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 308: Semaphore "MlV_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 309: Semaphore "MlV_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 310: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 311: CallBack "POWERCALL": thread=276, argument= 00000000
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 312: Semaphore "MAINSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 313: Semaphore "MAINSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 314: Semaphore "LCB_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 315: Semaphore "LCB_SEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 317: OpenFile "umd0:": Seekpos: 00000000
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 318: CallBack "MS_CB": thread=276, argument= 00000000
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 319: Semaphore "VOLASEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 320: Semaphore "VOLASEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 321: Semaphore "VOLASEMA2": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 322: Semaphore "VOLASEMA2": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 323: Semaphore "MEMCOMPSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 324: Semaphore "MEMCOMPSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 325: Semaphore "SE_MCSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 326: Semaphore "SE_MCSEMA": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 327: EventFlag "BGM_FLAG": init=00000000 cur=00000001 numwait=0
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 328: Mbx "BGM_MBX": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 329: Mbx "SE_MBX": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 330: Semaphore "CSAFEFILE1": -
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 331: Thread "SE_THREAD": pc= 08a08558 sp= 09fa38a0   WAIT    (wt=5 wid=329 wv= 00000000 )
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:491 KO 332: Thread "SOUND_THREAD": pc= 08a20a08 sp= 09f9f510   WAIT    (wt=10 wid=7 wv= 00000800 )
41:03:787 user_main    I[KERNEL]: HLE\sceKernel.cpp:152 Shutting down kernel - 59 kernel objects alive
41:03:787 HLE\sceKernelMemory.cpp:248 I[KERNEL]: Shutting down user memory pool:
41:03:787 Util\BlockAllocator.cpp:379 I[HLE]: -----------
41:03:787 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
41:03:787 HLE\sceKernelMemory.cpp:251 I[KERNEL]: Shutting down "kernel" memory pool:
41:03:787 Util\BlockAllocator.cpp:379 I[HLE]: -----------
41:03:787 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
41:03:794 MemMap.cpp:119 I[MM]: Memory system shut down.
41:03:798 Config.cpp:382 I[LOAD]: Config saved: ppsspp.ini
41:03:799 Config.cpp:394 I[LOAD]: Controller config saved: controls.ini
41:03:885 Config.cpp:382 I[LOAD]: Config saved: ppsspp.ini
41:03:886 Config.cpp:394 I[LOAD]: Controller config saved: controls.ini

Edit: It will probably be more helpful if I post the correct log file....
Which I now have done!

I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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10-06-2013, 05:06 PM (This post was last modified: 10-06-2013 05:09 PM by ratatosh.)
Post: #10
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
I run this game in v.0.9.1 on android 4.1.2
It can play but not have BGM song and movie (op) no sound.
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10-07-2013, 01:09 AM
Post: #11
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
(10-06-2013 05:06 PM)ratatosh Wrote:  I run this game in v.0.9.1 on android 4.1.2
It can play but not have BGM song and movie (op) no sound.

I also like that . music is the best thing in the game but when you turn it up it was to escape and crash ! Sad
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10-24-2013, 12:48 PM
Post: #12
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
It seems the game is fixed now, but it has the same problem of Sora no Kiseki, which is no music after a battle.
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11-02-2013, 12:14 PM
Post: #13
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
Now in 0.9.5, i can play with song thank you
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11-03-2013, 04:22 PM
Post: #14
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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11-05-2013, 01:30 PM (This post was last modified: 11-05-2013 01:32 PM by yukero.)
Post: #15
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
hello i want to ask what setting do you use to make zero playable i am alr using 0.9.5 and 0.9.5-117 still got black screen i am using windows64

thx for the answer
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