PPSSPP Feature Request Page
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09-26-2013, 02:22 PM
(This post was last modified: 09-26-2013 02:33 PM by LunaMoo.)
Post: #586
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RE: PPSSPP Feature Request Page
Buildbot simply doesn't have shader files, so FXAA is only for those who have the source and compile it on their own until it'll be fixed, on the other side I added KrossX coloring shader(part of his HLSL bloom shader) adding to FXAA to get colored FXAA just like one of the pcsx2 "external shaders"(yes ppsspp use external shader files! meaning we can port HLSL shaders easily or just use any other GLSL shadders we want^^) and the results are great ;O
Some comparism screenshots: No shader: Default FXAA: Colored FXAA: low res to make FXAA effect be more noticeable so don't expect fireworks, but it has great potential^_^ Edit: for those with bad sight, the difference in aliasing is clearly visible on swords on the right, colored version is simple port of Colored FXAA from pcsx2, kind of add a bit life to the colors. Oh and for those who cannot wait till buildbot fix or want modified shader to get colored FXAA, I uploaded my shaders here(includes default+colored and readme where to put them). http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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