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PPSSPP Feature Request Page
11-15-2016, 06:47 AM
Post: #1411
RE: PPSSPP Feature Request Page
Would it be possible to add a built in machine translator function to the emulator? I'm thinking that when activated, a transparent overlay appears over the text box with the translated text appearing in it.
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01-24-2017, 09:26 PM
Post: #1412
RE: PPSSPP Feature Request Page
would it be possible for the gold version of PPSSPP on the play store to get the latest builds under the beta feature? it could be probably be weekly, i'd get the latest builds from the automated page but i'm sure they have ads and i bought the gold version to get around them
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01-25-2017, 04:27 PM
Post: #1413
RE: PPSSPP Feature Request Page
^ The only ads ppsspp ever had were placed at the store version and I belive Henrik said it was one ad / only displayed during first run, not even sure if that's even still there.

Buildbot provided by Orphis is... a bot, it doesn't think nor care to modify any code - ever. It simply checks for new commits and builds ppsspp if the code changes. The only difference in gold vs blue from buildbot aside from the latter being constantly updated is like literally one definition that changes the color and replaces some assets and it's not even specially hidden.

You actually gain a feature by having separate gold for release version and blue for nightlies as they exist as separate apps which otherwise you couldn't get on android.

Ofc noone stops you from learning how to and building a pink or some other version by yourself, but it's really just a color. PPSSPP is and hopefully forever will stay free and open source, Gold version is and always was just a form of donation and any other paid versions of "psp emulators" out there are scams at best using psp core.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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03-13-2017, 03:24 PM
Post: #1414
RE: PPSSPP Feature Request Page
Vulkan api support please !!!
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03-16-2017, 01:50 AM
Post: #1415
RE: PPSSPP Feature Request Page
#Add button holder/sticky button for touch screen controls in combo keys

like if you want to hold "L" or "R" (or any combo key you make) touch it once it'll stay pressed until pressed again please do this playing game on low end phone with only 2 touch will gonna be alot easier Big Grin
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04-01-2017, 09:19 AM
Post: #1416
RE: PPSSPP Feature Request Page
More touch screen buttons! Specifically save and load states, please and thank you
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04-02-2017, 04:38 PM
Post: #1417
RE: PPSSPP Feature Request Page
Please do qt frontend resizable like sdl one.

sorry for my poor english.
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04-07-2017, 03:09 PM (This post was last modified: 04-07-2017 03:10 PM by uankaink.)
Post: #1418
RE: PPSSPP Feature Request Page
could you please add local adhoc support (multiplayer on same PC using multiple PPSSPP)

thank you
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04-10-2017, 11:30 AM
Post: #1419
RE: PPSSPP Feature Request Page
Could you please add the ability for people to map the Left Alt key? Thank you.
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04-10-2017, 02:35 PM
Post: #1420
RE: PPSSPP Feature Request Page
Please revise the feature of manual & auto scaling in portrait mode:
current scaling feature is only auto center.
Could you add auto center on top of the screen too?
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05-04-2017, 06:49 AM
Post: #1421
RE: PPSSPP Feature Request Page
I have a doogee y6 with a 3D Screen. It would be great if the emu would support column interlaced 3D. I think it would not be this.difficuld because you allready integrated 3d for cardboard and got left and right .. Hmm but the 3d effect would not be that great.. Ok just think about this. Kr Thomas
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05-11-2017, 04:38 PM
Post: #1422
RE: PPSSPP Feature Request Page
Is it possible to allow the "take a screenshot" button (F12) to be configured to another button?

Also, another question: With how models, and backgrounds can be built up with the GE Debugger, can this be reused to play a game, or take screenshots of that game with certain screen textures disabled?

-I read in the FAQ that the XMB is not going to be supported, and that is totally fine. Is there a way to either A) disable the HUD displays in games like Dissidia Duodecim, and Dead or Alive Paradise that originally allowed Screencapturing on the PSP, or B) is there a way/play to allow players to use the original system method to screencapture those games in their own modes without icon interference?

Apologies if this is in the wrong section, but thanks for all of the hard work you are doing. It doesn't go unnoticed.
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06-02-2017, 12:33 PM
Post: #1423
RE: PPSSPP Feature Request Page
I have few feature request.

>Memory Stick data PC - mobile sync
Ability to sync new data from PC to mobile version of PPSSPP and vice versa. I found myself to play on both laptop and smartphone, but everytime i want to switch to smartphone i forgot to copy my save data. Automated function would be very great and helpful.

>Bluetooth or Direct WiFi multiplayer function for smartphone version
I don't know if it's worth trying at all, but ability to play local ad-hoc with using phone bluetooth/wifi would be great.

>Auto-savestate when closing PPSSPP
Automated savestate creation when closing PPSSPP, so when the next time PPSSPP relaunched the savestate will automatically loaded and the game will be resumed. This especially great for smartphone, since i switch forth and back from PPSSPP to web browser, sometime the phone will just close the emulator altogether.

>Ability to delete save state from pause menu
We can save/load new state but can't delete it.
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08-23-2017, 11:26 PM
Post: #1424
RE: PPSSPP Feature Request Page
Probably has been asked for before, but I want a way to take screenshots of the rendering resolution. Instead of the display resolution, eg 1920x1080, take the screenshot in say, 4800x2720
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08-31-2017, 08:24 AM
Post: #1425
RE: PPSSPP Feature Request Page - Interlaced 3D
Hi

i have a DOOGEE Y6 3D with a 3D Display.

Is it possible to use 3D R/L Cross - EYE View like on the Cardboard and then render it
Cloumn - Interlaced. Also it must be possible to slide pralax barriere.

kind regards
Thomas
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