Post Reply 
 
Thread Rating:
  • 15 Votes - 4.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PPSSPP Feature Request Page
05-08-2013, 04:02 AM (This post was last modified: 05-08-2013 04:04 AM by arg274.)
Post: #16
RE: ULTIMATE Feature Request Page
(05-07-2013 07:58 AM)Henrik Wrote:  I read the forums too, well, not everything as it's moving a bit too fast now, but a bit Smile

A lot of these things will happen but maybe not exactly in that order.

i know that,but youre much active on git

(05-07-2013 09:32 AM)Donel Wrote:  - An internal resolution configuration that independs of the window size. A custom internal resolution option would be nice too.
- SSAA 4x, 8x, MSAA and other AA methods
- Configurable hotkeys and hotkeys for more options

i guess the 2nd one would need a hi-end pc.

Contact::::
I don't exist anymore, no use calling a dead person
Visit this user's website Find all posts by this user
Quote this message in a reply
05-08-2013, 08:05 AM (This post was last modified: 05-08-2013 10:46 AM by Donel.)
Post: #17
RE: ULTIMATE Feature Request Page
(05-08-2013 04:02 AM)arg274 Wrote:  
(05-07-2013 09:32 AM)Donel Wrote:  - An internal resolution configuration that independs of the window size. A custom internal resolution option would be nice too.
- SSAA 4x, 8x, MSAA and other AA methods
- Configurable hotkeys and hotkeys for more options

i guess the 2nd one would need a hi-end pc.

My VGA is an HD 5850, far from a high-end VGA, and its GPU never goes above 40% load in any game, except in both God of War games (I guess they're very GPU heavy). And this is with buffered rendering on, 2x SAA, 4x internal resolution and fast forward. My CPU is not weak, it's an i7 980x @4.22 GHz, so we are not looking at a typical CPU bound scenery, it is more like an emulator bound scenery, even though the CPU is still the limiting factor.

Also, 4x MSAA should be lighter than 2x SAA, for example.

It's sure not viable for most mobile phones, and that's why it should be just an option.
Find all posts by this user
Quote this message in a reply
05-08-2013, 10:29 AM (This post was last modified: 06-05-2013 03:18 PM by arg274.)
Post: #18
RE: ULTIMATE Feature Request Page
(cough)my cpu is nothing compared to that. :cry x2

Contact::::
I don't exist anymore, no use calling a dead person
Visit this user's website Find all posts by this user
Quote this message in a reply
05-08-2013, 10:47 AM (This post was last modified: 05-08-2013 10:48 AM by Sankareaftw.)
Post: #19
RE: ULTIMATE Feature Request Page
(05-08-2013 10:29 AM)arg274 Wrote:  (cough)my cpu is nothing compared to that. :cry x2

#add dual analog stick option in on-screen controller

^ same here lmao

Screen Size 15.6 inches
Processor 2.2 GHz Celeron 900
RAM 2 GB DDR3
Hard Drive 250 GB
Graphics Coprocessor Intel GMA 4500M

from amazon cause i was to lazy to type Tongue

Edit: my phone is faster just 1 gb less ram ._.
Visit this user's website Find all posts by this user
Quote this message in a reply
05-08-2013, 01:02 PM (This post was last modified: 05-08-2013 01:04 PM by VIRGIN KLM.)
Post: #20
RE: ULTIMATE Feature Request Page
(05-07-2013 06:32 PM)Vincentmrl Wrote:  #Add a transparent borders controller interface (the blue covers many things)(I can do this in 10 seconds if henrik gives me the controller images)
https://github.com/hrydgard/ppsspp/tree/...sets/image
(05-07-2013 06:32 PM)Vincentmrl Wrote:  #Add vibration to controllers
Haptic feedback will kill the battery in minutes, I don't see it comming.
Find all posts by this user
Quote this message in a reply
05-08-2013, 02:05 PM
Post: #21
RE: ULTIMATE Feature Request Page
Some people may like haptic feedback but I think its kind of pointless. All it will do it have an intense drain on the battery life.
Find all posts by this user
Quote this message in a reply
05-08-2013, 05:02 PM
Post: #22
RE: ULTIMATE Feature Request Page
(05-08-2013 02:05 PM)BubblegumBalloon Wrote:  Some people may like haptic feedback but I think its kind of pointless. All it will do it have an intense drain on the battery life.

Will it really be that power consuming though? I don't see it using more battery than say, the screen.
Find all posts by this user
Quote this message in a reply
05-08-2013, 05:37 PM
Post: #23
RE: ULTIMATE Feature Request Page
Yeah, it will, because combined with the battery drainage of the emulator and the fact that there are alot of buttons that you have to press whatever game you are playing it will drain in minutes.
Find all posts by this user
Quote this message in a reply
05-08-2013, 06:44 PM (This post was last modified: 05-08-2013 06:48 PM by 23732.)
Post: #24
RE: ULTIMATE Feature Request Page
(05-06-2013 05:52 AM)arg274 Wrote:  #Add region choosing support

There are only one or two games on the PSP that are region-locked, therefore, the PSP is technically regionfree Wink

(05-06-2013 10:52 AM)GuilhermeGS2 Wrote:  
(05-06-2013 06:55 AM)Terminator Wrote:  Nice, but to make this a reality we must all purchase the Gold edition of PPSSPP Smile

The Gold and Free version, will be the same. Just the gold will have more updates.

Gold and free are the exact same app, except that Gold is the donate version of free. They will have the exact same features and updates.
Find all posts by this user
Quote this message in a reply
05-08-2013, 09:43 PM
Post: #25
RE: ULTIMATE Feature Request Page
(05-08-2013 05:02 PM)geigermuller Wrote:  
(05-08-2013 02:05 PM)BubblegumBalloon Wrote:  Some people may like haptic feedback but I think its kind of pointless. All it will do it have an intense drain on the battery life.

Will it really be that power consuming though? I don't see it using more battery than say, the screen.

Haptic feedback makes motors physically move within the phone. Its like the difference between the power consumption of an SSD and a HDD. HDD's have physical moving parts inside of them so they take up a lot more battery power than an SSD.

Haptic feedback would definitely use a lot more battery than the screen.
Find all posts by this user
Quote this message in a reply
05-12-2013, 03:30 AM (This post was last modified: 06-05-2013 03:19 PM by arg274.)
Post: #26
RE: ULTIMATE Feature Request Page
wow!they've new features such as at3,encrypted data.psar support etc...v8 is getting closer now...

Contact::::
I don't exist anymore, no use calling a dead person
Visit this user's website Find all posts by this user
Quote this message in a reply
05-12-2013, 07:40 AM
Post: #27
RE: ULTIMATE Feature Request Page
#Add quick launch; direct load upon opening extension .iso/.cso archives
#Add toggle between Xinput and DirectInput with simple hotkey

Reasons:
Touchscreen is broken thus I cannot move around the emulator with keyboard(adb) as it is touch-only control as of yet.
I will repair it soon, however it would be nice if we could use keyboard to do everything inside of the emulator(adjust config, load game, etc...)

Laptop:________________________Desktop:
Windows 10 64-bit, 8GB DDR3 RAM | Windows 10 64-bit, 8GB DDR3 RAM
Intel® Core™i5-3337U 1,8/2.67ghz | Intel® Core™i5-4440 3,10ghz
RADEON HD 8730M 2GB__________| NVIDIA GTX 760 2GB
Visit this user's website Find all posts by this user
Quote this message in a reply
05-13-2013, 04:42 PM
Post: #28
RE: ULTIMATE Feature Request Page
Make support for bigger textures so we could make HD texture packs.
Find all posts by this user
Quote this message in a reply
05-14-2013, 01:04 AM
Post: #29
RE: ULTIMATE Feature Request Page
PSP texture limitations are 512x512 but there was talk about ppsspp support for 1024x1024. If true could someone explain what was it about?
Find all posts by this user
Quote this message in a reply
05-17-2013, 10:18 AM
Post: #30
RE: ULTIMATE Feature Request Page
will post a package of feature req.s in about 2 weeks.i cant post it now bcuz of my exam...

Contact::::
I don't exist anymore, no use calling a dead person
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: