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Ridge Racer 2
05-05-2013, 12:55 AM
Post: #31
RE: Ridge Racer 2
Wow you're right. Something is definitely wrong, the car looks all black.
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05-05-2013, 02:35 AM
Post: #32
RE: Ridge Racer 2
Is it me or the digital speedometers are unreadable anyway? If I recall this problem also exists on JPCSP.
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05-05-2013, 12:12 PM
Post: #33
RE: Ridge Racer 2
(05-05-2013 02:35 AM)Razorback Wrote:  Is it me or the digital speedometers are unreadable anyway? If I recall this problem also exists on JPCSP.

Yeah that too. I bet it has to do something with the lights bug too.
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05-05-2013, 02:13 PM (This post was last modified: 05-05-2013 02:19 PM by Necriss.)
Post: #34
RE: Ridge Racer 2
Running on a LG Optimus G Pro. I noticed without framebuffering it looks very clear and crisp on the 1080p display. Runs at 30-60fps, feels very natural past 50fps. Awesome work so far, hopefully development will increase performance even more soon!

I'd love a opacity option for the onscreen controls, they aren't intrusive but I'd prefer them on very low opacity.

[Image: iwdpcpu3.spz.jpg]
[Image: btln01x5.tjc.jpg]
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05-05-2013, 06:36 PM
Post: #35
RE: Ridge Racer 2
Hmmm, I just tried the latest svn just for a brief couple of minutes....is it me, or are the funky looking texture artifacts/glitches on the side of the screen gone now, even when frame buffering is off? I remember seeing them right away in older builds.
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05-05-2013, 07:16 PM (This post was last modified: 05-05-2013 07:25 PM by sfageas.)
Post: #36
RE: Ridge Racer 2
Just 4 fun Big Grin

[Image: ridgelol.jpg]

Have you seen this devil running @ 360 km/h?Correction!!max speed is 390!sorry little bucket
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05-05-2013, 07:19 PM
Post: #37
RE: Ridge Racer 2
(05-05-2013 07:16 PM)sfageas Wrote:  Just 4 fun Big Grin

[Image: ridgelol.jpg]

Have you seen this devil running @ 360 km/h?

Haha ! What is this car ? Big Grin

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♦ PSP-3004 | 6.60 PRO-C2
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05-05-2013, 07:22 PM
Post: #38
RE: Ridge Racer 2
Special 2 car class Big Grin wait to see the others lol
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05-05-2013, 07:30 PM
Post: #39
RE: Ridge Racer 2
(05-05-2013 07:22 PM)sfageas Wrote:  Special 2 car class Big Grin wait to see the others lol

sfageas have you completed all of the max tour races? I'm on the last two, from my time playing my real psp.
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05-05-2013, 07:30 PM
Post: #40
RE: Ridge Racer 2
(05-05-2013 07:22 PM)sfageas Wrote:  Special 2 car class Big Grin wait to see the others lol

OK Smile
So, I will wait ! Wink

It's been a very long time that I have not played to this game...

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing --- Windows 7 Professional SP1 x64
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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05-05-2013, 07:46 PM
Post: #41
RE: Ridge Racer 2
Here's all special cars 2 of them are render black even if you change color


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05-05-2013, 07:50 PM
Post: #42
RE: Ridge Racer 2
(05-05-2013 07:46 PM)sfageas Wrote:  Here's all special cars 2 of them are render black even if you change color

The first one doesn't look like a car ! Big Grin
Is it a rocket-car ? lol

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05-05-2013, 07:52 PM (This post was last modified: 05-05-2013 07:53 PM by sfageas.)
Post: #43
RE: Ridge Racer 2
It's a Pac-Car Big Grin


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05-05-2013, 07:53 PM
Post: #44
RE: Ridge Racer 2
(05-05-2013 07:46 PM)sfageas Wrote:  Here's all special cars 2 of them are render black even if you change color

nice. sfageas two questions ma nickle....

1)Were these screenshots taken with buffered rendering on or off?

2)Have you completed all of the Max tour?
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05-05-2013, 07:56 PM
Post: #45
RE: Ridge Racer 2
yes all with BR on the upper left corner texture problem is there but barely visible
I downloaded a save file from gamefaqs Smile
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