Post Reply 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PPSSPP Ad-hoc general info thread
01-08-2021, 04:37 PM
Post: #171
RE: PPSSPP Ad-hoc general info thread
(01-08-2021 03:34 PM)AdamN Wrote:  I did a brief check on Lord of Arcana, apparently it have AdhocMatching issue where a pile of Matching Events didn't get processed and eventually getting Out of Memory (PSP's UserMemory) which causes memory access violation while trying to copy the memory.

I wanted to change how AdhocMatching works a few months ago because it's different with how it works with prx files on JPCSP (ie. data which supposed to be sent immediately within HLE ended being sent through EventThread which i suspects leading to timing issue, inefficient memory allocation, etc.)

Anyway, i won't be able to finished testing AdhocMatching on a homebrew anytime soon, since currently i'm having lung issue so i spent most of the time resting (i findout about my health issue during a medical test for a job employment recently, which causes me failed to get that job)

Ah alright, I guess that explains it then. No rush dude, get better soon
Find all posts by this user
Quote this message in a reply
Post Reply 

Messages In This Thread
RE: PPSSPP Ad-hoc general info thread - MaxLos - 01-08-2021 04:37 PM

Forum Jump: