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PPSSPP Ad-hoc general info thread
11-16-2020, 11:33 AM (This post was last modified: 11-16-2020 11:33 AM by AdamN.)
Post: #157
RE: PPSSPP Ad-hoc general info thread
(11-14-2020 08:50 AM)Zinx777 Wrote:  I think something is not right with "TCP no delay" option.
Previously it worked fine but recently I use it on and I get issues in games i never did before.
Also I feel its not that faster as it was.
The most use I had for that option is for various fighting games like Tekken and Shin Budokai.

On this test build 4/5/6 https://github.com/hrydgard/ppsspp/issue...-727948240
I tried to reduce the delay further by enabling TCP_QUICKACK along with TCP_NODELAY, see if it makes a difference or not, especially test4

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/b2mxcsw3w6gb9wq/PPSSPP_1.10.3-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/329379pz4i7g0eo/PPSSPP_1.10.3-testbuild_ARMv7.apk?dl=0
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RE: PPSSPP Ad-hoc general info thread - AdamN - 11-16-2020 11:33 AM

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