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PPSSPP Ad-hoc general info thread
10-31-2020, 07:16 AM (This post was last modified: 10-31-2020 07:48 AM by AdamN.)
Post: #135
RE: PPSSPP Ad-hoc general info thread
(10-30-2020 04:55 PM)Zinx777 Wrote:  Seems like there is a mistake that was done on my list..
Syphon Filter Logan's Shadow is not working even on the latest PPSSPP.
It freezes when you try to enter the multiplayer mode...
Kinda reminds me of a similar issue with Resistance...
Both games work on JPCSP even without prx files.
Someone notified me about it so I will now update the list on it.

Syphon Filter Logan's Shadow has Kernel issue (hang) due to unimplemented Kernel HLE function when selecting multiplayer menu from main menu.
Code:
user_main    E[SCEMODULE]: HLE\sceKernelModule.cpp:2245 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
But the main issue might be something else (may be due to missing files, or sound engine, or graphic engine), which is not networking issue since it doesn't use any sceNet function yet.
   
Well, i'm not familiar with Kernel stuff, so this should be checked by main developer.
You should ask him to submit an issue at github and provide the Info logs on all channel, or simply run PPSSPP using InfoLog.bat or DebugLog.bat (debug have more detailed log) and attach the generated log while submitting the issue.

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/b2mxcsw3w6gb9wq/PPSSPP_1.10.3-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/329379pz4i7g0eo/PPSSPP_1.10.3-testbuild_ARMv7.apk?dl=0
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RE: PPSSPP Ad-hoc general info thread - AdamN - 10-31-2020 07:16 AM

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