PPSSPP Ad-hoc general info thread
|
10-08-2020, 04:36 PM
(This post was last modified: 10-08-2020 04:59 PM by Zinx777.)
![]() |
|||
|
|||
RE: PPSSPP supports more games with ad-hoc now
OK did some rounds of testing between PPSSPP to console (this time a Vita) .
These are the results : Well it looks like I got UPNP Original Port to finally work lol when I played Tekken 6 (please leave it disabled by default no one really plays with other PSPs/Vitas or JPCSP). Working games: Tekken 6 - Working quite well and kinda smooth if you are close in distance to the person you play with. Moto GP - Works smooth no matter the distance I was suprised. Non working games : Kingdom Hearts Birth By Sleep Final Mix - an interesting test , the game works in lobby but the Vita player cant host a game and at least 2 modes will get into a loop before disconnecting after starting the game (might need more testing). Ace Combat X - Players can't see each other. Dissidia 012 - got a white screen when trying to connect and I couldnt see the other player while he could see me (possibly a regression here as I remember that the game worked). Tested both with FFT option enabled and disabled. Gran Turismo - players can see each other in lobby but the game will get stuck after starting the game. Curiously , the Vita player uses a modified build of Pro Online here (I can link it but there is no source , only the plugin itself). And that's it mostly for now. |
|||
« Next Oldest | Next Newest »
|