PPSSPP Ad-hoc general info thread
|
10-06-2020, 06:21 PM
![]() |
|||
|
|||
RE: PPSSPP supports more games with ad-hoc now
Regarding UPNP original port, it would be nice if you can provide the log on PPSSPP side, so i can figured out whether they're communication or not, and that option is disabled by default on my recent test builds (you will only noticed this when resetting PPSSPP settings tho)
Regarding Port Offset, i probably won't be moving it because it's already in the right category/section, but you can try submitting an issue/feature request and see if the other devs will approve it or not ![]() My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/b2mxcsw3w6gb9wq/PPSSPP_1.10.3-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/329379pz4i7g0eo/PPSSPP_1.10.3-testbuild_ARMv7.apk?dl=0 |
|||
« Next Oldest | Next Newest »
|