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PPSSPP Ad-hoc general info thread
10-04-2020, 03:43 PM (This post was last modified: 10-04-2020 03:55 PM by onelight.)
Post: #66
RE: PPSSPP supports more games with ad-hoc now
(10-04-2020 03:26 PM)AdamN Wrote:  
(10-04-2020 03:14 PM)onelight Wrote:  
(10-04-2020 02:07 PM)AdamN Wrote:  LOL i wanted to check if multiplayer on Fate Unlimited with PPSSPP can get 30 FPS (instead of 60 FPS) just like JPCSP or not, but apparently that game is crashing JPCSP when not using prx files Sad
It seems JPCSP crashing more often without prx files
try the new jpcps build
http://www.mediafire.com/file/32xe4h7z2s...64.7z/file

Is this newer than the one from here https://jpcsp.org/ ? which is revision f8356895 [ Posted by LiveDownloads on 2020-10-02 09:33:43 ]

I'm confused with the numbering as it doesn't contains the major/minor version in the filename LOL

Update:
It doesn't crash anymore, but got disconnected because jpcsp is running much slower than ppsspp on my laptop Sad
this is build by myself
both jpcsp and ppsspp running at 2x speed
do your laptop have nvidia gpu, jpcsp only fast at lapto when using nvidia gpu

   
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RE: PPSSPP supports more games with ad-hoc now - onelight - 10-04-2020 03:43 PM

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