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World Series of Poker: Battle for the Bracelets
04-08-2013, 01:01 PM
Post: #1
World Series of Poker: Battle for the Bracelets
[Image: braceletescover.jpg]
Genre : Poker
Region : EU
Format : ISO
Version : v0.7-550-gaa33c4e
Game ID : ULUS10321
OS : Win
Compatibility : Menus
Notes : Freezing after press start

LOG :
Code:
http://pastebin.com/phqgQaU5


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01-07-2014, 10:15 PM
Post: #2
RE: World Series of Poker: Battle for the Bracelets
v0.9.6-361-geea5b07 same.
Freezing after press start

Debug log worse,do not display "Press the start button"


Attached File(s)
.txt  ppssppinfolog.txt (Size: 14.78 KB / Downloads: 900)
.zip  ppssppdebuglog.zip (Size: 237.41 KB / Downloads: 787)

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01-08-2014, 12:39 AM
Post: #3
RE: World Series of Poker: Battle for the Bracelets
Hmm could be io related - affected by io on thread setting?

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01-08-2014, 11:58 AM
Post: #4
RE: World Series of Poker: Battle for the Bracelets
Yes,debug log now can see "Press the start button"
(01-08-2014 12:39 AM)[Unknown] Wrote:  Hmm could be io related - affected by io on thread setting?

-[Unknown]


Attached File(s)
.zip  ppssppdebuglogv0.9.6-366..txt.zip (Size: 436.77 KB / Downloads: 753)

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02-03-2014, 01:16 AM (This post was last modified: 02-03-2014 04:05 AM by sum2012.)
Post: #5
Smile RE: World Series of Poker: Battle for the Bracelets
@[Unknown] I know the reason
We don't return SCE_ERROR_UTILITY_INVALID_STATUS in sceUtilitySavedataUpdate.
JPCSP also have this probrem.
This time I am no idea to fix it.

JPCSPTrace log
Code:
09:01:21 LmpeMainThread - sceUtilitySavedataInitStart 0x8BCCE64 = 0x0
09:01:21 LmpeMainThread - sceUtilitySavedataGetStatus = 0x1
09:01:21 LmpeMainThread - sceUtilitySavedataUpdate 0x2 = 0x80110001
09:01:21 LmpeMainThread - sceUtilitySavedataGetStatus = 0x2
09:01:21 LmpeMainThread - sceUtilitySavedataUpdate 0x2 = 0x0
09:01:21 LmpeMainThread - sceUtilitySavedataGetStatus = 0x2
09:01:21 LmpeMainThread - sceUtilitySavedataUpdate 0x2 = 0x0
09:01:21 LmpeMainThread - sceUtilitySavedataGetStatus = 0x3
09:01:21 LmpeMainThread - sceUtilitySavedataShutdownStart = 0x0
09:01:22 LmpeMainThread - sceUtilitySavedataGetStatus = 0x0

v0.9.6-738 PPSSPP log:
Code:
50:17:489 LmpeMainThre D[UTIL]: hle\sceutility.cpp:126 00000000=sceUtilitySavedataInitStart(08bcce64)
50:17:490 LmpeMainThre D[UTIL]: hle\sceutility.cpp:152 00000001=sceUtilitySavedataGetStatus()
50:17:490 LmpeMainThre D[UTIL]: hle\sceutility.cpp:165 00000000=sceUtilitySavedataUpdate(2)
50:17:494 LmpeMainThre D[UTIL]: hle\sceutility.cpp:152 00000003=sceUtilitySavedataGetStatus()
50:17:494 LmpeMainThre D[UTIL]: hle\sceutility.cpp:139 00000000=sceUtilitySavedataShutdownStart()
50:17:525 LmpeMainThre D[UTIL]: hle\sceutility.cpp:152 00000004=sceUtilitySavedataGetStatus()

Seem we should not update status in sceUtilitySavedataGetStatus.

Ok Just fixed my self.Discuss in github

Just make a record
https://github.com/hrydgard/ppsspp/pull/5319

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02-03-2014, 06:09 AM
Post: #6
RE: World Series of Poker: Battle for the Bracelets
It's probably delaying a while and expecting it already to have shut down by that time or something. Guess we need to test the semantics of shutdown...

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03-23-2014, 04:51 AM
Post: #7
RE: World Series of Poker: Battle for the Bracelets
v0.9.8-46-g8b92dce
Can move to playable
   


Attached File(s)
.txt  ppsspplog.txt (Size: 56.5 KB / Downloads: 823)

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03-23-2014, 12:27 PM
Post: #8
RE: World Series of Poker: Battle for the Bracelets
Moved Smile

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